Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1385)

Unified Diff: Source/core/rendering/RenderObject.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « Source/core/rendering/RenderMultiColumnSpannerPlaceholder.h ('k') | Source/core/rendering/RenderObject.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: Source/core/rendering/RenderObject.h
diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
deleted file mode 100644
index 57a0215b15fecc71c50c2fe399219a7537763717..0000000000000000000000000000000000000000
--- a/Source/core/rendering/RenderObject.h
+++ /dev/null
@@ -1,1622 +0,0 @@
-/*
- * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
- * (C) 2000 Antti Koivisto (koivisto@kde.org)
- * (C) 2000 Dirk Mueller (mueller@kde.org)
- * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
- * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All rights reserved.
- * Copyright (C) 2009 Google Inc. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef RenderObject_h
-#define RenderObject_h
-
-#include "core/dom/Document.h"
-#include "core/dom/DocumentLifecycle.h"
-#include "core/dom/Element.h"
-#include "core/editing/TextAffinity.h"
-#include "core/fetch/ImageResourceClient.h"
-#include "core/html/HTMLElement.h"
-#include "core/inspector/InspectorTraceEvents.h"
-#include "core/layout/HitTestRequest.h"
-#include "core/layout/compositing/CompositingState.h"
-#include "core/layout/compositing/CompositingTriggers.h"
-#include "core/rendering/PaintInvalidationState.h"
-#include "core/rendering/PaintPhase.h"
-#include "core/rendering/RenderObjectChildList.h"
-#include "core/rendering/ScrollAlignment.h"
-#include "core/rendering/SubtreeLayoutScope.h"
-#include "core/rendering/style/RenderStyle.h"
-#include "core/rendering/style/StyleInheritedData.h"
-#include "platform/geometry/FloatQuad.h"
-#include "platform/geometry/LayoutRect.h"
-#include "platform/graphics/CompositingReasons.h"
-#include "platform/graphics/PaintInvalidationReason.h"
-#include "platform/graphics/paint/DisplayItemClient.h"
-#include "platform/transforms/TransformationMatrix.h"
-
-namespace blink {
-
-class AffineTransform;
-class Cursor;
-class DisplayItemList;
-class Document;
-class HitTestLocation;
-class HitTestResult;
-class InlineBox;
-class Position;
-class PositionWithAffinity;
-class PseudoStyleRequest;
-class RenderBoxModelObject;
-class RenderBlock;
-class RenderFlowThread;
-class RenderGeometryMap;
-class Layer;
-class LayoutLayerModelObject;
-class RenderMultiColumnSpannerPlaceholder;
-class RenderView;
-class TransformState;
-
-struct PaintInfo;
-
-enum CursorDirective {
- SetCursorBasedOnStyle,
- SetCursor,
- DoNotSetCursor
-};
-
-enum HitTestFilter {
- HitTestAll,
- HitTestSelf,
- HitTestDescendants
-};
-
-enum HitTestAction {
- HitTestBlockBackground,
- HitTestChildBlockBackground,
- HitTestChildBlockBackgrounds,
- HitTestFloat,
- HitTestForeground
-};
-
-enum MarkingBehavior {
- MarkOnlyThis,
- MarkContainingBlockChain,
-};
-
-enum MapCoordinatesMode {
- IsFixed = 1 << 0,
- UseTransforms = 1 << 1,
- ApplyContainerFlip = 1 << 2,
- TraverseDocumentBoundaries = 1 << 3,
-};
-typedef unsigned MapCoordinatesFlags;
-
-const int caretWidth = 1;
-
-struct AnnotatedRegionValue {
- bool operator==(const AnnotatedRegionValue& o) const
- {
- return draggable == o.draggable && bounds == o.bounds;
- }
-
- LayoutRect bounds;
- bool draggable;
-};
-
-typedef WTF::HashMap<const Layer*, Vector<LayoutRect>> LayerHitTestRects;
-
-#ifndef NDEBUG
-const int showTreeCharacterOffset = 39;
-#endif
-
-// Base class for all rendering tree objects.
-class RenderObject : public ImageResourceClient {
- friend class RenderBlock;
- friend class RenderBlockFlow;
- friend class LayerReflectionInfo; // For setParent
- friend class LayerScrollableArea; // For setParent.
- friend class RenderObjectChildList;
- WTF_MAKE_NONCOPYABLE(RenderObject);
-public:
- // Anonymous objects should pass the document as their node, and they will then automatically be
- // marked as anonymous in the constructor.
- explicit RenderObject(Node*);
- virtual ~RenderObject();
-
- virtual const char* renderName() const = 0;
-
- String debugName() const;
-
- RenderObject* parent() const { return m_parent; }
- bool isDescendantOf(const RenderObject*) const;
-
- RenderObject* previousSibling() const { return m_previous; }
- RenderObject* nextSibling() const { return m_next; }
-
- RenderObject* slowFirstChild() const
- {
- if (const RenderObjectChildList* children = virtualChildren())
- return children->firstChild();
- return 0;
- }
- RenderObject* slowLastChild() const
- {
- if (const RenderObjectChildList* children = virtualChildren())
- return children->lastChild();
- return 0;
- }
-
- virtual RenderObjectChildList* virtualChildren() { return 0; }
- virtual const RenderObjectChildList* virtualChildren() const { return 0; }
-
- RenderObject* nextInPreOrder() const;
- RenderObject* nextInPreOrder(const RenderObject* stayWithin) const;
- RenderObject* nextInPreOrderAfterChildren() const;
- RenderObject* nextInPreOrderAfterChildren(const RenderObject* stayWithin) const;
- RenderObject* previousInPreOrder() const;
- RenderObject* previousInPreOrder(const RenderObject* stayWithin) const;
- RenderObject* childAt(unsigned) const;
-
- RenderObject* lastLeafChild() const;
-
- // The following six functions are used when the render tree hierarchy changes to make sure layers get
- // properly added and removed. Since containership can be implemented by any subclass, and since a hierarchy
- // can contain a mixture of boxes and other object types, these functions need to be in the base class.
- Layer* enclosingLayer() const;
- void addLayers(Layer* parentLayer);
- void removeLayers(Layer* parentLayer);
- void moveLayers(Layer* oldParent, Layer* newParent);
- Layer* findNextLayer(Layer* parentLayer, RenderObject* startPoint, bool checkParent = true);
-
- // Scrolling is a RenderBox concept, however some code just cares about recursively scrolling our enclosing ScrollableArea(s).
- bool scrollRectToVisible(const LayoutRect&, const ScrollAlignment& alignX = ScrollAlignment::alignCenterIfNeeded, const ScrollAlignment& alignY = ScrollAlignment::alignCenterIfNeeded);
-
- // Convenience function for getting to the nearest enclosing box of a RenderObject.
- RenderBox* enclosingBox() const;
- RenderBoxModelObject* enclosingBoxModelObject() const;
-
- RenderBox* enclosingScrollableBox() const;
-
- // Function to return our enclosing flow thread if we are contained inside one. This
- // function follows the containing block chain.
- RenderFlowThread* flowThreadContainingBlock() const
- {
- if (flowThreadState() == NotInsideFlowThread)
- return 0;
- return locateFlowThreadContainingBlock();
- }
-
-#if ENABLE(ASSERT)
- void setHasAXObject(bool flag) { m_hasAXObject = flag; }
- bool hasAXObject() const { return m_hasAXObject; }
-
- // Helper class forbidding calls to setNeedsLayout() during its lifetime.
- class SetLayoutNeededForbiddenScope {
- public:
- explicit SetLayoutNeededForbiddenScope(RenderObject&);
- ~SetLayoutNeededForbiddenScope();
- private:
- RenderObject& m_renderObject;
- bool m_preexistingForbidden;
- };
-
- void assertRendererLaidOut() const
- {
-#ifndef NDEBUG
- if (needsLayout())
- showRenderTreeForThis();
-#endif
- ASSERT_WITH_SECURITY_IMPLICATION(!needsLayout());
- }
-
- void assertSubtreeIsLaidOut() const
- {
- for (const RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder())
- renderer->assertRendererLaidOut();
- }
-
- void assertRendererClearedPaintInvalidationState() const
- {
-#ifndef NDEBUG
- if (paintInvalidationStateIsDirty()) {
- showRenderTreeForThis();
- ASSERT_NOT_REACHED();
- }
-#endif
- }
-
- void assertSubtreeClearedPaintInvalidationState() const
- {
- for (const RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder())
- renderer->assertRendererClearedPaintInvalidationState();
- }
-
-#endif
-
- // FIXME: This could be used when changing the size of a renderer without children to skip some invalidations.
- bool rendererHasNoBoxEffect() const
- {
- return !style()->hasVisualOverflowingEffect() && !style()->hasBorder() && !style()->hasBackground();
- }
-
- // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
- // children.
- virtual RenderBlock* firstLineBlock() const;
-
- // Called when an object that was floating or positioned becomes a normal flow object
- // again. We have to make sure the render tree updates as needed to accommodate the new
- // normal flow object.
- void handleDynamicFloatPositionChange();
-
- // RenderObject tree manipulation
- //////////////////////////////////////////
- virtual bool canHaveChildren() const { return virtualChildren(); }
- virtual bool canHaveGeneratedChildren() const;
- virtual bool isChildAllowed(RenderObject*, const RenderStyle&) const { return true; }
- virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
- virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0) { return addChild(newChild, beforeChild); }
- virtual void removeChild(RenderObject*);
- virtual bool createsAnonymousWrapper() const { return false; }
- //////////////////////////////////////////
-
-protected:
- //////////////////////////////////////////
- // Helper functions. Dangerous to use!
