Index: content/renderer/renderer_main_platform_delegate_win.cc |
diff --git a/content/renderer/renderer_main_platform_delegate_win.cc b/content/renderer/renderer_main_platform_delegate_win.cc |
index 694a5c796f3b671e5a45f26427c8295e7fe055c6..9a2ba3170408c60d9420faba348183c51ba4fb96 100644 |
--- a/content/renderer/renderer_main_platform_delegate_win.cc |
+++ b/content/renderer/renderer_main_platform_delegate_win.cc |
@@ -24,6 +24,7 @@ |
#include "third_party/icu/source/i18n/unicode/timezone.h" |
#include "third_party/skia/include/ports/SkFontMgr.h" |
#include "third_party/skia/include/ports/SkTypeface_win.h" |
+#include "ui/gfx/hud_font.h" |
#include "ui/gfx/win/direct_write.h" |
#include "ui/gfx/win/dpi.h" |
@@ -55,10 +56,16 @@ void SkiaPreCacheFontCharacters(const LOGFONT& logfont, |
void WarmupDirectWrite() { |
// The objects used here are intentionally not freed as we want the Skia |
// code to use these objects after warmup. |
+ SetDefaultSkiaFactory(GetPreSandboxWarmupFontMgr()); |
SkTypeface* typeface = |
danakj
2015/02/05 22:56:47
bonus points for doing the AdoptRef here, though.
scottmg
2015/02/05 23:21:57
This one has to leak for the sandbox, so I'd have
danakj
2015/02/05 23:24:11
Then I'm concerned about below. You adopt-ref it t
|
GetPreSandboxWarmupFontMgr()->legacyCreateTypeface("Times New Roman", 0); |
DoPreSandboxWarmupForTypeface(typeface); |
- SetDefaultSkiaFactory(GetPreSandboxWarmupFontMgr()); |
+ |
+ // The CC HUD needs a debug font, we warm that up here and pass it down. |
+ typeface = GetPreSandboxWarmupFontMgr()->legacyCreateTypeface( |
+ "Consolas", SkTypeface::kBold); |
+ DoPreSandboxWarmupForTypeface(typeface); |
+ ui::SetHudTypeface(skia::AdoptRef(typeface)); |
} |
} // namespace |