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Unified Diff: Source/core/paint/BoxPainter.cpp

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/paint/BoxPainter.cpp
diff --git a/Source/core/paint/BoxPainter.cpp b/Source/core/paint/BoxPainter.cpp
index 348a030b57cd14590b659af8799f5882065e1387..1d416f7d6e43b501942323abced6ff20986f1f8f 100644
--- a/Source/core/paint/BoxPainter.cpp
+++ b/Source/core/paint/BoxPainter.cpp
@@ -9,6 +9,7 @@
#include "core/frame/Settings.h"
#include "core/html/HTMLFrameOwnerElement.h"
#include "core/layout/Layer.h"
+#include "core/layout/LayoutObject.h"
#include "core/layout/LayoutTable.h"
#include "core/layout/LayoutTheme.h"
#include "core/layout/compositing/CompositedLayerMapping.h"
@@ -20,7 +21,6 @@
#include "core/rendering/PaintInfo.h"
#include "core/rendering/RenderBox.h"
#include "core/rendering/RenderBoxModelObject.h"
-#include "core/rendering/RenderObject.h"
#include "core/rendering/RenderView.h"
#include "core/rendering/style/BorderEdge.h"
#include "core/rendering/style/ShadowList.h"
@@ -37,7 +37,7 @@ void BoxPainter::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffse
// default implementation. Just pass paint through to the children
PaintInfo childInfo(paintInfo);
childInfo.updatePaintingRootForChildren(&m_renderBox);
- for (RenderObject* child = m_renderBox.slowFirstChild(); child; child = child->nextSibling())
+ for (LayoutObject* child = m_renderBox.slowFirstChild(); child; child = child->nextSibling())
child->paint(childInfo, adjustedPaintOffset);
}
@@ -123,7 +123,7 @@ static bool skipBodyBackground(const RenderBox* bodyElementRenderer)
ASSERT(bodyElementRenderer->isBody());
// The <body> only paints its background if the root element has defined a background independent of the body,
// or if the <body>'s parent is not the document element's renderer (e.g. inside SVG foreignObject).
- RenderObject* documentElementRenderer = bodyElementRenderer->document().documentElement()->renderer();
+ LayoutObject* documentElementRenderer = bodyElementRenderer->document().documentElement()->renderer();
return documentElementRenderer
&& !documentElementRenderer->hasBackground()
&& (documentElementRenderer == bodyElementRenderer->parent());
@@ -147,7 +147,7 @@ void BoxPainter::paintRootBoxFillLayers(const PaintInfo& paintInfo)
if (paintInfo.skipRootBackground())
return;
- RenderObject* rootBackgroundRenderer = m_renderBox.rendererForRootBackground();
+ LayoutObject* rootBackgroundRenderer = m_renderBox.rendererForRootBackground();
const FillLayer& bgLayer = rootBackgroundRenderer->style()->backgroundLayers();
Color bgColor = rootBackgroundRenderer->resolveColor(CSSPropertyBackgroundColor);
@@ -156,7 +156,7 @@ void BoxPainter::paintRootBoxFillLayers(const PaintInfo& paintInfo)
}
void BoxPainter::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer& fillLayer, const LayoutRect& rect,
- BackgroundBleedAvoidance bleedAvoidance, SkXfermode::Mode op, RenderObject* backgroundObject)
+ BackgroundBleedAvoidance bleedAvoidance, SkXfermode::Mode op, LayoutObject* backgroundObject)
{
Vector<const FillLayer*, 8> layers;
const FillLayer* curLayer = &fillLayer;
@@ -215,12 +215,12 @@ void BoxPainter::paintFillLayers(const PaintInfo& paintInfo, const Color& c, con
}
void BoxPainter::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer& fillLayer, const LayoutRect& rect,
- BackgroundBleedAvoidance bleedAvoidance, SkXfermode::Mode op, RenderObject* backgroundObject, bool skipBaseColor)
+ BackgroundBleedAvoidance bleedAvoidance, SkXfermode::Mode op, LayoutObject* backgroundObject, bool skipBaseColor)
{
BoxPainter::paintFillLayerExtended(m_renderBox, paintInfo, c, fillLayer, rect, bleedAvoidance, 0, LayoutSize(), op, backgroundObject, skipBaseColor);
}
-void BoxPainter::applyBoxShadowForBackground(GraphicsContext* context, RenderObject& obj)
+void BoxPainter::applyBoxShadowForBackground(GraphicsContext* context, LayoutObject& obj)
{
const ShadowList* shadowList = obj.style()->boxShadow();
ASSERT(shadowList);
@@ -247,7 +247,7 @@ static LayoutRect shrinkRectByOnePixel(GraphicsContext* context, const LayoutRec
return shrunkRect;
}
-FloatRoundedRect BoxPainter::getBackgroundRoundedRect(RenderObject& obj, const LayoutRect& borderRect, InlineFlowBox* box, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
+FloatRoundedRect BoxPainter::getBackgroundRoundedRect(LayoutObject& obj, const LayoutRect& borderRect, InlineFlowBox* box, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
{
FloatRoundedRect border = obj.style()->getRoundedBorderFor(borderRect, includeLogicalLeftEdge, includeLogicalRightEdge);
@@ -259,7 +259,7 @@ FloatRoundedRect BoxPainter::getBackgroundRoundedRect(RenderObject& obj, const L
return border;
}
-FloatRoundedRect BoxPainter::backgroundRoundedRectAdjustedForBleedAvoidance(RenderObject& obj, GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
+FloatRoundedRect BoxPainter::backgroundRoundedRectAdjustedForBleedAvoidance(LayoutObject& obj, GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
{
if (bleedAvoidance == BackgroundBleedShrinkBackground) {
// We shrink the rectangle by one pixel on each side because the bleed is one pixel maximum.
