OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) | 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) |
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) | 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) |
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserv ed. | 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserv ed. |
7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. | 7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
(...skipping 19 matching lines...) Expand all Loading... | |
30 #include <algorithm> | 30 #include <algorithm> |
31 #include "sky/engine/core/dom/Document.h" | 31 #include "sky/engine/core/dom/Document.h" |
32 #include "sky/engine/core/editing/htmlediting.h" | 32 #include "sky/engine/core/editing/htmlediting.h" |
33 #include "sky/engine/core/frame/FrameHost.h" | 33 #include "sky/engine/core/frame/FrameHost.h" |
34 #include "sky/engine/core/frame/FrameView.h" | 34 #include "sky/engine/core/frame/FrameView.h" |
35 #include "sky/engine/core/frame/LocalFrame.h" | 35 #include "sky/engine/core/frame/LocalFrame.h" |
36 #include "sky/engine/core/frame/Settings.h" | 36 #include "sky/engine/core/frame/Settings.h" |
37 #include "sky/engine/core/html/HTMLElement.h" | 37 #include "sky/engine/core/html/HTMLElement.h" |
38 #include "sky/engine/core/page/EventHandler.h" | 38 #include "sky/engine/core/page/EventHandler.h" |
39 #include "sky/engine/core/page/Page.h" | 39 #include "sky/engine/core/page/Page.h" |
40 #include "sky/engine/core/rendering/FilterEffectRenderer.h" | |
40 #include "sky/engine/core/rendering/HitTestResult.h" | 41 #include "sky/engine/core/rendering/HitTestResult.h" |
41 #include "sky/engine/core/rendering/PaintInfo.h" | 42 #include "sky/engine/core/rendering/PaintInfo.h" |
42 #include "sky/engine/core/rendering/RenderFlexibleBox.h" | 43 #include "sky/engine/core/rendering/RenderFlexibleBox.h" |
43 #include "sky/engine/core/rendering/RenderGeometryMap.h" | 44 #include "sky/engine/core/rendering/RenderGeometryMap.h" |
44 #include "sky/engine/core/rendering/RenderInline.h" | 45 #include "sky/engine/core/rendering/RenderInline.h" |
45 #include "sky/engine/core/rendering/RenderLayer.h" | 46 #include "sky/engine/core/rendering/RenderLayer.h" |
46 #include "sky/engine/core/rendering/RenderView.h" | 47 #include "sky/engine/core/rendering/RenderView.h" |
47 #include "sky/engine/platform/LengthFunctions.h" | 48 #include "sky/engine/platform/LengthFunctions.h" |
48 #include "sky/engine/platform/geometry/FloatQuad.h" | 49 #include "sky/engine/platform/geometry/FloatQuad.h" |
49 #include "sky/engine/platform/geometry/TransformState.h" | 50 #include "sky/engine/platform/geometry/TransformState.h" |
(...skipping 331 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
381 updateHitTestResult(result, locationInContainer.point() - toLayoutSize(a djustedLocation)); | 382 updateHitTestResult(result, locationInContainer.point() - toLayoutSize(a djustedLocation)); |
382 if (!result.addNodeToRectBasedTestResult(node(), request, locationInCont ainer, boundsRect)) | 383 if (!result.addNodeToRectBasedTestResult(node(), request, locationInCont ainer, boundsRect)) |
383 return true; | 384 return true; |
384 } | 385 } |
385 | 386 |
386 return false; | 387 return false; |
387 } | 388 } |
388 | 389 |
389 // --------------------- painting stuff ------------------------------- | 390 // --------------------- painting stuff ------------------------------- |
390 | 391 |
391 void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) | 392 static inline bool compareZIndex(RenderBox* first, RenderBox* second) |
393 { | |
394 return first->style()->zIndex() < second->style()->zIndex(); | |
395 } | |
396 | |
397 void RenderBox::paintLayer(GraphicsContext* context, RenderLayer* rootLayer, con st IntRect& rect) | |
398 { | |
399 // If this layer is totally invisible then there is nothing to paint. | |
400 if (!opacity()) | |
esprehn
2015/02/05 23:47:00
We could actually do this optimization in the hasS
ojan
2015/02/06 00:28:46
Good idea. Added TODO.
