| Index: Source/core/layout/LayerFilterInfo.cpp
|
| diff --git a/Source/core/layout/LayerFilterInfo.cpp b/Source/core/layout/LayerFilterInfo.cpp
|
| index f4bad3a02be7c36029f96ebc32fc0c8091e869d2..ea71272f31c31f9974a4b864bbbe6294fb2f6400 100644
|
| --- a/Source/core/layout/LayerFilterInfo.cpp
|
| +++ b/Source/core/layout/LayerFilterInfo.cpp
|
| @@ -103,10 +103,10 @@ void LayerFilterInfo::setRenderer(PassRefPtrWillBeRawPtr<FilterEffectRenderer> r
|
|
|
| void LayerFilterInfo::notifyFinished(Resource*)
|
| {
|
| - RenderObject* renderer = m_layer->renderer();
|
| + LayoutObject* renderer = m_layer->renderer();
|
| // FIXME: This caller of scheduleSVGFilterLayerUpdateHack() is not correct. It's using the layer update
|
| // system to trigger a Layer to go through the filter updating logic, but that might not
|
| - // even happen if this element is style sharing and RenderObject::setStyle() returns early.
|
| + // even happen if this element is style sharing and LayoutObject::setStyle() returns early.
|
| // Filters need to find a better way to hook into the system.
|
| toElement(renderer->node())->scheduleSVGFilterLayerUpdateHack();
|
| renderer->setShouldDoFullPaintInvalidation();
|
|
|