Index: Source/core/rendering/RenderBlock.cpp |
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp |
index 2809b179c301c998a10a2eaa7a667bdde2eaf116..c687c9de68d37677d6cd3c18d66d592664debb24 100644 |
--- a/Source/core/rendering/RenderBlock.cpp |
+++ b/Source/core/rendering/RenderBlock.cpp |
@@ -41,6 +41,7 @@ |
#include "core/layout/HitTestLocation.h" |
#include "core/layout/HitTestResult.h" |
#include "core/layout/Layer.h" |
+#include "core/layout/LayoutObject.h" |
#include "core/layout/LayoutTableCell.h" |
#include "core/layout/LayoutTheme.h" |
#include "core/layout/line/InlineIterator.h" |
@@ -57,7 +58,6 @@ |
#include "core/rendering/RenderFlowThread.h" |
#include "core/rendering/RenderGrid.h" |
#include "core/rendering/RenderInline.h" |
-#include "core/rendering/RenderObjectInlines.h" |
#include "core/rendering/RenderRegion.h" |
#include "core/rendering/RenderTextControl.h" |
#include "core/rendering/RenderTextFragment.h" |
@@ -78,7 +78,7 @@ namespace blink { |
using namespace HTMLNames; |
struct SameSizeAsRenderBlock : public RenderBox { |
- RenderObjectChildList children; |
+ LayoutObjectChildList children; |
RenderLineBoxList lineBoxes; |
int pageLogicalOffset; |
uint32_t bitfields; |
@@ -291,7 +291,7 @@ void RenderBlock::styleWillChange(StyleDifference diff, const RenderStyle& newSt |
} else if (!oldStyleIsContainer && newStyleIsContainer) { |
// Remove our absolutely positioned descendants from their current containing block. |
// They will be inserted into our positioned objects list during layout. |
- RenderObject* cb = parent(); |
+ LayoutObject* cb = parent(); |
while (cb && (cb->style()->position() == StaticPosition || (cb->isInline() && !cb->isReplaced())) && !cb->isRenderView()) { |
if (cb->style()->position() == RelativePosition && cb->isInline() && !cb->isReplaced()) { |
cb = cb->containingBlock(); |
@@ -355,9 +355,9 @@ void RenderBlock::styleDidChange(StyleDifference diff, const RenderStyle* oldSty |
Vector<ImageResource*> images; |
appendImagesFromStyle(images, *newStyle); |
if (images.isEmpty()) |
- ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->removeRenderObject(this); |
+ ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->removeLayoutObject(this); |
else |
- ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addRenderObject(this); |
+ ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addLayoutObject(this); |
} |
void RenderBlock::invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState& childPaintInvalidationState) |
@@ -388,7 +388,7 @@ void RenderBlock::invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState |
// a relatively positioned inline element, we need to account for |
// the inline elements position in PaintInvalidationState. |
if (box->style()->position() == AbsolutePosition) { |
- RenderObject* container = box->container(&paintInvalidationContainerForChild, 0); |
+ LayoutObject* container = box->container(&paintInvalidationContainerForChild, 0); |
if (container->isRelPositioned() && container->isRenderInline()) { |
// FIXME: We should be able to use PaintInvalidationState for this. |
// Currently, we will place absolutely positioned elements inside |
@@ -405,7 +405,7 @@ void RenderBlock::invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState |
} |
} |
-RenderBlock* RenderBlock::continuationBefore(RenderObject* beforeChild) |
+RenderBlock* RenderBlock::continuationBefore(LayoutObject* beforeChild) |
{ |
if (beforeChild && beforeChild->parent() == this) |
return this; |
@@ -430,7 +430,7 @@ RenderBlock* RenderBlock::continuationBefore(RenderObject* beforeChild) |
return last; |
} |
-void RenderBlock::addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild) |
+void RenderBlock::addChildToContinuation(LayoutObject* newChild, LayoutObject* beforeChild) |
{ |
RenderBlock* flow = continuationBefore(beforeChild); |
