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Unified Diff: sky/engine/core/rendering/InlineFlowBox.h

Issue 899753003: Walk render tree instead of render layers for paint. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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Index: sky/engine/core/rendering/InlineFlowBox.h
diff --git a/sky/engine/core/rendering/InlineFlowBox.h b/sky/engine/core/rendering/InlineFlowBox.h
index 81cf8538129b3947986a8938ba7c4e0a0e3dbfd1..33fa7a66978c2a181a641b4f36dee1304b857850 100644
--- a/sky/engine/core/rendering/InlineFlowBox.h
+++ b/sky/engine/core/rendering/InlineFlowBox.h
@@ -115,7 +115,7 @@ public:
IntRect roundedFrameRect() const;
- virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) override;
+ virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, Vector<RenderBox*> layers) override;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) override;
bool boxShadowCanBeAppliedToBackground(const FillLayer&) const;

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