Index: Source/core/rendering/RenderObject.h |
diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h |
deleted file mode 100644 |
index 57a0215b15fecc71c50c2fe399219a7537763717..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/RenderObject.h |
+++ /dev/null |
@@ -1,1622 +0,0 @@ |
-/* |
- * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
- * (C) 2000 Antti Koivisto (koivisto@kde.org) |
- * (C) 2000 Dirk Mueller (mueller@kde.org) |
- * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
- * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All rights reserved. |
- * Copyright (C) 2009 Google Inc. All rights reserved. |
- * |
- * This library is free software; you can redistribute it and/or |
- * modify it under the terms of the GNU Library General Public |
- * License as published by the Free Software Foundation; either |
- * version 2 of the License, or (at your option) any later version. |
- * |
- * This library is distributed in the hope that it will be useful, |
- * but WITHOUT ANY WARRANTY; without even the implied warranty of |
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- * Library General Public License for more details. |
- * |
- * You should have received a copy of the GNU Library General Public License |
- * along with this library; see the file COPYING.LIB. If not, write to |
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- * Boston, MA 02110-1301, USA. |
- * |
- */ |
- |
-#ifndef RenderObject_h |
-#define RenderObject_h |
- |
-#include "core/dom/Document.h" |
-#include "core/dom/DocumentLifecycle.h" |
-#include "core/dom/Element.h" |
-#include "core/editing/TextAffinity.h" |
-#include "core/fetch/ImageResourceClient.h" |
-#include "core/html/HTMLElement.h" |
-#include "core/inspector/InspectorTraceEvents.h" |
-#include "core/layout/HitTestRequest.h" |
-#include "core/layout/compositing/CompositingState.h" |
-#include "core/layout/compositing/CompositingTriggers.h" |
-#include "core/rendering/PaintInvalidationState.h" |
-#include "core/rendering/PaintPhase.h" |
-#include "core/rendering/RenderObjectChildList.h" |
-#include "core/rendering/ScrollAlignment.h" |
-#include "core/rendering/SubtreeLayoutScope.h" |
-#include "core/rendering/style/RenderStyle.h" |
-#include "core/rendering/style/StyleInheritedData.h" |
-#include "platform/geometry/FloatQuad.h" |
-#include "platform/geometry/LayoutRect.h" |
-#include "platform/graphics/CompositingReasons.h" |
-#include "platform/graphics/PaintInvalidationReason.h" |
-#include "platform/graphics/paint/DisplayItemClient.h" |
-#include "platform/transforms/TransformationMatrix.h" |
- |
-namespace blink { |
- |
-class AffineTransform; |
-class Cursor; |
-class DisplayItemList; |
-class Document; |
-class HitTestLocation; |
-class HitTestResult; |
-class InlineBox; |
-class Position; |
-class PositionWithAffinity; |
-class PseudoStyleRequest; |
-class RenderBoxModelObject; |
-class RenderBlock; |
-class RenderFlowThread; |
-class RenderGeometryMap; |
-class Layer; |
-class LayoutLayerModelObject; |
-class RenderMultiColumnSpannerPlaceholder; |
-class RenderView; |
-class TransformState; |
- |
-struct PaintInfo; |
- |
-enum CursorDirective { |
- SetCursorBasedOnStyle, |
- SetCursor, |
- DoNotSetCursor |
-}; |
- |
-enum HitTestFilter { |
- HitTestAll, |
- HitTestSelf, |
- HitTestDescendants |
-}; |
- |
-enum HitTestAction { |
- HitTestBlockBackground, |
- HitTestChildBlockBackground, |
- HitTestChildBlockBackgrounds, |
- HitTestFloat, |
- HitTestForeground |
-}; |
- |
-enum MarkingBehavior { |
- MarkOnlyThis, |
- MarkContainingBlockChain, |
-}; |
- |
-enum MapCoordinatesMode { |
- IsFixed = 1 << 0, |
- UseTransforms = 1 << 1, |
- ApplyContainerFlip = 1 << 2, |
- TraverseDocumentBoundaries = 1 << 3, |
-}; |
-typedef unsigned MapCoordinatesFlags; |
- |
-const int caretWidth = 1; |
- |
-struct AnnotatedRegionValue { |
- bool operator==(const AnnotatedRegionValue& o) const |
- { |
- return draggable == o.draggable && bounds == o.bounds; |
- } |
- |
- LayoutRect bounds; |
- bool draggable; |
-}; |
- |
-typedef WTF::HashMap<const Layer*, Vector<LayoutRect>> LayerHitTestRects; |
- |
-#ifndef NDEBUG |
-const int showTreeCharacterOffset = 39; |
-#endif |
- |
-// Base class for all rendering tree objects. |
-class RenderObject : public ImageResourceClient { |
- friend class RenderBlock; |
- friend class RenderBlockFlow; |
- friend class LayerReflectionInfo; // For setParent |
- friend class LayerScrollableArea; // For setParent. |
- friend class RenderObjectChildList; |
- WTF_MAKE_NONCOPYABLE(RenderObject); |
-public: |
- // Anonymous objects should pass the document as their node, and they will then automatically be |
- // marked as anonymous in the constructor. |
- explicit RenderObject(Node*); |
- virtual ~RenderObject(); |
- |
- virtual const char* renderName() const = 0; |
- |
- String debugName() const; |
- |
- RenderObject* parent() const { return m_parent; } |
- bool isDescendantOf(const RenderObject*) const; |
- |
- RenderObject* previousSibling() const { return m_previous; } |
- RenderObject* nextSibling() const { return m_next; } |
- |
- RenderObject* slowFirstChild() const |
- { |
- if (const RenderObjectChildList* children = virtualChildren()) |
- return children->firstChild(); |
- return 0; |
- } |
- RenderObject* slowLastChild() const |
- { |
- if (const RenderObjectChildList* children = virtualChildren()) |
- return children->lastChild(); |
- return 0; |
- } |
- |
- virtual RenderObjectChildList* virtualChildren() { return 0; } |
- virtual const RenderObjectChildList* virtualChildren() const { return 0; } |
- |
- RenderObject* nextInPreOrder() const; |
- RenderObject* nextInPreOrder(const RenderObject* stayWithin) const; |
- RenderObject* nextInPreOrderAfterChildren() const; |
- RenderObject* nextInPreOrderAfterChildren(const RenderObject* stayWithin) const; |
- RenderObject* previousInPreOrder() const; |
- RenderObject* previousInPreOrder(const RenderObject* stayWithin) const; |
- RenderObject* childAt(unsigned) const; |
- |
- RenderObject* lastLeafChild() const; |
- |
- // The following six functions are used when the render tree hierarchy changes to make sure layers get |
- // properly added and removed. Since containership can be implemented by any subclass, and since a hierarchy |
- // can contain a mixture of boxes and other object types, these functions need to be in the base class. |
- Layer* enclosingLayer() const; |
- void addLayers(Layer* parentLayer); |
- void removeLayers(Layer* parentLayer); |
- void moveLayers(Layer* oldParent, Layer* newParent); |
- Layer* findNextLayer(Layer* parentLayer, RenderObject* startPoint, bool checkParent = true); |
- |
- // Scrolling is a RenderBox concept, however some code just cares about recursively scrolling our enclosing ScrollableArea(s). |
- bool scrollRectToVisible(const LayoutRect&, const ScrollAlignment& alignX = ScrollAlignment::alignCenterIfNeeded, const ScrollAlignment& alignY = ScrollAlignment::alignCenterIfNeeded); |
- |
- // Convenience function for getting to the nearest enclosing box of a RenderObject. |
- RenderBox* enclosingBox() const; |
- RenderBoxModelObject* enclosingBoxModelObject() const; |
- |
- RenderBox* enclosingScrollableBox() const; |
- |
- // Function to return our enclosing flow thread if we are contained inside one. This |
- // function follows the containing block chain. |
- RenderFlowThread* flowThreadContainingBlock() const |
- { |
- if (flowThreadState() == NotInsideFlowThread) |
- return 0; |
- return locateFlowThreadContainingBlock(); |
- } |
- |
-#if ENABLE(ASSERT) |
- void setHasAXObject(bool flag) { m_hasAXObject = flag; } |
- bool hasAXObject() const { return m_hasAXObject; } |
- |
- // Helper class forbidding calls to setNeedsLayout() during its lifetime. |
- class SetLayoutNeededForbiddenScope { |
- public: |
- explicit SetLayoutNeededForbiddenScope(RenderObject&); |
- ~SetLayoutNeededForbiddenScope(); |
- private: |
- RenderObject& m_renderObject; |
- bool m_preexistingForbidden; |
- }; |
- |
- void assertRendererLaidOut() const |
- { |
-#ifndef NDEBUG |
- if (needsLayout()) |
- showRenderTreeForThis(); |
-#endif |
- ASSERT_WITH_SECURITY_IMPLICATION(!needsLayout()); |
- } |
- |
- void assertSubtreeIsLaidOut() const |
- { |
- for (const RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder()) |
- renderer->assertRendererLaidOut(); |
- } |
- |
- void assertRendererClearedPaintInvalidationState() const |
- { |
-#ifndef NDEBUG |
- if (paintInvalidationStateIsDirty()) { |
- showRenderTreeForThis(); |
- ASSERT_NOT_REACHED(); |
- } |
-#endif |
- } |
- |
- void assertSubtreeClearedPaintInvalidationState() const |
- { |
- for (const RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder()) |
- renderer->assertRendererClearedPaintInvalidationState(); |
- } |
- |
-#endif |
- |
- // FIXME: This could be used when changing the size of a renderer without children to skip some invalidations. |
- bool rendererHasNoBoxEffect() const |
- { |
- return !style()->hasVisualOverflowingEffect() && !style()->hasBorder() && !style()->hasBackground(); |
- } |
- |
- // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline |
- // children. |
- virtual RenderBlock* firstLineBlock() const; |
- |
- // Called when an object that was floating or positioned becomes a normal flow object |
- // again. We have to make sure the render tree updates as needed to accommodate the new |
- // normal flow object. |
- void handleDynamicFloatPositionChange(); |
- |
