| Index: Source/core/dom/AXObjectCache.h | 
| diff --git a/Source/core/dom/AXObjectCache.h b/Source/core/dom/AXObjectCache.h | 
| index cc878a2510cd017508947253139f627bd4bea5a0..5e178f627a3d00d7da5702b4e061d6e5f656bad8 100644 | 
| --- a/Source/core/dom/AXObjectCache.h | 
| +++ b/Source/core/dom/AXObjectCache.h | 
| @@ -79,18 +79,18 @@ public: | 
|  | 
| virtual void selectionChanged(Node*) = 0; | 
| virtual void childrenChanged(Node*) = 0; | 
| -    virtual void childrenChanged(RenderObject*) = 0; | 
| +    virtual void childrenChanged(LayoutObject*) = 0; | 
| virtual void checkedStateChanged(Node*) = 0; | 
| virtual void selectedChildrenChanged(Node*) = 0; | 
|  | 
| -    virtual void remove(RenderObject*) = 0; | 
| +    virtual void remove(LayoutObject*) = 0; | 
| virtual void remove(Node*) = 0; | 
| virtual void remove(Widget*) = 0; | 
|  | 
| virtual const Element* rootAXEditableElement(const Node*) = 0; | 
|  | 
| // Called by a node when text or a text equivalent (e.g. alt) attribute is changed. | 
| -    virtual void textChanged(RenderObject*) = 0; | 
| +    virtual void textChanged(LayoutObject*) = 0; | 
| // Called when a node has just been attached, so we can make sure we have the right subclass of AXObject. | 
| virtual void updateCacheAfterNodeIsAttached(Node*) = 0; | 
|  | 
| @@ -108,15 +108,15 @@ public: | 
|  | 
| virtual void clearWeakMembers(Visitor*) = 0; | 
|  | 
| -    virtual void inlineTextBoxesUpdated(RenderObject* renderer) = 0; | 
| +    virtual void inlineTextBoxesUpdated(LayoutObject* renderer) = 0; | 
|  | 
| // Called when the scroll offset changes. | 
| virtual void handleScrollPositionChanged(FrameView*) = 0; | 
| -    virtual void handleScrollPositionChanged(RenderObject*) = 0; | 
| +    virtual void handleScrollPositionChanged(LayoutObject*) = 0; | 
|  | 
| // Called when scroll bars are added / removed (as the view resizes). | 
| virtual void handleScrollbarUpdate(FrameView*) = 0; | 
| -    virtual void handleLayoutComplete(RenderObject*) = 0; | 
| +    virtual void handleLayoutComplete(LayoutObject*) = 0; | 
| virtual void handleScrolledToAnchor(const Node* anchorNode) = 0; | 
|  | 
| virtual const AtomicString& computedRoleForNode(Node*) = 0; | 
|  |