Index: Source/core/dom/NodeRenderingTraversal.cpp |
diff --git a/Source/core/dom/NodeRenderingTraversal.cpp b/Source/core/dom/NodeRenderingTraversal.cpp |
index e8b91c16801b979c81736d5dd9fdee7c642e1a43..efa8ce42cacbe9696a48cddefabaec6b80c7b039 100644 |
--- a/Source/core/dom/NodeRenderingTraversal.cpp |
+++ b/Source/core/dom/NodeRenderingTraversal.cpp |
@@ -30,13 +30,13 @@ |
#include "core/HTMLNames.h" |
#include "core/dom/PseudoElement.h" |
#include "core/dom/shadow/ComposedTreeTraversal.h" |
-#include "core/rendering/RenderObject.h" |
+#include "core/layout/LayoutObject.h" |
namespace blink { |
namespace NodeRenderingTraversal { |
-static bool isRendererReparented(const RenderObject* renderer) |
+static bool isRendererReparented(const LayoutObject* renderer) |
{ |
if (!renderer->node()->isElementNode()) |
return false; |
@@ -225,27 +225,27 @@ Node* next(const Node& node, const Node* stayWithin) |
return nextSkippingChildren(node, stayWithin); |
} |
-RenderObject* nextSiblingRenderer(const Node& node) |
+LayoutObject* nextSiblingRenderer(const Node& node) |
{ |
for (Node* sibling = NodeRenderingTraversal::nextSibling(node); sibling; sibling = NodeRenderingTraversal::nextSibling(*sibling)) { |
- RenderObject* renderer = sibling->renderer(); |
+ LayoutObject* renderer = sibling->renderer(); |
if (renderer && !isRendererReparented(renderer)) |
return renderer; |
} |
return 0; |
} |
-RenderObject* previousSiblingRenderer(const Node& node) |
+LayoutObject* previousSiblingRenderer(const Node& node) |
{ |
for (Node* sibling = NodeRenderingTraversal::previousSibling(node); sibling; sibling = NodeRenderingTraversal::previousSibling(*sibling)) { |
- RenderObject* renderer = sibling->renderer(); |
+ LayoutObject* renderer = sibling->renderer(); |
if (renderer && !isRendererReparented(renderer)) |
return renderer; |
} |
return 0; |
} |
-RenderObject* nextInTopLayer(const Element& element) |
+LayoutObject* nextInTopLayer(const Element& element) |
{ |
if (!element.isInTopLayer()) |
return 0; |
@@ -253,7 +253,7 @@ RenderObject* nextInTopLayer(const Element& element) |
size_t position = topLayerElements.find(&element); |
ASSERT(position != kNotFound); |
for (size_t i = position + 1; i < topLayerElements.size(); ++i) { |
- if (RenderObject* renderer = topLayerElements[i]->renderer()) |
+ if (LayoutObject* renderer = topLayerElements[i]->renderer()) |
return renderer; |
} |
return 0; |