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1 /* | 1 /* |
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> |
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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34 #include "core/rendering/svg/SVGRenderSupport.h" | 34 #include "core/rendering/svg/SVGRenderSupport.h" |
35 #include "core/rendering/svg/SVGResources.h" | 35 #include "core/rendering/svg/SVGResources.h" |
36 #include "core/rendering/svg/SVGResourcesCache.h" | 36 #include "core/rendering/svg/SVGResourcesCache.h" |
37 #include "platform/FloatConversion.h" | 37 #include "platform/FloatConversion.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 SVGRenderingContext::~SVGRenderingContext() | 41 SVGRenderingContext::~SVGRenderingContext() |
42 { | 42 { |
43 if (m_filter) { | 43 if (m_filter) { |
44 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); | 44 ASSERT(SVGResourcesCache::cachedResourcesForLayoutObject(m_object)); |
45 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->filt
er() == m_filter); | 45 ASSERT(SVGResourcesCache::cachedResourcesForLayoutObject(m_object)->filt
er() == m_filter); |
46 | 46 |
47 RenderDrawingRecorder recorder(m_originalPaintInfo->context, *m_object,
DisplayItem::SVGFilter, LayoutRect::infiniteRect()); | 47 RenderDrawingRecorder recorder(m_originalPaintInfo->context, *m_object,
DisplayItem::SVGFilter, LayoutRect::infiniteRect()); |
48 if (!recorder.canUseCachedDrawing()) | 48 if (!recorder.canUseCachedDrawing()) |
49 m_filter->finishEffect(m_object, m_originalPaintInfo->context); | 49 m_filter->finishEffect(m_object, m_originalPaintInfo->context); |
50 | 50 |
51 // Reset the paint info after the filter effect has been completed. | 51 // Reset the paint info after the filter effect has been completed. |
52 // This isn't strictly required (e.g., m_paintInfo.rect is not used | 52 // This isn't strictly required (e.g., m_paintInfo.rect is not used |
53 // after this). | 53 // after this). |
54 m_paintInfo.context = m_originalPaintInfo->context; | 54 m_paintInfo.context = m_originalPaintInfo->context; |
55 m_paintInfo.rect = m_originalPaintInfo->rect; | 55 m_paintInfo.rect = m_originalPaintInfo->rect; |
56 } | 56 } |
57 | 57 |
58 if (m_masker) { | 58 if (m_masker) { |
59 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); | 59 ASSERT(SVGResourcesCache::cachedResourcesForLayoutObject(m_object)); |
60 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->mask
er() == m_masker); | 60 ASSERT(SVGResourcesCache::cachedResourcesForLayoutObject(m_object)->mask
er() == m_masker); |
61 m_masker->finishEffect(m_object, m_paintInfo.context); | 61 m_masker->finishEffect(m_object, m_paintInfo.context); |
62 } | 62 } |
63 | 63 |
64 if (m_clipper) { | 64 if (m_clipper) { |
65 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)); | 65 ASSERT(SVGResourcesCache::cachedResourcesForLayoutObject(m_object)); |
66 ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->clip
per() == m_clipper); | 66 ASSERT(SVGResourcesCache::cachedResourcesForLayoutObject(m_object)->clip
per() == m_clipper); |
67 m_clipper->postApplyStatefulResource(m_object, m_paintInfo.context, m_cl
ipperState); | 67 m_clipper->postApplyStatefulResource(m_object, m_paintInfo.context, m_cl
ipperState); |
68 } | 68 } |
69 } | 69 } |
70 | 70 |
71 bool SVGRenderingContext::applyClipMaskAndFilterIfNecessary() | 71 bool SVGRenderingContext::applyClipMaskAndFilterIfNecessary() |
72 { | 72 { |
73 #if ENABLE(ASSERT) | 73 #if ENABLE(ASSERT) |
74 ASSERT(!m_applyClipMaskAndFilterIfNecessaryCalled); | 74 ASSERT(!m_applyClipMaskAndFilterIfNecessaryCalled); |
75 m_applyClipMaskAndFilterIfNecessaryCalled = true; | 75 m_applyClipMaskAndFilterIfNecessaryCalled = true; |
76 #endif | 76 #endif |
77 | 77 |
78 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(
m_object); | 78 SVGResources* resources = SVGResourcesCache::cachedResourcesForLayoutObject(
m_object); |
79 | 79 |
80 // When rendering clip paths as masks, only geometric operations should be i
