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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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21 #define SVGTextQuery_h | 21 #define SVGTextQuery_h |
22 | 22 |
23 #include "core/rendering/svg/SVGTextFragment.h" | 23 #include "core/rendering/svg/SVGTextFragment.h" |
24 #include "platform/geometry/FloatPoint.h" | 24 #include "platform/geometry/FloatPoint.h" |
25 #include "platform/geometry/FloatRect.h" | 25 #include "platform/geometry/FloatRect.h" |
26 #include "wtf/Vector.h" | 26 #include "wtf/Vector.h" |
27 | 27 |
28 namespace blink { | 28 namespace blink { |
29 | 29 |
30 class InlineFlowBox; | 30 class InlineFlowBox; |
31 class RenderObject; | 31 class LayoutObject; |
32 class SVGInlineTextBox; | 32 class SVGInlineTextBox; |
33 | 33 |
34 class SVGTextQuery { | 34 class SVGTextQuery { |
35 public: | 35 public: |
36 SVGTextQuery(RenderObject*); | 36 SVGTextQuery(LayoutObject*); |
37 | 37 |
38 unsigned numberOfCharacters() const; | 38 unsigned numberOfCharacters() const; |
39 float textLength() const; | 39 float textLength() const; |
40 float subStringLength(unsigned startPosition, unsigned length) const; | 40 float subStringLength(unsigned startPosition, unsigned length) const; |
41 FloatPoint startPositionOfCharacter(unsigned position) const; | 41 FloatPoint startPositionOfCharacter(unsigned position) const; |
42 FloatPoint endPositionOfCharacter(unsigned position) const; | 42 FloatPoint endPositionOfCharacter(unsigned position) const; |
43 float rotationOfCharacter(unsigned position) const; | 43 float rotationOfCharacter(unsigned position) const; |
44 FloatRect extentOfCharacter(unsigned position) const; | 44 FloatRect extentOfCharacter(unsigned position) const; |
45 int characterNumberAtPosition(const FloatPoint&) const; | 45 int characterNumberAtPosition(const FloatPoint&) const; |
46 | 46 |
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65 bool extentOfCharacterCallback(Data*, const SVGTextFragment&) const; | 65 bool extentOfCharacterCallback(Data*, const SVGTextFragment&) const; |
66 bool characterNumberAtPositionCallback(Data*, const SVGTextFragment&) const; | 66 bool characterNumberAtPositionCallback(Data*, const SVGTextFragment&) const; |
67 | 67 |
68 private: | 68 private: |
69 Vector<SVGInlineTextBox*> m_textBoxes; | 69 Vector<SVGInlineTextBox*> m_textBoxes; |
70 }; | 70 }; |
71 | 71 |
72 } | 72 } |
73 | 73 |
74 #endif | 74 #endif |
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