- // RenderObject tree manipulation |
- ////////////////////////////////////////// |
- virtual bool canHaveChildren() const { return virtualChildren(); } |
- virtual bool canHaveGeneratedChildren() const; |
- virtual bool isChildAllowed(RenderObject*, const RenderStyle&) const { return true; } |
- virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0); |
- virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0) { return addChild(newChild, beforeChild); } |
- virtual void removeChild(RenderObject*); |
- virtual bool createsAnonymousWrapper() const { return false; } |
- ////////////////////////////////////////// |
- |
-protected: |
- ////////////////////////////////////////// |
- // Helper functions. Dangerous to use! |
- void setPreviousSibling(RenderObject* previous) { m_previous = previous; } |
- void setNextSibling(RenderObject* next) { m_next = next; } |
- void setParent(RenderObject* parent) |
- { |
- m_parent = parent; |
- |
- // Only update if our flow thread state is different from our new parent and if we're not a RenderFlowThread. |
- // A RenderFlowThread is always considered to be inside itself, so it never has to change its state |
- // in response to parent changes. |
- FlowThreadState newState = parent ? parent->flowThreadState() : NotInsideFlowThread; |
- if (newState != flowThreadState() && !isRenderFlowThread()) |
- setFlowThreadStateIncludingDescendants(newState); |
- } |
- |
- ////////////////////////////////////////// |
-private: |
-#if ENABLE(ASSERT) |
- bool isSetNeedsLayoutForbidden() const { return m_setNeedsLayoutForbidden; } |
- void setNeedsLayoutIsForbidden(bool flag) { m_setNeedsLayoutForbidden = flag; } |
-#endif |
- |
- void addAbsoluteRectForLayer(LayoutRect& result); |
- bool requiresAnonymousTableWrappers(const RenderObject*) const; |
- |
- // Gets pseudoStyle from Shadow host(in case of input elements) |
- // or from Parent element. |
- PassRefPtr<RenderStyle> getUncachedPseudoStyleFromParentOrShadowHost() const; |
- |
- bool skipInvalidationWhenLaidOutChildren() const; |
- |
-public: |
-#ifndef NDEBUG |
- void showTreeForThis() const; |
- void showRenderTreeForThis() const; |
- void showLineTreeForThis() const; |
- |
- void showRenderObject() const; |
- // We don't make printedCharacters an optional parameter so that |
- // showRenderObject can be called from gdb easily. |
- void showRenderObject(int printedCharacters) const; |
- void showRenderTreeAndMark(const RenderObject* markedObject1 = 0, const char* markedLabel1 = 0, const RenderObject* markedObject2 = 0, const char* markedLabel2 = 0, int depth = 0) const; |
-#endif |
- |
- static RenderObject* createObject(Element*, const RenderStyle&); |
- static unsigned instanceCount() { return s_instanceCount; } |
- |
- // RenderObjects are allocated out of the rendering partition. |
- void* operator new(size_t); |
- void operator delete(void*); |
- |
-public: |
- bool isPseudoElement() const { return node() && node()->isPseudoElement(); } |
- |
- virtual bool isBoxModelObject() const { return false; } |
- bool isBR() const { return isOfType(RenderObjectBr); } |
- bool isCanvas() const { return isOfType(RenderObjectCanvas); } |
- bool isCounter() const { return isOfType(RenderObjectCounter); } |
- bool isDetailsMarker() const { return isOfType(RenderObjectDetailsMarker); } |
- bool isEmbeddedObject() const { return isOfType(RenderObjectEmbeddedObject); } |
- bool isFieldset() const { return isOfType(RenderObjectFieldset); } |
- bool isFileUploadControl() const { return isOfType(RenderObjectFileUploadControl); } |
- bool isFrame() const { return isOfType(RenderObjectFrame); } |
- bool isFrameSet() const { return isOfType(RenderObjectFrameSet); } |
- bool isLayoutTableCol() const { return isOfType(RenderObjectLayoutTableCol); } |
- bool isListBox() const { return isOfType(RenderObjectListBox); } |
- bool isListItem() const { return isOfType(RenderObjectListItem); } |
- bool isListMarker() const { return isOfType(RenderObjectListMarker); } |
- bool isMedia() const { return isOfType(RenderObjectMedia); } |
- bool isMenuList() const { return isOfType(RenderObjectMenuList); } |
- bool isMeter() const { return isOfType(RenderObjectMeter); } |
- bool isProgress() const { return isOfType(RenderObjectProgress); } |
- bool isQuote() const { return isOfType(RenderObjectQuote); } |
- bool isRenderButton() const { return isOfType(RenderObjectRenderButton); } |
- bool isRenderFullScreen() const { return isOfType(RenderObjectRenderFullScreen); } |
- bool isRenderFullScreenPlaceholder() const { return isOfType(RenderObjectRenderFullScreenPlaceholder); } |
- bool isRenderGrid() const { return isOfType(RenderObjectRenderGrid); } |
- bool isRenderIFrame() const { return isOfType(RenderObjectRenderIFrame); } |
- bool isRenderImage() const { return isOfType(RenderObjectRenderImage); } |
- bool isRenderMultiColumnSet() const { return isOfType(RenderObjectRenderMultiColumnSet); } |
- bool isRenderMultiColumnSpannerPlaceholder() const { return isOfType(RenderObjectRenderMultiColumnSpannerPlaceholder); } |
- bool isRenderRegion() const { return isOfType(RenderObjectRenderRegion); } |
- bool isRenderScrollbarPart() const { return isOfType(RenderObjectRenderScrollbarPart); } |
- bool isRenderView() const { return isOfType(RenderObjectRenderView); } |
- bool isReplica() const { return isOfType(RenderObjectReplica); } |
- bool isRuby() const { return isOfType(RenderObjectRuby); } |
- bool isRubyBase() const { return isOfType(RenderObjectRubyBase); } |
- bool isRubyRun() const { return isOfType(RenderObjectRubyRun); } |
- bool isRubyText() const { return isOfType(RenderObjectRubyText); } |
- bool isSlider() const { return isOfType(RenderObjectSlider); } |
- bool isSliderThumb() const { return isOfType(RenderObjectSliderThumb); } |
- bool isTable() const { return isOfType(RenderObjectTable); } |
- bool isTableCaption() const { return isOfType(RenderObjectTableCaption); } |
- bool isTableCell() const { return isOfType(RenderObjectTableCell); } |
- bool isTableRow() const { return isOfType(RenderObjectTableRow); } |
- bool isTableSection() const { return isOfType(RenderObjectTableSection); } |
- bool isTextArea() const { return isOfType(RenderObjectTextArea); } |
- bool isTextControl() const { return isOfType(RenderObjectTextControl); } |
- bool isTextField() const { return isOfType(RenderObjectTextField); } |
- bool isVideo() const { return isOfType(RenderObjectVideo); } |
- bool isWidget() const { return isOfType(RenderObjectWidget); } |
- |
- virtual bool isImage() const { return false; } |
- |
- virtual bool isInlineBlockOrInlineTable() const { return false; } |
- virtual bool isLayoutLayerModelObject() const { return false; } |
- virtual bool isRenderBlock() const { return false; } |
- virtual bool isRenderBlockFlow() const { return false; } |
- virtual bool isRenderFlowThread() const { return false; } |
- virtual bool isRenderInline() const { return false; } |
- virtual bool isRenderPart() const { return false; } |
- |
- bool isDocumentElement() const { return document().documentElement() == m_node; } |
- // isBody is called from RenderBox::styleWillChange and is thus quite hot. |
- bool isBody() const { return node() && node()->hasTagName(HTMLNames::bodyTag); } |
- bool isHR() const; |
- bool isLegend() const; |
- |
- bool isTablePart() const { return isTableCell() || isLayoutTableCol() || isTableCaption() || isTableRow() || isTableSection(); } |
- |
- inline bool isBeforeContent() const; |
- inline bool isAfterContent() const; |
- inline bool isBeforeOrAfterContent() const; |
- static inline bool isAfterContent(const RenderObject* obj) { return obj && obj->isAfterContent(); } |
- |
- bool hasCounterNodeMap() const { return m_bitfields.hasCounterNodeMap(); } |
- void setHasCounterNodeMap(bool hasCounterNodeMap) { m_bitfields.setHasCounterNodeMap(hasCounterNodeMap); } |
- bool everHadLayout() const { return m_bitfields.everHadLayout(); } |
- |
- bool childrenInline() const { return m_bitfields.childrenInline(); } |
- void setChildrenInline(bool b) { m_bitfields.setChildrenInline(b); } |
- bool hasColumns() const { return m_bitfields.hasColumns(); } |
- void setHasColumns(bool b = true) { m_bitfields.setHasColumns(b); } |
- |
- bool alwaysCreateLineBoxesForRenderInline() const |
- { |
- ASSERT(isRenderInline()); |
- return m_bitfields.alwaysCreateLineBoxesForRenderInline(); |
- } |
- void setAlwaysCreateLineBoxesForRenderInline(bool alwaysCreateLineBoxes) |
- { |
- ASSERT(isRenderInline()); |
- m_bitfields.setAlwaysCreateLineBoxesForRenderInline(alwaysCreateLineBoxes); |
- } |
- |
- bool ancestorLineBoxDirty() const { return m_bitfields.ancestorLineBoxDirty(); } |
- void setAncestorLineBoxDirty(bool value = true) |
- { |
- m_bitfields.setAncestorLineBoxDirty(value); |
- if (value) |
- setNeedsLayoutAndFullPaintInvalidation(); |
- } |
- |
- enum FlowThreadState { |
- NotInsideFlowThread = 0, |
- InsideOutOfFlowThread = 1, |
- InsideInFlowThread = 2, |
- }; |
- |
- void setFlowThreadStateIncludingDescendants(FlowThreadState); |
- |
- FlowThreadState flowThreadState() const { return m_bitfields.flowThreadState(); } |
- void setFlowThreadState(FlowThreadState state) { m_bitfields.setFlowThreadState(state); } |
- |
- // FIXME: Until all SVG renders can be subclasses of RenderSVGModelObject we have |
- // to add SVG renderer methods to RenderObject with an ASSERT_NOT_REACHED() default implementation. |
- bool isSVG() const { return isOfType(RenderObjectSVG); } |