ncluded so skip | 80 // When rendering clip paths as masks, only geometric operations should be i
ncluded so skip |
81 // non-geometric operations such as compositing, masking, and filtering. | 81 // non-geometric operations such as compositing, masking, and filtering. |
82 if (m_paintInfo.isRenderingClipPathAsMaskImage()) { | 82 if (m_paintInfo.isRenderingClipPathAsMaskImage()) { |
83 if (!applyClipIfNecessary(resources)) | 83 if (!applyClipIfNecessary(resources)) |
84 return false; | 84 return false; |
85 return true; | 85 return true; |
86 } | 86 } |
87 | 87 |
88 applyCompositingIfNecessary(); | 88 applyCompositingIfNecessary(); |
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198 AffineTransform& contentTransformation = currentContentTransformation(); | 198 AffineTransform& contentTransformation = currentContentTransformation(); |
199 m_savedContentTransformation = contentTransformation; | 199 m_savedContentTransformation = contentTransformation; |
200 contentTransformation = subtreeContentTransformation * contentTransformation
; | 200 contentTransformation = subtreeContentTransformation * contentTransformation
; |
201 } | 201 } |
202 | 202 |
203 SubtreeContentTransformScope::~SubtreeContentTransformScope() | 203 SubtreeContentTransformScope::~SubtreeContentTransformScope() |
204 { | 204 { |
205 currentContentTransformation() = m_savedContentTransformation; | 205 currentContentTransformation() = m_savedContentTransformation; |
206 } | 206 } |
207 | 207 |
208 float SVGRenderingContext::calculateScreenFontSizeScalingFactor(const RenderObje
ct* renderer) | 208 float SVGRenderingContext::calculateScreenFontSizeScalingFactor(const LayoutObje
ct* renderer) |
209 { | 209 { |
210 // FIXME: trying to compute a device space transform at record time is wrong
. All clients | 210 // FIXME: trying to compute a device space transform at record time is wrong
. All clients |
211 // should be updated to avoid relying on this information, and the method sh
ould be removed. | 211 // should be updated to avoid relying on this information, and the method sh
ould be removed. |
212 | 212 |
213 ASSERT(renderer); | 213 ASSERT(renderer); |
214 // We're about to possibly clear renderer, so save the deviceScaleFactor now
. | 214 // We're about to possibly clear renderer, so save the deviceScaleFactor now
. |
215 float deviceScaleFactor = renderer->document().frameHost()->deviceScaleFacto
r(); | 215 float deviceScaleFactor = renderer->document().frameHost()->deviceScaleFacto
r(); |
216 | 216 |
217 // Walk up the render tree, accumulating SVG transforms. | 217 // Walk up the render tree, accumulating SVG transforms. |
218 AffineTransform ctm = currentContentTransformation(); | 218 AffineTransform ctm = currentContentTransformation(); |
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240 ctm = layerTransform->toAffineTransform() * ctm; | 240 ctm = layerTransform->toAffineTransform() * ctm; |
241 | 241 |
242 layer = layer->parent(); | 242 layer = layer->parent(); |
243 } | 243 } |
244 | 244 |
245 ctm.scale(deviceScaleFactor); | 245 ctm.scale(deviceScaleFactor); |
246 | 246 |
247 return narrowPrecisionToFloat(sqrt((pow(ctm.xScale(), 2) + pow(ctm.yScale(),
2)) / 2)); | 247 return narrowPrecisionToFloat(sqrt((pow(ctm.xScale(), 2) + pow(ctm.yScale(),
2)) / 2)); |
248 } | 248 } |
249 | 249 |
250 void SVGRenderingContext::renderSubtree(GraphicsContext* context, RenderObject*
item) | 250 void SVGRenderingContext::renderSubtree(GraphicsContext* context, LayoutObject*
item) |
251 { | 251 { |
252 ASSERT(context); | 252 ASSERT(context); |
253 ASSERT(item); | 253 ASSERT(item); |
254 ASSERT(!item->needsLayout()); | 254 ASSERT(!item->needsLayout()); |
255 | 255 |
256 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground,
PaintBehaviorNormal); | 256 PaintInfo info(context, LayoutRect::infiniteIntRect(), PaintPhaseForeground,
PaintBehaviorNormal); |
257 item->paint(info, IntPoint()); | 257 item->paint(info, IntPoint()); |
258 } | 258 } |
259 | 259 |
260 } // namespace blink | 260 } // namespace blink |
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