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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/code-stubs.h" | 5 #include "src/code-stubs.h" |
| 6 #include "src/compiler.h" | 6 #include "src/compiler.h" |
| 7 #include "src/compiler/linkage.h" | 7 #include "src/compiler/linkage.h" |
| 8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
| 9 #include "src/compiler/pipeline.h" | 9 #include "src/compiler/pipeline.h" |
| 10 #include "src/scopes.h" | 10 #include "src/scopes.h" |
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| 87 // No frame. Retrieve all parameters relative to stack pointer. | 87 // No frame. Retrieve all parameters relative to stack pointer. |
| 88 DCHECK(spill_slot < 0); // Must be a parameter. | 88 DCHECK(spill_slot < 0); // Must be a parameter. |
| 89 int register_save_area_size = frame->GetRegisterSaveAreaSize(); | 89 int register_save_area_size = frame->GetRegisterSaveAreaSize(); |
| 90 int offset = register_save_area_size - (spill_slot + 1) * kPointerSize + | 90 int offset = register_save_area_size - (spill_slot + 1) * kPointerSize + |
| 91 kPCOnStackSize + extra; | 91 kPCOnStackSize + extra; |
| 92 return FrameOffset::FromStackPointer(offset); | 92 return FrameOffset::FromStackPointer(offset); |
| 93 } | 93 } |
| 94 } | 94 } |
| 95 | 95 |
| 96 | 96 |
| 97 CallDescriptor* Linkage::GetJSCallDescriptor( | |
| 98 int parameter_count, CallDescriptor::Flags flags) const { | |
| 99 return GetJSCallDescriptor(zone_, false, parameter_count, flags); | |
| 100 } | |
| 101 | |
| 102 | |
| 103 CallDescriptor* Linkage::GetRuntimeCallDescriptor( | |
| 104 Runtime::FunctionId function, int parameter_count, | |
| 105 Operator::Properties properties) const { | |
| 106 return GetRuntimeCallDescriptor(zone_, function, parameter_count, properties); | |
| 107 } | |
| 108 | |
| 109 | |
| 110 CallDescriptor* Linkage::GetStubCallDescriptor( | |
| 111 const CallInterfaceDescriptor& descriptor, int stack_parameter_count, | |
| 112 CallDescriptor::Flags flags, Operator::Properties properties) const { | |
| 113 return GetStubCallDescriptor(isolate_, zone_, descriptor, | |
| 114 stack_parameter_count, flags, properties); | |
| 115 } | |
| 116 | |
| 117 | |
| 118 // static | 97 // static |
| 119 bool Linkage::NeedsFrameState(Runtime::FunctionId function) { | 98 bool Linkage::NeedsFrameState(Runtime::FunctionId function) { |
| 120 if (!FLAG_turbo_deoptimization) { | 99 if (!FLAG_turbo_deoptimization) { |
| 121 return false; | 100 return false; |
| 122 } | 101 } |
| 123 | 102 |
| 124 // Most runtime functions need a FrameState. A few chosen ones that we know | 103 // Most runtime functions need a FrameState. A few chosen ones that we know |
| 125 // not to call into arbitrary JavaScript, not to throw, and not to deoptimize | 104 // not to call into arbitrary JavaScript, not to throw, and not to deoptimize |
| 126 // are blacklisted here and can be called without a FrameState. | 105 // are blacklisted here and can be called without a FrameState. |
| 127 switch (function) { | 106 switch (function) { |
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| 203 | 182 |
| 204 CallDescriptor* Linkage::GetSimplifiedCDescriptor(Zone* zone, | 183 CallDescriptor* Linkage::GetSimplifiedCDescriptor(Zone* zone, |
| 205 const MachineSignature* sig) { | 184 const MachineSignature* sig) { |
| 206 UNIMPLEMENTED(); | 185 UNIMPLEMENTED(); |
| 207 return NULL; | 186 return NULL; |
| 208 } | 187 } |
| 209 #endif // !V8_TURBOFAN_BACKEND | 188 #endif // !V8_TURBOFAN_BACKEND |
| 210 } | 189 } |
| 211 } | 190 } |
| 212 } // namespace v8::internal::compiler | 191 } // namespace v8::internal::compiler |
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