- bool isSVGRoot() const { return isOfType(RenderObjectSVGRoot); } |
- bool isSVGContainer() const { return isOfType(RenderObjectSVGContainer); } |
- bool isSVGTransformableContainer() const { return isOfType(RenderObjectSVGTransformableContainer); } |
- bool isSVGViewportContainer() const { return isOfType(RenderObjectSVGViewportContainer); } |
- bool isSVGGradientStop() const { return isOfType(RenderObjectSVGGradientStop); } |
- bool isSVGHiddenContainer() const { return isOfType(RenderObjectSVGHiddenContainer); } |
- bool isSVGShape() const { return isOfType(RenderObjectSVGShape); } |
- bool isSVGText() const { return isOfType(RenderObjectSVGText); } |
- bool isSVGTextPath() const { return isOfType(RenderObjectSVGTextPath); } |
- bool isSVGInline() const { return isOfType(RenderObjectSVGInline); } |
- bool isSVGInlineText() const { return isOfType(RenderObjectSVGInlineText); } |
- bool isSVGImage() const { return isOfType(RenderObjectSVGImage); } |
- bool isSVGForeignObject() const { return isOfType(RenderObjectSVGForeignObject); } |
- bool isSVGResourceContainer() const { return isOfType(RenderObjectSVGResourceContainer); } |
- bool isSVGResourceFilter() const { return isOfType(RenderObjectSVGResourceFilter); } |
- bool isSVGResourceFilterPrimitive() const { return isOfType(RenderObjectSVGResourceFilterPrimitive); } |
- |
- // FIXME: Those belong into a SVG specific base-class for all renderers (see above) |
- // Unfortunately we don't have such a class yet, because it's not possible for all renderers |
- // to inherit from RenderSVGObject -> RenderObject (some need RenderBlock inheritance for instance) |
- virtual void setNeedsTransformUpdate() { } |
- virtual void setNeedsBoundariesUpdate(); |
- |
- bool isBlendingAllowed() const { return !isSVG() || (isSVGContainer() && !isSVGHiddenContainer()) || isSVGShape() || isSVGImage() || isSVGText(); } |
- virtual bool hasNonIsolatedBlendingDescendants() const { return false; } |
- enum DescendantIsolationState { |
- DescendantIsolationRequired, |
- DescendantIsolationNeedsUpdate, |
- }; |
- virtual void descendantIsolationRequirementsChanged(DescendantIsolationState) { } |
- |
- // Per SVG 1.1 objectBoundingBox ignores clipping, masking, filter effects, opacity and stroke-width. |
- // This is used for all computation of objectBoundingBox relative units and by SVGLocatable::getBBox(). |
- // NOTE: Markers are not specifically ignored here by SVG 1.1 spec, but we ignore them |
- // since stroke-width is ignored (and marker size can depend on stroke-width). |
- // objectBoundingBox is returned local coordinates. |
- // The name objectBoundingBox is taken from the SVG 1.1 spec. |
- virtual FloatRect objectBoundingBox() const; |
- virtual FloatRect strokeBoundingBox() const; |
- |
- // Returns the smallest rectangle enclosing all of the painted content |
- // respecting clipping, masking, filters, opacity, stroke-width and markers |
- virtual FloatRect paintInvalidationRectInLocalCoordinates() const; |
- |
- // This only returns the transform="" value from the element |
- // most callsites want localToParentTransform() instead. |
- virtual AffineTransform localTransform() const; |
- |
- // Returns the full transform mapping from local coordinates to local coords for the parent SVG renderer |
- // This includes any viewport transforms and x/y offsets as well as the transform="" value off the element. |
- virtual const AffineTransform& localToParentTransform() const; |
- |
- // SVG uses FloatPoint precise hit testing, and passes the point in parent |
- // coordinates instead of in paint invalidaiton container coordinates. Eventually the |
- // rest of the rendering tree will move to a similar model. |
- virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction); |
- |
- bool isAnonymous() const { return m_bitfields.isAnonymous(); } |
- bool isAnonymousBlock() const |
- { |
- // This function is kept in sync with anonymous block creation conditions in |
- // RenderBlock::createAnonymousBlock(). This includes creating an anonymous |
- // RenderBlock having a BLOCK or BOX display. Other classes such as RenderTextFragment |
- // are not RenderBlocks and will return false. See https://bugs.webkit.org/show_bug.cgi?id=56709. |
- return isAnonymous() && (style()->display() == BLOCK || style()->display() == BOX) && style()->styleType() == NOPSEUDO && isRenderBlock() && !isListMarker() && !isRenderFlowThread() && !isRenderMultiColumnSet() |
- && !isRenderFullScreen() |
- && !isRenderFullScreenPlaceholder(); |
- } |
- bool isAnonymousColumnsBlock() const { return style()->specifiesColumns() && isAnonymousBlock(); } |
- bool isAnonymousColumnSpanBlock() const { return style()->columnSpan() && isAnonymousBlock(); } |
- bool isElementContinuation() const { return node() && node()->renderer() != this; } |
- bool isInlineElementContinuation() const { return isElementContinuation() && isInline(); } |
- virtual RenderBoxModelObject* virtualContinuation() const { return 0; } |
- |
- bool isFloating() const { return m_bitfields.floating(); } |
- |
- bool isOutOfFlowPositioned() const { return m_bitfields.isOutOfFlowPositioned(); } // absolute or fixed positioning |
- bool isRelPositioned() const { return m_bitfields.isRelPositioned(); } // relative positioning |
- bool isPositioned() const { return m_bitfields.isPositioned(); } |
- |
- bool isText() const { return m_bitfields.isText(); } |
- bool isBox() const { return m_bitfields.isBox(); } |
- bool isInline() const { return m_bitfields.isInline(); } // inline object |
- bool isDragging() const { return m_bitfields.isDragging(); } |
- bool isReplaced() const { return m_bitfields.isReplaced(); } // a "replaced" element (see CSS) |
- bool isHorizontalWritingMode() const { return m_bitfields.horizontalWritingMode(); } |
- bool hasFlippedBlocksWritingMode() const |
- { |
- return style()->isFlippedBlocksWritingMode(); |
- } |
- |
- bool hasLayer() const { return m_bitfields.hasLayer(); } |
- |
- // "Box decoration background" includes all box decorations and backgrounds |
- // that are painted as the background of the object. It includes borders, |
- // box-shadows, background-color and background-image, etc. |
- enum BoxDecorationBackgroundState { |
- NoBoxDecorationBackground, |
- HasBoxDecorationBackgroundObscurationStatusInvalid, |
- HasBoxDecorationBackgroundKnownToBeObscured, |
- HasBoxDecorationBackgroundMayBeVisible, |
- }; |
- bool hasBoxDecorationBackground() const { return m_bitfields.boxDecorationBackgroundState() != NoBoxDecorationBackground; } |
- bool boxDecorationBackgroundIsKnownToBeObscured(); |
- bool canRenderBorderImage() const; |
- bool mustInvalidateBackgroundOrBorderPaintOnWidthChange() const; |
- bool mustInvalidateBackgroundOrBorderPaintOnHeightChange() const; |
- bool mustInvalidateFillLayersPaintOnWidthChange(const FillLayer&) const; |
- bool mustInvalidateFillLayersPaintOnHeightChange(const FillLayer&) const; |
- bool hasBackground() const { return style()->hasBackground(); } |
- bool hasEntirelyFixedBackground() const; |
- |
- bool needsLayoutBecauseOfChildren() const { return needsLayout() && !selfNeedsLayout() && !needsPositionedMovementLayout() && !needsSimplifiedNormalFlowLayout(); } |
- |
- bool needsLayout() const |
- { |
- return m_bitfields.selfNeedsLayout() || m_bitfields.normalChildNeedsLayout() || m_bitfields.posChildNeedsLayout() |
- || m_bitfields.needsSimplifiedNormalFlowLayout() || m_bitfields.needsPositionedMovementLayout(); |
- } |
- |
- bool selfNeedsLayout() const { return m_bitfields.selfNeedsLayout(); } |
- bool needsPositionedMovementLayout() const { return m_bitfields.needsPositionedMovementLayout(); } |
- bool needsPositionedMovementLayoutOnly() const |
- { |
- return m_bitfields.needsPositionedMovementLayout() && !m_bitfields.selfNeedsLayout() && !m_bitfields.normalChildNeedsLayout() |
- && !m_bitfields.posChildNeedsLayout() && !m_bitfields.needsSimplifiedNormalFlowLayout(); |
- } |
- |
- bool posChildNeedsLayout() const { return m_bitfields.posChildNeedsLayout(); } |
- bool needsSimplifiedNormalFlowLayout() const { return m_bitfields.needsSimplifiedNormalFlowLayout(); } |
- bool normalChildNeedsLayout() const { return m_bitfields.normalChildNeedsLayout(); } |
- |
- bool preferredLogicalWidthsDirty() const { return m_bitfields.preferredLogicalWidthsDirty(); } |
- |
- bool needsOverflowRecalcAfterStyleChange() const { return m_bitfields.selfNeedsOverflowRecalcAfterStyleChange() || m_bitfields.childNeedsOverflowRecalcAfterStyleChange(); } |
- bool selfNeedsOverflowRecalcAfterStyleChange() const { return m_bitfields.selfNeedsOverflowRecalcAfterStyleChange(); } |
- bool childNeedsOverflowRecalcAfterStyleChange() const { return m_bitfields.childNeedsOverflowRecalcAfterStyleChange(); } |
- |
- bool isSelectionBorder() const; |
- |
- bool hasClip() const { return isOutOfFlowPositioned() && !style()->hasAutoClip(); } |
- bool hasOverflowClip() const { return m_bitfields.hasOverflowClip(); } |
- bool hasClipOrOverflowClip() const { return hasClip() || hasOverflowClip(); } |
- |
- bool hasTransformRelatedProperty() const { return m_bitfields.hasTransformRelatedProperty(); } |
- bool hasMask() const { return style() && style()->hasMask(); } |
- bool hasClipPath() const { return style() && style()->clipPath(); } |
- bool hasHiddenBackface() const { return style() && style()->backfaceVisibility() == BackfaceVisibilityHidden; } |
- |
