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Side by Side Diff: Source/core/rendering/svg/RenderSVGModelObject.cpp

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 24 matching lines...) Expand all
35 #include "core/rendering/RenderView.h" 35 #include "core/rendering/RenderView.h"
36 #include "core/rendering/svg/RenderSVGContainer.h" 36 #include "core/rendering/svg/RenderSVGContainer.h"
37 #include "core/rendering/svg/RenderSVGRoot.h" 37 #include "core/rendering/svg/RenderSVGRoot.h"
38 #include "core/rendering/svg/SVGRenderSupport.h" 38 #include "core/rendering/svg/SVGRenderSupport.h"
39 #include "core/rendering/svg/SVGResourcesCache.h" 39 #include "core/rendering/svg/SVGResourcesCache.h"
40 #include "core/svg/SVGGraphicsElement.h" 40 #include "core/svg/SVGGraphicsElement.h"
41 41
42 namespace blink { 42 namespace blink {
43 43
44 RenderSVGModelObject::RenderSVGModelObject(SVGElement* node) 44 RenderSVGModelObject::RenderSVGModelObject(SVGElement* node)
45 : RenderObject(node) 45 : LayoutObject(node)
46 { 46 {
47 } 47 }
48 48
49 bool RenderSVGModelObject::isChildAllowed(RenderObject* child, const RenderStyle &) const 49 bool RenderSVGModelObject::isChildAllowed(LayoutObject* child, const RenderStyle &) const
50 { 50 {
51 return child->isSVG() && !(child->isSVGInline() || child->isSVGInlineText()) ; 51 return child->isSVG() && !(child->isSVGInline() || child->isSVGInlineText()) ;
52 } 52 }
53 53
54 LayoutRect RenderSVGModelObject::clippedOverflowRectForPaintInvalidation(const L ayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const 54 LayoutRect RenderSVGModelObject::clippedOverflowRectForPaintInvalidation(const L ayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
55 { 55 {
56 return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paint InvalidationContainer, paintInvalidationState); 56 return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paint InvalidationContainer, paintInvalidationState);
57 } 57 }
58 58
59 void RenderSVGModelObject::mapLocalToContainer(const LayoutLayerModelObject* pai ntInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bo ol* wasFixed, const PaintInvalidationState* paintInvalidationState) const 59 void RenderSVGModelObject::mapLocalToContainer(const LayoutLayerModelObject* pai ntInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bo ol* wasFixed, const PaintInvalidationState* paintInvalidationState) const
60 { 60 {
61 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, tran sformState, wasFixed, paintInvalidationState); 61 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, tran sformState, wasFixed, paintInvalidationState);
62 } 62 }
63 63
64 const RenderObject* RenderSVGModelObject::pushMappingToContainer(const LayoutLay erModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const 64 const LayoutObject* RenderSVGModelObject::pushMappingToContainer(const LayoutLay erModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
65 { 65 {
66 return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geom etryMap); 66 return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geom etryMap);
67 } 67 }
68 68
69 void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoi nt& accumulatedOffset) const 69 void RenderSVGModelObject::absoluteRects(Vector<IntRect>& rects, const LayoutPoi nt& accumulatedOffset) const
70 { 70 {
71 IntRect rect = enclosingIntRect(strokeBoundingBox()); 71 IntRect rect = enclosingIntRect(strokeBoundingBox());
72 rect.moveBy(roundedIntPoint(accumulatedOffset)); 72 rect.moveBy(roundedIntPoint(accumulatedOffset));
73 rects.append(rect); 73 rects.append(rect);
74 } 74 }
75 75
76 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixe d) const 76 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixe d) const
77 { 77 {
78 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed )); 78 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed ));
79 } 79 }
80 80
81 void RenderSVGModelObject::willBeDestroyed() 81 void RenderSVGModelObject::willBeDestroyed()
82 { 82 {
83 SVGResourcesCache::clientDestroyed(this); 83 SVGResourcesCache::clientDestroyed(this);
84 RenderObject::willBeDestroyed(); 84 LayoutObject::willBeDestroyed();
85 } 85 }
86 86
87 void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co nst 87 void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co nst
88 { 88 {
89 // Using just the rect for the SVGRoot is good enough for now. 89 // Using just the rect for the SVGRoot is good enough for now.
90 SVGRenderSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); 90 SVGRenderSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects);
91 } 91 }
92 92
93 void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const 93 void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const Layer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
94 { 94 {
95 // We don't walk into SVG trees at all - just report their container. 95 // We don't walk into SVG trees at all - just report their container.
96 } 96 }
97 97
98 void RenderSVGModelObject::styleDidChange(StyleDifference diff, const RenderStyl e* oldStyle) 98 void RenderSVGModelObject::styleDidChange(StyleDifference diff, const RenderStyl e* oldStyle)
99 { 99 {
100 if (diff.needsFullLayout()) { 100 if (diff.needsFullLayout()) {
101 setNeedsBoundariesUpdate(); 101 setNeedsBoundariesUpdate();
102 if (style()->hasTransform()) 102 if (style()->hasTransform())
103 setNeedsTransformUpdate(); 103 setNeedsTransformUpdate();
104 } 104 }
105 105
106 if (isBlendingAllowed()) { 106 if (isBlendingAllowed()) {
107 bool hasBlendModeChanged = (oldStyle && oldStyle->hasBlendMode()) == !st yle()->hasBlendMode(); 107 bool hasBlendModeChanged = (oldStyle && oldStyle->hasBlendMode()) == !st yle()->hasBlendMode();
108 if (parent() && hasBlendModeChanged) 108 if (parent() && hasBlendModeChanged)
109 parent()->descendantIsolationRequirementsChanged(style()->hasBlendMo de() ? DescendantIsolationRequired : DescendantIsolationNeedsUpdate); 109 parent()->descendantIsolationRequirementsChanged(style()->hasBlendMo de() ? DescendantIsolationRequired : DescendantIsolationNeedsUpdate);
110 } 110 }
111 111
112 RenderObject::styleDidChange(diff, oldStyle); 112 LayoutObject::styleDidChange(diff, oldStyle);
113 SVGResourcesCache::clientStyleChanged(this, diff, style()); 113 SVGResourcesCache::clientStyleChanged(this, diff, style());
114 } 114 }
115 115
116 bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, co nst HitTestLocation&, const LayoutPoint&, HitTestAction) 116 bool RenderSVGModelObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, co nst HitTestLocation&, const LayoutPoint&, HitTestAction)
117 { 117 {
118 ASSERT_NOT_REACHED(); 118 ASSERT_NOT_REACHED();
119 return false; 119 return false;
120 } 120 }
121 121
122 // The SVG addFocusRingRects() method adds rects in local coordinates so the def ault absoluteFocusRingBoundingBoxRect 122 // The SVG addFocusRingRects() method adds rects in local coordinates so the def ault absoluteFocusRingBoundingBoxRect
(...skipping 13 matching lines...) Expand all
136 return; 136 return;
137 137
138 invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint InvalidationContainer()); 138 invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint InvalidationContainer());
139 clearPaintInvalidationState(paintInvalidationState); 139 clearPaintInvalidationState(paintInvalidationState);
140 140
141 PaintInvalidationState childPaintInvalidationState(paintInvalidationState, * this); 141 PaintInvalidationState childPaintInvalidationState(paintInvalidationState, * this);
142 invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); 142 invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState);
143 } 143 }
144 144
145 } // namespace blink 145 } // namespace blink
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