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Side by Side Diff: Source/core/rendering/SubtreeLayoutScope.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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37 // e.g. for the purposes of doing a multipass layout. 37 // e.g. for the purposes of doing a multipass layout.
38 // 38 //
39 // It should only be used during layout. Outside of layout, you should 39 // It should only be used during layout. Outside of layout, you should
40 // just call renderer->setNeedsLayout() directly. 40 // just call renderer->setNeedsLayout() directly.
41 // 41 //
42 // It ensures that you don't accidentally mark part of the tree as 42 // It ensures that you don't accidentally mark part of the tree as
43 // needing layout and not actually lay it out. 43 // needing layout and not actually lay it out.
44 44
45 namespace blink { 45 namespace blink {
46 46
47 class RenderObject; 47 class LayoutObject;
48 48
49 class SubtreeLayoutScope { 49 class SubtreeLayoutScope {
50 public: 50 public:
51 SubtreeLayoutScope(RenderObject& root); 51 SubtreeLayoutScope(LayoutObject& root);
52 ~SubtreeLayoutScope(); 52 ~SubtreeLayoutScope();
53 53
54 void setNeedsLayout(RenderObject* descendant); 54 void setNeedsLayout(LayoutObject* descendant);
55 void setChildNeedsLayout(RenderObject* descendant); 55 void setChildNeedsLayout(LayoutObject* descendant);
56 56
57 RenderObject& root() { return m_root; } 57 LayoutObject& root() { return m_root; }
58 void addRendererToLayout(RenderObject* renderer); 58 void addRendererToLayout(LayoutObject* renderer);
59 59
60 private: 60 private:
61 RenderObject& m_root; 61 LayoutObject& m_root;
62 62
63 #if ENABLE(ASSERT) 63 #if ENABLE(ASSERT)
64 HashSet<RenderObject*> m_renderersToLayout; 64 HashSet<LayoutObject*> m_renderersToLayout;
65 #endif 65 #endif
66 }; 66 };
67 67
68 } 68 }
69 69
70 #endif 70 #endif
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