Index: content/common/gpu/media/vt_video_decode_accelerator.cc |
diff --git a/content/common/gpu/media/vt_video_decode_accelerator.cc b/content/common/gpu/media/vt_video_decode_accelerator.cc |
index e18412c114c9ed80cda02d5dc3fa2bd22eab42b1..dd65c8048d29db46a63a96ace5b28b9a2dad8e3a 100644 |
--- a/content/common/gpu/media/vt_video_decode_accelerator.cc |
+++ b/content/common/gpu/media/vt_video_decode_accelerator.cc |
@@ -632,15 +632,27 @@ void VTVideoDecodeAccelerator::Output( |
CVImageBufferRef image_buffer) { |
if (status) { |
NOTIFY_STATUS("Decoding", status); |
- } else if (CFGetTypeID(image_buffer) != CVPixelBufferGetTypeID()) { |
+ return; |
+ } |
+ |
+ // The type of |image_buffer| is CVImageBuffer, but we only handle |
+ // CVPixelBuffers. This should be guaranteed as we set |
+ // kCVPixelBufferOpenGLCompatibilityKey in |image_config|. |
+ // |
+ // Sometimes, for unknown reasons (http://crbug.com/453050), |image_buffer| is |
+ // NULL, which causes CFGetTypeID() to crash. While the rest of the code would |
+ // smoothly handle NULL as a dropped frame, we choose to fail permanantly here |
+ // until the issue is better understood. |
+ if (!image_buffer || CFGetTypeID(image_buffer) != CVPixelBufferGetTypeID()) { |
DLOG(ERROR) << "Decoded frame is not a CVPixelBuffer"; |
NotifyError(PLATFORM_FAILURE); |
- } else { |
- Frame* frame = reinterpret_cast<Frame*>(source_frame_refcon); |
- frame->image.reset(image_buffer, base::scoped_policy::RETAIN); |
- gpu_task_runner_->PostTask(FROM_HERE, base::Bind( |
- &VTVideoDecodeAccelerator::DecodeDone, weak_this_, frame)); |
+ return; |
} |
+ |
+ Frame* frame = reinterpret_cast<Frame*>(source_frame_refcon); |
+ frame->image.reset(image_buffer, base::scoped_policy::RETAIN); |
+ gpu_task_runner_->PostTask(FROM_HERE, base::Bind( |
+ &VTVideoDecodeAccelerator::DecodeDone, weak_this_, frame)); |
} |
void VTVideoDecodeAccelerator::DecodeDone(Frame* frame) { |
@@ -715,7 +727,10 @@ void VTVideoDecodeAccelerator::ProcessWorkQueues() { |
switch (state_) { |
case STATE_DECODING: |
// TODO(sandersd): Batch where possible. |
- while (ProcessReorderQueue() || ProcessTaskQueue()); |
+ while (state_ == STATE_DECODING) { |
+ if (!ProcessReorderQueue() && !ProcessTaskQueue()) |
+ break; |
+ } |
return; |
case STATE_ERROR: |