Index: Source/core/rendering/svg/SVGResourcesCycleSolver.cpp |
diff --git a/Source/core/rendering/svg/SVGResourcesCycleSolver.cpp b/Source/core/rendering/svg/SVGResourcesCycleSolver.cpp |
index 7bd68ad952f9a95e14147c853a825b3b8b774199..b35aafd158b35275840e92a98670f439eead23d4 100644 |
--- a/Source/core/rendering/svg/SVGResourcesCycleSolver.cpp |
+++ b/Source/core/rendering/svg/SVGResourcesCycleSolver.cpp |
@@ -33,7 +33,7 @@ |
namespace blink { |
-SVGResourcesCycleSolver::SVGResourcesCycleSolver(RenderObject* renderer, SVGResources* resources) |
+SVGResourcesCycleSolver::SVGResourcesCycleSolver(LayoutObject* renderer, SVGResources* resources) |
: m_renderer(renderer) |
, m_resources(resources) |
{ |
@@ -72,7 +72,7 @@ bool SVGResourcesCycleSolver::resourceContainsCycles(RenderSVGResourceContainer* |
ActiveFrame frame(m_activeResources, resource); |
- RenderObject* node = resource; |
+ LayoutObject* node = resource; |
while (node) { |
// Skip subtrees which are themselves resources. (They will be |
// processed - if needed - when they are actually referenced.) |
@@ -80,7 +80,7 @@ bool SVGResourcesCycleSolver::resourceContainsCycles(RenderSVGResourceContainer* |
node = node->nextInPreOrderAfterChildren(resource); |
continue; |
} |
- if (SVGResources* nodeResources = SVGResourcesCache::cachedResourcesForRenderObject(node)) { |
+ if (SVGResources* nodeResources = SVGResourcesCache::cachedResourcesForLayoutObject(node)) { |
// Fetch all the resources referenced by |node|. |
ResourceSet nodeSet; |
nodeResources->buildSetOfResources(nodeSet); |
@@ -104,7 +104,7 @@ void SVGResourcesCycleSolver::resolveCycles() |
{ |
ASSERT(m_activeResources.isEmpty()); |
- // If the starting RenderObject is a resource container itself, then add it |
+ // If the starting LayoutObject is a resource container itself, then add it |
// to the active set (to break direct self-references.) |
if (m_renderer->isSVGResourceContainer()) |
m_activeResources.add(toRenderSVGResourceContainer(m_renderer)); |