Index: Source/core/dom/Document.h |
diff --git a/Source/core/dom/Document.h b/Source/core/dom/Document.h |
index cf4290f5b6b439a1735780fee03104dedc0428ac..9bb4ac696c635529daae2c9763a6bb0c1fcd1b4d 100644 |
--- a/Source/core/dom/Document.h |
+++ b/Source/core/dom/Document.h |
@@ -439,7 +439,7 @@ public: |
void unscheduleUseShadowTreeUpdate(SVGUseElement&); |
// FIXME: SVG filters should change to store the filter on the RenderStyle |
- // instead of the RenderObject so we can get rid of this hack. |
+ // instead of the LayoutObject so we can get rid of this hack. |
void scheduleSVGFilterLayerUpdateHack(Element&); |
void unscheduleSVGFilterLayerUpdateHack(Element&); |
@@ -976,8 +976,8 @@ public: |
bool haveImportsLoaded() const; |
void didLoadAllImports(); |
- void adjustFloatQuadsForScrollAndAbsoluteZoom(Vector<FloatQuad>&, RenderObject&); |
- void adjustFloatRectForScrollAndAbsoluteZoom(FloatRect&, RenderObject&); |
+ void adjustFloatQuadsForScrollAndAbsoluteZoom(Vector<FloatQuad>&, LayoutObject&); |
+ void adjustFloatRectForScrollAndAbsoluteZoom(FloatRect&, LayoutObject&); |
bool hasActiveParser(); |
unsigned activeParserCount() { return m_activeParserCount; } |