Index: Source/core/layout/LayoutObjectChildList.cpp |
diff --git a/Source/core/rendering/RenderObjectChildList.cpp b/Source/core/layout/LayoutObjectChildList.cpp |
similarity index 92% |
rename from Source/core/rendering/RenderObjectChildList.cpp |
rename to Source/core/layout/LayoutObjectChildList.cpp |
index 88068765015b38282be6191bd0dff43572a2999c..c93d5260937bbb89cf58e7b3feb6d7452b22706a 100644 |
--- a/Source/core/rendering/RenderObjectChildList.cpp |
+++ b/Source/core/layout/LayoutObjectChildList.cpp |
@@ -25,18 +25,18 @@ |
*/ |
#include "config.h" |
-#include "core/rendering/RenderObjectChildList.h" |
+#include "core/layout/LayoutObjectChildList.h" |
#include "core/dom/AXObjectCache.h" |
#include "core/layout/Layer.h" |
#include "core/layout/LayoutCounter.h" |
-#include "core/rendering/RenderObject.h" |
+#include "core/layout/LayoutObject.h" |
#include "core/rendering/RenderView.h" |
#include "core/rendering/style/RenderStyle.h" |
namespace blink { |
-void RenderObjectChildList::destroyLeftoverChildren() |
+void LayoutObjectChildList::destroyLeftoverChildren() |
{ |
while (firstChild()) { |
// List markers are owned by their enclosing list and so don't get destroyed by this container. |
@@ -52,7 +52,7 @@ void RenderObjectChildList::destroyLeftoverChildren() |
} |
} |
-RenderObject* RenderObjectChildList::removeChildNode(RenderObject* owner, RenderObject* oldChild, bool notifyRenderer) |
+LayoutObject* LayoutObjectChildList::removeChildNode(LayoutObject* owner, LayoutObject* oldChild, bool notifyRenderer) |
{ |
ASSERT(oldChild->parent() == owner); |
ASSERT(this == owner->virtualChildren()); |
@@ -116,7 +116,7 @@ RenderObject* RenderObjectChildList::removeChildNode(RenderObject* owner, Render |
return oldChild; |
} |
-void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObject* beforeChild, bool notifyRenderer) |
+void LayoutObjectChildList::insertChildNode(LayoutObject* owner, LayoutObject* newChild, LayoutObject* beforeChild, bool notifyRenderer) |
{ |
ASSERT(!newChild->parent()); |
ASSERT(this == owner->virtualChildren()); |
@@ -139,7 +139,7 @@ void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* n |
setFirstChild(newChild); |
if (beforeChild) { |
- RenderObject* previousSibling = beforeChild->previousSibling(); |
+ LayoutObject* previousSibling = beforeChild->previousSibling(); |
if (previousSibling) |
previousSibling->setNextSibling(newChild); |
newChild->setPreviousSibling(previousSibling); |
@@ -168,7 +168,7 @@ void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* n |
cache->childrenChanged(owner); |
} |
-void RenderObjectChildList::invalidatePaintOnRemoval(const RenderObject& oldChild) |
+void LayoutObjectChildList::invalidatePaintOnRemoval(const LayoutObject& oldChild) |
{ |
if (!oldChild.isRooted()) |
return; |