Index: components/network_hints/renderer/renderer_preconnect.cc |
diff --git a/components/network_hints/renderer/renderer_preconnect.cc b/components/network_hints/renderer/renderer_preconnect.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4588b45a74a0faa0f3b70fca592a16e94e4ead2d |
--- /dev/null |
+++ b/components/network_hints/renderer/renderer_preconnect.cc |
@@ -0,0 +1,60 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// See header file for description of RendererPreconnect class |
+ |
+#include "components/network_hints/renderer/renderer_preconnect.h" |
+ |
+#include "base/bind.h" |
+#include "base/location.h" |
+#include "base/logging.h" |
+#include "base/message_loop/message_loop.h" |
+#include "components/network_hints/common/network_hints_common.h" |
+#include "components/network_hints/common/network_hints_messages.h" |
+#include "content/public/renderer/render_thread.h" |
+ |
+using content::RenderThread; |
+ |
+namespace network_hints { |
+ |
+RendererPreconnect::RendererPreconnect() |
+ : weak_factory_(this) { |
+} |
+ |
+RendererPreconnect::~RendererPreconnect() { |
+} |
+ |
+// Push URLs into the map quickly! |
+void RendererPreconnect::Preconnect(const GURL &url) { |
+ if (!url.is_valid()) |
+ return; |
+ |
+ // If this is the first entry in the map then a task needs to be scheduled. |
+ bool needs_task = url_request_count_map_.empty(); |
+ |
+ // ints will initialize to 0 automatically so incrementing will initialize |
+ // new URLs to 1 or increment existing URLs (exactly the desired behavior). |
+ url_request_count_map_[url]++; |
+ |
+ if (needs_task) { |
+ weak_factory_.InvalidateWeakPtrs(); |
+ RenderThread::Get()->GetTaskRunner()->PostDelayedTask( |
+ FROM_HERE, base::Bind(&RendererPreconnect::SubmitPreconnect, |
+ weak_factory_.GetWeakPtr()), |
+ base::TimeDelta::FromMilliseconds(10)); |
+ } |
+} |
+ |
+// Extract data from the Map, and then send it off the the Browser process |
+// to be preconnected. |
+void RendererPreconnect::SubmitPreconnect() { |
+ DCHECK(!url_request_count_map_.empty()); |
+ for (const auto& entry : url_request_count_map_) { |
+ RenderThread::Get()->Send( |
+ new NetworkHintsMsg_Preconnect(entry.first, entry.second)); |
+ } |
+ url_request_count_map_.clear(); |
+} |
+ |
+} // namespace network_hints |