| |
401 return; | |
402 | |
403 LayerPaintingInfo paintingInfo(rootLayer, rect, LayoutSize()); | |
404 | |
405 if (!layer()->paintsWithTransform()) { | |
406 paintLayerContents(context, paintingInfo, rect); | |
407 return; | |
408 } | |
409 | |
410 TransformationMatrix layerTransform = layer()->renderableTransform(); | |
411 // If the transform can't be inverted, then don't paint anything. | |
412 if (!layerTransform.isInvertible()) | |
413 return; | |
414 | |
415 // If we have a transparency layer enclosing us and we are the root of a tra nsform, then we need to establish the transparency | |
416 // layer from the parent now, assuming there is a parent | |
417 if (layer()->isTransparent()) { | |
418 if (layer()->parent()) | |
419 layer()->parent()->beginTransparencyLayers(context, paintingInfo.roo tLayer, paintingInfo.paintDirtyRect, paintingInfo.subPixelAccumulation); | |
420 else | |
421 layer()->beginTransparencyLayers(context, paintingInfo.rootLayer, pa intingInfo.paintDirtyRect, paintingInfo.subPixelAccumulation); | |
422 } | |
423 | |
424 // Make sure the parent's clip rects have been calculated. | |
425 ClipRect clipRect; | |
426 if (layer()->parent()) { | |
esprehn
2015/02/05 23:47:00
The root never has a transform, so in a future pat
ojan
2015/02/06 00:28:46
TODOs added.
| |
427 ClipRectsContext clipRectsContext(paintingInfo.rootLayer, PaintingClipRe cts); | |
428 clipRect = layer()->clipper().backgroundClipRect(clipRectsContext); | |
429 clipRect.intersect(paintingInfo.paintDirtyRect); | |
430 | |
431 // Push the parent coordinate space's clip. | |
432 layer()->parent()->clipToRect(paintingInfo, context, clipRect); | |
433 } | |
434 | |
435 // This involves subtracting out the position of the layer in our current co ordinate space, but preserving | |
436 // the accumulated error for sub-pixel layout. | |
437 LayoutPoint delta; | |
438 layer()->convertToLayerCoords(paintingInfo.rootLayer, delta); | |
439 TransformationMatrix transform(layer()->renderableTransform()); | |
440 IntPoint roundedDelta = roundedIntPoint(delta); | |
441 transform.translateRight(roundedDelta.x(), roundedDelta.y()); | |
442 LayoutSize adjustedSubPixelAccumulation = paintingInfo.subPixelAccumulation + (delta - roundedDelta); | |
443 | |
444 // Apply the transform. | |
445 GraphicsContextStateSaver stateSaver(*context, false); | |
446 if (!transform.isIdentity()) { | |
447 stateSaver.save(); | |
448 context->concatCTM(transform.toAffineTransform()); | |
449 } | |
450 | |
451 // Now do a paint with the root layer shifted to be us. | |
452 LayerPaintingInfo transformedPaintingInfo(layer(), enclosingIntRect(transfor m.inverse().mapRect(paintingInfo.paintDirtyRect)), | |
453 adjustedSubPixelAccumulation); | |
454 paintLayerContents(context, transformedPaintingInfo, rect); | |
455 | |
456 // Restore the clip. | |
457 if (layer()->parent()) | |
458 layer()->parent()->restoreClip(context, paintingInfo.paintDirtyRect, cli pRect); | |
459 } | |
460 | |
461 void RenderBox::paintLayerContents(GraphicsContext* context, const LayerPainting Info& paintingInfo, const IntRect& rect) | |
462 { | |
463 float deviceScaleFactor = blink::deviceScaleFactor(frame()); | |
464 context->setDeviceScaleFactor(deviceScaleFactor); | |
465 | |
466 GraphicsContext* transparencyLayerContext = context; | |
467 | |
468 LayoutPoint offsetFromRoot; | |
469 layer()->convertToLayerCoords(paintingInfo.rootLayer, offsetFromRoot); | |
470 | |
471 LayoutRect rootRelativeBounds; | |
472 bool rootRelativeBoundsComputed = false; | |
473 | |
474 // Apply clip-path to context. | |
475 GraphicsContextStateSaver clipStateSaver(*context, false); | |
476 | |
477 // Clip-path, like border radius, must not be applied to the contents of a c omposited-scrolling container. | |
478 // It must, however, still be applied to the mask layer, so that the composi tor can properly mask the | |
479 // scrolling contents and scrollbars. | |
480 if (hasClipPath() && style()) { | |