RenderBoxModelObject* beforeChildParent = 0; |
@@ -489,14 +489,14 @@ void RenderBlock::addChildToContinuation(RenderObject* newChild, RenderObject* b |
} |
-void RenderBlock::addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild) |
+void RenderBlock::addChildToAnonymousColumnBlocks(LayoutObject* newChild, LayoutObject* beforeChild) |
{ |
ASSERT(!continuation()); // We don't yet support column spans that aren't immediate children of the multi-column block. |
// The goal is to locate a suitable box in which to place our child. |
RenderBlock* beforeChildParent = 0; |
if (beforeChild) { |
- RenderObject* curr = beforeChild; |
+ LayoutObject* curr = beforeChild; |
while (curr && curr->parent() != this) |
curr = curr->parent(); |
beforeChildParent = toRenderBlock(curr); |
@@ -528,7 +528,7 @@ void RenderBlock::addChildToAnonymousColumnBlocks(RenderObject* newChild, Render |
return; |
} |
- RenderObject* immediateChild = beforeChild; |
+ LayoutObject* immediateChild = beforeChild; |
bool isPreviousBlockViable = true; |
while (immediateChild->parent() != this) { |
if (isPreviousBlockViable) |
@@ -541,7 +541,7 @@ void RenderBlock::addChildToAnonymousColumnBlocks(RenderObject* newChild, Render |
} |
// Split our anonymous blocks. |
- RenderObject* newBeforeChild = splitAnonymousBoxesAroundChild(beforeChild); |
+ LayoutObject* newBeforeChild = splitAnonymousBoxesAroundChild(beforeChild); |
// Create a new anonymous box of the appropriate type. |
@@ -554,7 +554,7 @@ void RenderBlock::addChildToAnonymousColumnBlocks(RenderObject* newChild, Render |
RenderBlockFlow* RenderBlock::containingColumnsBlock(bool allowAnonymousColumnBlock) |
{ |
RenderBlock* firstChildIgnoringAnonymousWrappers = 0; |
- for (RenderObject* curr = this; curr; curr = curr->parent()) { |
+ for (LayoutObject* curr = this; curr; curr = curr->parent()) { |
if (!curr->isRenderBlock() || curr->isFloatingOrOutOfFlowPositioned() || curr->isTableCell() || curr->isDocumentElement() || curr->isRenderView() || curr->hasOverflowClip() |
|| curr->isInlineBlockOrInlineTable()) |
return 0; |
@@ -586,7 +586,7 @@ RenderBlock* RenderBlock::clone() const |
cloneBlock->setChildrenInline(childrenInline()); |
} |
else { |
- RenderObject* cloneRenderer = toElement(node())->createRenderer(styleRef()); |
+ LayoutObject* cloneRenderer = toElement(node())->createRenderer(styleRef()); |
cloneBlock = toRenderBlock(cloneRenderer); |
cloneBlock->setStyle(style()); |
@@ -600,8 +600,8 @@ RenderBlock* RenderBlock::clone() const |
} |
void RenderBlock::splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, |
- RenderBlock* middleBlock, |
- RenderObject* beforeChild, RenderBoxModelObject* oldCont) |
+ RenderBlock* middleBlock, |
+ LayoutObject* beforeChild, RenderBoxModelObject* oldCont) |
{ |
ASSERT(isDescendantOf(fromBlock)); |
@@ -609,7 +609,7 @@ void RenderBlock::splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, |
beforeChild = lastChild(); |
Vector<RenderBlock*> blocksToClone; |
- for (RenderObject* o = this; o != fromBlock; o = o->parent()) |
+ for (LayoutObject* o = this; o != fromBlock; o = o->parent()) |
blocksToClone.append(toRenderBlock(o)); |
// Create a new clone of the top-most block. |
@@ -668,8 +668,8 @@ void RenderBlock::splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, |
moveChildrenTo(cloneBlock, beforeChild, nullptr, true); |
} |
-void RenderBlock::splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, |
- RenderObject* newChild, RenderBoxModelObject* oldCont) |
+void RenderBlock::splitFlow(LayoutObject* beforeChild, RenderBlock* newBlockBox, |
+ LayoutObject* newChild, RenderBoxModelObject* oldCont) |
{ |
RenderBlock* pre = 0; |
RenderBlock* block = containingColumnsBlock(); |
@@ -695,7 +695,7 @@ void RenderBlock::splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, |
RenderBlock* post = block->createAnonymousColumnsBlock(); |
