Index: Source/core/svg/SVGFESpecularLightingElement.cpp |
diff --git a/Source/core/svg/SVGFESpecularLightingElement.cpp b/Source/core/svg/SVGFESpecularLightingElement.cpp |
index fe2404fa191cb30c3b4589365c28f641f7b3eb73..9e06c5bf4b4266a3acdbf7559d7429a1e41f4de7 100644 |
--- a/Source/core/svg/SVGFESpecularLightingElement.cpp |
+++ b/Source/core/svg/SVGFESpecularLightingElement.cpp |
@@ -22,7 +22,7 @@ |
#include "config.h" |
#include "core/svg/SVGFESpecularLightingElement.h" |
-#include "core/rendering/RenderObject.h" |
+#include "core/layout/LayoutObject.h" |
#include "core/rendering/style/RenderStyle.h" |
#include "core/svg/SVGParserUtilities.h" |
#include "core/svg/graphics/filters/SVGFilterBuilder.h" |
@@ -100,7 +100,7 @@ bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect |
FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effect); |
if (attrName == SVGNames::lighting_colorAttr) { |
- RenderObject* renderer = this->renderer(); |
+ LayoutObject* renderer = this->renderer(); |
ASSERT(renderer); |
ASSERT(renderer->style()); |
return specularLighting->setLightingColor(renderer->style()->svgStyle().lightingColor()); |
@@ -185,7 +185,7 @@ PassRefPtrWillBeRawPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilt |
if (!lightNode) |
return nullptr; |
- RenderObject* renderer = this->renderer(); |
+ LayoutObject* renderer = this->renderer(); |
if (!renderer) |
return nullptr; |