Index: Source/core/layout/LayerFilterInfo.cpp |
diff --git a/Source/core/layout/LayerFilterInfo.cpp b/Source/core/layout/LayerFilterInfo.cpp |
index f4bad3a02be7c36029f96ebc32fc0c8091e869d2..ea71272f31c31f9974a4b864bbbe6294fb2f6400 100644 |
--- a/Source/core/layout/LayerFilterInfo.cpp |
+++ b/Source/core/layout/LayerFilterInfo.cpp |
@@ -103,10 +103,10 @@ void LayerFilterInfo::setRenderer(PassRefPtrWillBeRawPtr<FilterEffectRenderer> r |
void LayerFilterInfo::notifyFinished(Resource*) |
{ |
- RenderObject* renderer = m_layer->renderer(); |
+ LayoutObject* renderer = m_layer->renderer(); |
// FIXME: This caller of scheduleSVGFilterLayerUpdateHack() is not correct. It's using the layer update |
// system to trigger a Layer to go through the filter updating logic, but that might not |
- // even happen if this element is style sharing and RenderObject::setStyle() returns early. |
+ // even happen if this element is style sharing and LayoutObject::setStyle() returns early. |
// Filters need to find a better way to hook into the system. |
toElement(renderer->node())->scheduleSVGFilterLayerUpdateHack(); |
renderer->setShouldDoFullPaintInvalidation(); |