- void setPreviousSibling(RenderObject* previous) { m_previous = previous; }
- void setNextSibling(RenderObject* next) { m_next = next; }
- void setParent(RenderObject* parent)
- {
- m_parent = parent;
-
- // Only update if our flow thread state is different from our new parent and if we're not a RenderFlowThread.
- // A RenderFlowThread is always considered to be inside itself, so it never has to change its state
- // in response to parent changes.
- FlowThreadState newState = parent ? parent->flowThreadState() : NotInsideFlowThread;
- if (newState != flowThreadState() && !isRenderFlowThread())
- setFlowThreadStateIncludingDescendants(newState);
- }
-
- //////////////////////////////////////////
-private:
-#if ENABLE(ASSERT)
- bool isSetNeedsLayoutForbidden() const { return m_setNeedsLayoutForbidden; }
- void setNeedsLayoutIsForbidden(bool flag) { m_setNeedsLayoutForbidden = flag; }
-#endif
-
- void addAbsoluteRectForLayer(LayoutRect& result);
- bool requiresAnonymousTableWrappers(const RenderObject*) const;
-
- // Gets pseudoStyle from Shadow host(in case of input elements)
- // or from Parent element.
- PassRefPtr<RenderStyle> getUncachedPseudoStyleFromParentOrShadowHost() const;
-
- bool skipInvalidationWhenLaidOutChildren() const;
-
-public:
-#ifndef NDEBUG
- void showTreeForThis() const;
- void showRenderTreeForThis() const;
- void showLineTreeForThis() const;
-
- void showRenderObject() const;
- // We don't make printedCharacters an optional parameter so that
- // showRenderObject can be called from gdb easily.
- void showRenderObject(int printedCharacters) const;
- void showRenderTreeAndMark(const RenderObject* markedObject1 = 0, const char* markedLabel1 = 0, const RenderObject* markedObject2 = 0, const char* markedLabel2 = 0, int depth = 0) const;
-#endif
-
- static RenderObject* createObject(Element*, const RenderStyle&);
- static unsigned instanceCount() { return s_instanceCount; }
-
- // RenderObjects are allocated out of the rendering partition.
- void* operator new(size_t);
- void operator delete(void*);
-
-public:
- bool isPseudoElement() const { return node() && node()->isPseudoElement(); }
-
- virtual bool isBoxModelObject() const { return false; }
- bool isBR() const { return isOfType(RenderObjectBr); }
- bool isCanvas() const { return isOfType(RenderObjectCanvas); }
- bool isCounter() const { return isOfType(RenderObjectCounter); }
- bool isDetailsMarker() const { return isOfType(RenderObjectDetailsMarker); }
- bool isEmbeddedObject() const { return isOfType(RenderObjectEmbeddedObject); }
- bool isFieldset() const { return isOfType(RenderObjectFieldset); }
- bool isFileUploadControl() const { return isOfType(RenderObjectFileUploadControl); }
- bool isFrame() const { return isOfType(RenderObjectFrame); }
- bool isFrameSet() const { return isOfType(RenderObjectFrameSet); }
- bool isLayoutTableCol() const { return isOfType(RenderObjectLayoutTableCol); }
- bool isListBox() const { return isOfType(RenderObjectListBox); }
- bool isListItem() const { return isOfType(RenderObjectListItem); }
- bool isListMarker() const { return isOfType(RenderObjectListMarker); }
- bool isMedia() const { return isOfType(RenderObjectMedia); }
- bool isMenuList() const { return isOfType(RenderObjectMenuList); }
- bool isMeter() const { return isOfType(RenderObjectMeter); }
- bool isProgress() const { return isOfType(RenderObjectProgress); }
- bool isQuote() const { return isOfType(RenderObjectQuote); }
- bool isRenderButton() const { return isOfType(RenderObjectRenderButton); }
- bool isRenderFullScreen() const { return isOfType(RenderObjectRenderFullScreen); }
- bool isRenderFullScreenPlaceholder() const { return isOfType(RenderObjectRenderFullScreenPlaceholder); }
- bool isRenderGrid() const { return isOfType(RenderObjectRenderGrid); }
- bool isRenderIFrame() const { return isOfType(RenderObjectRenderIFrame); }
- bool isRenderImage() const { return isOfType(RenderObjectRenderImage); }
- bool isRenderMultiColumnSet() const { return isOfType(RenderObjectRenderMultiColumnSet); }
- bool isRenderMultiColumnSpannerPlaceholder() const { return isOfType(RenderObjectRenderMultiColumnSpannerPlaceholder); }
- bool isRenderRegion() const { return isOfType(RenderObjectRenderRegion); }
- bool isRenderScrollbarPart() const { return isOfType(RenderObjectRenderScrollbarPart); }
- bool isRenderView() const { return isOfType(RenderObjectRenderView); }
- bool isReplica() const { return isOfType(RenderObjectReplica); }
- bool isRuby() const { return isOfType(RenderObjectRuby); }
- bool isRubyBase() const { return isOfType(RenderObjectRubyBase); }
- bool isRubyRun() const { return isOfType(RenderObjectRubyRun); }
- bool isRubyText() const { return isOfType(RenderObjectRubyText); }
- bool isSlider() const { return isOfType(RenderObjectSlider); }
- bool isSliderThumb() const { return isOfType(RenderObjectSliderThumb); }
- bool isTable() const { return isOfType(RenderObjectTable); }
- bool isTableCaption() const { return isOfType(RenderObjectTableCaption); }
- bool isTableCell() const { return isOfType(RenderObjectTableCell); }
- bool isTableRow() const { return isOfType(RenderObjectTableRow); }
- bool isTableSection() const { return isOfType(RenderObjectTableSection); }
- bool isTextArea() const { return isOfType(RenderObjectTextArea); }
- bool isTextControl() const { return isOfType(RenderObjectTextControl); }
- bool isTextField() const { return isOfType(RenderObjectTextField); }
- bool isVideo() const { return isOfType(RenderObjectVideo); }
- bool isWidget() const { return isOfType(RenderObjectWidget); }
-
- virtual bool isImage() const { return false; }
-
- virtual bool isInlineBlockOrInlineTable() const { return false; }
- virtual bool isLayoutLayerModelObject() const { return false; }
- virtual bool isRenderBlock() const { return false; }
- virtual bool isRenderBlockFlow() const { return false; }
- virtual bool isRenderFlowThread() const { return false; }
- virtual bool isRenderInline() const { return false; }
- virtual bool isRenderPart() const { return false; }
-
- bool isDocumentElement() const { return document().documentElement() == m_node; }
- // isBody is called from RenderBox::styleWillChange and is thus quite hot.
- bool isBody() const { return node() && node()->hasTagName(HTMLNames::bodyTag); }
- bool isHR() const;
- bool isLegend() const;
-
- bool isTablePart() const { return isTableCell() || isLayoutTableCol() || isTableCaption() || isTableRow() || isTableSection(); }
-
- inline bool isBeforeContent() const;
- inline bool isAfterContent() const;
- inline bool isBeforeOrAfterContent() const;
- static inline bool isAfterContent(const RenderObject* obj) { return obj && obj->isAfterContent(); }
-
- bool hasCounterNodeMap() const { return m_bitfields.hasCounterNodeMap(); }
- void setHasCounterNodeMap(bool hasCounterNodeMap) { m_bitfields.setHasCounterNodeMap(hasCounterNodeMap); }
- bool everHadLayout() const { return m_bitfields.everHadLayout(); }
-
- bool childrenInline() const { return m_bitfields.childrenInline(); }
- void setChildrenInline(bool b) { m_bitfields.setChildrenInline(b); }
- bool hasColumns() const { return m_bitfields.hasColumns(); }
- void setHasColumns(bool b = true) { m_bitfields.setHasColumns(b); }
-
- bool alwaysCreateLineBoxesForRenderInline() const
- {
- ASSERT(isRenderInline());
- return m_bitfields.alwaysCreateLineBoxesForRenderInline();
- }
- void setAlwaysCreateLineBoxesForRenderInline(bool alwaysCreateLineBoxes)
- {
- ASSERT(isRenderInline());
- m_bitfields.setAlwaysCreateLineBoxesForRenderInline(alwaysCreateLineBoxes);
- }
-
- bool ancestorLineBoxDirty() const { return m_bitfields.ancestorLineBoxDirty(); }
- void setAncestorLineBoxDirty(bool value = true)
- {
- m_bitfields.setAncestorLineBoxDirty(value);
- if (value)
- setNeedsLayoutAndFullPaintInvalidation();
- }
-
- enum FlowThreadState {
- NotInsideFlowThread = 0,
- InsideOutOfFlowThread = 1,
- InsideInFlowThread = 2,
- };
-
- void setFlowThreadStateIncludingDescendants(FlowThreadState);
-
- FlowThreadState flowThreadState() const { return m_bitfields.flowThreadState(); }
- void setFlowThreadState(FlowThreadState state) { m_bitfields.setFlowThreadState(state); }
-
- // FIXME: Until all SVG renders can be subclasses of RenderSVGModelObject we have
- // to add SVG renderer methods to RenderObject with an ASSERT_NOT_REACHED() default implementation.
