| Index: Source/core/dom/Document.h
|
| diff --git a/Source/core/dom/Document.h b/Source/core/dom/Document.h
|
| index cf4290f5b6b439a1735780fee03104dedc0428ac..9bb4ac696c635529daae2c9763a6bb0c1fcd1b4d 100644
|
| --- a/Source/core/dom/Document.h
|
| +++ b/Source/core/dom/Document.h
|
| @@ -439,7 +439,7 @@ public:
|
| void unscheduleUseShadowTreeUpdate(SVGUseElement&);
|
|
|
| // FIXME: SVG filters should change to store the filter on the RenderStyle
|
| - // instead of the RenderObject so we can get rid of this hack.
|
| + // instead of the LayoutObject so we can get rid of this hack.
|
| void scheduleSVGFilterLayerUpdateHack(Element&);
|
| void unscheduleSVGFilterLayerUpdateHack(Element&);
|
|
|
| @@ -976,8 +976,8 @@ public:
|
| bool haveImportsLoaded() const;
|
| void didLoadAllImports();
|
|
|
| - void adjustFloatQuadsForScrollAndAbsoluteZoom(Vector<FloatQuad>&, RenderObject&);
|
| - void adjustFloatRectForScrollAndAbsoluteZoom(FloatRect&, RenderObject&);
|
| + void adjustFloatQuadsForScrollAndAbsoluteZoom(Vector<FloatQuad>&, LayoutObject&);
|
| + void adjustFloatRectForScrollAndAbsoluteZoom(FloatRect&, LayoutObject&);
|
|
|
| bool hasActiveParser();
|
| unsigned activeParserCount() { return m_activeParserCount; }
|
|
|