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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_SHADOW_BORDER_H_ | 5 #ifndef UI_VIEWS_SHADOW_BORDER_H_ |
6 #define UI_VIEWS_SHADOW_BORDER_H_ | 6 #define UI_VIEWS_SHADOW_BORDER_H_ |
7 | 7 |
8 #include "third_party/skia/include/core/SkColor.h" | 8 #include "third_party/skia/include/core/SkColor.h" |
9 #include "ui/gfx/shadow_value.h" | |
9 #include "ui/views/border.h" | 10 #include "ui/views/border.h" |
10 #include "ui/views/views_export.h" | 11 #include "ui/views/views_export.h" |
11 | 12 |
12 namespace views { | 13 namespace views { |
13 | 14 |
14 // Creates a css box-shadow like border which fades into SK_ColorTRANSPARENT. | 15 // Creates a css box-shadow like border which fades into SK_ColorTRANSPARENT. |
15 class VIEWS_EXPORT ShadowBorder : public views::Border { | 16 class VIEWS_EXPORT ShadowBorder : public views::Border { |
16 public: | 17 public: |
17 ShadowBorder(int blur, | 18 ShadowBorder(int blur, |
18 SkColor color, | 19 SkColor color, |
19 int vertical_offset, | 20 int vertical_offset, |
20 int horizontal_offset); | 21 int horizontal_offset); |
22 ShadowBorder(const gfx::ShadowValue& shadow); | |
sky
2015/02/05 17:33:32
I don't want another constructor that effectively
calamity
2015/02/06 05:29:53
Yeah, I'll just add it to this CL. Only a couple o
| |
21 ~ShadowBorder() override; | 23 ~ShadowBorder() override; |
22 | 24 |
23 protected: | 25 protected: |
24 // Overridden from views::Border: | 26 // Overridden from views::Border: |
25 void Paint(const views::View& view, gfx::Canvas* canvas) override; | 27 void Paint(const views::View& view, gfx::Canvas* canvas) override; |
26 gfx::Insets GetInsets() const override; | 28 gfx::Insets GetInsets() const override; |
27 gfx::Size GetMinimumSize() const override; | 29 gfx::Size GetMinimumSize() const override; |
28 | 30 |
29 private: | 31 private: |
30 // Blur amount of the shadow in pixels. For details on how blur is defined see | 32 // The shadow value to use for this border. |
31 // comments for blur_ in class ShadowValue. | 33 const gfx::ShadowValue shadow_value_; |
32 const int blur_; | |
33 | |
34 // Shadow color. | |
35 const SkColor color_; | |
36 | |
37 // Number of pixels to shift shadow to bottom. | |
38 const int vertical_offset_; | |
39 | |
40 // Number of pixels to shift shadow to right. | |
41 const int horizontal_offset_; | |
42 | 34 |
43 DISALLOW_COPY_AND_ASSIGN(ShadowBorder); | 35 DISALLOW_COPY_AND_ASSIGN(ShadowBorder); |
44 }; | 36 }; |
45 | 37 |
46 } // namespace views | 38 } // namespace views |
47 | 39 |
48 #endif // UI_VIEWS_SHADOW_BORDER_H_ | 40 #endif // UI_VIEWS_SHADOW_BORDER_H_ |
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