| Index: sky/engine/core/rendering/InlineBox.h
|
| diff --git a/sky/engine/core/rendering/InlineBox.h b/sky/engine/core/rendering/InlineBox.h
|
| index 122834ea915be4607441e8fc580ee2068b3c8b79..4426f3b204a337ef7dadd3caa50884127d24981c 100644
|
| --- a/sky/engine/core/rendering/InlineBox.h
|
| +++ b/sky/engine/core/rendering/InlineBox.h
|
| @@ -90,7 +90,7 @@ public:
|
| adjustPosition(0, delta);
|
| }
|
|
|
| - virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom);
|
| + virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, Vector<RenderBox*> layers);
|
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom);
|
|
|
| // InlineBoxes are allocated out of the rendering partition.
|
|
|