- bool isSVG() const { return isOfType(RenderObjectSVG); }
- bool isSVGRoot() const { return isOfType(RenderObjectSVGRoot); }
- bool isSVGContainer() const { return isOfType(RenderObjectSVGContainer); }
- bool isSVGTransformableContainer() const { return isOfType(RenderObjectSVGTransformableContainer); }
- bool isSVGViewportContainer() const { return isOfType(RenderObjectSVGViewportContainer); }
- bool isSVGGradientStop() const { return isOfType(RenderObjectSVGGradientStop); }
- bool isSVGHiddenContainer() const { return isOfType(RenderObjectSVGHiddenContainer); }
- bool isSVGShape() const { return isOfType(RenderObjectSVGShape); }
- bool isSVGText() const { return isOfType(RenderObjectSVGText); }
- bool isSVGTextPath() const { return isOfType(RenderObjectSVGTextPath); }
- bool isSVGInline() const { return isOfType(RenderObjectSVGInline); }
- bool isSVGInlineText() const { return isOfType(RenderObjectSVGInlineText); }
- bool isSVGImage() const { return isOfType(RenderObjectSVGImage); }
- bool isSVGForeignObject() const { return isOfType(RenderObjectSVGForeignObject); }
- bool isSVGResourceContainer() const { return isOfType(RenderObjectSVGResourceContainer); }
- bool isSVGResourceFilter() const { return isOfType(RenderObjectSVGResourceFilter); }
- bool isSVGResourceFilterPrimitive() const { return isOfType(RenderObjectSVGResourceFilterPrimitive); }
-
- // FIXME: Those belong into a SVG specific base-class for all renderers (see above)
- // Unfortunately we don't have such a class yet, because it's not possible for all renderers
- // to inherit from RenderSVGObject -> RenderObject (some need RenderBlock inheritance for instance)
- virtual void setNeedsTransformUpdate() { }
- virtual void setNeedsBoundariesUpdate();
-
- bool isBlendingAllowed() const { return !isSVG() || (isSVGContainer() && !isSVGHiddenContainer()) || isSVGShape() || isSVGImage() || isSVGText(); }
- virtual bool hasNonIsolatedBlendingDescendants() const { return false; }
- enum DescendantIsolationState {
- DescendantIsolationRequired,
- DescendantIsolationNeedsUpdate,
- };
- virtual void descendantIsolationRequirementsChanged(DescendantIsolationState) { }
-
- // Per SVG 1.1 objectBoundingBox ignores clipping, masking, filter effects, opacity and stroke-width.
- // This is used for all computation of objectBoundingBox relative units and by SVGLocatable::getBBox().
- // NOTE: Markers are not specifically ignored here by SVG 1.1 spec, but we ignore them
- // since stroke-width is ignored (and marker size can depend on stroke-width).
- // objectBoundingBox is returned local coordinates.
- // The name objectBoundingBox is taken from the SVG 1.1 spec.
- virtual FloatRect objectBoundingBox() const;
- virtual FloatRect strokeBoundingBox() const;
-
- // Returns the smallest rectangle enclosing all of the painted content
- // respecting clipping, masking, filters, opacity, stroke-width and markers
- virtual FloatRect paintInvalidationRectInLocalCoordinates() const;
-
- // This only returns the transform="" value from the element
- // most callsites want localToParentTransform() instead.
- virtual AffineTransform localTransform() const;
-
- // Returns the full transform mapping from local coordinates to local coords for the parent SVG renderer
- // This includes any viewport transforms and x/y offsets as well as the transform="" value off the element.
- virtual const AffineTransform& localToParentTransform() const;
-
- // SVG uses FloatPoint precise hit testing, and passes the point in parent
- // coordinates instead of in paint invalidaiton container coordinates. Eventually the
- // rest of the rendering tree will move to a similar model.
- virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
-
- bool isAnonymous() const { return m_bitfields.isAnonymous(); }
- bool isAnonymousBlock() const
- {
- // This function is kept in sync with anonymous block creation conditions in
- // RenderBlock::createAnonymousBlock(). This includes creating an anonymous
- // RenderBlock having a BLOCK or BOX display. Other classes such as RenderTextFragment
- // are not RenderBlocks and will return false. See https://bugs.webkit.org/show_bug.cgi?id=56709.
- return isAnonymous() && (style()->display() == BLOCK || style()->display() == BOX) && style()->styleType() == NOPSEUDO && isRenderBlock() && !isListMarker() && !isRenderFlowThread() && !isRenderMultiColumnSet()
- && !isRenderFullScreen()
- && !isRenderFullScreenPlaceholder();
- }
- bool isAnonymousColumnsBlock() const { return style()->specifiesColumns() && isAnonymousBlock(); }
- bool isAnonymousColumnSpanBlock() const { return style()->columnSpan() && isAnonymousBlock(); }
- bool isElementContinuation() const { return node() && node()->renderer() != this; }
- bool isInlineElementContinuation() const { return isElementContinuation() && isInline(); }
- virtual RenderBoxModelObject* virtualContinuation() const { return 0; }
-
- bool isFloating() const { return m_bitfields.floating(); }
-
- bool isOutOfFlowPositioned() const { return m_bitfields.isOutOfFlowPositioned(); } // absolute or fixed positioning
- bool isRelPositioned() const { return m_bitfields.isRelPositioned(); } // relative positioning
- bool isPositioned() const { return m_bitfields.isPositioned(); }
-
- bool isText() const { return m_bitfields.isText(); }
- bool isBox() const { return m_bitfields.isBox(); }
- bool isInline() const { return m_bitfields.isInline(); } // inline object
- bool isDragging() const { return m_bitfields.isDragging(); }
- bool isReplaced() const { return m_bitfields.isReplaced(); } // a "replaced" element (see CSS)
- bool isHorizontalWritingMode() const { return m_bitfields.horizontalWritingMode(); }
- bool hasFlippedBlocksWritingMode() const
- {
- return style()->isFlippedBlocksWritingMode();
- }
-
- bool hasLayer() const { return m_bitfields.hasLayer(); }
-
- // "Box decoration background" includes all box decorations and backgrounds
- // that are painted as the background of the object. It includes borders,
- // box-shadows, background-color and background-image, etc.
- enum BoxDecorationBackgroundState {
- NoBoxDecorationBackground,
- HasBoxDecorationBackgroundObscurationStatusInvalid,
- HasBoxDecorationBackgroundKnownToBeObscured,
- HasBoxDecorationBackgroundMayBeVisible,
- };
- bool hasBoxDecorationBackground() const { return m_bitfields.boxDecorationBackgroundState() != NoBoxDecorationBackground; }
- bool boxDecorationBackgroundIsKnownToBeObscured();
- bool canRenderBorderImage() const;
- bool mustInvalidateBackgroundOrBorderPaintOnWidthChange() const;
- bool mustInvalidateBackgroundOrBorderPaintOnHeightChange() const;
- bool mustInvalidateFillLayersPaintOnWidthChange(const FillLayer&) const;
- bool mustInvalidateFillLayersPaintOnHeightChange(const FillLayer&) const;
- bool hasBackground() const { return style()->hasBackground(); }
- bool hasEntirelyFixedBackground() const;
-
- bool needsLayoutBecauseOfChildren() const { return needsLayout() && !selfNeedsLayout() && !needsPositionedMovementLayout() && !needsSimplifiedNormalFlowLayout(); }
-
- bool needsLayout() const
- {
- return m_bitfields.selfNeedsLayout() || m_bitfields.normalChildNeedsLayout() || m_bitfields.posChildNeedsLayout()
- || m_bitfields.needsSimplifiedNormalFlowLayout() || m_bitfields.needsPositionedMovementLayout();
- }
-
- bool selfNeedsLayout() const { return m_bitfields.selfNeedsLayout(); }
- bool needsPositionedMovementLayout() const { return m_bitfields.needsPositionedMovementLayout(); }
- bool needsPositionedMovementLayoutOnly() const
- {
- return m_bitfields.needsPositionedMovementLayout() && !m_bitfields.selfNeedsLayout() && !m_bitfields.normalChildNeedsLayout()
- && !m_bitfields.posChildNeedsLayout() && !m_bitfields.needsSimplifiedNormalFlowLayout();
- }
-
- bool posChildNeedsLayout() const { return m_bitfields.posChildNeedsLayout(); }
- bool needsSimplifiedNormalFlowLayout() const { return m_bitfields.needsSimplifiedNormalFlowLayout(); }
- bool normalChildNeedsLayout() const { return m_bitfields.normalChildNeedsLayout(); }
-
- bool preferredLogicalWidthsDirty() const { return m_bitfields.preferredLogicalWidthsDirty(); }
-
- bool needsOverflowRecalcAfterStyleChange() const { return m_bitfields.selfNeedsOverflowRecalcAfterStyleChange() || m_bitfields.childNeedsOverflowRecalcAfterStyleChange(); }
- bool selfNeedsOverflowRecalcAfterStyleChange() const { return m_bitfields.selfNeedsOverflowRecalcAfterStyleChange(); }
- bool childNeedsOverflowRecalcAfterStyleChange() const { return m_bitfields.childNeedsOverflowRecalcAfterStyleChange(); }
-
- bool isSelectionBorder() const;
-
- bool hasClip() const { return isOutOfFlowPositioned() && !style()->hasAutoClip(); }
- bool hasOverflowClip() const { return m_bitfields.hasOverflowClip(); }
- bool hasClipOrOverflowClip() const { return hasClip() || hasOverflowClip(); }
-
- bool hasTransformRelatedProperty() const { return m_bitfields.hasTransformRelatedProperty(); }
- bool hasMask() const { return style() && style()->hasMask(); }
- bool hasClipPath() const { return style() && style()->clipPath(); }
- bool hasHiddenBackface() const { return style() && style()->backfaceVisibility() == BackfaceVisibilityHidden; }
-
- bool hasFilter() const { return style() && style()->hasFilter(); }
-
- bool hasShapeOutside() const { return style() && style()->shapeOutside(); }
-
- inline bool preservesNewline() const;
-
- // The pseudo element style can be cached or uncached. Use the cached method if the pseudo element doesn't respect
- // any pseudo classes (and therefore has no concept of changing state).