- bool hasFilter() const { return style() && style()->hasFilter(); } |
- |
- bool hasShapeOutside() const { return style() && style()->shapeOutside(); } |
- |
- inline bool preservesNewline() const; |
- |
- // The pseudo element style can be cached or uncached. Use the cached method if the pseudo element doesn't respect |
- // any pseudo classes (and therefore has no concept of changing state). |
- RenderStyle* getCachedPseudoStyle(PseudoId, RenderStyle* parentStyle = 0) const; |
- PassRefPtr<RenderStyle> getUncachedPseudoStyle(const PseudoStyleRequest&, RenderStyle* parentStyle = 0, RenderStyle* ownStyle = 0) const; |
- |
- virtual void updateDragState(bool dragOn); |
- |
- RenderView* view() const { return document().renderView(); }; |
- FrameView* frameView() const { return document().view(); }; |
- |
- bool isRooted() const; |
- |
- Node* node() const |
- { |
- return isAnonymous() ? 0 : m_node; |
- } |
- |
- Node* nonPseudoNode() const |
- { |
- return isPseudoElement() ? 0 : node(); |
- } |
- |
- // FIXME: Why does RenderPart need this? crbug.com/422457 |
- void clearNode() { m_node = nullptr; } |
- |
- // Returns the styled node that caused the generation of this renderer. |
- // This is the same as node() except for renderers of :before, :after and |
- // :first-letter pseudo elements for which their parent node is returned. |
- Node* generatingNode() const { return isPseudoElement() ? node()->parentOrShadowHostNode() : node(); } |
- |
- Document& document() const { return m_node->document(); } |
- LocalFrame* frame() const { return document().frame(); } |
- |
- virtual RenderMultiColumnSpannerPlaceholder* spannerPlaceholder() const { return 0; } |
- bool isColumnSpanAll() const { return style()->columnSpan() == ColumnSpanAll && spannerPlaceholder(); } |
- |
- // Returns the object containing this one. Can be different from parent for positioned elements. |
- // If paintInvalidationContainer and paintInvalidationContainerSkipped are not null, on return *paintInvalidationContainerSkipped |
- // is true if the renderer returned is an ancestor of paintInvalidationContainer. |
- RenderObject* container(const LayoutLayerModelObject* paintInvalidationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; |
- RenderBlock* containerForFixedPosition(const LayoutLayerModelObject* paintInvalidationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; |
- |
- virtual RenderObject* hoverAncestor() const { return parent(); } |
- |
- Element* offsetParent() const; |
- |
- void markContainingBlocksForLayout(bool scheduleRelayout = true, RenderObject* newRoot = 0, SubtreeLayoutScope* = 0); |
- void setNeedsLayout(MarkingBehavior = MarkContainingBlockChain, SubtreeLayoutScope* = 0); |
- void setNeedsLayoutAndFullPaintInvalidation(MarkingBehavior = MarkContainingBlockChain, SubtreeLayoutScope* = 0); |
- void clearNeedsLayout(); |
- void setChildNeedsLayout(MarkingBehavior = MarkContainingBlockChain, SubtreeLayoutScope* = 0); |
- void setNeedsPositionedMovementLayout(); |
- void setPreferredLogicalWidthsDirty(MarkingBehavior = MarkContainingBlockChain); |
- void clearPreferredLogicalWidthsDirty(); |
- void invalidateContainerPreferredLogicalWidths(); |
- |
- void setNeedsLayoutAndPrefWidthsRecalc() |
- { |
- setNeedsLayout(); |
- setPreferredLogicalWidthsDirty(); |
- } |
- void setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation() |
- { |
- setNeedsLayoutAndFullPaintInvalidation(); |
- setPreferredLogicalWidthsDirty(); |
- } |
- |
- void setPositionState(EPosition position) |
- { |
- ASSERT((position != AbsolutePosition && position != FixedPosition) || isBox()); |
- m_bitfields.setPositionedState(position); |
- } |
- void clearPositionedState() { m_bitfields.clearPositionedState(); } |
- |
- void setFloating(bool isFloating) { m_bitfields.setFloating(isFloating); } |
- void setInline(bool isInline) { m_bitfields.setIsInline(isInline); } |
- |
- void setHasBoxDecorationBackground(bool); |
- void invalidateBackgroundObscurationStatus(); |
- virtual bool computeBackgroundIsKnownToBeObscured() { return false; } |
- |
- void setIsText() { m_bitfields.setIsText(true); } |
- void setIsBox() { m_bitfields.setIsBox(true); } |
- void setReplaced(bool isReplaced) { m_bitfields.setIsReplaced(isReplaced); } |
- void setHorizontalWritingMode(bool hasHorizontalWritingMode) { m_bitfields.setHorizontalWritingMode(hasHorizontalWritingMode); } |
- void setHasOverflowClip(bool hasOverflowClip) { m_bitfields.setHasOverflowClip(hasOverflowClip); } |
- void setHasLayer(bool hasLayer) { m_bitfields.setHasLayer(hasLayer); } |
- void setHasTransformRelatedProperty(bool hasTransform) { m_bitfields.setHasTransformRelatedProperty(hasTransform); } |
- void setHasReflection(bool hasReflection) { m_bitfields.setHasReflection(hasReflection); } |
- |
- void scheduleRelayout(); |
- |
- void updateFillImages(const FillLayer* oldLayers, const FillLayer& newLayers); |
- void updateImage(StyleImage*, StyleImage*); |
- void updateShapeImage(const ShapeValue*, const ShapeValue*); |
- |
- // paintOffset is the offset from the origin of the GraphicsContext at which to paint the current object. |
- virtual void paint(const PaintInfo&, const LayoutPoint& paintOffset); |
- |
- // Subclasses must reimplement this method to compute the size and position |
- // of this object and all its descendants. |
- virtual void layout() = 0; |
- virtual bool updateImageLoadingPriorities() { return false; } |
- void setHasPendingResourceUpdate(bool hasPendingResourceUpdate) { m_bitfields.setHasPendingResourceUpdate(hasPendingResourceUpdate); } |
- bool hasPendingResourceUpdate() const { return m_bitfields.hasPendingResourceUpdate(); } |
- |
- /* This function performs a layout only if one is needed. */ |
- void layoutIfNeeded() { if (needsLayout()) layout(); } |
- |
- void forceLayout(); |
- void forceChildLayout(); |
- |
- // Used for element state updates that cannot be fixed with a |
- // paint invalidation and do not need a relayout. |
- virtual void updateFromElement() { } |
- |
- virtual void addAnnotatedRegions(Vector<AnnotatedRegionValue>&); |
- void collectAnnotatedRegions(Vector<AnnotatedRegionValue>&); |
- |
- CompositingState compositingState() const; |
- virtual CompositingReasons additionalCompositingReasons() const; |
- |
- bool hitTest(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestFilter = HitTestAll); |
- virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&); |
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction); |
- |
- virtual PositionWithAffinity positionForPoint(const LayoutPoint&); |
- PositionWithAffinity createPositionWithAffinity(int offset, EAffinity); |
- PositionWithAffinity createPositionWithAffinity(const Position&); |
- |
- virtual void dirtyLinesFromChangedChild(RenderObject*); |
- |
- // Set the style of the object and update the state of the object accordingly. |
- void setStyle(PassRefPtr<RenderStyle>); |
- |
- // Set the style of the object if it's generated content. |
- void setPseudoStyle(PassRefPtr<RenderStyle>); |
- |
- // Updates only the local style ptr of the object. Does not update the state of the object, |
- // and so only should be called when the style is known not to have changed (or from setStyle). |
- void setStyleInternal(PassRefPtr<RenderStyle> style) { m_style = style; } |
- |
- // returns the containing block level element for this element. |
- RenderBlock* containingBlock() const; |
- |
- bool canContainFixedPositionObjects() const |
- { |
- return isRenderView() || (hasTransformRelatedProperty() && isRenderBlock()) || isSVGForeignObject(); |
- } |
- |
- // Convert the given local point to absolute coordinates |
- // FIXME: Temporary. If UseTransforms is true, take transforms into account. Eventually localToAbsolute() will always be transform-aware. |
- FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(), MapCoordinatesFlags = 0) const; |
- FloatPoint absoluteToLocal(const FloatPoint&, MapCoordinatesFlags = 0) const; |
- |
- // Convert a local quad to absolute coordinates, taking transforms into account. |
- FloatQuad localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const |
- { |
- return localToContainerQuad(quad, 0, mode, wasFixed); |
- } |
- // Convert an absolute quad to local coordinates. |
- FloatQuad absoluteToLocalQuad(const FloatQuad&, MapCoordinatesFlags mode = 0) const; |
- |
- // Convert a local quad into the coordinate system of container, taking transforms into account. |
- FloatQuad localToContainerQuad(const FloatQuad&, const LayoutLayerModelObject* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const; |
- FloatPoint localToContainerPoint(const FloatPoint&, const LayoutLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, const PaintInvalidationState* = 0) const; |
- |
- // Convert a local point into the coordinate system of backing coordinates. Also returns the backing layer if needed. |
- FloatPoint localToInvalidationBackingPoint(const LayoutPoint&, Layer** backingLayer = nullptr); |
- |
- // Return the offset from the container() renderer (excluding transforms). In multi-column layout, |
- // different offsets apply at different points, so return the offset that applies to the given point. |
- virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const; |
- // Return the offset from an object up the container() chain. Asserts that none of the intermediate objects have transforms. |
- LayoutSize offsetFromAncestorContainer(const RenderObject*) const; |
- |
- virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint&) const { } |
- |
- IntRect absoluteBoundingBoxRect() const; |
- // FIXME: This function should go away eventually |
- IntRect absoluteBoundingBoxRectIgnoringTransforms() const; |
- |
- // Build an array of quads in absolute coords for line boxes |
- virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { } |
- |
- virtual IntRect absoluteFocusRingBoundingBoxRect() const; |
- |
- static FloatRect absoluteBoundingBoxRectForRange(const Range*); |
- |
- // the rect that will be painted if this object is passed as the paintingRoot |
- LayoutRect paintingRootRect(LayoutRect& topLevelRect); |
- |
- virtual LayoutUnit minPreferredLogicalWidth() const { return 0; } |
- virtual LayoutUnit maxPreferredLogicalWidth() const { return 0; } |
- |
- RenderStyle* style() const { return m_style.get(); } |
- |
- // m_style can only be nullptr before the first style is set, thus most |
- // callers will never see a nullptr style and should use styleRef(). |
- // FIXME: It would be better if style() returned a const reference. |
- const RenderStyle& styleRef() const { return mutableStyleRef(); } |
- RenderStyle& mutableStyleRef() const { ASSERT(m_style); return *m_style; } |
- |
- /* The following methods are inlined in RenderObjectInlines.h */ |
- RenderStyle* firstLineStyle() const; |
- RenderStyle* style(bool firstLine) const; |
- const RenderStyle& styleRef(bool firstLine) const; |
- |
- static inline Color resolveColor(const RenderStyle& styleToUse, int colorProperty) |
- { |
- return styleToUse.visitedDependentColor(colorProperty); |
- } |
- |
- inline Color resolveColor(int colorProperty) const |
- { |
- return style()->visitedDependentColor(colorProperty); |
- } |
- |
- // Used only by Element::pseudoStyleCacheIsInvalid to get a first line style based off of a |
- // given new style, without accessing the cache. |
- PassRefPtr<RenderStyle> uncachedFirstLineStyle(RenderStyle*) const; |
- |
- virtual CursorDirective getCursor(const LayoutPoint&, Cursor&) const; |
- |
- struct AppliedTextDecoration { |
- Color color; |
- TextDecorationStyle style; |
- AppliedTextDecoration() : color(Color::transparent), style(TextDecorationStyleSolid) { } |
- }; |
- |
- void getTextDecorations(unsigned decorations, AppliedTextDecoration& underline, AppliedTextDecoration& overline, AppliedTextDecoration& linethrough, bool quirksMode = false, bool firstlineStyle = false); |
- |
- // Return the LayoutLayerModelObject in the container chain which is responsible for painting this object, or 0 |
- // if painting is root-relative. This is the container that should be passed to the 'forPaintInvalidation' |
- // methods. |
- const LayoutLayerModelObject* containerForPaintInvalidation() const; |
- const LayoutLayerModelObject* adjustCompositedContainerForSpecialAncestors(const LayoutLayerModelObject* paintInvalidationContainer) const; |
- bool isPaintInvalidationContainer() const; |
- |
- LayoutRect computePaintInvalidationRect() |
- { |
- return computePaintInvalidationRect(containerForPaintInvalidation()); |
- } |
- |
- // Returns the paint invalidation rect for this RenderObject in the coordinate space of the paint backing (typically a GraphicsLayer) for |paintInvalidationContainer|. |
- LayoutRect computePaintInvalidationRect(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const; |
- |
- // Returns the rect bounds needed to invalidate the paint of this object, in the coordinate space of the rendering backing of |paintInvalidationContainer| |
- LayoutRect boundsRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const; |
- |
- // Actually do the paint invalidate of rect r for this object which has been computed in the coordinate space |
- // of the GraphicsLayer backing of |paintInvalidationContainer|. Note that this coordinaten space is not the same |
- // as the local coordinate space of |paintInvalidationContainer| in the presence of layer squashing. |
- // If |paintInvalidationContainer| is 0, invalidate paints via the view. |
- // FIXME: |paintInvalidationContainer| should never be 0. See crbug.com/363699. |
- void invalidatePaintUsingContainer(const LayoutLayerModelObject* paintInvalidationContainer, const LayoutRect&, PaintInvalidationReason) const; |
- |
- // Invalidate the paint of a specific subrectangle within a given object. The rect |r| is in the object's coordinate space. |
- void invalidatePaintRectangle(const LayoutRect&) const; |
- |
- void invalidateSelectionIfNeeded(const LayoutLayerModelObject&, PaintInvalidationReason); |
- |
- // Walk the tree after layout issuing paint invalidations for renderers that have changed or moved, updating bounds that have changed, and clearing paint invalidation state. |
- virtual void invalidateTreeIfNeeded(const PaintInvalidationState&); |
- |
- virtual void invalidatePaintForOverflow(); |
- void invalidatePaintForOverflowIfNeeded(); |
- |
- void invalidatePaintIncludingNonCompositingDescendants(); |
- |
- // Returns the rect that should have paint invalidated whenever this object changes. The rect is in the view's |
- // coordinate space. This method deals with outlines and overflow. |
- virtual LayoutRect absoluteClippedOverflowRect() const; |
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const; |
- virtual LayoutRect rectWithOutlineForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const; |
- |
- // Given a rect in the object's coordinate space, compute a rect suitable for invalidating paints of |
- // that rect in the coordinate space of paintInvalidationContainer. |
- virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const; |
- |
- // Return the offset to the column in which the specified point (in flow-thread coordinates) |
- // lives. This is used to convert a flow-thread point to a visual point. |
- virtual LayoutSize columnOffset(const LayoutPoint&) const { return LayoutSize(); } |
- |
- virtual unsigned length() const { return 1; } |
- |
- bool isFloatingOrOutOfFlowPositioned() const { return (isFloating() || isOutOfFlowPositioned()); } |
- |
- bool isTransparent() const { return style()->hasOpacity(); } |
- float opacity() const { return style()->opacity(); } |
- |
- bool hasReflection() const { return m_bitfields.hasReflection(); } |
- |
- enum SelectionState { |
- SelectionNone, // The object is not selected. |
- SelectionStart, // The object either contains the start of a selection run or is the start of a run |
- SelectionInside, // The object is fully encompassed by a selection run |
- SelectionEnd, // The object either contains the end of a selection run or is the end of a run |
- SelectionBoth // The object contains an entire run or is the sole selected object in that run |
- }; |
- |
- // The current selection state for an object. For blocks, the state refers to the state of the leaf |
- // descendants (as described above in the SelectionState enum declaration). |
- SelectionState selectionState() const { return m_bitfields.selectionState(); } |
- virtual void setSelectionState(SelectionState state) { m_bitfields.setSelectionState(state); } |
- inline void setSelectionStateIfNeeded(SelectionState); |
- bool canUpdateSelectionOnRootLineBoxes() const; |
- |
- // A single rectangle that encompasses all of the selected objects within this object. Used to determine the tightest |
- // possible bounding box for the selection. The rect returned is in the coordinate space of the paint invalidation container's backing. |
- virtual LayoutRect selectionRectForPaintInvalidation(const LayoutLayerModelObject* /*paintInvalidationContainer*/) const { return LayoutRect(); } |
- |
- virtual bool canBeSelectionLeaf() const { return false; } |
- bool hasSelectedChildren() const { return selectionState() != SelectionNone; } |
- |
- bool isSelectable() const; |
- // Obtains the selection colors that should be used when painting a selection. |
- Color selectionBackgroundColor() const; |
- Color selectionForegroundColor() const; |
- Color selectionEmphasisMarkColor() const; |
- |
- // Whether or not a given block needs to paint selection gaps. |
- virtual bool shouldPaintSelectionGaps() const { return false; } |
- |
- /** |
- * Returns the local coordinates of the caret within this render object. |
- * @param caretOffset zero-based offset determining position within the render object. |
- * @param extraWidthToEndOfLine optional out arg to give extra width to end of line - |
- * useful for character range rect computations |
- */ |
- virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0); |
- |
- // When performing a global document tear-down, the renderer of the document is cleared. We use this |
- // as a hook to detect the case of document destruction and don't waste time doing unnecessary work. |
- bool documentBeingDestroyed() const; |
- |
- void destroyAndCleanupAnonymousWrappers(); |
- virtual void destroy(); |
- |
- // Virtual function helpers for the deprecated Flexible Box Layout (display: -webkit-box). |
- virtual bool isDeprecatedFlexibleBox() const { return false; } |
- |
- // Virtual function helper for the new FlexibleBox Layout (display: -webkit-flex). |
- virtual bool isFlexibleBox() const { return false; } |
- |
- bool isFlexibleBoxIncludingDeprecated() const |
- { |
- return isFlexibleBox() || isDeprecatedFlexibleBox(); |
- } |
- |
- virtual bool isCombineText() const { return false; } |
- |
- virtual int caretMinOffset() const; |
- virtual int caretMaxOffset() const; |
- |
