Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(620)

Unified Diff: Source/core/fetch/ResourceLoadPriorityOptimizer.cpp

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « Source/core/fetch/ResourceLoadPriorityOptimizer.h ('k') | Source/core/frame/Frame.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: Source/core/fetch/ResourceLoadPriorityOptimizer.cpp
diff --git a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp
index ccae349353b12b74acf05b23fc00450b64d64609..f1f2ca3d0afd4c75b6c76e855317830999c46777 100644
--- a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp
+++ b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp
@@ -30,7 +30,7 @@
#include "config.h"
#include "core/fetch/ResourceLoadPriorityOptimizer.h"
-#include "core/rendering/RenderObject.h"
+#include "core/layout/LayoutObject.h"
#include "platform/TraceEvent.h"
#include "wtf/Vector.h"
@@ -62,13 +62,13 @@ ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer()
{
}
-void ResourceLoadPriorityOptimizer::addRenderObject(RenderObject* renderer)
+void ResourceLoadPriorityOptimizer::addLayoutObject(LayoutObject* renderer)
{
m_objects.add(renderer);
renderer->setHasPendingResourceUpdate(true);
}
-void ResourceLoadPriorityOptimizer::removeRenderObject(RenderObject* renderer)
+void ResourceLoadPriorityOptimizer::removeLayoutObject(LayoutObject* renderer)
{
if (!renderer->hasPendingResourceUpdate())
return;
@@ -82,10 +82,10 @@ void ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities()
m_imageResources.clear();
- Vector<RenderObject*> objectsToRemove;
- for (const auto& renderObject : m_objects) {
- if (!renderObject->updateImageLoadingPriorities())
- objectsToRemove.append(renderObject);
+ Vector<LayoutObject*> objectsToRemove;
+ for (const auto& layoutObject : m_objects) {
+ if (!layoutObject->updateImageLoadingPriorities())
+ objectsToRemove.append(layoutObject);
}
m_objects.removeAll(objectsToRemove);
« no previous file with comments | « Source/core/fetch/ResourceLoadPriorityOptimizer.h ('k') | Source/core/frame/Frame.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698