- RenderStyle* getCachedPseudoStyle(PseudoId, RenderStyle* parentStyle = 0) const;
- PassRefPtr<RenderStyle> getUncachedPseudoStyle(const PseudoStyleRequest&, RenderStyle* parentStyle = 0, RenderStyle* ownStyle = 0) const;
-
- virtual void updateDragState(bool dragOn);
-
- RenderView* view() const { return document().renderView(); };
- FrameView* frameView() const { return document().view(); };
-
- bool isRooted() const;
-
- Node* node() const
- {
- return isAnonymous() ? 0 : m_node;
- }
-
- Node* nonPseudoNode() const
- {
- return isPseudoElement() ? 0 : node();
- }
-
- // FIXME: Why does RenderPart need this? crbug.com/422457
- void clearNode() { m_node = nullptr; }
-
- // Returns the styled node that caused the generation of this renderer.
- // This is the same as node() except for renderers of :before, :after and
- // :first-letter pseudo elements for which their parent node is returned.
- Node* generatingNode() const { return isPseudoElement() ? node()->parentOrShadowHostNode() : node(); }
-
- Document& document() const { return m_node->document(); }
- LocalFrame* frame() const { return document().frame(); }
-
- virtual RenderMultiColumnSpannerPlaceholder* spannerPlaceholder() const { return 0; }
- bool isColumnSpanAll() const { return style()->columnSpan() == ColumnSpanAll && spannerPlaceholder(); }
-
- // Returns the object containing this one. Can be different from parent for positioned elements.
- // If paintInvalidationContainer and paintInvalidationContainerSkipped are not null, on return *paintInvalidationContainerSkipped
- // is true if the renderer returned is an ancestor of paintInvalidationContainer.
- RenderObject* container(const LayoutLayerModelObject* paintInvalidationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const;
- RenderBlock* containerForFixedPosition(const LayoutLayerModelObject* paintInvalidationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const;
-
- virtual RenderObject* hoverAncestor() const { return parent(); }
-
- Element* offsetParent() const;
-
- void markContainingBlocksForLayout(bool scheduleRelayout = true, RenderObject* newRoot = 0, SubtreeLayoutScope* = 0);
- void setNeedsLayout(MarkingBehavior = MarkContainingBlockChain, SubtreeLayoutScope* = 0);
- void setNeedsLayoutAndFullPaintInvalidation(MarkingBehavior = MarkContainingBlockChain, SubtreeLayoutScope* = 0);
- void clearNeedsLayout();
- void setChildNeedsLayout(MarkingBehavior = MarkContainingBlockChain, SubtreeLayoutScope* = 0);
- void setNeedsPositionedMovementLayout();
- void setPreferredLogicalWidthsDirty(MarkingBehavior = MarkContainingBlockChain);
- void clearPreferredLogicalWidthsDirty();
- void invalidateContainerPreferredLogicalWidths();
-
- void setNeedsLayoutAndPrefWidthsRecalc()
- {
- setNeedsLayout();
- setPreferredLogicalWidthsDirty();
- }
- void setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation()
- {
- setNeedsLayoutAndFullPaintInvalidation();
- setPreferredLogicalWidthsDirty();
- }
-
- void setPositionState(EPosition position)
- {
- ASSERT((position != AbsolutePosition && position != FixedPosition) || isBox());
- m_bitfields.setPositionedState(position);
- }
- void clearPositionedState() { m_bitfields.clearPositionedState(); }
-
- void setFloating(bool isFloating) { m_bitfields.setFloating(isFloating); }
- void setInline(bool isInline) { m_bitfields.setIsInline(isInline); }
-
- void setHasBoxDecorationBackground(bool);
- void invalidateBackgroundObscurationStatus();
- virtual bool computeBackgroundIsKnownToBeObscured() { return false; }
-
- void setIsText() { m_bitfields.setIsText(true); }
- void setIsBox() { m_bitfields.setIsBox(true); }
- void setReplaced(bool isReplaced) { m_bitfields.setIsReplaced(isReplaced); }
- void setHorizontalWritingMode(bool hasHorizontalWritingMode) { m_bitfields.setHorizontalWritingMode(hasHorizontalWritingMode); }
- void setHasOverflowClip(bool hasOverflowClip) { m_bitfields.setHasOverflowClip(hasOverflowClip); }
- void setHasLayer(bool hasLayer) { m_bitfields.setHasLayer(hasLayer); }
- void setHasTransformRelatedProperty(bool hasTransform) { m_bitfields.setHasTransformRelatedProperty(hasTransform); }
- void setHasReflection(bool hasReflection) { m_bitfields.setHasReflection(hasReflection); }
-
- void scheduleRelayout();
-
- void updateFillImages(const FillLayer* oldLayers, const FillLayer& newLayers);
- void updateImage(StyleImage*, StyleImage*);
- void updateShapeImage(const ShapeValue*, const ShapeValue*);
-
- // paintOffset is the offset from the origin of the GraphicsContext at which to paint the current object.
- virtual void paint(const PaintInfo&, const LayoutPoint& paintOffset);
-
- // Subclasses must reimplement this method to compute the size and position
- // of this object and all its descendants.
- virtual void layout() = 0;
- virtual bool updateImageLoadingPriorities() { return false; }
- void setHasPendingResourceUpdate(bool hasPendingResourceUpdate) { m_bitfields.setHasPendingResourceUpdate(hasPendingResourceUpdate); }
- bool hasPendingResourceUpdate() const { return m_bitfields.hasPendingResourceUpdate(); }
-
- /* This function performs a layout only if one is needed. */
- void layoutIfNeeded() { if (needsLayout()) layout(); }
-
- void forceLayout();
- void forceChildLayout();
-
- // Used for element state updates that cannot be fixed with a
- // paint invalidation and do not need a relayout.
- virtual void updateFromElement() { }
-
- virtual void addAnnotatedRegions(Vector<AnnotatedRegionValue>&);
- void collectAnnotatedRegions(Vector<AnnotatedRegionValue>&);
-
- CompositingState compositingState() const;
- virtual CompositingReasons additionalCompositingReasons() const;
-
- bool hitTest(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestFilter = HitTestAll);
- virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&);
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
-
- virtual PositionWithAffinity positionForPoint(const LayoutPoint&);
- PositionWithAffinity createPositionWithAffinity(int offset, EAffinity);
- PositionWithAffinity createPositionWithAffinity(const Position&);
-
- virtual void dirtyLinesFromChangedChild(RenderObject*);
-
- // Set the style of the object and update the state of the object accordingly.
- void setStyle(PassRefPtr<RenderStyle>);
-
- // Set the style of the object if it's generated content.
- void setPseudoStyle(PassRefPtr<RenderStyle>);
-
- // Updates only the local style ptr of the object. Does not update the state of the object,
- // and so only should be called when the style is known not to have changed (or from setStyle).
- void setStyleInternal(PassRefPtr<RenderStyle> style) { m_style = style; }
-
- // returns the containing block level element for this element.
- RenderBlock* containingBlock() const;
-
- bool canContainFixedPositionObjects() const
- {
- return isRenderView() || (hasTransformRelatedProperty() && isRenderBlock()) || isSVGForeignObject();
- }
-
- // Convert the given local point to absolute coordinates
- // FIXME: Temporary. If UseTransforms is true, take transforms into account. Eventually localToAbsolute() will always be transform-aware.
- FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(), MapCoordinatesFlags = 0) const;
- FloatPoint absoluteToLocal(const FloatPoint&, MapCoordinatesFlags = 0) const;
-
- // Convert a local quad to absolute coordinates, taking transforms into account.
- FloatQuad localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const
- {
- return localToContainerQuad(quad, 0, mode, wasFixed);
- }
- // Convert an absolute quad to local coordinates.
- FloatQuad absoluteToLocalQuad(const FloatQuad&, MapCoordinatesFlags mode = 0) const;
-
- // Convert a local quad into the coordinate system of container, taking transforms into account.
- FloatQuad localToContainerQuad(const FloatQuad&, const LayoutLayerModelObject* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const;
- FloatPoint localToContainerPoint(const FloatPoint&, const LayoutLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, const PaintInvalidationState* = 0) const;
-
- // Convert a local point into the coordinate system of backing coordinates. Also returns the backing layer if needed.
- FloatPoint localToInvalidationBackingPoint(const LayoutPoint&, Layer** backingLayer = nullptr);
-
- // Return the offset from the container() renderer (excluding transforms). In multi-column layout,
- // different offsets apply at different points, so return the offset that applies to the given point.
- virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const;
- // Return the offset from an object up the container() chain. Asserts that none of the intermediate objects have transforms.
- LayoutSize offsetFromAncestorContainer(const RenderObject*) const;
-
- virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { }
-
- IntRect absoluteBoundingBoxRect() const;
- // FIXME: This function should go away eventually
- IntRect absoluteBoundingBoxRectIgnoringTransforms() const;
-
- // Build an array of quads in absolute coords for line boxes
- virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { }
-
- virtual IntRect absoluteFocusRingBoundingBoxRect() const;
-
- static FloatRect absoluteBoundingBoxRectForRange(const Range*);
-
- // the rect that will be painted if this object is passed as the paintingRoot
- LayoutRect paintingRootRect(LayoutRect& topLevelRect);
-
- virtual LayoutUnit minPreferredLogicalWidth() const { return 0; }
- virtual LayoutUnit maxPreferredLogicalWidth() const { return 0; }
-
- RenderStyle* style() const { return m_style.get(); }
-
- // m_style can only be nullptr before the first style is set, thus most
- // callers will never see a nullptr style and should use styleRef().
- // FIXME: It would be better if style() returned a const reference.