post->setChildrenInline(false); |
- RenderObject* boxFirst = madeNewBeforeBlock ? block->firstChild() : pre->nextSibling(); |
+ LayoutObject* boxFirst = madeNewBeforeBlock ? block->firstChild() : pre->nextSibling(); |
if (madeNewBeforeBlock) |
block->children()->insertChildNode(block, pre, boxFirst); |
block->children()->insertChildNode(block, newBlockBox, boxFirst); |
@@ -721,7 +721,7 @@ void RenderBlock::splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, |
post->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); |
} |
-void RenderBlock::makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlockFlow* newBlockBox, RenderObject* newChild) |
+void RenderBlock::makeChildrenAnonymousColumnBlocks(LayoutObject* beforeChild, RenderBlockFlow* newBlockBox, LayoutObject* newChild) |
{ |
RenderBlockFlow* pre = 0; |
RenderBlockFlow* post = 0; |
@@ -744,7 +744,7 @@ void RenderBlock::makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, R |
post->setChildrenInline(block->childrenInline()); |
} |
- RenderObject* boxFirst = block->firstChild(); |
+ LayoutObject* boxFirst = block->firstChild(); |
if (pre) |
block->children()->insertChildNode(block, pre, boxFirst); |
block->children()->insertChildNode(block, newBlockBox, boxFirst); |
@@ -772,7 +772,7 @@ void RenderBlock::makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, R |
post->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); |
} |
-RenderBlockFlow* RenderBlock::columnsBlockForSpanningElement(RenderObject* newChild) |
+RenderBlockFlow* RenderBlock::columnsBlockForSpanningElement(LayoutObject* newChild) |
{ |
// FIXME: This function is the gateway for the addition of column-span support. It will |
// be added to in three stages: |
@@ -789,7 +789,7 @@ RenderBlockFlow* RenderBlock::columnsBlockForSpanningElement(RenderObject* newCh |
if (columnsBlockAncestor) { |
// Make sure that none of the parent ancestors have a continuation. |
// If yes, we do not want split the block into continuations. |
- RenderObject* curr = this; |
+ LayoutObject* curr = this; |
while (curr && curr != columnsBlockAncestor) { |
if (curr->isRenderBlock() && toRenderBlock(curr)->continuation()) { |
columnsBlockAncestor = 0; |
@@ -802,10 +802,10 @@ RenderBlockFlow* RenderBlock::columnsBlockForSpanningElement(RenderObject* newCh |
return columnsBlockAncestor; |
} |
-void RenderBlock::addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild) |
+void RenderBlock::addChildIgnoringAnonymousColumnBlocks(LayoutObject* newChild, LayoutObject* beforeChild) |
{ |
if (beforeChild && beforeChild->parent() != this) { |
- RenderObject* beforeChildContainer = beforeChild->parent(); |
+ LayoutObject* beforeChildContainer = beforeChild->parent(); |
while (beforeChildContainer->parent() != this) |
beforeChildContainer = beforeChildContainer->parent(); |
ASSERT(beforeChildContainer); |
@@ -813,7 +813,7 @@ void RenderBlock::addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, |
if (beforeChildContainer->isAnonymous()) { |
// If the requested beforeChild is not one of our children, then this is because |
// there is an anonymous container within this object that contains the beforeChild. |
- RenderObject* beforeChildAnonymousContainer = beforeChildContainer; |
+ LayoutObject* beforeChildAnonymousContainer = beforeChildContainer; |
if (beforeChildAnonymousContainer->isAnonymousBlock() |
// Full screen renderers and full screen placeholders act as anonymous blocks, not tables: |
|| beforeChildAnonymousContainer->isRenderFullScreen() |
@@ -894,7 +894,7 @@ void RenderBlock::addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, |
// If we're inserting an inline child but all of our children are blocks, then we have to make sure |
// it is put into an anomyous block box. We try to use an existing anonymous box if possible, otherwise |
