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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/time/time.h" | 5 #include "base/time/time.h" |
| 6 #include "cc/debug/lap_timer.h" | 6 #include "cc/debug/lap_timer.h" |
| 7 #include "cc/resources/raster_buffer.h" | 7 #include "cc/resources/raster_buffer.h" |
| 8 #include "cc/resources/tile.h" | 8 #include "cc/resources/tile.h" |
| 9 #include "cc/resources/tile_priority.h" | 9 #include "cc/resources/tile_priority.h" |
| 10 #include "cc/test/begin_frame_args_test.h" | 10 #include "cc/test/begin_frame_args_test.h" |
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| 176 NEW_CONTENT_TAKES_PRIORITY}; | 176 NEW_CONTENT_TAKES_PRIORITY}; |
| 177 int priority_count = 0; | 177 int priority_count = 0; |
| 178 | 178 |
| 179 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); | 179 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); |
| 180 bool resourceless_software_draw = false; | 180 bool resourceless_software_draw = false; |
| 181 for (const auto& layer : layers) | 181 for (const auto& layer : layers) |
| 182 layer->UpdateTiles(Occlusion(), resourceless_software_draw); | 182 layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
| 183 | 183 |
| 184 timer_.Reset(); | 184 timer_.Reset(); |
| 185 do { | 185 do { |
| 186 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | 186 global_state_.tree_priority = priorities[priority_count]; |
| 187 priorities[priority_count], RasterTilePriorityQueue::Type::ALL)); | 187 host_impl_.tile_manager()->SetGlobalStateForTesting(global_state_); |
| 188 scoped_ptr<RasterTilePriorityQueue> queue( |
| 189 host_impl_.tile_manager()->BuildRasterQueue( |
| 190 RasterTilePriorityQueue::Type::ALL)); |
| 188 priority_count = (priority_count + 1) % arraysize(priorities); | 191 priority_count = (priority_count + 1) % arraysize(priorities); |
| 189 timer_.NextLap(); | 192 timer_.NextLap(); |
| 190 } while (!timer_.HasTimeLimitExpired()); | 193 } while (!timer_.HasTimeLimitExpired()); |
| 191 | 194 |
| 192 perf_test::PrintResult("tile_manager_raster_tile_queue_construct", | 195 perf_test::PrintResult("tile_manager_raster_tile_queue_construct", |
| 193 "", | 196 "", |
| 194 test_name, | 197 test_name, |
| 195 timer_.LapsPerSecond(), | 198 timer_.LapsPerSecond(), |
| 196 "runs/s", | 199 "runs/s", |
| 197 true); | 200 true); |
| 198 } | 201 } |
| 199 | 202 |
| 200 void RunRasterQueueConstructAndIterateTest(const std::string& test_name, | 203 void RunRasterQueueConstructAndIterateTest(const std::string& test_name, |
| 201 int layer_count, | 204 int layer_count, |
| 202 int tile_count) { | 205 int tile_count) { |
| 203 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, | 206 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
| 204 SMOOTHNESS_TAKES_PRIORITY, | 207 SMOOTHNESS_TAKES_PRIORITY, |
| 205 NEW_CONTENT_TAKES_PRIORITY}; | 208 NEW_CONTENT_TAKES_PRIORITY}; |
| 206 | 209 |
| 207 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 100); | 210 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 100); |
| 208 bool resourceless_software_draw = false; | 211 bool resourceless_software_draw = false; |
| 209 for (const auto& layer : layers) | 212 for (const auto& layer : layers) |
| 210 layer->UpdateTiles(Occlusion(), resourceless_software_draw); | 213 layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
| 211 | 214 |
| 212 int priority_count = 0; | 215 int priority_count = 0; |
| 213 timer_.Reset(); | 216 timer_.Reset(); |
| 214 do { | 217 do { |
| 215 int count = tile_count; | 218 int count = tile_count; |
| 216 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | 219 global_state_.tree_priority = priorities[priority_count]; |
| 217 priorities[priority_count], RasterTilePriorityQueue::Type::ALL)); | 220 host_impl_.tile_manager()->SetGlobalStateForTesting(global_state_); |
| 221 scoped_ptr<RasterTilePriorityQueue> queue( |
| 222 host_impl_.tile_manager()->BuildRasterQueue( |
| 223 RasterTilePriorityQueue::Type::ALL)); |
| 218 while (count--) { | 224 while (count--) { |
| 219 ASSERT_FALSE(queue->IsEmpty()); | 225 ASSERT_FALSE(queue->IsEmpty()); |
| 220 ASSERT_TRUE(queue->Top() != NULL); | 226 ASSERT_TRUE(queue->Top() != NULL); |
| 221 queue->Pop(); | 227 queue->Pop(); |
| 222 } | 228 } |
| 223 priority_count = (priority_count + 1) % arraysize(priorities); | 229 priority_count = (priority_count + 1) % arraysize(priorities); |
| 224 timer_.NextLap(); | 230 timer_.NextLap(); |
| 225 } while (!timer_.HasTimeLimitExpired()); | 231 } while (!timer_.HasTimeLimitExpired()); |
| 226 | 232 |