- virtual int previousOffset(int current) const; |
- virtual int previousOffsetForBackwardDeletion(int current) const; |
- virtual int nextOffset(int current) const; |
- |
- virtual void imageChanged(ImageResource*, const IntRect* = 0) override final; |
- virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) { } |
- virtual bool willRenderImage(ImageResource*) override final; |
- virtual bool getImageAnimationPolicy(ImageResource*, ImageAnimationPolicy&) override final; |
- |
- void selectionStartEnd(int& spos, int& epos) const; |
- |
- void remove() { if (parent()) parent()->removeChild(this); } |
- |
- bool isInert() const; |
- |
- bool supportsTouchAction() const; |
- |
- bool visibleToHitTestRequest(const HitTestRequest& request) const { return style()->visibility() == VISIBLE && (request.ignorePointerEventsNone() || style()->pointerEvents() != PE_NONE) && !isInert(); } |
- |
- bool visibleToHitTesting() const { return style()->visibility() == VISIBLE && style()->pointerEvents() != PE_NONE && !isInert(); } |
- |
- // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use |
- // localToAbsolute/absoluteToLocal methods instead. |
- virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const; |
- virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const; |
- |
- // Pushes state onto RenderGeometryMap about how to map coordinates from this renderer to its container, or ancestorToStopAt (whichever is encountered first). |
- // Returns the renderer which was mapped to (container or ancestorToStopAt). |
- virtual const RenderObject* pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const; |
- |
- bool shouldUseTransformFromContainer(const RenderObject* container) const; |
- void getTransformFromContainer(const RenderObject* container, const LayoutSize& offsetInContainer, TransformationMatrix&) const; |
- |
- bool createsGroup() const { return isTransparent() || hasMask() || hasFilter() || style()->hasBlendMode(); } |
- |
- virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset) const { } |
- |
- // Compute a list of hit-test rectangles per layer rooted at this renderer. |
- virtual void computeLayerHitTestRects(LayerHitTestRects&) const; |
- |
- // Return the renderer whose background style is used to paint the root background. Should only be called on the renderer for which isDocumentElement() is true. |
- RenderObject* rendererForRootBackground(); |
- |
- RespectImageOrientationEnum shouldRespectImageOrientation() const; |
- |
- bool isRelayoutBoundaryForInspector() const; |
- |
- // The previous paint invalidation rect in the object's previous paint backing. |
- const LayoutRect& previousPaintInvalidationRect() const { return m_previousPaintInvalidationRect; } |
- void setPreviousPaintInvalidationRect(const LayoutRect& rect) { m_previousPaintInvalidationRect = rect; } |
- |
- // The previous position of the top-left corner of the object in its previous paint backing. |
- const LayoutPoint& previousPositionFromPaintInvalidationBacking() const { return m_previousPositionFromPaintInvalidationBacking; } |
- void setPreviousPositionFromPaintInvalidationBacking(const LayoutPoint& positionFromPaintInvalidationBacking) { m_previousPositionFromPaintInvalidationBacking = positionFromPaintInvalidationBacking; } |
- |
- bool shouldDoFullPaintInvalidation() const { return m_bitfields.fullPaintInvalidationReason() != PaintInvalidationNone; } |
- void setShouldDoFullPaintInvalidation(PaintInvalidationReason = PaintInvalidationFull); |
- void clearShouldDoFullPaintInvalidation() { m_bitfields.setFullPaintInvalidationReason(PaintInvalidationNone); } |
- |
- bool shouldInvalidateOverflowForPaint() const { return m_bitfields.shouldInvalidateOverflowForPaint(); } |
- |
- virtual void clearPaintInvalidationState(const PaintInvalidationState&); |
- |
- // Indicates whether this render object was re-laid-out since the last frame. |
- // The flag will be cleared during invalidateTreeIfNeeded. |
- bool layoutDidGetCalledSinceLastFrame() const { return m_bitfields.layoutDidGetCalledSinceLastFrame(); } |
- |
- bool mayNeedPaintInvalidation() const { return m_bitfields.mayNeedPaintInvalidation(); } |
- void setMayNeedPaintInvalidation(); |
- void clearMayNeedPaintInvalidation(); |
- |
- bool shouldInvalidateSelection() const { return m_bitfields.shouldInvalidateSelection(); } |
- void setShouldInvalidateSelection() |
- { |
- if (!canUpdateSelectionOnRootLineBoxes()) |
- return; |
- |
- m_bitfields.setShouldInvalidateSelection(true); |
- markContainingBlockChainForPaintInvalidation(); |
- } |
- void clearShouldInvalidateSelection() { m_bitfields.setShouldInvalidateSelection(false); } |
- |
- bool neededLayoutBecauseOfChildren() const { return m_bitfields.neededLayoutBecauseOfChildren(); } |
- void setNeededLayoutBecauseOfChildren(bool b) { m_bitfields.setNeededLayoutBecauseOfChildren(b); } |
- |
- bool shouldCheckForPaintInvalidation(const PaintInvalidationState& paintInvalidationState) const |
- { |
- return paintInvalidationState.forceCheckForPaintInvalidation() || shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState(); |
- } |
- |
- bool shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState() const |
- { |
- return layoutDidGetCalledSinceLastFrame() || mayNeedPaintInvalidation() || shouldDoFullPaintInvalidation() || shouldInvalidateSelection(); |
- } |
- |
- virtual bool supportsPaintInvalidationStateCachedOffsets() const { return !hasColumns() && !hasTransformRelatedProperty() && !hasReflection() && !style()->isFlippedBlocksWritingMode(); } |
- |
- void setNeedsOverflowRecalcAfterStyleChange(); |
- void markContainingBlocksForOverflowRecalc(); |
- |
- virtual LayoutRect viewRect() const; |
- |
- DisplayItemClient displayItemClient() const { return toDisplayItemClient(this); } |
- |
-protected: |
- enum RenderObjectType { |
- RenderObjectBr, |
- RenderObjectCanvas, |
- RenderObjectFieldset, |
- RenderObjectCounter, |
- RenderObjectDetailsMarker, |
- RenderObjectEmbeddedObject, |
- RenderObjectFileUploadControl, |
- RenderObjectFrame, |
- RenderObjectFrameSet, |
- RenderObjectLayoutTableCol, |
- RenderObjectListBox, |
- RenderObjectListItem, |
- RenderObjectListMarker, |
- RenderObjectMedia, |
- RenderObjectMenuList, |
- RenderObjectMeter, |
- RenderObjectProgress, |
- RenderObjectQuote, |
- RenderObjectRenderButton, |
- RenderObjectRenderFlowThread, |
- RenderObjectRenderFullScreen, |
- RenderObjectRenderFullScreenPlaceholder, |
- RenderObjectRenderGrid, |
- RenderObjectRenderIFrame, |
- RenderObjectRenderImage, |
- RenderObjectRenderInline, |
- RenderObjectRenderMultiColumnSet, |
- RenderObjectRenderMultiColumnSpannerPlaceholder, |
- RenderObjectRenderPart, |
- RenderObjectRenderRegion, |
- RenderObjectRenderScrollbarPart, |
- RenderObjectRenderView, |
- RenderObjectReplica, |
- RenderObjectRuby, |
- RenderObjectRubyBase, |
- RenderObjectRubyRun, |
- RenderObjectRubyText, |
- RenderObjectSlider, |
- RenderObjectSliderThumb, |
- RenderObjectTable, |
- RenderObjectTableCaption, |
- RenderObjectTableCell, |
- RenderObjectTableRow, |
- RenderObjectTableSection, |
- RenderObjectTextArea, |
- RenderObjectTextControl, |
- RenderObjectTextField, |
- RenderObjectVideo, |
- RenderObjectWidget, |
- |
- RenderObjectSVG, /* Keep by itself? */ |
- RenderObjectSVGRoot, |
- RenderObjectSVGContainer, |
- RenderObjectSVGTransformableContainer, |
- RenderObjectSVGViewportContainer, |
- RenderObjectSVGHiddenContainer, |
- RenderObjectSVGGradientStop, |
- RenderObjectSVGShape, |
- RenderObjectSVGText, |
- RenderObjectSVGTextPath, |
- RenderObjectSVGInline, |
- RenderObjectSVGInlineText, |
- RenderObjectSVGImage, |
- RenderObjectSVGForeignObject, |
- RenderObjectSVGResourceContainer, |
- RenderObjectSVGResourceFilter, |
- RenderObjectSVGResourceFilterPrimitive, |
- }; |
- virtual bool isOfType(RenderObjectType type) const { return false; } |
- |
- inline bool layerCreationAllowedForSubtree() const; |
- |
- // Overrides should call the superclass at the end. m_style will be 0 the first time |
- // this function will be called. |
- virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle); |
- // Overrides should call the superclass at the start. |oldStyle| will be 0 the first |
- // time this function is called. |
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); |
- void propagateStyleToAnonymousChildren(bool blockChildrenOnly = false); |
- virtual void updateAnonymousChildStyle(const RenderObject* child, RenderStyle* style) const { } |
- |
-protected: |
- void setSelfMayNeedPaintInvalidation(); |
- |
- void clearLayoutRootIfNeeded() const; |
- virtual void willBeDestroyed(); |
- void postDestroy(); |
- |
- virtual void insertedIntoTree(); |
- virtual void willBeRemovedFromTree(); |
- |
- void setDocumentForAnonymous(Document* document) { ASSERT(isAnonymous()); m_node = document; } |
- |
- // Add hit-test rects for the render tree rooted at this node to the provided collection on a |
- // per-Layer basis. |
- // currentLayer must be the enclosing layer, and layerOffset is the current offset within |
- // this layer. Subclass implementations will add any offset for this renderer within it's |
- // container, so callers should provide only the offset of the container within it's layer. |
- // containerRect is a rect that has already been added for the currentLayer which is likely to |
- // be a container for child elements. Any rect wholly contained by containerRect can be |
- // skipped. |