// a new one is created and inserted into our list of children in the appropriate position. |
- RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : lastChild(); |
+ LayoutObject* afterChild = beforeChild ? beforeChild->previousSibling() : lastChild(); |
if (afterChild && afterChild->isAnonymousBlock()) { |
afterChild->addChild(newChild); |
@@ -917,7 +917,7 @@ void RenderBlock::addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, |
// this object may be dead here |
} |
-void RenderBlock::addChild(RenderObject* newChild, RenderObject* beforeChild) |
+void RenderBlock::addChild(LayoutObject* newChild, LayoutObject* beforeChild) |
{ |
if (continuation() && !isAnonymousBlock()) |
addChildToContinuation(newChild, beforeChild); |
@@ -925,7 +925,7 @@ void RenderBlock::addChild(RenderObject* newChild, RenderObject* beforeChild) |
addChildIgnoringContinuation(newChild, beforeChild); |
} |
-void RenderBlock::addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild) |
+void RenderBlock::addChildIgnoringContinuation(LayoutObject* newChild, LayoutObject* beforeChild) |
{ |
if (!isAnonymousBlock() && firstChild() && (firstChild()->isAnonymousColumnsBlock() || firstChild()->isAnonymousColumnSpanBlock())) |
addChildToAnonymousColumnBlocks(newChild, beforeChild); |
@@ -933,9 +933,9 @@ void RenderBlock::addChildIgnoringContinuation(RenderObject* newChild, RenderObj |
addChildIgnoringAnonymousColumnBlocks(newChild, beforeChild); |
} |
-static void getInlineRun(RenderObject* start, RenderObject* boundary, |
- RenderObject*& inlineRunStart, |
- RenderObject*& inlineRunEnd) |
+static void getInlineRun(LayoutObject* start, LayoutObject* boundary, |
+ LayoutObject*& inlineRunStart, |
+ LayoutObject*& inlineRunEnd) |
{ |
// Beginning at |start| we find the largest contiguous run of inlines that |
// we can. We denote the run with start and end points, |inlineRunStart| |
@@ -950,7 +950,7 @@ static void getInlineRun(RenderObject* start, RenderObject* boundary, |
// a non-inline. |
// Start by skipping as many non-inlines as we can. |
- RenderObject * curr = start; |
+ LayoutObject * curr = start; |
bool sawInline; |
do { |
while (curr && !(curr->isInline() || curr->isFloatingOrOutOfFlowPositioned())) |
@@ -978,7 +978,7 @@ void RenderBlock::deleteLineBoxTree() |
ASSERT(!m_lineBoxes.firstLineBox()); |
} |
-void RenderBlock::makeChildrenNonInline(RenderObject *insertionPoint) |
+void RenderBlock::makeChildrenNonInline(LayoutObject *insertionPoint) |
{ |
// makeChildrenNonInline takes a block whose children are *all* inline and it |
// makes sure that inline children are coalesced under anonymous |
@@ -992,14 +992,15 @@ void RenderBlock::makeChildrenNonInline(RenderObject *insertionPoint) |
setChildrenInline(false); |
- RenderObject *child = firstChild(); |
+ LayoutObject* child = firstChild(); |
if (!child) |
return; |
deleteLineBoxTree(); |
while (child) { |
- RenderObject *inlineRunStart, *inlineRunEnd; |
+ LayoutObject* inlineRunStart; |
+ LayoutObject* inlineRunEnd; |
getInlineRun(child, insertionPoint, inlineRunStart, inlineRunEnd); |
if (!inlineRunStart) |
@@ -1013,7 +1014,7 @@ void RenderBlock::makeChildrenNonInline(RenderObject *insertionPoint) |
} |
#if ENABLE(ASSERT) |
- for (RenderObject *c = firstChild(); c; c = c->nextSibling()) |
+ for (LayoutObject *c = firstChild(); c; c = c->nextSibling()) |
ASSERT(!c->isInline()); |
#endif |
@@ -1028,10 +1029,10 @@ void RenderBlock::removeLeftoverAnonymousBlock(RenderBlock* child) |
if (child->continuation() || (child->firstChild() && (child->isAnonymousColumnSpanBlock() || child->isAnonymousColumnsBlock()))) |
return; |
- RenderObject* firstAnChild = child->m_children.firstChild(); |
- RenderObject* lastAnChild = child->m_children.lastChild(); |
+ LayoutObject* firstAnChild = child->m_children.firstChild(); |
+ LayoutObject* lastAnChild = child->m_children.lastChild(); |
