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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrInOrderDrawBuffer.h" | 8 #include "GrInOrderDrawBuffer.h" |
| 9 | 9 |
| 10 #include "GrBufferAllocPool.h" | 10 #include "GrBufferAllocPool.h" |
| (...skipping 229 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 240 draw->fType = add_trace_bit(draw->fType); | 240 draw->fType = add_trace_bit(draw->fType); |
| 241 } | 241 } |
| 242 } | 242 } |
| 243 | 243 |
| 244 return instancesToConcat; | 244 return instancesToConcat; |
| 245 } | 245 } |
| 246 | 246 |
| 247 void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder, | 247 void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder, |
| 248 const GrGeometryProcessor* gp, | 248 const GrGeometryProcessor* gp, |
| 249 const DrawInfo& info, | 249 const DrawInfo& info, |
| 250 const GrScissorState& scissorState) { | 250 const GrScissorState& scissorState, |
| 251 const GrDeviceCoordTexture* dstCopy) { |
| 251 SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer())); | 252 SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer())); |
| 252 | 253 |
| 253 // This closeBatch call is required because we may introduce new draws when
we setup clip | 254 // This closeBatch call is required because we may introduce new draws when
we setup clip |
| 254 this->closeBatch(); | 255 this->closeBatch(); |
| 255 | 256 |
| 256 if (!this->recordStateAndShouldDraw(pipelineBuilder, gp, scissorState, info.
getDevBounds())) { | 257 if (!this->recordStateAndShouldDraw(pipelineBuilder, gp, scissorState, dstCo
py)) { |
| 257 return; | 258 return; |
| 258 } | 259 } |
| 259 | 260 |
| 260 Draw* draw; | 261 Draw* draw; |
| 261 if (info.isInstanced()) { | 262 if (info.isInstanced()) { |
| 262 int instancesConcated = this->concatInstancedDraw(pipelineBuilder, info)
; | 263 int instancesConcated = this->concatInstancedDraw(pipelineBuilder, info)
; |
| 263 if (info.instanceCount() > instancesConcated) { | 264 if (info.instanceCount() > instancesConcated) { |
| 264 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); | 265 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
| 265 draw->fInfo.adjustInstanceCount(-instancesConcated); | 266 draw->fInfo.adjustInstanceCount(-instancesConcated); |
| 266 } else { | 267 } else { |
| 267 return; | 268 return; |
| 268 } | 269 } |
| 269 } else { | 270 } else { |
| 270 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); | 271 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
| 271 } | 272 } |
| 272 this->recordTraceMarkersIfNecessary(); | 273 this->recordTraceMarkersIfNecessary(); |
| 273 } | 274 } |
| 274 | 275 |
| 275 void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, | 276 void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, |
| 276 const GrPipelineBuilder& pipelineBuilder, | 277 const GrPipelineBuilder& pipelineBuilder, |
| 277 const GrScissorState& scissorState, | 278 const GrScissorState& scissorState, |
| 278 const SkRect* devBounds) { | 279 const GrDeviceCoordTexture* dstCopy) { |
| 279 if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, de
vBounds)) { | 280 if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, ds
tCopy)) { |
| 280 return; | 281 return; |
| 281 } | 282 } |
| 282 | 283 |
| 283 // Check if there is a Batch Draw we can batch with | 284 // Check if there is a Batch Draw we can batch with |
| 284 if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) { | 285 if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) { |
| 285 fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch)); | 286 fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch)); |
| 286 return; | 287 return; |
| 287 } | 288 } |
| 288 | 289 |
| 289 DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back()); | 290 DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back()); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 308 sp->fViewMatrix = pathProc->viewMatrix(); | 309 sp->fViewMatrix = pathProc->viewMatrix(); |
| 309 sp->fStencil = stencilSettings; | 310 sp->fStencil = stencilSettings; |
| 310 this->recordTraceMarkersIfNecessary(); | 311 this->recordTraceMarkersIfNecessary(); |
| 311 } | 312 } |
| 312 | 313 |
| 313 void GrInOrderDrawBuffer::onDrawPath(const GrPipelineBuilder& pipelineBuilder, | 314 void GrInOrderDrawBuffer::onDrawPath(const GrPipelineBuilder& pipelineBuilder, |
| 314 const GrPathProcessor* pathProc, | 315 const GrPathProcessor* pathProc, |
| 315 const GrPath* path, | 316 const GrPath* path, |
| 316 const GrScissorState& scissorState, | 317 const GrScissorState& scissorState, |
| 317 const GrStencilSettings& stencilSettings, | 318 const GrStencilSettings& stencilSettings, |
| 318 const SkRect* devBounds) { | 319 const GrDeviceCoordTexture* dstCopy) { |