- const RenderStyle& styleRef() const { return mutableStyleRef(); }
- RenderStyle& mutableStyleRef() const { ASSERT(m_style); return *m_style; }
-
- /* The following methods are inlined in RenderObjectInlines.h */
- RenderStyle* firstLineStyle() const;
- RenderStyle* style(bool firstLine) const;
- const RenderStyle& styleRef(bool firstLine) const;
-
- static inline Color resolveColor(const RenderStyle& styleToUse, int colorProperty)
- {
- return styleToUse.visitedDependentColor(colorProperty);
- }
-
- inline Color resolveColor(int colorProperty) const
- {
- return style()->visitedDependentColor(colorProperty);
- }
-
- // Used only by Element::pseudoStyleCacheIsInvalid to get a first line style based off of a
- // given new style, without accessing the cache.
- PassRefPtr<RenderStyle> uncachedFirstLineStyle(RenderStyle*) const;
-
- virtual CursorDirective getCursor(const LayoutPoint&, Cursor&) const;
-
- struct AppliedTextDecoration {
- Color color;
- TextDecorationStyle style;
- AppliedTextDecoration() : color(Color::transparent), style(TextDecorationStyleSolid) { }
- };
-
- void getTextDecorations(unsigned decorations, AppliedTextDecoration& underline, AppliedTextDecoration& overline, AppliedTextDecoration& linethrough, bool quirksMode = false, bool firstlineStyle = false);
-
- // Return the LayoutLayerModelObject in the container chain which is responsible for painting this object, or 0
- // if painting is root-relative. This is the container that should be passed to the 'forPaintInvalidation'
- // methods.
- const LayoutLayerModelObject* containerForPaintInvalidation() const;
- const LayoutLayerModelObject* adjustCompositedContainerForSpecialAncestors(const LayoutLayerModelObject* paintInvalidationContainer) const;
- bool isPaintInvalidationContainer() const;
-
- LayoutRect computePaintInvalidationRect()
- {
- return computePaintInvalidationRect(containerForPaintInvalidation());
- }
-
- // Returns the paint invalidation rect for this RenderObject in the coordinate space of the paint backing (typically a GraphicsLayer) for |paintInvalidationContainer|.
- LayoutRect computePaintInvalidationRect(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const;
-
- // Returns the rect bounds needed to invalidate the paint of this object, in the coordinate space of the rendering backing of |paintInvalidationContainer|
- LayoutRect boundsRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const;
-
- // Actually do the paint invalidate of rect r for this object which has been computed in the coordinate space
- // of the GraphicsLayer backing of |paintInvalidationContainer|. Note that this coordinaten space is not the same
- // as the local coordinate space of |paintInvalidationContainer| in the presence of layer squashing.
- // If |paintInvalidationContainer| is 0, invalidate paints via the view.
- // FIXME: |paintInvalidationContainer| should never be 0. See crbug.com/363699.
- void invalidatePaintUsingContainer(const LayoutLayerModelObject* paintInvalidationContainer, const LayoutRect&, PaintInvalidationReason) const;
-
- // Invalidate the paint of a specific subrectangle within a given object. The rect |r| is in the object's coordinate space.
- void invalidatePaintRectangle(const LayoutRect&) const;
-
- void invalidateSelectionIfNeeded(const LayoutLayerModelObject&, PaintInvalidationReason);
-
- // Walk the tree after layout issuing paint invalidations for renderers that have changed or moved, updating bounds that have changed, and clearing paint invalidation state.
- virtual void invalidateTreeIfNeeded(const PaintInvalidationState&);
-
- virtual void invalidatePaintForOverflow();
- void invalidatePaintForOverflowIfNeeded();
-
- void invalidatePaintIncludingNonCompositingDescendants();
-
- // Returns the rect that should have paint invalidated whenever this object changes. The rect is in the view's
- // coordinate space. This method deals with outlines and overflow.
- virtual LayoutRect absoluteClippedOverflowRect() const;
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const;
- virtual LayoutRect rectWithOutlineForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const;
-
- // Given a rect in the object's coordinate space, compute a rect suitable for invalidating paints of
- // that rect in the coordinate space of paintInvalidationContainer.
- virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const;
-
- // Return the offset to the column in which the specified point (in flow-thread coordinates)
- // lives. This is used to convert a flow-thread point to a visual point.
- virtual LayoutSize columnOffset(const LayoutPoint&) const { return LayoutSize(); }
-
- virtual unsigned length() const { return 1; }
-
- bool isFloatingOrOutOfFlowPositioned() const { return (isFloating() || isOutOfFlowPositioned()); }
-
- bool isTransparent() const { return style()->hasOpacity(); }
- float opacity() const { return style()->opacity(); }
-
- bool hasReflection() const { return m_bitfields.hasReflection(); }
-
- enum SelectionState {
- SelectionNone, // The object is not selected.
- SelectionStart, // The object either contains the start of a selection run or is the start of a run
- SelectionInside, // The object is fully encompassed by a selection run
- SelectionEnd, // The object either contains the end of a selection run or is the end of a run
- SelectionBoth // The object contains an entire run or is the sole selected object in that run
- };
-
- // The current selection state for an object. For blocks, the state refers to the state of the leaf
- // descendants (as described above in the SelectionState enum declaration).
- SelectionState selectionState() const { return m_bitfields.selectionState(); }
- virtual void setSelectionState(SelectionState state) { m_bitfields.setSelectionState(state); }
- inline void setSelectionStateIfNeeded(SelectionState);
- bool canUpdateSelectionOnRootLineBoxes() const;
-
- // A single rectangle that encompasses all of the selected objects within this object. Used to determine the tightest
- // possible bounding box for the selection. The rect returned is in the coordinate space of the paint invalidation container's backing.
- virtual LayoutRect selectionRectForPaintInvalidation(const LayoutLayerModelObject* /*paintInvalidationContainer*/) const { return LayoutRect(); }
-
- virtual bool canBeSelectionLeaf() const { return false; }
- bool hasSelectedChildren() const { return selectionState() != SelectionNone; }
-
- bool isSelectable() const;
- // Obtains the selection colors that should be used when painting a selection.
- Color selectionBackgroundColor() const;
- Color selectionForegroundColor() const;
- Color selectionEmphasisMarkColor() const;
-
- // Whether or not a given block needs to paint selection gaps.
- virtual bool shouldPaintSelectionGaps() const { return false; }
-
- /**
- * Returns the local coordinates of the caret within this render object.
- * @param caretOffset zero-based offset determining position within the render object.
- * @param extraWidthToEndOfLine optional out arg to give extra width to end of line -
- * useful for character range rect computations
- */
- virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0);
-
- // When performing a global document tear-down, the renderer of the document is cleared. We use this
- // as a hook to detect the case of document destruction and don't waste time doing unnecessary work.
- bool documentBeingDestroyed() const;
-
- void destroyAndCleanupAnonymousWrappers();
- virtual void destroy();
-
- // Virtual function helpers for the deprecated Flexible Box Layout (display: -webkit-box).
- virtual bool isDeprecatedFlexibleBox() const { return false; }
-
- // Virtual function helper for the new FlexibleBox Layout (display: -webkit-flex).
- virtual bool isFlexibleBox() const { return false; }
-
- bool isFlexibleBoxIncludingDeprecated() const
- {
- return isFlexibleBox() || isDeprecatedFlexibleBox();
- }
-
- virtual bool isCombineText() const { return false; }
-
- virtual int caretMinOffset() const;
- virtual int caretMaxOffset() const;
-
- virtual int previousOffset(int current) const;
- virtual int previousOffsetForBackwardDeletion(int current) const;
- virtual int nextOffset(int current) const;
-
- virtual void imageChanged(ImageResource*, const IntRect* = 0) override final;
- virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) { }
- virtual bool willRenderImage(ImageResource*) override final;
- virtual bool getImageAnimationPolicy(ImageResource*, ImageAnimationPolicy&) override final;
-
- void selectionStartEnd(int& spos, int& epos) const;
-
- void remove() { if (parent()) parent()->removeChild(this); }
-
- bool isInert() const;
-
- bool supportsTouchAction() const;
-
- bool visibleToHitTestRequest(const HitTestRequest& request) const { return style()->visibility() == VISIBLE && (request.ignorePointerEventsNone() || style()->pointerEvents() != PE_NONE) && !isInert(); }
-
- bool visibleToHitTesting() const { return style()->visibility() == VISIBLE && style()->pointerEvents() != PE_NONE && !isInert(); }
-
- // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use
- // localToAbsolute/absoluteToLocal methods instead.
- virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const;
- virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const;
-
- // Pushes state onto RenderGeometryMap about how to map coordinates from this renderer to its container, or ancestorToStopAt (whichever is encountered first).
- // Returns the renderer which was mapped to (container or ancestorToStopAt).
- virtual const RenderObject* pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const;
-
- bool shouldUseTransformFromContainer(const RenderObject* container) const;
- void getTransformFromContainer(const RenderObject* container, const LayoutSize& offsetInContainer, TransformationMatrix&) const;
-
- bool createsGroup() const { return isTransparent() || hasMask() || hasFilter() || style()->hasBlendMode(); }
-
- virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset) const { }
-
- // Compute a list of hit-test rectangles per layer rooted at this renderer.
- virtual void computeLayerHitTestRects(LayerHitTestRects&) const;
-
- // Return the renderer whose background style is used to paint the root background. Should only be called on the renderer for which isDocumentElement() is true.
- RenderObject* rendererForRootBackground();
-
- RespectImageOrientationEnum shouldRespectImageOrientation() const;
-
- bool isRelayoutBoundaryForInspector() const;
-
- // The previous paint invalidation rect in the object's previous paint backing.