if (firstAnChild) { |
- RenderObject* o = firstAnChild; |
+ LayoutObject* o = firstAnChild; |
while (o) { |
o->setParent(this); |
o = o->nextSibling(); |
@@ -1076,7 +1077,7 @@ void RenderBlock::removeLeftoverAnonymousBlock(RenderBlock* child) |
child->destroy(); |
} |
-static bool canMergeContiguousAnonymousBlocks(RenderObject* oldChild, RenderObject* prev, RenderObject* next) |
+static bool canMergeContiguousAnonymousBlocks(LayoutObject* oldChild, LayoutObject* prev, LayoutObject* next) |
{ |
if (oldChild->documentBeingDestroyed() || oldChild->isInline() || oldChild->virtualContinuation()) |
return false; |
@@ -1128,7 +1129,7 @@ void RenderBlock::collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* |
return; |
parent->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); |
parent->setChildrenInline(child->childrenInline()); |
- RenderObject* nextSibling = child->nextSibling(); |
+ LayoutObject* nextSibling = child->nextSibling(); |
parent->children()->removeChildNode(parent, child, child->hasLayer()); |
// FIXME: Get rid of the temporary disabling of continuations. This is needed by the old |
@@ -1147,7 +1148,7 @@ void RenderBlock::collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* |
child->destroy(); |
} |
-void RenderBlock::removeChild(RenderObject* oldChild) |
+void RenderBlock::removeChild(LayoutObject* oldChild) |
{ |
// No need to waste time in merging or removing empty anonymous blocks. |
// We can just bail out if our document is getting destroyed. |
@@ -1162,8 +1163,8 @@ void RenderBlock::removeChild(RenderObject* oldChild) |
// If this child is a block, and if our previous and next siblings are |
// both anonymous blocks with inline content, then we can go ahead and |
// fold the inline content back together. |
- RenderObject* prev = oldChild->previousSibling(); |
- RenderObject* next = oldChild->nextSibling(); |
+ LayoutObject* prev = oldChild->previousSibling(); |
+ LayoutObject* next = oldChild->nextSibling(); |
bool canMergeAnonymousBlocks = canMergeContiguousAnonymousBlocks(oldChild, prev, next); |
if (canMergeAnonymousBlocks && prev && next) { |
prev->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); |
@@ -1210,7 +1211,7 @@ void RenderBlock::removeChild(RenderObject* oldChild) |
RenderBox::removeChild(oldChild); |
- RenderObject* child = prev ? prev : next; |
+ LayoutObject* child = prev ? prev : next; |
if (canMergeAnonymousBlocks && child && !child->previousSibling() && !child->nextSibling() && canCollapseAnonymousBlockChild()) { |
// The removal has knocked us down to containing only a single anonymous |
// box. We can go ahead and pull the content right back up into our |
@@ -1236,10 +1237,10 @@ void RenderBlock::removeChild(RenderObject* oldChild) |
// If we are an empty anonymous block in the continuation chain, |
// we need to remove ourself and fix the continuation chain. |
if (!beingDestroyed() && isAnonymousBlockContinuation() && !oldChild->isListMarker()) { |
- RenderObject* containingBlockIgnoringAnonymous = containingBlock(); |
+ LayoutObject* containingBlockIgnoringAnonymous = containingBlock(); |
while (containingBlockIgnoringAnonymous && containingBlockIgnoringAnonymous->isAnonymous()) |
containingBlockIgnoringAnonymous = containingBlockIgnoringAnonymous->containingBlock(); |
- for (RenderObject* curr = this; curr; curr = curr->previousInPreOrder(containingBlockIgnoringAnonymous)) { |
+ for (LayoutObject* curr = this; curr; curr = curr->previousInPreOrder(containingBlockIgnoringAnonymous)) { |
if (curr->virtualContinuation() != this) |
continue; |
@@ -1555,7 +1556,7 @@ void RenderBlock::simplifiedNormalFlowLayout() |
if (childrenInline()) { |
ListHashSet<RootInlineBox*> lineBoxes; |
for (InlineWalker walker(this); !walker.atEnd(); walker.advance()) { |
- RenderObject* o = walker.current(); |