- virtual void addLayerHitTestRects(LayerHitTestRects&, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const; |
- |
- // Add hit-test rects for this renderer only to the provided list. layerOffset is the offset |
- // of this renderer within the current layer that should be used for each result. |
- virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const { }; |
- |
- virtual PaintInvalidationReason paintInvalidationReason(const LayoutLayerModelObject& paintInvalidationContainer, |
- const LayoutRect& oldPaintInvalidationRect, const LayoutPoint& oldPositionFromPaintInvalidationBacking, |
- const LayoutRect& newPaintInvalidationRect, const LayoutPoint& newPositionFromPaintInvalidationBacking) const; |
- virtual void incrementallyInvalidatePaint(const LayoutLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationBacking); |
- void fullyInvalidatePaint(const LayoutLayerModelObject& paintInvalidationContainer, PaintInvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBounds); |
- |
-#if ENABLE(ASSERT) |
- virtual bool paintInvalidationStateIsDirty() const |
- { |
- return neededLayoutBecauseOfChildren() || shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState(); |
- } |
-#endif |
- |
- virtual void invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState& childPaintInvalidationState); |
- virtual PaintInvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const LayoutLayerModelObject& paintInvalidationContainer); |
- |
- // When this object is invalidated for paint, this method is called to invalidate any DisplayItemClients |
- // owned by this object, including the object itself, RenderText/RenderInline line boxes, scrollbars, etc., |
- // not including children which will be invalidated normally during invalidateTreeIfNeeded(). |
- virtual void invalidateDisplayItemClients(DisplayItemList*) const; |
- |
-private: |
- void setLayoutDidGetCalledSinceLastFrame() |
- { |
- m_bitfields.setLayoutDidGetCalledSinceLastFrame(true); |
- |
- // Make sure our parent is marked as needing invalidation. |
- // This would be unneeded if we allowed sub-tree invalidation (akin to sub-tree layouts). |
- markContainingBlockChainForPaintInvalidation(); |
- } |
- void clearLayoutDidGetCalledSinceLastFrame() { m_bitfields.setLayoutDidGetCalledSinceLastFrame(false); } |
- |
- void invalidatePaintIncludingNonCompositingDescendantsInternal(const LayoutLayerModelObject* repaintContainer); |
- |
- LayoutRect previousSelectionRectForPaintInvalidation() const; |
- void setPreviousSelectionRectForPaintInvalidation(const LayoutRect&); |
- |
- const LayoutLayerModelObject* enclosingCompositedContainer() const; |
- |
- RenderFlowThread* locateFlowThreadContainingBlock() const; |
- void removeFromRenderFlowThread(); |
- void removeFromRenderFlowThreadRecursive(RenderFlowThread*); |
- |
- RenderStyle* cachedFirstLineStyle() const; |
- StyleDifference adjustStyleDifference(StyleDifference) const; |
- |
- Color selectionColor(int colorProperty) const; |
- |
- void removeShapeImageClient(ShapeValue*); |
- |
-#if ENABLE(ASSERT) |
- void checkBlockPositionedObjectsNeedLayout(); |
-#endif |
- |
- void markContainingBlockChainForPaintInvalidation(); |
- |
- static bool isAllowedToModifyRenderTreeStructure(Document&); |
- |
- RefPtr<RenderStyle> m_style; |
- |
- // Oilpan: raw pointer back to the owning Node is considered safe. |
- Node* m_node; |
- |
- RenderObject* m_parent; |
- RenderObject* m_previous; |
- RenderObject* m_next; |
- |
-#if ENABLE(ASSERT) |
- unsigned m_hasAXObject : 1; |
- unsigned m_setNeedsLayoutForbidden : 1; |
-#endif |
- |
-#define ADD_BOOLEAN_BITFIELD(name, Name) \ |
- private:\ |
- unsigned m_##name : 1;\ |
- public:\ |
- bool name() const { return m_##name; }\ |
- void set##Name(bool name) { m_##name = name; }\ |
- |
- class RenderObjectBitfields { |
- enum PositionedState { |
- IsStaticallyPositioned = 0, |
- IsRelativelyPositioned = 1, |
- IsOutOfFlowPositioned = 2, |
- }; |
- |
- public: |
- RenderObjectBitfields(Node* node) |
- : m_selfNeedsLayout(false) |
- , m_shouldInvalidateOverflowForPaint(false) |
- // FIXME: We should remove mayNeedPaintInvalidation once we are able to |
- // use the other layout flags to detect the same cases. crbug.com/370118 |
- , m_mayNeedPaintInvalidation(false) |
- , m_shouldInvalidateSelection(false) |
- , m_neededLayoutBecauseOfChildren(false) |
- , m_needsPositionedMovementLayout(false) |
- , m_normalChildNeedsLayout(false) |
- , m_posChildNeedsLayout(false) |
- , m_needsSimplifiedNormalFlowLayout(false) |
- , m_preferredLogicalWidthsDirty(false) |
- , m_floating(false) |
- , m_selfNeedsOverflowRecalcAfterStyleChange(false) |
- , m_childNeedsOverflowRecalcAfterStyleChange(false) |
- , m_isAnonymous(!node) |
- , m_isText(false) |
- , m_isBox(false) |
- , m_isInline(true) |
- , m_isReplaced(false) |
- , m_horizontalWritingMode(true) |
- , m_isDragging(false) |
- , m_hasLayer(false) |
- , m_hasOverflowClip(false) |
- , m_hasTransformRelatedProperty(false) |
- , m_hasReflection(false) |
- , m_hasCounterNodeMap(false) |
- , m_everHadLayout(false) |
- , m_ancestorLineBoxDirty(false) |
- , m_layoutDidGetCalledSinceLastFrame(false) |
- , m_hasPendingResourceUpdate(false) |
- , m_childrenInline(false) |
- , m_hasColumns(false) |
- , m_alwaysCreateLineBoxesForRenderInline(false) |
- , m_positionedState(IsStaticallyPositioned) |
- , m_selectionState(SelectionNone) |
- , m_flowThreadState(NotInsideFlowThread) |
- , m_boxDecorationBackgroundState(NoBoxDecorationBackground) |
- , m_fullPaintInvalidationReason(PaintInvalidationNone) |
- { |
- } |
- |
- // 32 bits have been used in the first word, and 14 in the second. |
- ADD_BOOLEAN_BITFIELD(selfNeedsLayout, SelfNeedsLayout); |
- ADD_BOOLEAN_BITFIELD(shouldInvalidateOverflowForPaint, ShouldInvalidateOverflowForPaint); |
- ADD_BOOLEAN_BITFIELD(mayNeedPaintInvalidation, MayNeedPaintInvalidation); |
- ADD_BOOLEAN_BITFIELD(shouldInvalidateSelection, ShouldInvalidateSelection); |
- ADD_BOOLEAN_BITFIELD(neededLayoutBecauseOfChildren, NeededLayoutBecauseOfChildren); |
- ADD_BOOLEAN_BITFIELD(needsPositionedMovementLayout, NeedsPositionedMovementLayout); |
- ADD_BOOLEAN_BITFIELD(normalChildNeedsLayout, NormalChildNeedsLayout); |
- ADD_BOOLEAN_BITFIELD(posChildNeedsLayout, PosChildNeedsLayout); |
- ADD_BOOLEAN_BITFIELD(needsSimplifiedNormalFlowLayout, NeedsSimplifiedNormalFlowLayout); |
- ADD_BOOLEAN_BITFIELD(preferredLogicalWidthsDirty, PreferredLogicalWidthsDirty); |
- ADD_BOOLEAN_BITFIELD(floating, Floating); |
- ADD_BOOLEAN_BITFIELD(selfNeedsOverflowRecalcAfterStyleChange, SelfNeedsOverflowRecalcAfterStyleChange); |
- ADD_BOOLEAN_BITFIELD(childNeedsOverflowRecalcAfterStyleChange, ChildNeedsOverflowRecalcAfterStyleChange); |
- |
- ADD_BOOLEAN_BITFIELD(isAnonymous, IsAnonymous); |
- ADD_BOOLEAN_BITFIELD(isText, IsText); |
- ADD_BOOLEAN_BITFIELD(isBox, IsBox); |
- ADD_BOOLEAN_BITFIELD(isInline, IsInline); |
- ADD_BOOLEAN_BITFIELD(isReplaced, IsReplaced); |
- ADD_BOOLEAN_BITFIELD(horizontalWritingMode, HorizontalWritingMode); |
- ADD_BOOLEAN_BITFIELD(isDragging, IsDragging); |
- |
- ADD_BOOLEAN_BITFIELD(hasLayer, HasLayer); |
- ADD_BOOLEAN_BITFIELD(hasOverflowClip, HasOverflowClip); // Set in the case of overflow:auto/scroll/hidden |
- ADD_BOOLEAN_BITFIELD(hasTransformRelatedProperty, HasTransformRelatedProperty); |
- ADD_BOOLEAN_BITFIELD(hasReflection, HasReflection); |
- |
- ADD_BOOLEAN_BITFIELD(hasCounterNodeMap, HasCounterNodeMap); |
- ADD_BOOLEAN_BITFIELD(everHadLayout, EverHadLayout); |
- ADD_BOOLEAN_BITFIELD(ancestorLineBoxDirty, AncestorLineBoxDirty); |
- |
- ADD_BOOLEAN_BITFIELD(layoutDidGetCalledSinceLastFrame, LayoutDidGetCalledSinceLastFrame); |
- |
- ADD_BOOLEAN_BITFIELD(hasPendingResourceUpdate, HasPendingResourceUpdate); |
- |
- // from RenderBlock |
- ADD_BOOLEAN_BITFIELD(childrenInline, ChildrenInline); |
- ADD_BOOLEAN_BITFIELD(hasColumns, HasColumns); |
- |
- // from RenderInline |
- ADD_BOOLEAN_BITFIELD(alwaysCreateLineBoxesForRenderInline, AlwaysCreateLineBoxesForRenderInline); |
- |
- private: |
- unsigned m_positionedState : 2; // PositionedState |
- unsigned m_selectionState : 3; // SelectionState |
- unsigned m_flowThreadState : 2; // FlowThreadState |
- unsigned m_boxDecorationBackgroundState : 2; // BoxDecorationBackgroundState |
- unsigned m_fullPaintInvalidationReason : 5; // PaintInvalidationReason |
- |
- public: |
- bool isOutOfFlowPositioned() const { return m_positionedState == IsOutOfFlowPositioned; } |
- bool isRelPositioned() const { return m_positionedState == IsRelativelyPositioned; } |
- bool isPositioned() const { return m_positionedState != IsStaticallyPositioned; } |
- |
- void setPositionedState(int positionState) |
- { |
- // This mask maps FixedPosition and AbsolutePosition to IsOutOfFlowPositioned, saving one bit. |
- m_positionedState = static_cast<PositionedState>(positionState & 0x3); |
- } |
- void clearPositionedState() { m_positionedState = StaticPosition; } |
- |
- ALWAYS_INLINE SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionState); } |
- ALWAYS_INLINE void setSelectionState(SelectionState selectionState) { m_selectionState = selectionState; } |
- |
- ALWAYS_INLINE FlowThreadState flowThreadState() const { return static_cast<FlowThreadState>(m_flowThreadState); } |
- ALWAYS_INLINE void setFlowThreadState(FlowThreadState flowThreadState) { m_flowThreadState = flowThreadState; } |
- |
- ALWAYS_INLINE BoxDecorationBackgroundState boxDecorationBackgroundState() const { return static_cast<BoxDecorationBackgroundState>(m_boxDecorationBackgroundState); } |