- const LayoutRect& previousPaintInvalidationRect() const { return m_previousPaintInvalidationRect; }
- void setPreviousPaintInvalidationRect(const LayoutRect& rect) { m_previousPaintInvalidationRect = rect; }
-
- // The previous position of the top-left corner of the object in its previous paint backing.
- const LayoutPoint& previousPositionFromPaintInvalidationBacking() const { return m_previousPositionFromPaintInvalidationBacking; }
- void setPreviousPositionFromPaintInvalidationBacking(const LayoutPoint& positionFromPaintInvalidationBacking) { m_previousPositionFromPaintInvalidationBacking = positionFromPaintInvalidationBacking; }
-
- bool shouldDoFullPaintInvalidation() const { return m_bitfields.fullPaintInvalidationReason() != PaintInvalidationNone; }
- void setShouldDoFullPaintInvalidation(PaintInvalidationReason = PaintInvalidationFull);
- void clearShouldDoFullPaintInvalidation() { m_bitfields.setFullPaintInvalidationReason(PaintInvalidationNone); }
-
- bool shouldInvalidateOverflowForPaint() const { return m_bitfields.shouldInvalidateOverflowForPaint(); }
-
- virtual void clearPaintInvalidationState(const PaintInvalidationState&);
-
- // Indicates whether this render object was re-laid-out since the last frame.
- // The flag will be cleared during invalidateTreeIfNeeded.
- bool layoutDidGetCalledSinceLastFrame() const { return m_bitfields.layoutDidGetCalledSinceLastFrame(); }
-
- bool mayNeedPaintInvalidation() const { return m_bitfields.mayNeedPaintInvalidation(); }
- void setMayNeedPaintInvalidation();
- void clearMayNeedPaintInvalidation();
-
- bool shouldInvalidateSelection() const { return m_bitfields.shouldInvalidateSelection(); }
- void setShouldInvalidateSelection()
- {
- if (!canUpdateSelectionOnRootLineBoxes())
- return;
-
- m_bitfields.setShouldInvalidateSelection(true);
- markContainingBlockChainForPaintInvalidation();
- }
- void clearShouldInvalidateSelection() { m_bitfields.setShouldInvalidateSelection(false); }
-
- bool neededLayoutBecauseOfChildren() const { return m_bitfields.neededLayoutBecauseOfChildren(); }
- void setNeededLayoutBecauseOfChildren(bool b) { m_bitfields.setNeededLayoutBecauseOfChildren(b); }
-
- bool shouldCheckForPaintInvalidation(const PaintInvalidationState& paintInvalidationState) const
- {
- return paintInvalidationState.forceCheckForPaintInvalidation() || shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState();
- }
-
- bool shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState() const
- {
- return layoutDidGetCalledSinceLastFrame() || mayNeedPaintInvalidation() || shouldDoFullPaintInvalidation() || shouldInvalidateSelection();
- }
-
- virtual bool supportsPaintInvalidationStateCachedOffsets() const { return !hasColumns() && !hasTransformRelatedProperty() && !hasReflection() && !style()->isFlippedBlocksWritingMode(); }
-
- void setNeedsOverflowRecalcAfterStyleChange();
- void markContainingBlocksForOverflowRecalc();
-
- virtual LayoutRect viewRect() const;
-
- DisplayItemClient displayItemClient() const { return toDisplayItemClient(this); }
-
-protected:
- enum RenderObjectType {
- RenderObjectBr,
- RenderObjectCanvas,
- RenderObjectFieldset,
- RenderObjectCounter,
- RenderObjectDetailsMarker,
- RenderObjectEmbeddedObject,
- RenderObjectFileUploadControl,
- RenderObjectFrame,
- RenderObjectFrameSet,
- RenderObjectLayoutTableCol,
- RenderObjectListBox,
- RenderObjectListItem,
- RenderObjectListMarker,
- RenderObjectMedia,
- RenderObjectMenuList,
- RenderObjectMeter,
- RenderObjectProgress,
- RenderObjectQuote,
- RenderObjectRenderButton,
- RenderObjectRenderFlowThread,
- RenderObjectRenderFullScreen,
- RenderObjectRenderFullScreenPlaceholder,
- RenderObjectRenderGrid,
- RenderObjectRenderIFrame,
- RenderObjectRenderImage,
- RenderObjectRenderInline,
- RenderObjectRenderMultiColumnSet,
- RenderObjectRenderMultiColumnSpannerPlaceholder,
- RenderObjectRenderPart,
- RenderObjectRenderRegion,
- RenderObjectRenderScrollbarPart,
- RenderObjectRenderView,
- RenderObjectReplica,
- RenderObjectRuby,
- RenderObjectRubyBase,
- RenderObjectRubyRun,
- RenderObjectRubyText,
- RenderObjectSlider,
- RenderObjectSliderThumb,
- RenderObjectTable,
- RenderObjectTableCaption,
- RenderObjectTableCell,
- RenderObjectTableRow,
- RenderObjectTableSection,
- RenderObjectTextArea,
- RenderObjectTextControl,
- RenderObjectTextField,
- RenderObjectVideo,
- RenderObjectWidget,
-
- RenderObjectSVG, /* Keep by itself? */
- RenderObjectSVGRoot,
- RenderObjectSVGContainer,
- RenderObjectSVGTransformableContainer,
- RenderObjectSVGViewportContainer,
- RenderObjectSVGHiddenContainer,
- RenderObjectSVGGradientStop,
- RenderObjectSVGShape,
- RenderObjectSVGText,
- RenderObjectSVGTextPath,
- RenderObjectSVGInline,
- RenderObjectSVGInlineText,
- RenderObjectSVGImage,
- RenderObjectSVGForeignObject,
- RenderObjectSVGResourceContainer,
- RenderObjectSVGResourceFilter,
- RenderObjectSVGResourceFilterPrimitive,
- };
- virtual bool isOfType(RenderObjectType type) const { return false; }
-
- inline bool layerCreationAllowedForSubtree() const;
-
- // Overrides should call the superclass at the end. m_style will be 0 the first time
- // this function will be called.
- virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle);
- // Overrides should call the superclass at the start. |oldStyle| will be 0 the first
- // time this function is called.
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
- void propagateStyleToAnonymousChildren(bool blockChildrenOnly = false);
- virtual void updateAnonymousChildStyle(const RenderObject* child, RenderStyle* style) const { }
-
-protected:
- void setSelfMayNeedPaintInvalidation();
-
- void clearLayoutRootIfNeeded() const;
- virtual void willBeDestroyed();
- void postDestroy();
-
- virtual void insertedIntoTree();
- virtual void willBeRemovedFromTree();
-
- void setDocumentForAnonymous(Document* document) { ASSERT(isAnonymous()); m_node = document; }
-
- // Add hit-test rects for the render tree rooted at this node to the provided collection on a
- // per-Layer basis.
- // currentLayer must be the enclosing layer, and layerOffset is the current offset within
- // this layer. Subclass implementations will add any offset for this renderer within it's
- // container, so callers should provide only the offset of the container within it's layer.
- // containerRect is a rect that has already been added for the currentLayer which is likely to
- // be a container for child elements. Any rect wholly contained by containerRect can be
- // skipped.
- virtual void addLayerHitTestRects(LayerHitTestRects&, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const;
-
- // Add hit-test rects for this renderer only to the provided list. layerOffset is the offset
- // of this renderer within the current layer that should be used for each result.
- virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const { };
-
- virtual PaintInvalidationReason paintInvalidationReason(const LayoutLayerModelObject& paintInvalidationContainer,
- const LayoutRect& oldPaintInvalidationRect, const LayoutPoint& oldPositionFromPaintInvalidationBacking,
- const LayoutRect& newPaintInvalidationRect, const LayoutPoint& newPositionFromPaintInvalidationBacking) const;
- virtual void incrementallyInvalidatePaint(const LayoutLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationBacking);
- void fullyInvalidatePaint(const LayoutLayerModelObject& paintInvalidationContainer, PaintInvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBounds);
-
-#if ENABLE(ASSERT)
- virtual bool paintInvalidationStateIsDirty() const
- {
- return neededLayoutBecauseOfChildren() || shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState();
- }
-#endif
-
- virtual void invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState& childPaintInvalidationState);
- virtual PaintInvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const LayoutLayerModelObject& paintInvalidationContainer);
-
- // When this object is invalidated for paint, this method is called to invalidate any DisplayItemClients
- // owned by this object, including the object itself, RenderText/RenderInline line boxes, scrollbars, etc.,
- // not including children which will be invalidated normally during invalidateTreeIfNeeded().
- virtual void invalidateDisplayItemClients(DisplayItemList*) const;
-
-private:
- void setLayoutDidGetCalledSinceLastFrame()
- {
- m_bitfields.setLayoutDidGetCalledSinceLastFrame(true);
-
- // Make sure our parent is marked as needing invalidation.
- // This would be unneeded if we allowed sub-tree invalidation (akin to sub-tree layouts).
- markContainingBlockChainForPaintInvalidation();
- }
- void clearLayoutDidGetCalledSinceLastFrame() { m_bitfields.setLayoutDidGetCalledSinceLastFrame(false); }
-
- void invalidatePaintIncludingNonCompositingDescendantsInternal(const LayoutLayerModelObject* repaintContainer);
-
- LayoutRect previousSelectionRectForPaintInvalidation() const;
- void setPreviousSelectionRectForPaintInvalidation(const LayoutRect&);
-
- const LayoutLayerModelObject* enclosingCompositedContainer() const;
-
- RenderFlowThread* locateFlowThreadContainingBlock() const;
- void removeFromRenderFlowThread();
- void removeFromRenderFlowThreadRecursive(RenderFlowThread*);
-
- RenderStyle* cachedFirstLineStyle() const;
- StyleDifference adjustStyleDifference(StyleDifference) const;
-
- Color selectionColor(int colorProperty) const;
-
- void removeShapeImageClient(ShapeValue*);
-
-#if ENABLE(ASSERT)
- void checkBlockPositionedObjectsNeedLayout();
-#endif
-
- void markContainingBlockChainForPaintInvalidation();
-
- static bool isAllowedToModifyRenderTreeStructure(Document&);
-
- RefPtr<RenderStyle> m_style;
-
- // Oilpan: raw pointer back to the owning Node is considered safe.