esprehn
2015/02/05 23:47:00
The style() null check doesn't make sense, you alw
ojan
2015/02/06 00:28:46
Yup. I had that thought too, but wanted to minimiz
| |
481 ASSERT(style()->clipPath()); | |
482 if (style()->clipPath()->type() == ClipPathOperation::SHAPE) { | |
483 ShapeClipPathOperation* clipPath = toShapeClipPathOperation(style()- >clipPath()); | |
484 if (clipPath->isValid()) { | |
485 clipStateSaver.save(); | |
486 | |
487 if (!rootRelativeBoundsComputed) { | |
488 rootRelativeBounds = layer()->physicalBoundingBoxIncludingRe flectionAndStackingChildren(paintingInfo.rootLayer, offsetFromRoot); | |
489 rootRelativeBoundsComputed = true; | |
490 } | |
491 | |
492 context->clipPath(clipPath->path(rootRelativeBounds), clipPath-> windRule()); | |
493 } | |
494 } | |
495 } | |
496 | |
497 LayerPaintingInfo localPaintingInfo(paintingInfo); | |
498 FilterEffectRendererHelper filterPainter(layer()->filterRenderer() && layer( )->paintsWithFilters()); | |
499 | |
500 LayoutRect layerBounds; | |
501 // FIXME(sky): Remove foregroundRect. It's unused. | |
502 ClipRect contentRect, foregroundRect; | |
503 ClipRectsContext clipRectsContext(localPaintingInfo.rootLayer, PaintingClipR ects, localPaintingInfo.subPixelAccumulation); | |
504 layer()->clipper().calculateRects(clipRectsContext, localPaintingInfo.paintD irtyRect, | |
505 layerBounds, contentRect, foregroundRect, | |
506 &offsetFromRoot); | |
507 | |
508 bool shouldPaintContent = layer()->intersectsDamageRect(layerBounds, content Rect.rect(), localPaintingInfo.rootLayer, &offsetFromRoot); | |
509 | |
510 bool haveTransparency = layer()->isTransparent(); | |
511 | |
512 if (filterPainter.haveFilterEffect()) { | |
513 ASSERT(layer()->filterInfo()); | |
514 | |
515 if (!rootRelativeBoundsComputed) | |
516 rootRelativeBounds = layer()->physicalBoundingBoxIncludingReflection AndStackingChildren(paintingInfo.rootLayer, offsetFromRoot); | |
517 | |
518 if (filterPainter.prepareFilterEffect(layer(), rootRelativeBounds, paint ingInfo.paintDirtyRect)) { | |
519 // Rewire the old context to a memory buffer, so that we can capture the contents of the layer. | |
520 // NOTE: We saved the old context in the "transparencyLayerContext" local variable, to be able to start a transparency layer | |
521 // on the original context and avoid duplicating "beginFilterEffect" after each transparency layer call. Also, note that | |
522 // beginTransparencyLayers will only create a single lazy transparen cy layer, even though it is called twice in this method. | |
523 // With deferred filters, we don't need a separate context, but we d o need to do transparency and clipping before starting | |
524 // filter processing. | |
525 // FIXME: when the legacy path is removed, remove the transparencyLa yerContext as well. | |
526 if (haveTransparency) { | |
527 // If we have a filter and transparency, we have to eagerly star t a transparency layer here, rather than risk a child layer lazily starts one af ter filter processing. | |
528 layer()->beginTransparencyLayers(context, localPaintingInfo.root Layer, paintingInfo.paintDirtyRect, paintingInfo.subPixelAccumulation); | |
529 } | |
530 // We'll handle clipping to the dirty rect before filter rasterizati on. | |
531 // Filter processing will automatically expand the clip rect and the offscreen to accommodate any filter outsets. | |
532 // FIXME: It is incorrect to just clip to the damageRect here once m ultiple fragments are involved. | |
533 layer()->clipToRect(localPaintingInfo, context, contentRect); | |
534 // Subsequent code should not clip to the dirty rect, since we've al ready | |
535 // done it above, and doing it later will defeat the outsets. | |
536 localPaintingInfo.clipToDirtyRect = false; | |
537 | |
538 context = filterPainter.beginFilterEffect(context); | |
539 } | |
540 } | |
541 | |
542 LayoutPoint layerLocation = toPoint(layerBounds.location() - location() + lo calPaintingInfo.subPixelAccumulation); | |
543 | |