- ALWAYS_INLINE void setBoxDecorationBackgroundState(BoxDecorationBackgroundState s) { m_boxDecorationBackgroundState = s; } |
- |
- PaintInvalidationReason fullPaintInvalidationReason() const { return static_cast<PaintInvalidationReason>(m_fullPaintInvalidationReason); } |
- void setFullPaintInvalidationReason(PaintInvalidationReason reason) { m_fullPaintInvalidationReason = reason; } |
- }; |
- |
-#undef ADD_BOOLEAN_BITFIELD |
- |
- RenderObjectBitfields m_bitfields; |
- |
- void setSelfNeedsLayout(bool b) { m_bitfields.setSelfNeedsLayout(b); } |
- void setNeedsPositionedMovementLayout(bool b) { m_bitfields.setNeedsPositionedMovementLayout(b); } |
- void setNormalChildNeedsLayout(bool b) { m_bitfields.setNormalChildNeedsLayout(b); } |
- void setPosChildNeedsLayout(bool b) { m_bitfields.setPosChildNeedsLayout(b); } |
- void setNeedsSimplifiedNormalFlowLayout(bool b) { m_bitfields.setNeedsSimplifiedNormalFlowLayout(b); } |
- void setIsDragging(bool b) { m_bitfields.setIsDragging(b); } |
- void setEverHadLayout(bool b) { m_bitfields.setEverHadLayout(b); } |
- void setShouldInvalidateOverflowForPaint(bool b) { m_bitfields.setShouldInvalidateOverflowForPaint(b); } |
- void setSelfNeedsOverflowRecalcAfterStyleChange(bool b) { m_bitfields.setSelfNeedsOverflowRecalcAfterStyleChange(b); } |
- void setChildNeedsOverflowRecalcAfterStyleChange(bool b) { m_bitfields.setChildNeedsOverflowRecalcAfterStyleChange(b); } |
- |
-private: |
- // Store state between styleWillChange and styleDidChange |
- static bool s_affectsParentBlock; |
- |
- // This stores the paint invalidation rect from the previous frame. |
- LayoutRect m_previousPaintInvalidationRect; |
- |
- // This stores the position in the paint invalidation backing's coordinate. |
- // It is used to detect renderer shifts that forces a full invalidation. |
- LayoutPoint m_previousPositionFromPaintInvalidationBacking; |
- |
- static unsigned s_instanceCount; |
-}; |
- |
-// FIXME: remove this once the render object lifecycle ASSERTS are no longer hit. |
-class DeprecatedDisableModifyRenderTreeStructureAsserts { |
- WTF_MAKE_NONCOPYABLE(DeprecatedDisableModifyRenderTreeStructureAsserts); |
-public: |
- DeprecatedDisableModifyRenderTreeStructureAsserts(); |
- |
- static bool canModifyRenderTreeStateInAnyState(); |
- |
-private: |
- TemporaryChange<bool> m_disabler; |
-}; |
- |
-// Allow equality comparisons of RenderObjects by reference or pointer, interchangeably. |
-DEFINE_COMPARISON_OPERATORS_WITH_REFERENCES(RenderObject) |
- |
-inline bool RenderObject::documentBeingDestroyed() const |
-{ |
- return document().lifecycle().state() >= DocumentLifecycle::Stopping; |
-} |
- |
-inline bool RenderObject::isBeforeContent() const |
-{ |
- if (style()->styleType() != BEFORE) |
- return false; |
- // Text nodes don't have their own styles, so ignore the style on a text node. |
- if (isText() && !isBR()) |
- return false; |
- return true; |
-} |
- |
-inline bool RenderObject::isAfterContent() const |
-{ |
- if (style()->styleType() != AFTER) |
- return false; |
- // Text nodes don't have their own styles, so ignore the style on a text node. |
- if (isText() && !isBR()) |
- return false; |
- return true; |
-} |
- |
-inline bool RenderObject::isBeforeOrAfterContent() const |
-{ |
- return isBeforeContent() || isAfterContent(); |
-} |
- |
-// setNeedsLayout() won't cause full paint invalidations as |
-// setNeedsLayoutAndFullPaintInvalidation() does. Otherwise the two methods are identical. |
-inline void RenderObject::setNeedsLayout(MarkingBehavior markParents, SubtreeLayoutScope* layouter) |
-{ |
- TRACE_EVENT_INSTANT1( |
- TRACE_DISABLED_BY_DEFAULT("devtools.timeline.invalidationTracking"), |
- "LayoutInvalidationTracking", |
- "data", |
- InspectorLayoutInvalidationTrackingEvent::data(this)); |
- ASSERT(!isSetNeedsLayoutForbidden()); |
- bool alreadyNeededLayout = m_bitfields.selfNeedsLayout(); |
- setSelfNeedsLayout(true); |
- if (!alreadyNeededLayout) { |
- if (markParents == MarkContainingBlockChain && (!layouter || layouter->root() != this)) |
- markContainingBlocksForLayout(true, 0, layouter); |
- } |
-} |
- |
-inline void RenderObject::setNeedsLayoutAndFullPaintInvalidation(MarkingBehavior markParents, SubtreeLayoutScope* layouter) |
-{ |
- setNeedsLayout(markParents, layouter); |
- setShouldDoFullPaintInvalidation(); |
-} |
- |
-inline void RenderObject::clearNeedsLayout() |
-{ |
- setNeededLayoutBecauseOfChildren(needsLayoutBecauseOfChildren()); |
- setLayoutDidGetCalledSinceLastFrame(); |
- setSelfNeedsLayout(false); |
- setEverHadLayout(true); |
- setPosChildNeedsLayout(false); |
- setNeedsSimplifiedNormalFlowLayout(false); |
- setNormalChildNeedsLayout(false); |
- setNeedsPositionedMovementLayout(false); |
- setAncestorLineBoxDirty(false); |
-#if ENABLE(ASSERT) |
- checkBlockPositionedObjectsNeedLayout(); |
-#endif |
-} |
- |
-inline void RenderObject::setChildNeedsLayout(MarkingBehavior markParents, SubtreeLayoutScope* layouter) |
-{ |
- ASSERT(!isSetNeedsLayoutForbidden()); |
- bool alreadyNeededLayout = normalChildNeedsLayout(); |
- setNormalChildNeedsLayout(true); |
- // FIXME: Replace MarkOnlyThis with the SubtreeLayoutScope code path and remove the MarkingBehavior argument entirely. |
- if (!alreadyNeededLayout && markParents == MarkContainingBlockChain && (!layouter || layouter->root() != this)) |
- markContainingBlocksForLayout(true, 0, layouter); |
-} |
- |
-inline void RenderObject::setNeedsPositionedMovementLayout() |
-{ |
- bool alreadyNeededLayout = needsPositionedMovementLayout(); |
- setNeedsPositionedMovementLayout(true); |
- ASSERT(!isSetNeedsLayoutForbidden()); |
- if (!alreadyNeededLayout) |
- markContainingBlocksForLayout(); |
-} |
- |
-inline bool RenderObject::preservesNewline() const |
-{ |
- if (isSVGInlineText()) |
- return false; |
- |
- return style()->preserveNewline(); |
-} |
- |
-inline bool RenderObject::layerCreationAllowedForSubtree() const |
-{ |
- RenderObject* parentRenderer = parent(); |
- while (parentRenderer) { |
- if (parentRenderer->isSVGHiddenContainer()) |
- return false; |
- parentRenderer = parentRenderer->parent(); |
- } |
- |
- return true; |
-} |
- |
-inline void RenderObject::setSelectionStateIfNeeded(SelectionState state) |
-{ |
- if (selectionState() == state) |
- return; |
- |
- setSelectionState(state); |
-} |
- |
-inline void RenderObject::setHasBoxDecorationBackground(bool b) |
-{ |
- if (!b) { |
- m_bitfields.setBoxDecorationBackgroundState(NoBoxDecorationBackground); |
- return; |
- } |
- if (hasBoxDecorationBackground()) |
- return; |
- m_bitfields.setBoxDecorationBackgroundState(HasBoxDecorationBackgroundObscurationStatusInvalid); |
-} |
- |
-inline void RenderObject::invalidateBackgroundObscurationStatus() |
-{ |
- if (!hasBoxDecorationBackground()) |
- return; |
- m_bitfields.setBoxDecorationBackgroundState(HasBoxDecorationBackgroundObscurationStatusInvalid); |
-} |
- |
-inline bool RenderObject::boxDecorationBackgroundIsKnownToBeObscured() |
-{ |
- if (m_bitfields.boxDecorationBackgroundState() == HasBoxDecorationBackgroundObscurationStatusInvalid) { |
- BoxDecorationBackgroundState state = computeBackgroundIsKnownToBeObscured() ? HasBoxDecorationBackgroundKnownToBeObscured : HasBoxDecorationBackgroundMayBeVisible; |
- m_bitfields.setBoxDecorationBackgroundState(state); |
- } |
- return m_bitfields.boxDecorationBackgroundState() == HasBoxDecorationBackgroundKnownToBeObscured; |
-} |
- |
-inline void makeMatrixRenderable(TransformationMatrix& matrix, bool has3DRendering) |
-{ |
- if (!has3DRendering) |
- matrix.makeAffine(); |
-} |
- |
-inline int adjustForAbsoluteZoom(int value, RenderObject* renderer) |
-{ |
- return adjustForAbsoluteZoom(value, renderer->style()); |
-} |
- |
-inline double adjustDoubleForAbsoluteZoom(double value, RenderObject& renderer) |
-{ |
- ASSERT(renderer.style()); |
- return adjustDoubleForAbsoluteZoom(value, *renderer.style()); |
-} |
- |
-inline LayoutUnit adjustLayoutUnitForAbsoluteZoom(LayoutUnit value, RenderObject& renderer) |
-{ |
- ASSERT(renderer.style()); |
- return adjustLayoutUnitForAbsoluteZoom(value, *renderer.style()); |
-} |
- |
-inline void adjustFloatQuadForAbsoluteZoom(FloatQuad& quad, RenderObject& renderer) |
-{ |
- float zoom = renderer.style()->effectiveZoom(); |
- if (zoom != 1) |
- quad.scale(1 / zoom, 1 / zoom); |
-} |
- |
-inline void adjustFloatRectForAbsoluteZoom(FloatRect& rect, RenderObject& renderer) |
-{ |
- float zoom = renderer.style()->effectiveZoom(); |
- if (zoom != 1) |
- rect.scale(1 / zoom, 1 / zoom); |
-} |
- |
-inline double adjustScrollForAbsoluteZoom(double value, RenderObject& renderer) |
-{ |
- ASSERT(renderer.style()); |
- return adjustScrollForAbsoluteZoom(value, *renderer.style()); |
-} |
- |
-#define DEFINE_RENDER_OBJECT_TYPE_CASTS(thisType, predicate) \ |
- DEFINE_TYPE_CASTS(thisType, RenderObject, object, object->predicate, object.predicate) |
- |
-} // namespace blink |
- |
-#ifndef NDEBUG |
-// Outside the WebCore namespace for ease of invocation from gdb. |
-void showTree(const blink::RenderObject*); |
-void showLineTree(const blink::RenderObject*); |
-void showRenderTree(const blink::RenderObject* object1); |
-// We don't make object2 an optional parameter so that showRenderTree |
-// can be called from gdb easily. |
-void showRenderTree(const blink::RenderObject* object1, const blink::RenderObject* object2); |
- |
-#endif |
- |
-#endif // RenderObject_h |