- Node* m_node;
-
- RenderObject* m_parent;
- RenderObject* m_previous;
- RenderObject* m_next;
-
-#if ENABLE(ASSERT)
- unsigned m_hasAXObject : 1;
- unsigned m_setNeedsLayoutForbidden : 1;
-#endif
-
-#define ADD_BOOLEAN_BITFIELD(name, Name) \
- private:\
- unsigned m_##name : 1;\
- public:\
- bool name() const { return m_##name; }\
- void set##Name(bool name) { m_##name = name; }\
-
- class RenderObjectBitfields {
- enum PositionedState {
- IsStaticallyPositioned = 0,
- IsRelativelyPositioned = 1,
- IsOutOfFlowPositioned = 2,
- };
-
- public:
- RenderObjectBitfields(Node* node)
- : m_selfNeedsLayout(false)
- , m_shouldInvalidateOverflowForPaint(false)
- // FIXME: We should remove mayNeedPaintInvalidation once we are able to
- // use the other layout flags to detect the same cases. crbug.com/370118
- , m_mayNeedPaintInvalidation(false)
- , m_shouldInvalidateSelection(false)
- , m_neededLayoutBecauseOfChildren(false)
- , m_needsPositionedMovementLayout(false)
- , m_normalChildNeedsLayout(false)
- , m_posChildNeedsLayout(false)
- , m_needsSimplifiedNormalFlowLayout(false)
- , m_preferredLogicalWidthsDirty(false)
- , m_floating(false)
- , m_selfNeedsOverflowRecalcAfterStyleChange(false)
- , m_childNeedsOverflowRecalcAfterStyleChange(false)
- , m_isAnonymous(!node)
- , m_isText(false)
- , m_isBox(false)
- , m_isInline(true)
- , m_isReplaced(false)
- , m_horizontalWritingMode(true)
- , m_isDragging(false)
- , m_hasLayer(false)
- , m_hasOverflowClip(false)
- , m_hasTransformRelatedProperty(false)
- , m_hasReflection(false)
- , m_hasCounterNodeMap(false)
- , m_everHadLayout(false)
- , m_ancestorLineBoxDirty(false)
- , m_layoutDidGetCalledSinceLastFrame(false)
- , m_hasPendingResourceUpdate(false)
- , m_childrenInline(false)
- , m_hasColumns(false)
- , m_alwaysCreateLineBoxesForRenderInline(false)
- , m_positionedState(IsStaticallyPositioned)
- , m_selectionState(SelectionNone)
- , m_flowThreadState(NotInsideFlowThread)
- , m_boxDecorationBackgroundState(NoBoxDecorationBackground)
- , m_fullPaintInvalidationReason(PaintInvalidationNone)
- {
- }
-
- // 32 bits have been used in the first word, and 14 in the second.
- ADD_BOOLEAN_BITFIELD(selfNeedsLayout, SelfNeedsLayout);
- ADD_BOOLEAN_BITFIELD(shouldInvalidateOverflowForPaint, ShouldInvalidateOverflowForPaint);
- ADD_BOOLEAN_BITFIELD(mayNeedPaintInvalidation, MayNeedPaintInvalidation);
- ADD_BOOLEAN_BITFIELD(shouldInvalidateSelection, ShouldInvalidateSelection);
- ADD_BOOLEAN_BITFIELD(neededLayoutBecauseOfChildren, NeededLayoutBecauseOfChildren);
- ADD_BOOLEAN_BITFIELD(needsPositionedMovementLayout, NeedsPositionedMovementLayout);
- ADD_BOOLEAN_BITFIELD(normalChildNeedsLayout, NormalChildNeedsLayout);
- ADD_BOOLEAN_BITFIELD(posChildNeedsLayout, PosChildNeedsLayout);
- ADD_BOOLEAN_BITFIELD(needsSimplifiedNormalFlowLayout, NeedsSimplifiedNormalFlowLayout);
- ADD_BOOLEAN_BITFIELD(preferredLogicalWidthsDirty, PreferredLogicalWidthsDirty);
- ADD_BOOLEAN_BITFIELD(floating, Floating);
- ADD_BOOLEAN_BITFIELD(selfNeedsOverflowRecalcAfterStyleChange, SelfNeedsOverflowRecalcAfterStyleChange);
- ADD_BOOLEAN_BITFIELD(childNeedsOverflowRecalcAfterStyleChange, ChildNeedsOverflowRecalcAfterStyleChange);
-
- ADD_BOOLEAN_BITFIELD(isAnonymous, IsAnonymous);
- ADD_BOOLEAN_BITFIELD(isText, IsText);
- ADD_BOOLEAN_BITFIELD(isBox, IsBox);
- ADD_BOOLEAN_BITFIELD(isInline, IsInline);
- ADD_BOOLEAN_BITFIELD(isReplaced, IsReplaced);
- ADD_BOOLEAN_BITFIELD(horizontalWritingMode, HorizontalWritingMode);
- ADD_BOOLEAN_BITFIELD(isDragging, IsDragging);
-
- ADD_BOOLEAN_BITFIELD(hasLayer, HasLayer);
- ADD_BOOLEAN_BITFIELD(hasOverflowClip, HasOverflowClip); // Set in the case of overflow:auto/scroll/hidden
- ADD_BOOLEAN_BITFIELD(hasTransformRelatedProperty, HasTransformRelatedProperty);
- ADD_BOOLEAN_BITFIELD(hasReflection, HasReflection);
-
- ADD_BOOLEAN_BITFIELD(hasCounterNodeMap, HasCounterNodeMap);
- ADD_BOOLEAN_BITFIELD(everHadLayout, EverHadLayout);
- ADD_BOOLEAN_BITFIELD(ancestorLineBoxDirty, AncestorLineBoxDirty);
-
- ADD_BOOLEAN_BITFIELD(layoutDidGetCalledSinceLastFrame, LayoutDidGetCalledSinceLastFrame);
-
- ADD_BOOLEAN_BITFIELD(hasPendingResourceUpdate, HasPendingResourceUpdate);
-
- // from RenderBlock
- ADD_BOOLEAN_BITFIELD(childrenInline, ChildrenInline);
- ADD_BOOLEAN_BITFIELD(hasColumns, HasColumns);
-
- // from RenderInline
- ADD_BOOLEAN_BITFIELD(alwaysCreateLineBoxesForRenderInline, AlwaysCreateLineBoxesForRenderInline);
-
- private:
- unsigned m_positionedState : 2; // PositionedState
- unsigned m_selectionState : 3; // SelectionState
- unsigned m_flowThreadState : 2; // FlowThreadState
- unsigned m_boxDecorationBackgroundState : 2; // BoxDecorationBackgroundState
- unsigned m_fullPaintInvalidationReason : 5; // PaintInvalidationReason
-
- public:
- bool isOutOfFlowPositioned() const { return m_positionedState == IsOutOfFlowPositioned; }
- bool isRelPositioned() const { return m_positionedState == IsRelativelyPositioned; }
- bool isPositioned() const { return m_positionedState != IsStaticallyPositioned; }
-
- void setPositionedState(int positionState)
- {
- // This mask maps FixedPosition and AbsolutePosition to IsOutOfFlowPositioned, saving one bit.
- m_positionedState = static_cast<PositionedState>(positionState & 0x3);
- }
- void clearPositionedState() { m_positionedState = StaticPosition; }
-
- ALWAYS_INLINE SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionState); }
- ALWAYS_INLINE void setSelectionState(SelectionState selectionState) { m_selectionState = selectionState; }
-
- ALWAYS_INLINE FlowThreadState flowThreadState() const { return static_cast<FlowThreadState>(m_flowThreadState); }
- ALWAYS_INLINE void setFlowThreadState(FlowThreadState flowThreadState) { m_flowThreadState = flowThreadState; }
-
- ALWAYS_INLINE BoxDecorationBackgroundState boxDecorationBackgroundState() const { return static_cast<BoxDecorationBackgroundState>(m_boxDecorationBackgroundState); }
- ALWAYS_INLINE void setBoxDecorationBackgroundState(BoxDecorationBackgroundState s) { m_boxDecorationBackgroundState = s; }
-
- PaintInvalidationReason fullPaintInvalidationReason() const { return static_cast<PaintInvalidationReason>(m_fullPaintInvalidationReason); }
- void setFullPaintInvalidationReason(PaintInvalidationReason reason) { m_fullPaintInvalidationReason = reason; }
- };
-
-#undef ADD_BOOLEAN_BITFIELD
-
- RenderObjectBitfields m_bitfields;
-
- void setSelfNeedsLayout(bool b) { m_bitfields.setSelfNeedsLayout(b); }
- void setNeedsPositionedMovementLayout(bool b) { m_bitfields.setNeedsPositionedMovementLayout(b); }
- void setNormalChildNeedsLayout(bool b) { m_bitfields.setNormalChildNeedsLayout(b); }
- void setPosChildNeedsLayout(bool b) { m_bitfields.setPosChildNeedsLayout(b); }
- void setNeedsSimplifiedNormalFlowLayout(bool b) { m_bitfields.setNeedsSimplifiedNormalFlowLayout(b); }
- void setIsDragging(bool b) { m_bitfields.setIsDragging(b); }
- void setEverHadLayout(bool b) { m_bitfields.setEverHadLayout(b); }
- void setShouldInvalidateOverflowForPaint(bool b) { m_bitfields.setShouldInvalidateOverflowForPaint(b); }
- void setSelfNeedsOverflowRecalcAfterStyleChange(bool b) { m_bitfields.setSelfNeedsOverflowRecalcAfterStyleChange(b); }
- void setChildNeedsOverflowRecalcAfterStyleChange(bool b) { m_bitfields.setChildNeedsOverflowRecalcAfterStyleChange(b); }
-
-private:
- // Store state between styleWillChange and styleDidChange
- static bool s_affectsParentBlock;
-
- // This stores the paint invalidation rect from the previous frame.
