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Unified Diff: sky/engine/core/rendering/InlineBox.h

Issue 899753003: Walk render tree instead of render layers for paint. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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Index: sky/engine/core/rendering/InlineBox.h
diff --git a/sky/engine/core/rendering/InlineBox.h b/sky/engine/core/rendering/InlineBox.h
index 122834ea915be4607441e8fc580ee2068b3c8b79..4426f3b204a337ef7dadd3caa50884127d24981c 100644
--- a/sky/engine/core/rendering/InlineBox.h
+++ b/sky/engine/core/rendering/InlineBox.h
@@ -90,7 +90,7 @@ public:
adjustPosition(0, delta);
}
- virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom);
+ virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, Vector<RenderBox*> layers);
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom);
// InlineBoxes are allocated out of the rendering partition.

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