+ LayoutObject* o = walker.current(); |
if (!o->isOutOfFlowPositioned() && (o->isReplaced() || o->isFloating())) { |
o->layoutIfNeeded(); |
if (toRenderBox(o)->inlineBoxWrapper()) { |
@@ -1633,7 +1634,7 @@ bool RenderBlock::simplifiedLayout() |
return true; |
} |
-void RenderBlock::markFixedPositionObjectForLayoutIfNeeded(RenderObject* child, SubtreeLayoutScope& layoutScope) |
+void RenderBlock::markFixedPositionObjectForLayoutIfNeeded(LayoutObject* child, SubtreeLayoutScope& layoutScope) |
{ |
if (child->style()->position() != FixedPosition) |
return; |
@@ -1643,7 +1644,7 @@ void RenderBlock::markFixedPositionObjectForLayoutIfNeeded(RenderObject* child, |
if (!hasStaticBlockPosition && !hasStaticInlinePosition) |
return; |
- RenderObject* o = child->parent(); |
+ LayoutObject* o = child->parent(); |
while (o && !o->isRenderView() && o->style()->position() != AbsolutePosition) |
o = o->parent(); |
if (o->style()->position() != AbsolutePosition) |
@@ -1889,8 +1890,8 @@ RenderBlock* RenderBlock::blockBeforeWithinSelectionRoot(LayoutSize& offset) con |
if (isSelectionRoot()) |
return 0; |
- const RenderObject* object = this; |
- RenderObject* sibling; |
+ const LayoutObject* object = this; |
+ LayoutObject* sibling; |
do { |
sibling = object->previousSibling(); |
while (sibling && (!sibling->isRenderBlock() || toRenderBlock(sibling)->isSelectionRoot())) |
@@ -1907,7 +1908,7 @@ RenderBlock* RenderBlock::blockBeforeWithinSelectionRoot(LayoutSize& offset) con |
offset += LayoutSize(beforeBlock->logicalLeft(), beforeBlock->logicalTop()); |
- RenderObject* child = beforeBlock->lastChild(); |
+ LayoutObject* child = beforeBlock->lastChild(); |
while (child && child->isRenderBlock()) { |
beforeBlock = toRenderBlock(child); |
offset += LayoutSize(beforeBlock->logicalLeft(), beforeBlock->logicalTop()); |
@@ -2023,7 +2024,7 @@ void RenderBlock::removePositionedObjects(RenderBlock* o, ContainingBlockState c |
// It is parent blocks job to add positioned child to positioned objects list of its containing block |
// Parent layout needs to be invalidated to ensure this happens. |
- RenderObject* p = r->parent(); |
+ LayoutObject* p = r->parent(); |
while (p && !p->isRenderBlock()) |
p = p->parent(); |
if (p) |
@@ -2107,7 +2108,7 @@ void RenderBlock::removePercentHeightDescendantIfNeeded(RenderBox* descendant) |
void RenderBlock::clearPercentHeightDescendantsFrom(RenderBox* parent) |
{ |
ASSERT(gPercentHeightContainerMap); |
- for (RenderObject* curr = parent->slowFirstChild(); curr; curr = curr->nextInPreOrder(parent)) { |
+ for (LayoutObject* curr = parent->slowFirstChild(); curr; curr = curr->nextInPreOrder(parent)) { |
if (!curr->isBox()) |
continue; |
@@ -2389,7 +2390,7 @@ Position RenderBlock::positionForBox(InlineBox *box, bool start) const |
return createLegacyEditingPosition(box->renderer().nonPseudoNode(), start ? textBox->start() : textBox->start() + textBox->len()); |
} |
-static inline bool isEditingBoundary(RenderObject* ancestor, RenderObject* child) |
+static inline bool isEditingBoundary(LayoutObject* ancestor, LayoutObject* child) |
{ |
ASSERT(!ancestor || ancestor->nonPseudoNode()); |
ASSERT(child && child->nonPseudoNode()); |
@@ -2397,7 +2398,7 @@ static inline bool isEditingBoundary(RenderObject* ancestor, RenderObject* child |
|| ancestor->nonPseudoNode()->hasEditableStyle() == child->nonPseudoNode()->hasEditableStyle(); |
} |
-// FIXME: This function should go on RenderObject as an instance method. Then |
+// FIXME: This function should go on LayoutObject as an instance method. Then |
// all cases in which positionForPoint recurs could call this instead to |
// prevent crossing editable boundaries. This would require many tests. |
static PositionWithAffinity positionForPointRespectingEditingBoundaries(RenderBlock* parent, RenderBox* child, const LayoutPoint& pointInParentCoordinates) |