- LayoutRect m_previousPaintInvalidationRect;
-
- // This stores the position in the paint invalidation backing's coordinate.
- // It is used to detect renderer shifts that forces a full invalidation.
- LayoutPoint m_previousPositionFromPaintInvalidationBacking;
-
- static unsigned s_instanceCount;
-};
-
-// FIXME: remove this once the render object lifecycle ASSERTS are no longer hit.
-class DeprecatedDisableModifyRenderTreeStructureAsserts {
- WTF_MAKE_NONCOPYABLE(DeprecatedDisableModifyRenderTreeStructureAsserts);
-public:
- DeprecatedDisableModifyRenderTreeStructureAsserts();
-
- static bool canModifyRenderTreeStateInAnyState();
-
-private:
- TemporaryChange<bool> m_disabler;
-};
-
-// Allow equality comparisons of RenderObjects by reference or pointer, interchangeably.
-DEFINE_COMPARISON_OPERATORS_WITH_REFERENCES(RenderObject)
-
-inline bool RenderObject::documentBeingDestroyed() const
-{
- return document().lifecycle().state() >= DocumentLifecycle::Stopping;
-}
-
-inline bool RenderObject::isBeforeContent() const
-{
- if (style()->styleType() != BEFORE)
- return false;
- // Text nodes don't have their own styles, so ignore the style on a text node.
- if (isText() && !isBR())
- return false;
- return true;
-}
-
-inline bool RenderObject::isAfterContent() const
-{
- if (style()->styleType() != AFTER)
- return false;
- // Text nodes don't have their own styles, so ignore the style on a text node.
- if (isText() && !isBR())
- return false;
- return true;
-}
-
-inline bool RenderObject::isBeforeOrAfterContent() const
-{
- return isBeforeContent() || isAfterContent();
-}
-
-// setNeedsLayout() won't cause full paint invalidations as
-// setNeedsLayoutAndFullPaintInvalidation() does. Otherwise the two methods are identical.
-inline void RenderObject::setNeedsLayout(MarkingBehavior markParents, SubtreeLayoutScope* layouter)
-{
- TRACE_EVENT_INSTANT1(
- TRACE_DISABLED_BY_DEFAULT("devtools.timeline.invalidationTracking"),
- "LayoutInvalidationTracking",
- "data",
- InspectorLayoutInvalidationTrackingEvent::data(this));
- ASSERT(!isSetNeedsLayoutForbidden());
- bool alreadyNeededLayout = m_bitfields.selfNeedsLayout();
- setSelfNeedsLayout(true);
- if (!alreadyNeededLayout) {
- if (markParents == MarkContainingBlockChain && (!layouter || layouter->root() != this))
- markContainingBlocksForLayout(true, 0, layouter);
- }
-}
-
-inline void RenderObject::setNeedsLayoutAndFullPaintInvalidation(MarkingBehavior markParents, SubtreeLayoutScope* layouter)
-{
- setNeedsLayout(markParents, layouter);
- setShouldDoFullPaintInvalidation();
-}
-
-inline void RenderObject::clearNeedsLayout()
-{
- setNeededLayoutBecauseOfChildren(needsLayoutBecauseOfChildren());
- setLayoutDidGetCalledSinceLastFrame();
- setSelfNeedsLayout(false);
- setEverHadLayout(true);
- setPosChildNeedsLayout(false);
- setNeedsSimplifiedNormalFlowLayout(false);
- setNormalChildNeedsLayout(false);
- setNeedsPositionedMovementLayout(false);
- setAncestorLineBoxDirty(false);
-#if ENABLE(ASSERT)
- checkBlockPositionedObjectsNeedLayout();
-#endif
-}
-
-inline void RenderObject::setChildNeedsLayout(MarkingBehavior markParents, SubtreeLayoutScope* layouter)
-{
- ASSERT(!isSetNeedsLayoutForbidden());
- bool alreadyNeededLayout = normalChildNeedsLayout();
- setNormalChildNeedsLayout(true);
- // FIXME: Replace MarkOnlyThis with the SubtreeLayoutScope code path and remove the MarkingBehavior argument entirely.
- if (!alreadyNeededLayout && markParents == MarkContainingBlockChain && (!layouter || layouter->root() != this))
- markContainingBlocksForLayout(true, 0, layouter);
-}
-
-inline void RenderObject::setNeedsPositionedMovementLayout()
-{
- bool alreadyNeededLayout = needsPositionedMovementLayout();
- setNeedsPositionedMovementLayout(true);
- ASSERT(!isSetNeedsLayoutForbidden());
- if (!alreadyNeededLayout)
- markContainingBlocksForLayout();
-}
-
-inline bool RenderObject::preservesNewline() const
-{
- if (isSVGInlineText())
- return false;
-
- return style()->preserveNewline();
-}
-
-inline bool RenderObject::layerCreationAllowedForSubtree() const
-{
- RenderObject* parentRenderer = parent();
- while (parentRenderer) {
- if (parentRenderer->isSVGHiddenContainer())
- return false;
- parentRenderer = parentRenderer->parent();
- }
-
- return true;
-}
-
-inline void RenderObject::setSelectionStateIfNeeded(SelectionState state)
-{
- if (selectionState() == state)
- return;
-
- setSelectionState(state);
-}
-
-inline void RenderObject::setHasBoxDecorationBackground(bool b)
-{
- if (!b) {
- m_bitfields.setBoxDecorationBackgroundState(NoBoxDecorationBackground);
- return;
- }
- if (hasBoxDecorationBackground())
- return;
- m_bitfields.setBoxDecorationBackgroundState(HasBoxDecorationBackgroundObscurationStatusInvalid);
-}
-
-inline void RenderObject::invalidateBackgroundObscurationStatus()
-{
- if (!hasBoxDecorationBackground())
- return;
- m_bitfields.setBoxDecorationBackgroundState(HasBoxDecorationBackgroundObscurationStatusInvalid);
-}
-
-inline bool RenderObject::boxDecorationBackgroundIsKnownToBeObscured()
-{
- if (m_bitfields.boxDecorationBackgroundState() == HasBoxDecorationBackgroundObscurationStatusInvalid) {
- BoxDecorationBackgroundState state = computeBackgroundIsKnownToBeObscured() ? HasBoxDecorationBackgroundKnownToBeObscured : HasBoxDecorationBackgroundMayBeVisible;
- m_bitfields.setBoxDecorationBackgroundState(state);
- }
- return m_bitfields.boxDecorationBackgroundState() == HasBoxDecorationBackgroundKnownToBeObscured;
-}
-
-inline void makeMatrixRenderable(TransformationMatrix& matrix, bool has3DRendering)
-{
- if (!has3DRendering)
- matrix.makeAffine();
-}
-
-inline int adjustForAbsoluteZoom(int value, RenderObject* renderer)
-{
- return adjustForAbsoluteZoom(value, renderer->style());
-}
-
-inline double adjustDoubleForAbsoluteZoom(double value, RenderObject& renderer)
-{
- ASSERT(renderer.style());
- return adjustDoubleForAbsoluteZoom(value, *renderer.style());
-}
-
-inline LayoutUnit adjustLayoutUnitForAbsoluteZoom(LayoutUnit value, RenderObject& renderer)
-{
- ASSERT(renderer.style());
- return adjustLayoutUnitForAbsoluteZoom(value, *renderer.style());
-}
-
-inline void adjustFloatQuadForAbsoluteZoom(FloatQuad& quad, RenderObject& renderer)
-{
- float zoom = renderer.style()->effectiveZoom();
- if (zoom != 1)
- quad.scale(1 / zoom, 1 / zoom);
-}
-
-inline void adjustFloatRectForAbsoluteZoom(FloatRect& rect, RenderObject& renderer)
-{
- float zoom = renderer.style()->effectiveZoom();
- if (zoom != 1)
- rect.scale(1 / zoom, 1 / zoom);
-}
-
-inline double adjustScrollForAbsoluteZoom(double value, RenderObject& renderer)
-{
- ASSERT(renderer.style());
- return adjustScrollForAbsoluteZoom(value, *renderer.style());
-}
-
-#define DEFINE_RENDER_OBJECT_TYPE_CASTS(thisType, predicate) \
- DEFINE_TYPE_CASTS(thisType, RenderObject, object, object->predicate, object.predicate)
-
-} // namespace blink
-
-#ifndef NDEBUG
-// Outside the WebCore namespace for ease of invocation from gdb.
-void showTree(const blink::RenderObject*);
-void showLineTree(const blink::RenderObject*);
-void showRenderTree(const blink::RenderObject* object1);
-// We don't make object2 an optional parameter so that showRenderTree
-// can be called from gdb easily.
-void showRenderTree(const blink::RenderObject* object1, const blink::RenderObject* object2);
-
-#endif
-
-#endif // RenderObject_h
« no previous file with comments | « Source/core/rendering/RenderMultiColumnSpannerPlaceholder.h ('k') | Source/core/rendering/RenderObject.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698