| 227 perf_test::PrintResult( | 233 perf_test::PrintResult( |
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| 245 for (const auto& layer : layers) { | 251 for (const auto& layer : layers) { |
| 246 layer->UpdateTiles(Occlusion(), resourceless_software_draw); | 252 layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
| 247 for (size_t i = 0; i < layer->num_tilings(); ++i) { | 253 for (size_t i = 0; i < layer->num_tilings(); ++i) { |
| 248 tile_manager()->InitializeTilesWithResourcesForTesting( | 254 tile_manager()->InitializeTilesWithResourcesForTesting( |
| 249 layer->tilings()->tiling_at(i)->AllTilesForTesting()); | 255 layer->tilings()->tiling_at(i)->AllTilesForTesting()); |
| 250 } | 256 } |
| 251 } | 257 } |
| 252 | 258 |
| 253 timer_.Reset(); | 259 timer_.Reset(); |
| 254 do { | 260 do { |
| 261 global_state_.tree_priority = priorities[priority_count]; |
| 262 host_impl_.tile_manager()->SetGlobalStateForTesting(global_state_); |
| 255 scoped_ptr<EvictionTilePriorityQueue> queue( | 263 scoped_ptr<EvictionTilePriorityQueue> queue( |
| 256 host_impl_.BuildEvictionQueue(priorities[priority_count])); | 264 host_impl_.tile_manager()->BuildEvictionQueue()); |
| 257 priority_count = (priority_count + 1) % arraysize(priorities); | 265 priority_count = (priority_count + 1) % arraysize(priorities); |
| 258 timer_.NextLap(); | 266 timer_.NextLap(); |
| 259 } while (!timer_.HasTimeLimitExpired()); | 267 } while (!timer_.HasTimeLimitExpired()); |
| 260 | 268 |
| 261 perf_test::PrintResult("tile_manager_eviction_tile_queue_construct", | 269 perf_test::PrintResult("tile_manager_eviction_tile_queue_construct", |
| 262 "", | 270 "", |
| 263 test_name, | 271 test_name, |
| 264 timer_.LapsPerSecond(), | 272 timer_.LapsPerSecond(), |
| 265 "runs/s", | 273 "runs/s", |
| 266 true); | 274 true); |
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| 281 layer->UpdateTiles(Occlusion(), resourceless_software_draw); | 289 layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
| 282 for (size_t i = 0; i < layer->num_tilings(); ++i) { | 290 for (size_t i = 0; i < layer->num_tilings(); ++i) { |
| 283 tile_manager()->InitializeTilesWithResourcesForTesting( | 291 tile_manager()->InitializeTilesWithResourcesForTesting( |
| 284 layer->tilings()->tiling_at(i)->AllTilesForTesting()); | 292 layer->tilings()->tiling_at(i)->AllTilesForTesting()); |
| 285 } | 293 } |
| 286 } | 294 } |
| 287 | 295 |
| 288 timer_.Reset(); | 296 timer_.Reset(); |
| 289 do { | 297 do { |
| 290 int count = tile_count; | 298 int count = tile_count; |
| 299 global_state_.tree_priority = priorities[priority_count]; |
| 300 host_impl_.tile_manager()->SetGlobalStateForTesting(global_state_); |
| 291 scoped_ptr<EvictionTilePriorityQueue> queue( | 301 scoped_ptr<EvictionTilePriorityQueue> queue( |
| 292 host_impl_.BuildEvictionQueue(priorities[priority_count])); | 302 host_impl_.tile_manager()->BuildEvictionQueue()); |
| 293 while (count--) { | 303 while (count--) { |
| 294 ASSERT_FALSE(queue->IsEmpty()); | 304 ASSERT_FALSE(queue->IsEmpty()); |
| 295 ASSERT_TRUE(queue->Top() != NULL); | 305 ASSERT_TRUE(queue->Top() != NULL); |
| 296 queue->Pop(); | 306 queue->Pop(); |
| 297 } | 307 } |
| 298 priority_count = (priority_count + 1) % arraysize(priorities); | 308 priority_count = (priority_count + 1) % arraysize(priorities); |
| 299 timer_.NextLap(); | 309 timer_.NextLap(); |
| 300 } while (!timer_.HasTimeLimitExpired()); | 310 } while (!timer_.HasTimeLimitExpired()); |
| 301 | 311 |
| 302 perf_test::PrintResult( | 312 perf_test::PrintResult( |
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| 470 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); | 480 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); |
| 471 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); | 481 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); |
| 472 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); | 482 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); |
| 473 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); | 483 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); |
| 474 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); | 484 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); |
| 475 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); | 485 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); |
| 476 } | 486 } |
| 477 | 487 |
| 478 } // namespace | 488 } // namespace |
| 479 } // namespace cc | 489 } // namespace cc |
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