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Side by Side Diff: cc/resources/tile_manager.h

Issue 900073003: cc: Rework how picture layer tiling set gets into raster queues. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: removed unrelated changes Created 5 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_TILE_MANAGER_H_ 5 #ifndef CC_RESOURCES_TILE_MANAGER_H_
6 #define CC_RESOURCES_TILE_MANAGER_H_ 6 #define CC_RESOURCES_TILE_MANAGER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <queue> 9 #include <queue>
10 #include <set> 10 #include <set>
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52 // Called when all tiles marked as required for draw are ready to draw. 52 // Called when all tiles marked as required for draw are ready to draw.
53 virtual void NotifyReadyToDraw() = 0; 53 virtual void NotifyReadyToDraw() = 0;
54 54
55 // Called when the visible representation of a tile might have changed. Some 55 // Called when the visible representation of a tile might have changed. Some
56 // examples are: 56 // examples are:
57 // - Tile version initialized. 57 // - Tile version initialized.
58 // - Tile resources freed. 58 // - Tile resources freed.
59 // - Tile marked for on-demand raster. 59 // - Tile marked for on-demand raster.
60 virtual void NotifyTileStateChanged(const Tile* tile) = 0; 60 virtual void NotifyTileStateChanged(const Tile* tile) = 0;
61 61
62 // Given an empty raster tile priority queue, this will build a priority queue
63 // that will return tiles in order in which they should be rasterized.
64 // Note if the queue was previous built, Reset must be called on it.
65 virtual scoped_ptr<RasterTilePriorityQueue> BuildRasterQueue(
66 TreePriority tree_priority,
67 RasterTilePriorityQueue::Type type) = 0;
68
69 // Given an empty eviction tile priority queue, this will build a priority
70 // queue that will return tiles in order in which they should be evicted.
71 // Note if the queue was previous built, Reset must be called on it.
72 virtual scoped_ptr<EvictionTilePriorityQueue> BuildEvictionQueue(
73 TreePriority tree_priority) = 0;
74
75 // Informs the client that due to the currently rasterizing (or scheduled to 62 // Informs the client that due to the currently rasterizing (or scheduled to
76 // be rasterized) tiles, we will be in a position that will likely require a 63 // be rasterized) tiles, we will be in a position that will likely require a
77 // draw. This can be used to preemptively start a frame. 64 // draw. This can be used to preemptively start a frame.
78 virtual void SetIsLikelyToRequireADraw(bool is_likely_to_require_a_draw) = 0; 65 virtual void SetIsLikelyToRequireADraw(bool is_likely_to_require_a_draw) = 0;
79 66
67 // Returns true iff we have a pending tree.
68 virtual bool PendingTreeExists() = 0;
69
80 protected: 70 protected:
81 virtual ~TileManagerClient() {} 71 virtual ~TileManagerClient() {}
82 }; 72 };
83 73
84 struct RasterTaskCompletionStats { 74 struct RasterTaskCompletionStats {
85 RasterTaskCompletionStats(); 75 RasterTaskCompletionStats();
86 76
87 size_t completed_count; 77 size_t completed_count;
88 size_t canceled_count; 78 size_t canceled_count;
89 }; 79 };
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111 "minus 1"); 101 "minus 1");
112 102
113 static scoped_ptr<TileManager> Create(TileManagerClient* client, 103 static scoped_ptr<TileManager> Create(TileManagerClient* client,
114 base::SequencedTaskRunner* task_runner, 104 base::SequencedTaskRunner* task_runner,
115 ResourcePool* resource_pool, 105 ResourcePool* resource_pool,
116 TileTaskRunner* tile_task_runner, 106 TileTaskRunner* tile_task_runner,
117 Rasterizer* rasterizer, 107 Rasterizer* rasterizer,
118 size_t scheduled_raster_task_limit); 108 size_t scheduled_raster_task_limit);
119 ~TileManager() override; 109 ~TileManager() override;
120 110
111 void RegisterPictureLayerTilingSet(int layer_id,
112 WhichTree tree,
113 PictureLayerTilingSet* tiling_set);
114 void UnregisterPictureLayerTilingSet(int layer_id, WhichTree tree);
115
121 // Assigns tile memory and schedules work to prepare tiles for drawing. 116 // Assigns tile memory and schedules work to prepare tiles for drawing.
122 // - Runs client_->NotifyReadyToActivate() when all tiles required for 117 // - Runs client_->NotifyReadyToActivate() when all tiles required for
123 // activation are prepared, or failed to prepare due to OOM. 118 // activation are prepared, or failed to prepare due to OOM.
