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Side by Side Diff: sky/engine/core/rendering/RenderObject.h

Issue 899753003: Walk render tree instead of render layers for paint. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: address review comments Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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433 void setHasLayer(bool hasLayer) { m_bitfields.setHasLayer(hasLayer); } 433 void setHasLayer(bool hasLayer) { m_bitfields.setHasLayer(hasLayer); }
434 void setHasTransform(bool hasTransform) { m_bitfields.setHasTransform(hasTra nsform); } 434 void setHasTransform(bool hasTransform) { m_bitfields.setHasTransform(hasTra nsform); }
435 void setHasBoxDecorationBackground(bool b) { m_bitfields.setHasBoxDecoration Background(b); } 435 void setHasBoxDecorationBackground(bool b) { m_bitfields.setHasBoxDecoration Background(b); }
436 436
437 void scheduleRelayout(); 437 void scheduleRelayout();
438 438
439 void updateFillImages(const FillLayer* oldLayers, const FillLayer& newLayers ); 439 void updateFillImages(const FillLayer* oldLayers, const FillLayer& newLayers );
440 void updateImage(StyleImage*, StyleImage*); 440 void updateImage(StyleImage*, StyleImage*);
441 441
442 // paintOffset is the offset from the origin of the GraphicsContext at which to paint the current object. 442 // paintOffset is the offset from the origin of the GraphicsContext at which to paint the current object.
443 virtual void paint(PaintInfo&, const LayoutPoint& paintOffset); 443 virtual void paint(PaintInfo&, const LayoutPoint& paintOffset, Vector<Render Box*>& layers);
444 444
445 // Subclasses must reimplement this method to compute the size and position 445 // Subclasses must reimplement this method to compute the size and position
446 // of this object and all its descendants. 446 // of this object and all its descendants.
447 virtual void layout() = 0; 447 virtual void layout() = 0;
448 448
449 /* This function performs a layout only if one is needed. */ 449 /* This function performs a layout only if one is needed. */
450 void layoutIfNeeded() { if (needsLayout()) layout(); } 450 void layoutIfNeeded() { if (needsLayout()) layout(); }
451 451
452 void forceLayout(); 452 void forceLayout();
453 void forceChildLayout(); 453 void forceChildLayout();
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916 void showTree(const blink::RenderObject*); 916 void showTree(const blink::RenderObject*);
917 void showLineTree(const blink::RenderObject*); 917 void showLineTree(const blink::RenderObject*);
918 void showRenderTree(const blink::RenderObject* object1); 918 void showRenderTree(const blink::RenderObject* object1);
919 // We don't make object2 an optional parameter so that showRenderTree 919 // We don't make object2 an optional parameter so that showRenderTree
920 // can be called from gdb easily. 920 // can be called from gdb easily.
921 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 921 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
922 922
923 #endif 923 #endif
924 924
925 #endif // SKY_ENGINE_CORE_RENDERING_RENDEROBJECT_H_ 925 #endif // SKY_ENGINE_CORE_RENDERING_RENDEROBJECT_H_
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