| Index: Source/core/rendering/ImageQualityController.cpp
|
| diff --git a/Source/core/rendering/ImageQualityController.cpp b/Source/core/rendering/ImageQualityController.cpp
|
| index a769d9550f42821c01eb75a95f8a0aeb187e40a6..b2522a48a382850d036161c69e2d2b7eabe34a51 100644
|
| --- a/Source/core/rendering/ImageQualityController.cpp
|
| +++ b/Source/core/rendering/ImageQualityController.cpp
|
| @@ -49,7 +49,7 @@ ImageQualityController* ImageQualityController::imageQualityController()
|
| return gImageQualityController;
|
| }
|
|
|
| -void ImageQualityController::remove(RenderObject* renderer)
|
| +void ImageQualityController::remove(LayoutObject* renderer)
|
| {
|
| if (gImageQualityController) {
|
| gImageQualityController->objectDestroyed(renderer);
|
| @@ -60,12 +60,12 @@ void ImageQualityController::remove(RenderObject* renderer)
|
| }
|
| }
|
|
|
| -bool ImageQualityController::has(RenderObject* renderer)
|
| +bool ImageQualityController::has(LayoutObject* renderer)
|
| {
|
| return gImageQualityController && gImageQualityController->m_objectLayerSizeMap.contains(renderer);
|
| }
|
|
|
| -InterpolationQuality ImageQualityController::chooseInterpolationQuality(GraphicsContext* context, RenderObject* object, Image* image, const void* layer, const LayoutSize& layoutSize)
|
| +InterpolationQuality ImageQualityController::chooseInterpolationQuality(GraphicsContext* context, LayoutObject* object, Image* image, const void* layer, const LayoutSize& layoutSize)
|
| {
|
| if (object->style()->imageRendering() == ImageRenderingPixelated)
|
| return InterpolationNone;
|
| @@ -96,7 +96,7 @@ ImageQualityController::ImageQualityController()
|
| {
|
| }
|
|
|
| -void ImageQualityController::removeLayer(RenderObject* object, LayerSizeMap* innerMap, const void* layer)
|
| +void ImageQualityController::removeLayer(LayoutObject* object, LayerSizeMap* innerMap, const void* layer)
|
| {
|
| if (innerMap) {
|
| innerMap->remove(layer);
|
| @@ -105,7 +105,7 @@ void ImageQualityController::removeLayer(RenderObject* object, LayerSizeMap* inn
|
| }
|
| }
|
|
|
| -void ImageQualityController::set(RenderObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size)
|
| +void ImageQualityController::set(LayoutObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size)
|
| {
|
| if (innerMap)
|
| innerMap->set(layer, size);
|
| @@ -116,7 +116,7 @@ void ImageQualityController::set(RenderObject* object, LayerSizeMap* innerMap, c
|
| }
|
| }
|
|
|
| -void ImageQualityController::objectDestroyed(RenderObject* object)
|
| +void ImageQualityController::objectDestroyed(LayoutObject* object)
|
| {
|
| m_objectLayerSizeMap.remove(object);
|
| if (m_objectLayerSizeMap.isEmpty()) {
|
| @@ -150,7 +150,7 @@ void ImageQualityController::restartTimer()
|
| m_timer.startOneShot(cLowQualityTimeThreshold, FROM_HERE);
|
| }
|
|
|
| -bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, RenderObject* object, Image* image, const void *layer, const LayoutSize& layoutSize)
|
| +bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, LayoutObject* object, Image* image, const void *layer, const LayoutSize& layoutSize)
|
| {
|
| // If the image is not a bitmap image, then none of this is relevant and we just paint at high
|
| // quality.
|
|
|