544 if (shouldPaintContent) { | |
545 bool contentRectIsEmpty = contentRect.isEmpty(); | |
546 | |
547 // Begin transparency if we have something to paint. | |
548 if (haveTransparency && !contentRectIsEmpty) | |
549 layer()->beginTransparencyLayers(transparencyLayerContext, localPain tingInfo.rootLayer, paintingInfo.paintDirtyRect, localPaintingInfo.subPixelAccum ulation); | |
550 | |
551 // Optimize clipping for the single fragment case. | |
552 bool shouldClip = localPaintingInfo.clipToDirtyRect && !contentRectIsEmp ty; | |
553 if (shouldClip) | |
554 layer()->clipToRect(localPaintingInfo, context, contentRect); | |
555 | |
556 // TODO(ojan): We probably should have already set shouldPaintContent to false if the rect is empty. | |
557 if (!contentRectIsEmpty) { | |
558 Vector<RenderBox*> layers; | |
559 | |
560 PaintInfo paintInfo(context, pixelSnappedIntRect(contentRect.rect()) , localPaintingInfo.rootLayer->renderer()); | |
561 paint(paintInfo, layerLocation, layers); | |
562 | |
563 std::stable_sort(layers.begin(), layers.end(), compareZIndex); | |
564 for (auto& box : layers) { | |
565 box->paintLayer(context, paintingInfo.rootLayer, rect); | |
566 } | |
567 } | |
568 | |
569 if (shouldClip) | |
570 layer()->restoreClip(context, localPaintingInfo.paintDirtyRect, cont entRect); | |
571 } | |
572 | |
573 if (filterPainter.hasStartedFilterEffect()) { | |
574 context = filterPainter.applyFilterEffect(); | |
575 layer()->restoreClip(transparencyLayerContext, localPaintingInfo.paintDi rtyRect, contentRect); | |
576 } | |
577 | |
578 // Make sure that we now use the original transparency context. | |
579 ASSERT(transparencyLayerContext == context); | |
580 | |
581 // End our transparency layer | |
582 if (haveTransparency && layer()->usedTransparency()) { | |
583 context->endLayer(); | |
584 context->restore(); | |
585 layer()->clearUsedTransparency(); | |
586 } | |
587 } | |
588 | |
589 void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, Vect or<RenderBox*>& layers) | |
392 { | 590 { |
393 LayoutPoint adjustedPaintOffset = paintOffset + location(); | 591 LayoutPoint adjustedPaintOffset = paintOffset + location(); |
394 for (RenderObject* child = slowFirstChild(); child; child = child->nextSibli ng()) | 592 for (RenderObject* child = slowFirstChild(); child; child = child->nextSibli ng()) |
395 child->paint(paintInfo, adjustedPaintOffset); | 593 child->paint(paintInfo, adjustedPaintOffset, layers); |
396 } | 594 } |
397 | 595 |
398 void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo) | 596 void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo) |
399 { | 597 { |
400 const FillLayer& bgLayer = style()->backgroundLayers(); | 598 const FillLayer& bgLayer = style()->backgroundLayers(); |
401 Color bgColor = resolveColor(CSSPropertyBackgroundColor); | 599 Color bgColor = resolveColor(CSSPropertyBackgroundColor); |
402 | 600 |
403 paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), B ackgroundBleedNone, this); | 601 paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), B ackgroundBleedNone, this); |
404 } | 602 } |
405 | 603 |
(...skipping 2282 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
2688 | 2886 |
2689 RenderBox::BoxDecorationData::BoxDecorationData(const RenderStyle& style) | 2887 RenderBox::BoxDecorationData::BoxDecorationData(const RenderStyle& style) |
2690 { | 2888 { |
2691 backgroundColor = style.colorIncludingFallback(CSSPropertyBackgroundColor); | 2889 backgroundColor = style.colorIncludingFallback(CSSPropertyBackgroundColor); |
2692 hasBackground = backgroundColor.alpha() || style.hasBackgroundImage(); | 2890 hasBackground = backgroundColor.alpha() || style.hasBackgroundImage(); |
2693 ASSERT(hasBackground == style.hasBackground()); | 2891 ASSERT(hasBackground == style.hasBackground()); |
2694 hasBorder = style.hasBorder(); | 2892 hasBorder = style.hasBorder(); |
2695 } | 2893 } |
2696 | 2894 |
2697 } // namespace blink | 2895 } // namespace blink |
OLD | NEW |