| 319 this->closeBatch(); | 320 this->closeBatch(); |
| 320 | 321 |
| 321 // TODO: Only compare the subset of GrPipelineBuilder relevant to path cover
ing? | 322 // TODO: Only compare the subset of GrPipelineBuilder relevant to path cover
ing? |
| 322 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
devBounds)) { | 323 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
dstCopy)) { |
| 323 return; | 324 return; |
| 324 } | 325 } |
| 325 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); | 326 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); |
| 326 dp->fStencilSettings = stencilSettings; | 327 dp->fStencilSettings = stencilSettings; |
| 327 this->recordTraceMarkersIfNecessary(); | 328 this->recordTraceMarkersIfNecessary(); |
| 328 } | 329 } |
| 329 | 330 |
| 330 void GrInOrderDrawBuffer::onDrawPaths(const GrPipelineBuilder& pipelineBuilder, | 331 void GrInOrderDrawBuffer::onDrawPaths(const GrPipelineBuilder& pipelineBuilder, |
| 331 const GrPathProcessor* pathProc, | 332 const GrPathProcessor* pathProc, |
| 332 const GrPathRange* pathRange, | 333 const GrPathRange* pathRange, |
| 333 const void* indices, | 334 const void* indices, |
| 334 PathIndexType indexType, | 335 PathIndexType indexType, |
| 335 const float transformValues[], | 336 const float transformValues[], |
| 336 PathTransformType transformType, | 337 PathTransformType transformType, |
| 337 int count, | 338 int count, |
| 338 const GrScissorState& scissorState, | 339 const GrScissorState& scissorState, |
| 339 const GrStencilSettings& stencilSettings, | 340 const GrStencilSettings& stencilSettings, |
| 340 const SkRect* devBounds) { | 341 const GrDeviceCoordTexture* dstCopy) { |
| 341 SkASSERT(pathRange); | 342 SkASSERT(pathRange); |
| 342 SkASSERT(indices); | 343 SkASSERT(indices); |
| 343 SkASSERT(transformValues); | 344 SkASSERT(transformValues); |
| 344 | 345 |
| 345 this->closeBatch(); | 346 this->closeBatch(); |
| 346 | 347 |
| 347 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
devBounds)) { | 348 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
dstCopy)) { |
| 348 return; | 349 return; |
| 349 } | 350 } |
| 350 | 351 |
| 351 int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); | 352 int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); |
| 352 if (int misalign = fPathIndexBuffer.count() % indexBytes) { | 353 if (int misalign = fPathIndexBuffer.count() % indexBytes) { |
| 353 // Add padding to the index buffer so the indices are aligned properly. | 354 // Add padding to the index buffer so the indices are aligned properly. |
| 354 fPathIndexBuffer.append(indexBytes - misalign); | 355 fPathIndexBuffer.append(indexBytes - misalign); |
| 355 } | 356 } |
| 356 | 357 |
| 357 char* savedIndices = fPathIndexBuffer.append(count * indexBytes, | 358 char* savedIndices = fPathIndexBuffer.append(count * indexBytes, |
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| 478 | 479 |
| 479 bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType); | 480 bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType); |
| 480 if (isSetState) { | 481 if (isSetState) { |
| 481 SetState* ss = reinterpret_cast<SetState*>(iter.get()); | 482 SetState* ss = reinterpret_cast<SetState*>(iter.get()); |
| 482 | 483 |
| 483 // TODO sometimes we have a prim proc, othertimes we have a GrBatch.
Eventually we will | 484 // TODO sometimes we have a prim proc, othertimes we have a GrBatch.
Eventually we will |
| 484 // only have GrBatch and we can delete this | 485 // only have GrBatch and we can delete this |
| 485 if (ss->fPrimitiveProcessor) { | 486 if (ss->fPrimitiveProcessor) { |
| 486 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProc
essor, | 487 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProc
essor, |
| 487 ss->fPipeline, | 488 ss->fPipeline, |
| 489 ss->fPipeline.descInfo(), |
| 488 ss->fBatchTracker); | 490 ss->fBatchTracker); |
| 489 } | 491 } |
| 490 currentState = ss; | 492 currentState = ss; |
| 491 } else { | 493 } else { |
| 492 iter->execute(this, currentState); | 494 iter->execute(this, currentState); |
| 493 } | 495 } |
| 494 | 496 |
| 495 if (cmd_has_trace_marker(iter->fType)) { | 497 if (cmd_has_trace_marker(iter->fType)) { |
| 496 this->getGpu()->removeGpuTraceMarker(&newMarker); | 498 this->getGpu()->removeGpuTraceMarker(&newMarker); |
| 497 } | 499 } |
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| 572 cs->fDstPoint = dstPoint; | 574 cs->fDstPoint = dstPoint; |
| 573 this->recordTraceMarkersIfNecessary(); | 575 this->recordTraceMarkersIfNecessary(); |
| 574 return true; | 576 return true; |
| 575 } | 577 } |
| 576 return false; | 578 return false; |
| 577 } | 579 } |
| 578 | 580 |
| 579 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe
lineBuilder, | 581 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe
lineBuilder, |
| 580 const GrPrimitiveProcessor* p
rimProc, | 582 const GrPrimitiveProcessor* p
rimProc, |
| 581 const GrScissorState& scissor
, | 583 const GrScissorState& scissor
, |
| 582 const SkRect* devBounds) { | 584 const GrDeviceCoordTexture* d
stCopy) { |
| 583 GrDeviceCoordTexture dstCopy; | |
| 584 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { | |
| 585 return false; | |
| 586 } | |
| 587 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, | 585 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, |
| 588 (pipelineBuilder, primProc, *this->g
etGpu()->caps(), | 586 (pipelineBuilder, primProc, *this->g
etGpu()->caps(), |
| 589 scissor, &dstCopy)); | 587 scissor, dstCopy)); |
| 590 if (ss->fPipeline.mustSkip()) { | 588 if (ss->fPipeline.mustSkip()) { |
| 591 fCmdBuffer.pop_back(); | 589 fCmdBuffer.pop_back(); |
| 592 return false; | 590 return false; |
| 593 } | 591 } |
| 594 | 592 |
| 595 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, | 593 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, |
| 596 ss->fPipeline.getInitBatchTracker(
)); | 594 ss->fPipeline.getInitBatchTracker(
)); |
| 597 | 595 |
| 598 if (fPrevState && fPrevState->fPrimitiveProcessor.get() && | 596 if (fPrevState && fPrevState->fPrimitiveProcessor.get() && |
| 599 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, | 597 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, |
| 600 *ss->fPrimitiveProcessor, | 598 *ss->fPrimitiveProcessor, |
| 601 ss->fBatchTracker) && | 599 ss->fBatchTracker) && |
| 602 fPrevState->fPipeline.isEqual(ss->fPipeline)) { | 600 fPrevState->fPipeline.isEqual(ss->fPipeline)) { |
| 603 fCmdBuffer.pop_back(); | 601 fCmdBuffer.pop_back(); |
| 604 } else { | 602 } else { |
| 605 fPrevState = ss; | 603 fPrevState = ss; |
| 606 this->recordTraceMarkersIfNecessary(); | 604 this->recordTraceMarkersIfNecessary(); |
| 607 } | 605 } |
| 608 return true; | 606 return true; |
| 609 } | 607 } |
| 610 | 608 |
| 611 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch, | 609 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch, |
| 612 const GrPipelineBuilder& pipe
lineBuilder, | 610 const GrPipelineBuilder& pipe
lineBuilder, |
| 613 const GrScissorState& scissor
, | 611 const GrScissorState& scissor
, |
| 614 const SkRect* devBounds) { | 612 const GrDeviceCoordTexture* d
stCopy) { |
| 615 GrDeviceCoordTexture dstCopy; | |
| 616 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { | |
| 617 return false; | |
| 618 } | |
| 619 // TODO this gets much simpler when we have batches everywhere. | 613 // TODO this gets much simpler when we have batches everywhere. |
| 620 // If the previous command is also a set state, then we check to see if it h
as a Batch. If so, | 614 // If the previous command is also a set state, then we check to see if it h
as a Batch. If so, |
| 621 // and we can make the two batches equal, and we can combine the states, the
n we make them equal | 615 // and we can make the two batches equal, and we can combine the states, the
n we make them equal |
| 622 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, | 616 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, |
| 623 (batch, pipelineBuilder, *this->getG
pu()->caps(), scissor, | 617 (batch, pipelineBuilder, *this->getG
pu()->caps(), scissor, |
| 624 &dstCopy)); | 618 dstCopy)); |
| 625 if (ss->fPipeline.mustSkip()) { | 619 if (ss->fPipeline.mustSkip()) { |
| 626 fCmdBuffer.pop_back(); | 620 fCmdBuffer.pop_back(); |
| 627 return false; | 621 return false; |
| 628 } | 622 } |
| 629 | 623 |
| 630 batch->initBatchTracker(ss->fPipeline.getInitBatchTracker()); | 624 batch->initBatchTracker(ss->fPipeline.getInitBatchTracker()); |
| 631 | 625 |
| 632 if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && | 626 if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && |
| 633 fPrevState->fPipeline.isEqual(ss->fPipeline)) { | 627 fPrevState->fPipeline.isEqual(ss->fPipeline)) { |
| 634 fCmdBuffer.pop_back(); | 628 fCmdBuffer.pop_back(); |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 681 int vcount = vertexCount; | 675 int vcount = vertexCount; |
| 682 int icount = indexCount; | 676 int icount = indexCount; |
| 683 | 677 |
| 684 if (!insideGeoPush && | 678 if (!insideGeoPush && |
| 685 !unreleasedVertexSpace && | 679 !unreleasedVertexSpace && |
| 686 !unreleasedIndexSpace && | 680 !unreleasedIndexSpace && |
| 687 this->geometryHints(vertexStride, &vcount, &icount)) { | 681 this->geometryHints(vertexStride, &vcount, &icount)) { |
| 688 this->flush(); | 682 this->flush(); |
| 689 } | 683 } |
| 690 } | 684 } |
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