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Unified Diff: Source/core/rendering/TextRunConstructor.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/TextRunConstructor.h
diff --git a/Source/core/rendering/TextRunConstructor.h b/Source/core/rendering/TextRunConstructor.h
index 3fb83cf3c473b164aa0a786467ba9afcca33e365..ff7ef67a688f9d1c1fea701e7fee88f272f2cb20 100644
--- a/Source/core/rendering/TextRunConstructor.h
+++ b/Source/core/rendering/TextRunConstructor.h
@@ -44,7 +44,7 @@
namespace blink {
class Font;
-class RenderObject;
+class LayoutObject;
class RenderStyle;
class RenderText;
@@ -57,15 +57,15 @@ enum TextRunFlag {
typedef unsigned TextRunFlags;
// Direction resolved from string value.
-TextRun constructTextRun(RenderObject* context, const Font&, const String&, const RenderStyle&, TextRunFlags = DefaultTextRunFlags);
-TextRun constructTextRun(RenderObject* context, const Font&, const RenderText*, unsigned offset, unsigned length, const RenderStyle&);
+TextRun constructTextRun(LayoutObject* context, const Font&, const String&, const RenderStyle&, TextRunFlags = DefaultTextRunFlags);
+TextRun constructTextRun(LayoutObject* context, const Font&, const RenderText*, unsigned offset, unsigned length, const RenderStyle&);
// Explicit direction.
-TextRun constructTextRun(RenderObject*, const Font&, const String&, const RenderStyle&, TextDirection, TextRunFlags = DefaultTextRunFlags);
-TextRun constructTextRun(RenderObject*, const Font&, const RenderText*, const RenderStyle&, TextDirection);
-TextRun constructTextRun(RenderObject*, const Font&, const RenderText*, unsigned offset, unsigned length, const RenderStyle&, TextDirection);
-TextRun constructTextRun(RenderObject*, const Font&, const LChar*, int length, const RenderStyle&, TextDirection);
-TextRun constructTextRun(RenderObject*, const Font&, const UChar*, int length, const RenderStyle&, TextDirection);
+TextRun constructTextRun(LayoutObject*, const Font&, const String&, const RenderStyle&, TextDirection, TextRunFlags = DefaultTextRunFlags);
+TextRun constructTextRun(LayoutObject*, const Font&, const RenderText*, const RenderStyle&, TextDirection);
+TextRun constructTextRun(LayoutObject*, const Font&, const RenderText*, unsigned offset, unsigned length, const RenderStyle&, TextDirection);
+TextRun constructTextRun(LayoutObject*, const Font&, const LChar*, int length, const RenderStyle&, TextDirection);
+TextRun constructTextRun(LayoutObject*, const Font&, const UChar*, int length, const RenderStyle&, TextDirection);
} // namespace blink
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