| Index: Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| diff --git a/Source/core/svg/SVGFEDiffuseLightingElement.cpp b/Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| index 94932bfdd569593775af91c36eac1a482f838ff2..7efc23e8afc2f21e23e5548f364f25234b71f6d7 100644
|
| --- a/Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| +++ b/Source/core/svg/SVGFEDiffuseLightingElement.cpp
|
| @@ -20,7 +20,7 @@
|
| #include "config.h"
|
| #include "core/svg/SVGFEDiffuseLightingElement.h"
|
|
|
| -#include "core/rendering/RenderObject.h"
|
| +#include "core/layout/LayoutObject.h"
|
| #include "core/rendering/style/RenderStyle.h"
|
| #include "core/svg/SVGParserUtilities.h"
|
| #include "core/svg/graphics/filters/SVGFilterBuilder.h"
|
| @@ -76,7 +76,7 @@ bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect,
|
| FEDiffuseLighting* diffuseLighting = static_cast<FEDiffuseLighting*>(effect);
|
|
|
| if (attrName == SVGNames::lighting_colorAttr) {
|
| - RenderObject* renderer = this->renderer();
|
| + LayoutObject* renderer = this->renderer();
|
| ASSERT(renderer);
|
| ASSERT(renderer->style());
|
| return diffuseLighting->setLightingColor(renderer->style()->svgStyle().lightingColor());
|
| @@ -159,7 +159,7 @@ PassRefPtrWillBeRawPtr<FilterEffect> SVGFEDiffuseLightingElement::build(SVGFilte
|
| if (!lightNode)
|
| return nullptr;
|
|
|
| - RenderObject* renderer = this->renderer();
|
| + LayoutObject* renderer = this->renderer();
|
| if (!renderer)
|
| return nullptr;
|
|
|
|
|