@@ -2416,7 +2417,7 @@ static PositionWithAffinity positionForPointRespectingEditingBoundaries(RenderBl |
// Otherwise, first make sure that the editability of the parent and child agree. |
// If they don't agree, then we return a visible position just before or after the child |
- RenderObject* ancestor = parent; |
+ LayoutObject* ancestor = parent; |
while (ancestor && !ancestor->nonPseudoNode()) |
ancestor = ancestor->parent(); |
@@ -3039,7 +3040,7 @@ void RenderBlock::computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth |
RenderStyle* styleToUse = style(); |
bool nowrap = styleToUse->whiteSpace() == NOWRAP; |
- RenderObject* child = firstChild(); |
+ LayoutObject* child = firstChild(); |
RenderBlock* containingBlock = this->containingBlock(); |
LayoutUnit floatLeftWidth = 0, floatRightWidth = 0; |
while (child) { |
@@ -3297,7 +3298,7 @@ int RenderBlock::lastLineBoxBaseline(LineDirectionMode lineDirection) const |
return -1; |
} |
-static inline bool isRenderBlockFlowOrRenderButton(RenderObject* renderObject) |
+static inline bool isRenderBlockFlowOrRenderButton(LayoutObject* layoutObject) |
{ |
// We include isRenderButton in this check because buttons are implemented |
// using flex box but should still support first-line|first-letter. |
@@ -3305,7 +3306,7 @@ static inline bool isRenderBlockFlowOrRenderButton(RenderObject* renderObject) |
// support first-line|first-letter, though. |
// FIXME: Remove when buttons are implemented with align-items instead |
// of flex box. |
- return renderObject->isRenderBlockFlow() || renderObject->isRenderButton(); |
+ return layoutObject->isRenderBlockFlow() || layoutObject->isRenderButton(); |
} |
RenderBlock* RenderBlock::firstLineBlock() const |
@@ -3316,7 +3317,7 @@ RenderBlock* RenderBlock::firstLineBlock() const |
hasPseudo = firstLineBlock->style()->hasPseudoStyle(FIRST_LINE); |
if (hasPseudo) |
break; |
- RenderObject* parentBlock = firstLineBlock->parent(); |
+ LayoutObject* parentBlock = firstLineBlock->parent(); |
if (firstLineBlock->isReplaced() || firstLineBlock->isFloatingOrOutOfFlowPositioned() |
|| !parentBlock |
|| !isRenderBlockFlowOrRenderButton(parentBlock)) |
@@ -3335,7 +3336,7 @@ RenderBlock* RenderBlock::firstLineBlock() const |
// Helper methods for obtaining the last line, computing line counts and heights for line counts |
// (crawling into blocks). |
-static bool shouldCheckLines(RenderObject* obj) |
+static bool shouldCheckLines(LayoutObject* obj) |
{ |
return !obj->isFloatingOrOutOfFlowPositioned() |
&& obj->isRenderBlock() && obj->style()->height().isAuto() |
@@ -3381,7 +3382,7 @@ RootInlineBox* RenderBlock::lineAtIndex(int i) const |
if (!i--) |
return box; |
} else { |
- for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { |
+ for (LayoutObject* child = firstChild(); child; child = child->nextSibling()) { |
if (!shouldCheckLines(child)) |
continue; |
if (RootInlineBox* box = toRenderBlock(child)->lineAtIndex(i)) |
@@ -3407,7 +3408,7 @@ int RenderBlock::lineCount(const RootInlineBox* stopRootInlineBox, bool* found) |
} |
} |
else |
- for (RenderObject* obj = firstChild(); obj; obj = obj->nextSibling()) |
+ for (LayoutObject* obj = firstChild(); obj; obj = obj->nextSibling()) |
if (shouldCheckLines(obj)) { |
bool recursiveFound = false; |
count += toRenderBlock(obj)->lineCount(stopRootInlineBox, &recursiveFound); |
@@ -3435,7 +3436,7 @@ void RenderBlock::clearTruncation() |
for (RootInlineBox* box = firstRootBox(); box; box = box->nextRootBox()) |
box->clearTruncation(); |
} else { |
- for (RenderObject* obj = firstChild(); obj; obj = obj->nextSibling()) { |
+ for (LayoutObject* obj = firstChild(); obj; obj = obj->nextSibling()) { |
if (shouldCheckLines(obj)) |
toRenderBlock(obj)->clearTruncation(); |
} |
@@ -3485,7 +3486,7 @@ LayoutRect RenderBlock::rectWithOutlineForPaintInvalidation(const LayoutLayerMod |
