| Index: Source/platform/graphics/GraphicsContextState.cpp
|
| diff --git a/Source/platform/graphics/GraphicsContextState.cpp b/Source/platform/graphics/GraphicsContextState.cpp
|
| index a87bafe2a852ecdb0f916795e79e5982ed1f8cec..1dc94d67a50d4da0c9522c686aeb138a2dfad931 100644
|
| --- a/Source/platform/graphics/GraphicsContextState.cpp
|
| +++ b/Source/platform/graphics/GraphicsContextState.cpp
|
| @@ -5,8 +5,6 @@
|
| #include "config.h"
|
| #include "platform/graphics/GraphicsContextState.h"
|
|
|
| -#include "platform/graphics/skia/SkiaUtils.h"
|
| -
|
| namespace blink {
|
|
|
| GraphicsContextState::GraphicsContextState()
|
| @@ -99,12 +97,12 @@ void GraphicsContextState::setStrokeColor(const Color& color)
|
| m_strokePaint.setShader(0);
|
| }
|
|
|
| -void GraphicsContextState::setStrokeGradient(const PassRefPtr<Gradient> gradient)
|
| +void GraphicsContextState::setStrokeGradient(const PassRefPtr<Gradient> gradient, float alpha)
|
| {
|
| m_strokeColor = Color::black;
|
| m_strokePattern.clear();
|
| m_strokeGradient = gradient;
|
| - m_strokePaint.setColor(applyAlpha(SK_ColorBLACK));
|
| + m_strokePaint.setColor(multiplyAlpha(applyAlpha(SK_ColorBLACK), alpha));
|
| m_strokePaint.setShader(m_strokeGradient->shader());
|
| }
|
|
|
| @@ -115,12 +113,12 @@ void GraphicsContextState::clearStrokeGradient()
|
| m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
|
| }
|
|
|
| -void GraphicsContextState::setStrokePattern(const PassRefPtr<Pattern> pattern)
|
| +void GraphicsContextState::setStrokePattern(const PassRefPtr<Pattern> pattern, float alpha)
|
| {
|
| m_strokeColor = Color::black;
|
| m_strokeGradient.clear();
|
| m_strokePattern = pattern;
|
| - m_strokePaint.setColor(applyAlpha(SK_ColorBLACK));
|
| + m_strokePaint.setColor(multiplyAlpha(applyAlpha(SK_ColorBLACK), alpha));
|
| m_strokePaint.setShader(m_strokePattern->shader());
|
| }
|
|
|
| @@ -158,12 +156,12 @@ void GraphicsContextState::setFillColor(const Color& color)
|
| m_fillPaint.setShader(0);
|
| }
|
|
|
| -void GraphicsContextState::setFillGradient(const PassRefPtr<Gradient> gradient)
|
| +void GraphicsContextState::setFillGradient(const PassRefPtr<Gradient> gradient, float alpha)
|
| {
|
| m_fillColor = Color::black;
|
| m_fillPattern.clear();
|
| m_fillGradient = gradient;
|
| - m_fillPaint.setColor(applyAlpha(SK_ColorBLACK));
|
| + m_fillPaint.setColor(multiplyAlpha(applyAlpha(SK_ColorBLACK), alpha));
|
| m_fillPaint.setShader(m_fillGradient->shader());
|
| }
|
|
|
| @@ -174,12 +172,12 @@ void GraphicsContextState::clearFillGradient()
|
| m_fillPaint.setColor(applyAlpha(m_fillColor.rgb()));
|
| }
|
|
|
| -void GraphicsContextState::setFillPattern(const PassRefPtr<Pattern> pattern)
|
| +void GraphicsContextState::setFillPattern(const PassRefPtr<Pattern> pattern, float alpha)
|
| {
|
| m_fillColor = Color::black;
|
| m_fillGradient.clear();
|
| m_fillPattern = pattern;
|
| - m_fillPaint.setColor(applyAlpha(SK_ColorBLACK));
|
| + m_fillPaint.setColor(multiplyAlpha(applyAlpha(SK_ColorBLACK), alpha));
|
| m_fillPaint.setShader(m_fillPattern->shader());
|
| }
|
|
|
| @@ -217,13 +215,7 @@ void GraphicsContextState::clearDropShadowImageFilter()
|
|
|
| void GraphicsContextState::setAlphaAsFloat(float alpha)
|
| {
|
| - if (alpha < 0) {
|
| - m_alpha = 0;
|
| - } else {
|
| - m_alpha = roundf(alpha * 256);
|
| - if (m_alpha > 256)
|
| - m_alpha = 256;
|
| - }
|
| + m_alpha = clampedAlphaForBlending(alpha);
|
| m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
|
| m_fillPaint.setColor(applyAlpha(m_fillColor.rgb()));
|
| }
|
|
|