Index: Source/core/rendering/svg/RenderSVGResourcePattern.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGResourcePattern.cpp b/Source/core/rendering/svg/RenderSVGResourcePattern.cpp |
index 0b7520d1b2653c16c3c95ffe06a1a378fae217c7..6f65351d5fb58a6cb05e2224c6e57b3600c32d5e 100644 |
--- a/Source/core/rendering/svg/RenderSVGResourcePattern.cpp |
+++ b/Source/core/rendering/svg/RenderSVGResourcePattern.cpp |
@@ -56,14 +56,14 @@ void RenderSVGResourcePattern::removeAllClientsFromCache(bool markForInvalidatio |
markAllClientsForInvalidation(markForInvalidation ? PaintInvalidation : ParentOnlyInvalidation); |
} |
-void RenderSVGResourcePattern::removeClientFromCache(RenderObject* client, bool markForInvalidation) |
+void RenderSVGResourcePattern::removeClientFromCache(LayoutObject* client, bool markForInvalidation) |
{ |
ASSERT(client); |
m_patternMap.remove(client); |
markClientForInvalidation(client, markForInvalidation ? PaintInvalidation : ParentOnlyInvalidation); |
} |
-PatternData* RenderSVGResourcePattern::patternForRenderer(const RenderObject& object) |
+PatternData* RenderSVGResourcePattern::patternForRenderer(const LayoutObject& object) |
{ |
ASSERT(!m_shouldCollectPatternAttributes); |
@@ -76,7 +76,7 @@ PatternData* RenderSVGResourcePattern::patternForRenderer(const RenderObject& ob |
return m_patternMap.set(&object, buildPatternData(object)).storedValue->value.get(); |
} |
-PassOwnPtr<PatternData> RenderSVGResourcePattern::buildPatternData(const RenderObject& object) |
+PassOwnPtr<PatternData> RenderSVGResourcePattern::buildPatternData(const LayoutObject& object) |
{ |
// If we couldn't determine the pattern content element root, stop here. |
const PatternAttributes& attributes = this->attributes(); |
@@ -120,7 +120,7 @@ PassOwnPtr<PatternData> RenderSVGResourcePattern::buildPatternData(const RenderO |
return patternData.release(); |
} |
-SVGPaintServer RenderSVGResourcePattern::preparePaintServer(const RenderObject& object) |
+SVGPaintServer RenderSVGResourcePattern::preparePaintServer(const LayoutObject& object) |
{ |
clearInvalidationMask(); |
@@ -181,7 +181,7 @@ PassRefPtr<const SkPicture> RenderSVGResourcePattern::asPicture(const FloatRect& |
{ |
TransformRecorder transformRecorder(recordingContext, patternRenderer->displayItemClient(), tileTransform); |
- for (RenderObject* child = patternRenderer->firstChild(); child; child = child->nextSibling()) |
+ for (LayoutObject* child = patternRenderer->firstChild(); child; child = child->nextSibling()) |
SVGRenderingContext::renderSubtree(&recordingContext, child); |
} |