@@ -272,7 +272,7 @@ FloatRoundedRect BoxPainter::backgroundRoundedRectAdjustedForBleedAvoidance(Rend
}
void BoxPainter::paintFillLayerExtended(RenderBoxModelObject& obj, const PaintInfo& paintInfo, const Color& color, const FillLayer& bgLayer, const LayoutRect& rect,
- BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, SkXfermode::Mode op, RenderObject* backgroundObject, bool skipBaseColor)
+ BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, SkXfermode::Mode op, LayoutObject* backgroundObject, bool skipBaseColor)
{
GraphicsContext* context = paintInfo.context;
if (rect.isEmpty())
@@ -451,7 +451,7 @@ void BoxPainter::paintFillLayerExtended(RenderBoxModelObject& obj, const PaintIn
SkXfermode::Mode bgOp = WebCoreCompositeToSkiaComposite(bgLayer.composite(), bgLayer.blendMode());
// if op != SkXfermode::kSrcOver_Mode, a mask is being painted.
SkXfermode::Mode compositeOp = op == SkXfermode::kSrcOver_Mode ? bgOp : op;
- RenderObject* clientForBackgroundImage = backgroundObject ? backgroundObject : &obj;
+ LayoutObject* clientForBackgroundImage = backgroundObject ? backgroundObject : &obj;
RefPtr<Image> image = bgImage->image(clientForBackgroundImage, geometry.tileSize());
InterpolationQuality interpolationQuality = chooseInterpolationQuality(obj, context, image.get(), &bgLayer, LayoutSize(geometry.tileSize()));
if (bgLayer.maskSourceType() == MaskLuminance)
@@ -549,7 +549,7 @@ void BoxPainter::paintClippingMask(const PaintInfo& paintInfo, const LayoutPoint
paintInfo.context->fillRect(pixelSnappedIntRect(paintRect), Color::black);
}
-void BoxPainter::paintRootBackgroundColor(RenderObject& obj, const PaintInfo& paintInfo, const LayoutRect& rect, const Color& bgColor)
+void BoxPainter::paintRootBackgroundColor(LayoutObject& obj, const PaintInfo& paintInfo, const LayoutRect& rect, const Color& bgColor)
{
GraphicsContext* context = paintInfo.context;
if (rect.isEmpty())
@@ -576,7 +576,7 @@ void BoxPainter::paintRootBackgroundColor(RenderObject& obj, const PaintInfo& pa
}
}
-bool BoxPainter::isDocumentElementWithOpaqueBackground(RenderObject& obj)
+bool BoxPainter::isDocumentElementWithOpaqueBackground(LayoutObject& obj)
{
if (!obj.isDocumentElement())
return false;
@@ -623,7 +623,7 @@ static inline int getSpaceBetweenImageTiles(int areaSize, int tileSize)
}
void BoxPainter::calculateBackgroundImageGeometry(RenderBoxModelObject& obj, const LayoutLayerModelObject* paintContainer, const FillLayer& fillLayer, const LayoutRect& paintRect,
- BackgroundImageGeometry& geometry, RenderObject* backgroundObject)
+ BackgroundImageGeometry& geometry, LayoutObject* backgroundObject)
{
LayoutUnit left = 0;
LayoutUnit top = 0;
@@ -690,7 +690,7 @@ void BoxPainter::calculateBackgroundImageGeometry(RenderBoxModelObject& obj, con
positioningAreaSize = geometry.destRect().size();
}
- const RenderObject* clientForBackgroundImage = backgroundObject ? backgroundObject : &obj;
+ const LayoutObject* clientForBackgroundImage = backgroundObject ? backgroundObject : &obj;
IntSize fillTileSize = calculateFillTileSize(obj, fillLayer, positioningAreaSize);
fillLayer.image()->setContainerSizeForRenderer(clientForBackgroundImage, fillTileSize, obj.style()->effectiveZoom());
geometry.setTileSize(fillTileSize);
@@ -787,7 +787,7 @@ InterpolationQuality BoxPainter::chooseInterpolationQuality(RenderBoxModelObject
return ImageQualityController::imageQualityController()->chooseInterpolationQuality(context, &obj, image, layer, size);
}
-bool BoxPainter::fixedBackgroundPaintsInLocalCoordinates(const RenderObject& obj)
+bool BoxPainter::fixedBackgroundPaintsInLocalCoordinates(const LayoutObject& obj)
{
if (!obj.isDocumentElement())
return false;
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