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Unified Diff: Source/core/layout/Layer.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/layout/Layer.h
diff --git a/Source/core/layout/Layer.h b/Source/core/layout/Layer.h
index b7c859314fd7b31872635bbcdea21a2bb2a36f57..853df281cf6b092c056896d45875e475e2f677e7 100644
--- a/Source/core/layout/Layer.h
+++ b/Source/core/layout/Layer.h
@@ -208,7 +208,7 @@ public:
bool canUseConvertToLayerCoords() const
{
- // These RenderObjects have an impact on their layers without the renderers knowing about it.
+ // These LayoutObjects have an impact on their layers without the renderers knowing about it.
return !renderer()->hasColumns() && !renderer()->hasTransformRelatedProperty() && !renderer()->isSVGRoot();
}
@@ -312,16 +312,16 @@ public:
// Computes the position of the given render object in the space of |paintInvalidationContainer|.
// FIXME: invert the logic to have paint invalidation containers take care of painting objects into them, rather than the reverse.
// This will allow us to clean up this static method messiness.
- static LayoutPoint positionFromPaintInvalidationBacking(const RenderObject*, const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0);
+ static LayoutPoint positionFromPaintInvalidationBacking(const LayoutObject*, const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0);
static void mapPointToPaintBackingCoordinates(const LayoutLayerModelObject* paintInvalidationContainer, FloatPoint&);
static void mapRectToPaintBackingCoordinates(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&);
- // Adjusts the given rect (in the coordinate space of the RenderObject) to the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing.
- static void mapRectToPaintInvalidationBacking(const RenderObject*, const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState* = 0);
+ // Adjusts the given rect (in the coordinate space of the LayoutObject) to the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing.
+ static void mapRectToPaintInvalidationBacking(const LayoutObject*, const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState* = 0);
- // Computes the bounding paint invalidation rect for |renderObject|, in the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing.
- static LayoutRect computePaintInvalidationRect(const RenderObject*, const Layer* paintInvalidationContainer, const PaintInvalidationState* = 0);
+ // Computes the bounding paint invalidation rect for |layoutObject|, in the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing.
+ static LayoutRect computePaintInvalidationRect(const LayoutObject*, const Layer* paintInvalidationContainer, const PaintInvalidationState* = 0);
bool paintsWithTransparency(PaintBehavior paintBehavior) const
{
@@ -378,7 +378,7 @@ public:
inline bool isPositionedContainer() const
{
// FIXME: This is not in sync with containingBlock.
- // RenderObject::canContainFixedPositionedObject() should probably be used
+ // LayoutObject::canContainFixedPositionedObject() should probably be used
// instead.
LayoutLayerModelObject* layerRenderer = renderer();
return isRootLayer() || layerRenderer->isPositioned() || hasTransformRelatedProperty();
@@ -408,7 +408,7 @@ public:
const Layer* opacityAncestor;
const Layer* transformAncestor;
const Layer* filterAncestor;
- const RenderObject* clippingContainer;
+ const LayoutObject* clippingContainer;
const Layer* ancestorScrollingLayer;
// A scroll parent is a compositor concept. It's only needed in blink
@@ -461,7 +461,7 @@ public:
const Layer* opacityAncestor() const { return ancestorDependentCompositingInputs().opacityAncestor; }
const Layer* transformAncestor() const { return ancestorDependentCompositingInputs().transformAncestor; }
const Layer* filterAncestor() const { return ancestorDependentCompositingInputs().filterAncestor; }
- const RenderObject* clippingContainer() const { return ancestorDependentCompositingInputs().clippingContainer; }
+ const LayoutObject* clippingContainer() const { return ancestorDependentCompositingInputs().clippingContainer; }
const Layer* ancestorScrollingLayer() const { return ancestorDependentCompositingInputs().ancestorScrollingLayer; }
Layer* scrollParent() const { return const_cast<Layer*>(ancestorDependentCompositingInputs().scrollParent); }
Layer* clipParent() const { return const_cast<Layer*>(ancestorDependentCompositingInputs().clipParent); }
@@ -719,7 +719,7 @@ private:
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showLayerTree(const blink::Layer*);
-void showLayerTree(const blink::RenderObject*);
+void showLayerTree(const blink::LayoutObject*);
#endif
#endif // Layer_h
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