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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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37 // e.g. for the purposes of doing a multipass layout. | 37 // e.g. for the purposes of doing a multipass layout. |
38 // | 38 // |
39 // It should only be used during layout. Outside of layout, you should | 39 // It should only be used during layout. Outside of layout, you should |
40 // just call renderer->setNeedsLayout() directly. | 40 // just call renderer->setNeedsLayout() directly. |
41 // | 41 // |
42 // It ensures that you don't accidentally mark part of the tree as | 42 // It ensures that you don't accidentally mark part of the tree as |
43 // needing layout and not actually lay it out. | 43 // needing layout and not actually lay it out. |
44 | 44 |
45 namespace blink { | 45 namespace blink { |
46 | 46 |
47 class RenderObject; | 47 class LayoutObject; |
48 | 48 |
49 class SubtreeLayoutScope { | 49 class SubtreeLayoutScope { |
50 public: | 50 public: |
51 SubtreeLayoutScope(RenderObject& root); | 51 SubtreeLayoutScope(LayoutObject& root); |
52 ~SubtreeLayoutScope(); | 52 ~SubtreeLayoutScope(); |
53 | 53 |
54 void setNeedsLayout(RenderObject* descendant); | 54 void setNeedsLayout(LayoutObject* descendant); |
55 void setChildNeedsLayout(RenderObject* descendant); | 55 void setChildNeedsLayout(LayoutObject* descendant); |
56 | 56 |
57 RenderObject& root() { return m_root; } | 57 LayoutObject& root() { return m_root; } |
58 void addRendererToLayout(RenderObject* renderer); | 58 void addRendererToLayout(LayoutObject* renderer); |
59 | 59 |
60 private: | 60 private: |
61 RenderObject& m_root; | 61 LayoutObject& m_root; |
62 | 62 |
63 #if ENABLE(ASSERT) | 63 #if ENABLE(ASSERT) |
64 HashSet<RenderObject*> m_renderersToLayout; | 64 HashSet<LayoutObject*> m_renderersToLayout; |
65 #endif | 65 #endif |
66 }; | 66 }; |
67 | 67 |
68 } | 68 } |
69 | 69 |
70 #endif | 70 #endif |
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