124 // - Runs client_->NotifyReadyToDraw() when all tiles required draw are 119 // - Runs client_->NotifyReadyToDraw() when all tiles required draw are
125 // prepared, or failed to prepare due to OOM. 120 // prepared, or failed to prepare due to OOM.
126 void PrepareTiles(const GlobalStateThatImpactsTilePriority& state); 121 void PrepareTiles(const GlobalStateThatImpactsTilePriority& state);
127 122
128 void UpdateVisibleTiles(const GlobalStateThatImpactsTilePriority& state); 123 void UpdateVisibleTiles(const GlobalStateThatImpactsTilePriority& state);
129 124
125 bool HasPictureLayerTilingSets() const {
126 return !paired_picture_layer_tiling_sets_.empty();
127 }
128
130 scoped_refptr<Tile> CreateTile(RasterSource* raster_source, 129 scoped_refptr<Tile> CreateTile(RasterSource* raster_source,
131 const gfx::Size& desired_texture_size, 130 const gfx::Size& desired_texture_size,
132 const gfx::Rect& content_rect, 131 const gfx::Rect& content_rect,
133 float contents_scale, 132 float contents_scale,
134 int layer_id, 133 int layer_id,
135 int source_frame_number, 134 int source_frame_number,
136 int flags); 135 int flags);
137 136
138 scoped_refptr<base::debug::ConvertableToTraceFormat> BasicStateAsValue() 137 scoped_refptr<base::debug::ConvertableToTraceFormat> BasicStateAsValue()
139 const; 138 const;
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179 return tiles; 178 return tiles;
180 } 179 }
181 180
182 void SetScheduledRasterTaskLimitForTesting(size_t limit) { 181 void SetScheduledRasterTaskLimitForTesting(size_t limit) {
183 scheduled_raster_task_limit_ = limit; 182 scheduled_raster_task_limit_ = limit;
184 } 183 }
185 184
186 bool IsReadyToActivate() const; 185 bool IsReadyToActivate() const;
187 bool IsReadyToDraw() const; 186 bool IsReadyToDraw() const;
188 187
188 scoped_ptr<RasterTilePriorityQueue> BuildRasterQueue(
189 RasterTilePriorityQueue::Type type) const;
190 scoped_ptr<EvictionTilePriorityQueue> BuildEvictionQueue() const;
191
189 protected: 192 protected:
190 TileManager(TileManagerClient* client, 193 TileManager(TileManagerClient* client,
191 const scoped_refptr<base::SequencedTaskRunner>& task_runner, 194 const scoped_refptr<base::SequencedTaskRunner>& task_runner,
192 ResourcePool* resource_pool, 195 ResourcePool* resource_pool,
193 TileTaskRunner* tile_task_runner, 196 TileTaskRunner* tile_task_runner,
194 Rasterizer* rasterizer, 197 Rasterizer* rasterizer,
195 size_t scheduled_raster_task_limit); 198 size_t scheduled_raster_task_limit);
196 199
197 void FreeResourcesForReleasedTiles(); 200 void FreeResourcesForReleasedTiles();
198 void CleanUpReleasedTiles(); 201 void CleanUpReleasedTiles();
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312 315
313 UniqueNotifier ready_to_activate_notifier_; 316 UniqueNotifier ready_to_activate_notifier_;
314 UniqueNotifier ready_to_draw_notifier_; 317 UniqueNotifier ready_to_draw_notifier_;
315 UniqueNotifier ready_to_activate_check_notifier_; 318 UniqueNotifier ready_to_activate_check_notifier_;
316 UniqueNotifier ready_to_draw_check_notifier_; 319 UniqueNotifier ready_to_draw_check_notifier_;
317 UniqueNotifier more_tiles_need_prepare_check_notifier_; 320 UniqueNotifier more_tiles_need_prepare_check_notifier_;
318 321
319 bool did_notify_ready_to_activate_; 322 bool did_notify_ready_to_activate_;
320 bool did_notify_ready_to_draw_; 323 bool did_notify_ready_to_draw_;
321 324
325 base::hash_map<int, PictureLayerTilingSet::Pair>
326 paired_picture_layer_tiling_sets_;
327
322 DISALLOW_COPY_AND_ASSIGN(TileManager); 328 DISALLOW_COPY_AND_ASSIGN(TileManager);
323 }; 329 };
324 330
325 } // namespace cc 331 } // namespace cc
326 332
327 #endif // CC_RESOURCES_TILE_MANAGER_H_ 333 #endif // CC_RESOURCES_TILE_MANAGER_H_
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