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Side by Side Diff: Source/core/rendering/svg/RenderSVGInline.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006 Apple Computer Inc. 3 * Copyright (C) 2006 Apple Computer Inc.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
(...skipping 13 matching lines...) Expand all
24 #include "core/rendering/RenderInline.h" 24 #include "core/rendering/RenderInline.h"
25 25
26 namespace blink { 26 namespace blink {
27 27
28 class RenderSVGInline : public RenderInline { 28 class RenderSVGInline : public RenderInline {
29 public: 29 public:
30 explicit RenderSVGInline(Element*); 30 explicit RenderSVGInline(Element*);
31 31
32 virtual const char* renderName() const override { return "RenderSVGInline"; } 32 virtual const char* renderName() const override { return "RenderSVGInline"; }
33 virtual LayerType layerTypeRequired() const override final { return NoLayer; } 33 virtual LayerType layerTypeRequired() const override final { return NoLayer; }
34 virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectSVG || type == RenderObjectSVGInline || RenderInline::isOfType(type ); } 34 virtual bool isOfType(LayoutObjectType type) const override { return type == LayoutObjectSVG || type == LayoutObjectSVGInline || RenderInline::isOfType(type ); }
35 35
36 virtual bool isChildAllowed(RenderObject*, const RenderStyle&) const overrid e; 36 virtual bool isChildAllowed(LayoutObject*, const RenderStyle&) const overrid e;
37 37
38 // Chapter 10.4 of the SVG Specification say that we should use the 38 // Chapter 10.4 of the SVG Specification say that we should use the
39 // object bounding box of the parent text element. 39 // object bounding box of the parent text element.
40 // We search for the root text element and take its bounding box. 40 // We search for the root text element and take its bounding box.
41 // It is also necessary to take the stroke and paint invalidation rect of 41 // It is also necessary to take the stroke and paint invalidation rect of
42 // this element, since we need it for filters. 42 // this element, since we need it for filters.
43 virtual FloatRect objectBoundingBox() const override final; 43 virtual FloatRect objectBoundingBox() const override final;
44 virtual FloatRect strokeBoundingBox() const override final; 44 virtual FloatRect strokeBoundingBox() const override final;
45 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f inal; 45 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f inal;
46 46
47 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override final; 47 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override final;
48 virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final; 48 virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final;
49 virtual const RenderObject* pushMappingToContainer(const LayoutLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override final; 49 virtual const LayoutObject* pushMappingToContainer(const LayoutLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override final;
50 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const overrid e final; 50 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const overrid e final;
51 51
52 private: 52 private:
53 virtual InlineFlowBox* createInlineFlowBox() override final; 53 virtual InlineFlowBox* createInlineFlowBox() override final;
54 54
55 virtual void willBeDestroyed() override final; 55 virtual void willBeDestroyed() override final;
56 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) ov erride final; 56 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) ov erride final;
57 57
58 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) ov erride final; 58 virtual void addChild(LayoutObject* child, LayoutObject* beforeChild = 0) ov erride final;
59 virtual void removeChild(RenderObject*) override final; 59 virtual void removeChild(LayoutObject*) override final;
60 }; 60 };
61 61
62 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInline, isSVGInline()); 62 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(RenderSVGInline, isSVGInline());
63 63
64 } 64 }
65 65
66 #endif // !RenderSVGTSpan_H 66 #endif // !RenderSVGTSpan_H
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