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Side by Side Diff: components/network_hints/renderer/renderer_preconnect.h

Issue 899883004: Added chrome-side support for link rel=preconnect (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Clear the preconnect map after processing Created 5 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
Deprecated (see juliatuttle) 2015/02/10 17:48:42 2015?
mmenke 2015/02/10 18:10:14 Also, newer files shouldn't use the (c)
Pat Meenan 2015/02/10 18:44:49 Done.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // A RendererPreconnect instance is maintained for each RenderThread.
6 // URL strings are typically added to the embedded queue during rendering.
7 // The first addition to the queue (transitioning from empty to having
8 // some names) causes a processing task to be added to the Renderer Thread.
9 // The processing task gathers all buffered URLs, and send them via IPC
10 // to the browser.
11 // This class counts repeated requests for the same URL and requests that
12 // number of connections be preconnected. If multiple requests are sent
13 // separately the net stack will just keep re-using the first pending
14 // connection so we allow for the time between the parsing of the tags and
15 // when the task is scheduled to accumulate multiple requests.
16
17 #ifndef COMPONENTS_NETWORK_HINTS_RENDERER_RENDERER_PRECONNECT_H_
18 #define COMPONENTS_NETWORK_HINTS_RENDERER_RENDERER_PRECONNECT_H_
19
20 #include <map>
21 #include <string>
mmenke 2015/02/10 18:10:14 I don't think this is used
Pat Meenan 2015/02/10 18:44:49 Removed. Leftover when I used strings instead of G
22
23 #include "base/basictypes.h"
24 #include "base/memory/weak_ptr.h"
25 #include "url/gurl.h"
26
27 namespace network_hints {
28
29 // An internal interface to the network_hints component for efficiently sending
30 // DNS prefetch requests to the net stack.
31 class RendererPreconnect {
32 public:
33 RendererPreconnect();
34 ~RendererPreconnect();
35
36 // Push a name into the queue to be preconnected.
37 void Preconnect(const GURL &url);
38
39 // SubmitPreconnect processes the buffered URLs, and submits them for
40 // preconnecting. Multiple requests for the same URL will increase the number
41 // of connections requested.
42 void SubmitPreconnect();
43
44 private:
45 // url_request_count_map_ contains (for each URL) a count for the number of
46 // times it was requested.
47 typedef std::map<GURL, int> UrlRequestCountMap;
48 UrlRequestCountMap url_request_count_map_;
49
50 base::WeakPtrFactory<RendererPreconnect> weak_factory_;
51
52 DISALLOW_COPY_AND_ASSIGN(RendererPreconnect);
53 }; // class RendererPreconnect
54
55 } // namespace network_hints
56
57 #endif // COMPONENTS_NETWORK_HINTS_RENDERER_RENDERER_PRECONNECT_H_
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