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Side by Side Diff: sky/engine/core/rendering/RenderInline.h

Issue 899753003: Walk render tree instead of render layers for paint. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: address review comments Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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107 InlineBox* culledInlineFirstLineBox() const; 107 InlineBox* culledInlineFirstLineBox() const;
108 InlineBox* culledInlineLastLineBox() const; 108 InlineBox* culledInlineLastLineBox() const;
109 109
110 template<typename GeneratorContext> 110 template<typename GeneratorContext>
111 void generateLineBoxRects(GeneratorContext& yield) const; 111 void generateLineBoxRects(GeneratorContext& yield) const;
112 template<typename GeneratorContext> 112 template<typename GeneratorContext>
113 void generateCulledLineBoxRects(GeneratorContext& yield, const RenderInline* container) const; 113 void generateCulledLineBoxRects(GeneratorContext& yield, const RenderInline* container) const;
114 114
115 virtual void layout() override final { ASSERT_NOT_REACHED(); } // Do nothing for layout() 115 virtual void layout() override final { ASSERT_NOT_REACHED(); } // Do nothing for layout()
116 116
117 virtual void paint(PaintInfo&, const LayoutPoint&) override final; 117 virtual void paint(PaintInfo&, const LayoutPoint&, Vector<RenderBox*>& layer s) override final;
118 118
119 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) override final; 119 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) override final;
120 120
121 virtual LayerType layerTypeRequired() const override { return isRelPositione d() || createsGroup() || hasClipPath() ? NormalLayer : NoLayer; } 121 virtual LayerType layerTypeRequired() const override { return isRelPositione d() || createsGroup() || hasClipPath() ? NormalLayer : NoLayer; }
122 122
123 virtual LayoutUnit offsetLeft() const override final; 123 virtual LayoutUnit offsetLeft() const override final;
124 virtual LayoutUnit offsetTop() const override final; 124 virtual LayoutUnit offsetTop() const override final;
125 virtual LayoutUnit offsetWidth() const override final { return linesBounding Box().width(); } 125 virtual LayoutUnit offsetWidth() const override final { return linesBounding Box().width(); }
126 virtual LayoutUnit offsetHeight() const override final { return linesBoundin gBox().height(); } 126 virtual LayoutUnit offsetHeight() const override final { return linesBoundin gBox().height(); }
127 127
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148 148
149 RenderObjectChildList m_children; 149 RenderObjectChildList m_children;
150 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. 150 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes.
151 }; 151 };
152 152
153 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); 153 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline());
154 154
155 } // namespace blink 155 } // namespace blink
156 156
157 #endif // SKY_ENGINE_CORE_RENDERING_RENDERINLINE_H_ 157 #endif // SKY_ENGINE_CORE_RENDERING_RENDERINLINE_H_
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