return r; |
} |
-RenderObject* RenderBlock::hoverAncestor() const |
+LayoutObject* RenderBlock::hoverAncestor() const |
{ |
return isAnonymousBlockContinuation() ? continuation() : RenderBox::hoverAncestor(); |
} |
@@ -3497,7 +3498,7 @@ void RenderBlock::updateDragState(bool dragOn) |
continuation()->updateDragState(dragOn); |
} |
-void RenderBlock::childBecameNonInline(RenderObject*) |
+void RenderBlock::childBecameNonInline(LayoutObject*) |
{ |
makeChildrenNonInline(); |
if (isAnonymousBlock() && parent() && parent()->isRenderBlock()) |
@@ -3594,7 +3595,7 @@ void RenderBlock::computeSelfHitTestRects(Vector<LayoutRect>& rects, const Layou |
} |
} |
-RenderBox* RenderBlock::createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const |
+RenderBox* RenderBlock::createAnonymousBoxWithSameTypeAs(const LayoutObject* parent) const |
{ |
if (isAnonymousColumnsBlock()) |
return createAnonymousColumnsWithParentRenderer(parent); |
@@ -3763,7 +3764,7 @@ const char* RenderBlock::renderName() const |
return "RenderBlock"; |
} |
-RenderBlock* RenderBlock::createAnonymousWithParentRendererAndDisplay(const RenderObject* parent, EDisplay display) |
+RenderBlock* RenderBlock::createAnonymousWithParentRendererAndDisplay(const LayoutObject* parent, EDisplay display) |
{ |
// FIXME: Do we need to convert all our inline displays to block-type in the anonymous logic ? |
EDisplay newDisplay; |
@@ -3782,7 +3783,7 @@ RenderBlock* RenderBlock::createAnonymousWithParentRendererAndDisplay(const Rend |
return newBox; |
} |
-RenderBlockFlow* RenderBlock::createAnonymousColumnsWithParentRenderer(const RenderObject* parent) |
+RenderBlockFlow* RenderBlock::createAnonymousColumnsWithParentRenderer(const LayoutObject* parent) |
{ |
RefPtr<RenderStyle> newStyle = RenderStyle::createAnonymousStyleWithDisplay(parent->style(), BLOCK); |
newStyle->inheritColumnPropertiesFrom(parent->style()); |
@@ -3793,7 +3794,7 @@ RenderBlockFlow* RenderBlock::createAnonymousColumnsWithParentRenderer(const Ren |
return newBox; |
} |
-RenderBlockFlow* RenderBlock::createAnonymousColumnSpanWithParentRenderer(const RenderObject* parent) |
+RenderBlockFlow* RenderBlock::createAnonymousColumnSpanWithParentRenderer(const LayoutObject* parent) |
{ |
RefPtr<RenderStyle> newStyle = RenderStyle::createAnonymousStyleWithDisplay(parent->style(), BLOCK); |
newStyle->setColumnSpan(ColumnSpanAll); |
@@ -3804,7 +3805,7 @@ RenderBlockFlow* RenderBlock::createAnonymousColumnSpanWithParentRenderer(const |
return newBox; |
} |
-static bool recalcNormalFlowChildOverflowIfNeeded(RenderObject* renderer) |
+static bool recalcNormalFlowChildOverflowIfNeeded(LayoutObject* renderer) |
{ |
if (renderer->isOutOfFlowPositioned() || !renderer->needsOverflowRecalcAfterStyleChange()) |
return false; |
@@ -3823,7 +3824,7 @@ bool RenderBlock::recalcChildOverflowAfterStyleChange() |
if (childrenInline()) { |
ListHashSet<RootInlineBox*> lineBoxes; |
for (InlineWalker walker(this); !walker.atEnd(); walker.advance()) { |
- RenderObject* renderer = walker.current(); |
+ LayoutObject* renderer = walker.current(); |
if (recalcNormalFlowChildOverflowIfNeeded(renderer)) { |
childrenOverflowChanged = true; |
if (InlineBox* inlineBoxWrapper = toRenderBlock(renderer)->inlineBoxWrapper()) |
@@ -3941,9 +3942,9 @@ bool RenderBlock::paintsContinuationOutline(RenderInline* flow) |
#ifndef NDEBUG |
-void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* markedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const RenderObject* obj) const |
+void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* markedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const LayoutObject* obj) const |
{ |
- showRenderObject(); |
+ showLayoutObject(); |
for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRootBox()) |
root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, 1); |
} |