Index: cc/resources/tile_manager_unittest.cc |
diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc |
index 972a83918547f8819084f6381f1cab6a9481b0fa..392d234feacf82ded5eec8d9f8cc8a1c63aa22b3 100644 |
--- a/cc/resources/tile_manager_unittest.cc |
+++ b/cc/resources/tile_manager_unittest.cc |
@@ -130,6 +130,21 @@ class TileManagerTilePriorityQueueTest : public testing::Test { |
host_impl_.pending_tree()->UpdateDrawProperties(); |
} |
+ scoped_ptr<RasterTilePriorityQueue> BuildRasterQueue( |
+ TreePriority tree_priority, |
+ RasterTilePriorityQueue::Type type) { |
+ global_state_.tree_priority = tree_priority; |
+ tile_manager()->SetGlobalStateForTesting(global_state_); |
+ return tile_manager()->BuildRasterQueue(type); |
+ } |
+ |
+ scoped_ptr<EvictionTilePriorityQueue> BuildEvictionQueue( |
+ TreePriority tree_priority) { |
+ global_state_.tree_priority = tree_priority; |
+ tile_manager()->SetGlobalStateForTesting(global_state_); |
+ return tile_manager()->BuildEvictionQueue(); |
+ } |
+ |
TileManager* tile_manager() { return host_impl_.tile_manager(); } |
protected: |
@@ -151,7 +166,7 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
host_impl_.SetViewportSize(layer_bounds); |
SetupDefaultTrees(layer_bounds); |
- scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( |
+ scoped_ptr<RasterTilePriorityQueue> queue(BuildRasterQueue( |
SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); |
EXPECT_FALSE(queue->IsEmpty()); |
@@ -169,8 +184,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
// Sanity check, all tiles should be visible. |
std::set<Tile*> smoothness_tiles; |
- queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::ALL); |
+ queue = BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::ALL); |
bool had_low_res = false; |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -187,9 +202,9 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
EXPECT_TRUE(had_low_res); |
// Check that everything is required for activation. |
- queue = host_impl_.BuildRasterQueue( |
- SMOOTHNESS_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
+ queue = |
+ BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
std::set<Tile*> required_for_activation_tiles; |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -200,9 +215,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
EXPECT_EQ(all_tiles, required_for_activation_tiles); |
// Check that everything is required for draw. |
- queue = host_impl_.BuildRasterQueue( |
- SMOOTHNESS_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
+ queue = BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
std::set<Tile*> required_for_draw_tiles; |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -265,8 +279,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
tile_count = 0; |
size_t correct_order_tiles = 0u; |
// Here we expect to get increasing ACTIVE_TREE priority_bin. |
- queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::ALL); |
+ queue = BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::ALL); |
std::set<Tile*> expected_required_for_draw_tiles; |
std::set<Tile*> expected_required_for_activation_tiles; |
while (!queue->IsEmpty()) { |
@@ -318,9 +332,9 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
EXPECT_GT(correct_order_tiles, 3 * tile_count / 4); |
// Check that we have consistent required_for_activation tiles. |
- queue = host_impl_.BuildRasterQueue( |
- SMOOTHNESS_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
+ queue = |
+ BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
required_for_activation_tiles.clear(); |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -333,9 +347,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
EXPECT_NE(all_tiles, required_for_activation_tiles); |
// Check that we have consistent required_for_draw tiles. |
- queue = host_impl_.BuildRasterQueue( |
- SMOOTHNESS_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
+ queue = BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
required_for_draw_tiles.clear(); |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -350,8 +363,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
last_tile = NULL; |
size_t increasing_distance_tiles = 0u; |
// Here we expect to get increasing PENDING_TREE priority_bin. |
- queue = host_impl_.BuildRasterQueue(NEW_CONTENT_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::ALL); |
+ queue = BuildRasterQueue(NEW_CONTENT_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::ALL); |
tile_count = 0; |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -389,9 +402,9 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
EXPECT_GE(increasing_distance_tiles, 3 * tile_count / 4); |
// Check that we have consistent required_for_activation tiles. |
- queue = host_impl_.BuildRasterQueue( |
- NEW_CONTENT_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
+ queue = |
+ BuildRasterQueue(NEW_CONTENT_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
required_for_activation_tiles.clear(); |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -404,9 +417,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { |
EXPECT_NE(new_content_tiles, required_for_activation_tiles); |
// Check that we have consistent required_for_draw tiles. |
- queue = host_impl_.BuildRasterQueue( |
- NEW_CONTENT_TAKES_PRIORITY, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
+ queue = BuildRasterQueue(NEW_CONTENT_TAKES_PRIORITY, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
required_for_draw_tiles.clear(); |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -478,7 +490,7 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueInvalidation) { |
// The actual test will now build different queues and verify that the queues |
// return the same information as computed manually above. |
- scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( |
+ scoped_ptr<RasterTilePriorityQueue> queue(BuildRasterQueue( |
SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); |
std::set<Tile*> actual_now_tiles; |
std::set<Tile*> actual_all_tiles; |
@@ -492,9 +504,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueInvalidation) { |
EXPECT_EQ(expected_now_tiles, actual_now_tiles); |
EXPECT_EQ(expected_all_tiles, actual_all_tiles); |
- queue = host_impl_.BuildRasterQueue( |
- SAME_PRIORITY_FOR_BOTH_TREES, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
+ queue = BuildRasterQueue(SAME_PRIORITY_FOR_BOTH_TREES, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
std::set<Tile*> actual_required_for_draw_tiles; |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -503,9 +514,9 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueInvalidation) { |
} |
EXPECT_EQ(expected_required_for_draw_tiles, actual_required_for_draw_tiles); |
- queue = host_impl_.BuildRasterQueue( |
- SAME_PRIORITY_FOR_BOTH_TREES, |
- RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
+ queue = |
+ BuildRasterQueue(SAME_PRIORITY_FOR_BOTH_TREES, |
+ RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
std::set<Tile*> actual_required_for_activation_tiles; |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
@@ -544,7 +555,7 @@ TEST_F(TileManagerTilePriorityQueueTest, ActivationComesBeforeEventually) { |
host_impl_.pending_tree()->UpdateDrawProperties(); |
host_impl_.SetRequiresHighResToDraw(); |
- scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( |
+ scoped_ptr<RasterTilePriorityQueue> queue(BuildRasterQueue( |
SMOOTHNESS_TAKES_PRIORITY, RasterTilePriorityQueue::Type::ALL)); |
EXPECT_FALSE(queue->IsEmpty()); |
@@ -573,12 +584,12 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
SetupDefaultTrees(layer_bounds); |
scoped_ptr<EvictionTilePriorityQueue> empty_queue( |
- host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); |
+ BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); |
EXPECT_TRUE(empty_queue->IsEmpty()); |
std::set<Tile*> all_tiles; |
size_t tile_count = 0; |
- scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( |
+ scoped_ptr<RasterTilePriorityQueue> raster_queue(BuildRasterQueue( |
SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); |
while (!raster_queue->IsEmpty()) { |
++tile_count; |
@@ -594,7 +605,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); |
scoped_ptr<EvictionTilePriorityQueue> queue( |
- host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY)); |
+ BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY)); |
EXPECT_FALSE(queue->IsEmpty()); |
// Sanity check, all tiles should be visible. |
@@ -663,7 +674,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
smoothness_tiles.clear(); |
tile_count = 0; |
// Here we expect to get increasing ACTIVE_TREE priority_bin. |
- queue = host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY); |
+ queue = BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY); |
int distance_increasing = 0; |
int distance_decreasing = 0; |
while (!queue->IsEmpty()) { |
@@ -705,7 +716,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
std::set<Tile*> new_content_tiles; |
last_tile = NULL; |
// Here we expect to get increasing PENDING_TREE priority_bin. |
- queue = host_impl_.BuildEvictionQueue(NEW_CONTENT_TAKES_PRIORITY); |
+ queue = BuildEvictionQueue(NEW_CONTENT_TAKES_PRIORITY); |
distance_decreasing = 0; |
distance_increasing = 0; |
while (!queue->IsEmpty()) { |
@@ -775,7 +786,7 @@ TEST_F(TileManagerTilePriorityQueueTest, |
std::set<Tile*> all_tiles; |
size_t tile_count = 0; |
- scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( |
+ scoped_ptr<RasterTilePriorityQueue> raster_queue(BuildRasterQueue( |
SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); |
while (!raster_queue->IsEmpty()) { |
++tile_count; |
@@ -831,7 +842,7 @@ TEST_F(TileManagerTilePriorityQueueTest, |
size_t occluded_count = 0u; |
Tile* last_tile = NULL; |
scoped_ptr<EvictionTilePriorityQueue> queue( |
- host_impl_.BuildEvictionQueue(tree_priority)); |
+ BuildEvictionQueue(tree_priority)); |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
if (!last_tile) |
@@ -957,7 +968,7 @@ TEST_F(TileManagerTilePriorityQueueTest, |
std::set<Tile*> new_content_tiles; |
size_t tile_count = 0; |
scoped_ptr<EvictionTilePriorityQueue> queue( |
- host_impl_.BuildEvictionQueue(tree_priority)); |
+ BuildEvictionQueue(tree_priority)); |
while (!queue->IsEmpty()) { |
Tile* tile = queue->Top(); |
const TilePriority& pending_priority = tile->priority(PENDING_TREE); |
@@ -980,7 +991,7 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueEmptyLayers) { |
host_impl_.SetViewportSize(layer_bounds); |
SetupDefaultTrees(layer_bounds); |
- scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( |
+ scoped_ptr<RasterTilePriorityQueue> queue(BuildRasterQueue( |
SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); |
EXPECT_FALSE(queue->IsEmpty()); |
@@ -1004,8 +1015,8 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueEmptyLayers) { |
pending_layer_->AddChild(pending_layer.Pass()); |
} |
- queue = host_impl_.BuildRasterQueue(SAME_PRIORITY_FOR_BOTH_TREES, |
- RasterTilePriorityQueue::Type::ALL); |
+ queue = BuildRasterQueue(SAME_PRIORITY_FOR_BOTH_TREES, |
+ RasterTilePriorityQueue::Type::ALL); |
EXPECT_FALSE(queue->IsEmpty()); |
tile_count = 0; |
@@ -1025,7 +1036,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) { |
host_impl_.SetViewportSize(layer_bounds); |
SetupDefaultTrees(layer_bounds); |
- scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( |
+ scoped_ptr<RasterTilePriorityQueue> raster_queue(BuildRasterQueue( |
SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); |
EXPECT_FALSE(raster_queue->IsEmpty()); |
@@ -1052,7 +1063,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) { |
} |
scoped_ptr<EvictionTilePriorityQueue> queue( |
- host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); |
+ BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); |
EXPECT_FALSE(queue->IsEmpty()); |
tile_count = 0; |