| Index: Source/core/svg/SVGAnimateMotionElement.cpp
|
| diff --git a/Source/core/svg/SVGAnimateMotionElement.cpp b/Source/core/svg/SVGAnimateMotionElement.cpp
|
| index 1b6d4449ecf690036f8be3007771006469f5600b..5cacbf225fd82bc42b9c0fa6fda58f0e4f90f9db 100644
|
| --- a/Source/core/svg/SVGAnimateMotionElement.cpp
|
| +++ b/Source/core/svg/SVGAnimateMotionElement.cpp
|
| @@ -24,7 +24,7 @@
|
|
|
| #include "core/SVGNames.h"
|
| #include "core/dom/ElementTraversal.h"
|
| -#include "core/rendering/RenderObject.h"
|
| +#include "core/layout/LayoutObject.h"
|
| #include "core/rendering/svg/SVGPathData.h"
|
| #include "core/svg/SVGMPathElement.h"
|
| #include "core/svg/SVGParserUtilities.h"
|
| @@ -185,7 +185,7 @@ void SVGAnimateMotionElement::clearAnimatedType(SVGElement* targetElement)
|
|
|
| transform->makeIdentity();
|
|
|
| - if (RenderObject* targetRenderer = targetElement->renderer()) {
|
| + if (LayoutObject* targetRenderer = targetElement->renderer()) {
|
| targetRenderer->setNeedsTransformUpdate();
|
| markForLayoutAndParentResourceInvalidation(targetRenderer);
|
| }
|
| @@ -227,7 +227,7 @@ void SVGAnimateMotionElement::calculateAnimatedValue(float percentage, unsigned
|
| if (!transform)
|
| return;
|
|
|
| - if (RenderObject* targetRenderer = targetElement->renderer())
|
| + if (LayoutObject* targetRenderer = targetElement->renderer())
|
| targetRenderer->setNeedsTransformUpdate();
|
|
|
| if (!isAdditive())
|
| @@ -280,7 +280,7 @@ void SVGAnimateMotionElement::applyResultsToTarget()
|
| if (!targetElement)
|
| return;
|
|
|
| - if (RenderObject* renderer = targetElement->renderer())
|
| + if (LayoutObject* renderer = targetElement->renderer())
|
| markForLayoutAndParentResourceInvalidation(renderer);
|
|
|
| AffineTransform* t = targetElement->animateMotionTransform();
|
| @@ -295,7 +295,7 @@ void SVGAnimateMotionElement::applyResultsToTarget()
|
| if (!transform)
|
| continue;
|
| transform->setMatrix(t->a(), t->b(), t->c(), t->d(), t->e(), t->f());
|
| - if (RenderObject* renderer = shadowTreeElement->renderer()) {
|
| + if (LayoutObject* renderer = shadowTreeElement->renderer()) {
|
| renderer->setNeedsTransformUpdate();
|
| markForLayoutAndParentResourceInvalidation(renderer);
|
| }
|
|
|