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| 1 /* | |
| 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | |
| 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | |
| 4 * | |
| 5 * Redistribution and use in source and binary forms, with or without | |
| 6 * modification, are permitted provided that the following conditions | |
| 7 * are met: | |
| 8 * 1. Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer in the | |
| 12 * documentation and/or other materials provided with the distribution. | |
| 13 * | |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
| 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 25 */ | |
| 26 | |
| 27 #include "config.h" | |
| 28 #include "core/rendering/RenderObjectChildList.h" | |
| 29 | |
| 30 #include "core/dom/AXObjectCache.h" | |
| 31 #include "core/layout/Layer.h" | |
| 32 #include "core/layout/LayoutCounter.h" | |
| 33 #include "core/rendering/RenderObject.h" | |
| 34 #include "core/rendering/RenderView.h" | |
| 35 #include "core/rendering/style/RenderStyle.h" | |
| 36 | |
| 37 namespace blink { | |
| 38 | |
| 39 void RenderObjectChildList::destroyLeftoverChildren() | |
| 40 { | |
| 41 while (firstChild()) { | |
| 42 // List markers are owned by their enclosing list and so don't get destr
oyed by this container. | |
| 43 if (firstChild()->isListMarker()) { | |
| 44 firstChild()->remove(); | |
| 45 continue; | |
| 46 } | |
| 47 | |
| 48 // Destroy any anonymous children remaining in the render tree, as well
as implicit (shadow) DOM elements like those used in the engine-based text field
s. | |
| 49 if (firstChild()->node()) | |
| 50 firstChild()->node()->setRenderer(0); | |
| 51 firstChild()->destroy(); | |
| 52 } | |
| 53 } | |
| 54 | |
| 55 RenderObject* RenderObjectChildList::removeChildNode(RenderObject* owner, Render
Object* oldChild, bool notifyRenderer) | |
| 56 { | |
| 57 ASSERT(oldChild->parent() == owner); | |
| 58 ASSERT(this == owner->virtualChildren()); | |
| 59 | |
| 60 if (oldChild->isFloatingOrOutOfFlowPositioned()) | |
| 61 toRenderBox(oldChild)->removeFloatingOrPositionedChildFromBlockLists(); | |
| 62 | |
| 63 { | |
| 64 // FIXME: We should not be allowing paint invalidation during layout. cr
bug.com/336250 | |
| 65 AllowPaintInvalidationScope scoper(owner->frameView()); | |
| 66 | |
| 67 // So that we'll get the appropriate dirty bit set (either that a normal
flow child got yanked or | |
| 68 // that a positioned child got yanked). We also issue paint invalidation
s, so that the area exposed when the child | |
| 69 // disappears gets paint invalidated properly. | |
| 70 if (!owner->documentBeingDestroyed() && notifyRenderer && oldChild->ever
HadLayout()) { | |
| 71 oldChild->setNeedsLayoutAndPrefWidthsRecalc(); | |
| 72 invalidatePaintOnRemoval(*oldChild); | |
| 73 } | |
| 74 } | |
| 75 | |
| 76 // If we have a line box wrapper, delete it. | |
| 77 if (oldChild->isBox()) | |
| 78 toRenderBox(oldChild)->deleteLineBoxWrapper(); | |
| 79 | |
| 80 // If oldChild is the start or end of the selection, then clear the selectio
n to | |
| 81 // avoid problems of invalid pointers. | |
| 82 // FIXME: The FrameSelection should be responsible for this when it | |
| 83 // is notified of DOM mutations. | |
| 84 if (!owner->documentBeingDestroyed() && oldChild->isSelectionBorder()) | |
| 85 owner->view()->clearSelection(); | |
| 86 | |
| 87 if (!owner->documentBeingDestroyed() && notifyRenderer) | |
| 88 oldChild->willBeRemovedFromTree(); | |
| 89 | |
| 90 // WARNING: There should be no code running between willBeRemovedFromTree an
d the actual removal below. | |
| 91 // This is needed to avoid race conditions where willBeRemovedFromTree would
dirty the tree's structure | |
| 92 // and the code running here would force an untimely rebuilding, leaving |ol
dChild| dangling. | |
| 93 | |
| 94 if (oldChild->previousSibling()) | |
| 95 oldChild->previousSibling()->setNextSibling(oldChild->nextSibling()); | |
| 96 if (oldChild->nextSibling()) | |
| 97 oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling())
; | |
| 98 | |
| 99 if (firstChild() == oldChild) | |
| 100 setFirstChild(oldChild->nextSibling()); | |
| 101 if (lastChild() == oldChild) | |
| 102 setLastChild(oldChild->previousSibling()); | |
| 103 | |
| 104 oldChild->setPreviousSibling(0); | |
| 105 oldChild->setNextSibling(0); | |
| 106 oldChild->setParent(0); | |
| 107 | |
| 108 // rendererRemovedFromTree walks the whole subtree. We can improve performan
ce | |
| 109 // by skipping this step when destroying the entire tree. | |
| 110 if (!owner->documentBeingDestroyed()) | |
| 111 LayoutCounter::rendererRemovedFromTree(oldChild); | |
| 112 | |
| 113 if (AXObjectCache* cache = owner->document().existingAXObjectCache()) | |
| 114 cache->childrenChanged(owner); | |
| 115 | |
| 116 return oldChild; | |
| 117 } | |
| 118 | |
| 119 void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* n
ewChild, RenderObject* beforeChild, bool notifyRenderer) | |
| 120 { | |
| 121 ASSERT(!newChild->parent()); | |
| 122 ASSERT(this == owner->virtualChildren()); | |
| 123 ASSERT(!owner->isRenderBlockFlow() || (!newChild->isTableSection() && !newCh
ild->isTableRow() && !newChild->isTableCell())); | |
| 124 | |
| 125 while (beforeChild && beforeChild->parent() && beforeChild->parent() != owne
r) | |
| 126 beforeChild = beforeChild->parent(); | |
| 127 | |
| 128 // This should never happen, but if it does prevent render tree corruption | |
| 129 // where child->parent() ends up being owner but child->nextSibling()->paren
t() | |
| 130 // is not owner. | |
| 131 if (beforeChild && beforeChild->parent() != owner) { | |
| 132 ASSERT_NOT_REACHED(); | |
| 133 return; | |
| 134 } | |
| 135 | |
| 136 newChild->setParent(owner); | |
| 137 | |
| 138 if (firstChild() == beforeChild) | |
| 139 setFirstChild(newChild); | |
| 140 | |
| 141 if (beforeChild) { | |
| 142 RenderObject* previousSibling = beforeChild->previousSibling(); | |
| 143 if (previousSibling) | |
| 144 previousSibling->setNextSibling(newChild); | |
| 145 newChild->setPreviousSibling(previousSibling); | |
| 146 newChild->setNextSibling(beforeChild); | |
| 147 beforeChild->setPreviousSibling(newChild); | |
| 148 } else { | |
| 149 if (lastChild()) | |
| 150 lastChild()->setNextSibling(newChild); | |
| 151 newChild->setPreviousSibling(lastChild()); | |
| 152 setLastChild(newChild); | |
| 153 } | |
| 154 | |
| 155 if (!owner->documentBeingDestroyed() && notifyRenderer) | |
| 156 newChild->insertedIntoTree(); | |
| 157 | |
| 158 if (!owner->documentBeingDestroyed()) { | |
| 159 LayoutCounter::rendererSubtreeAttached(newChild); | |
| 160 } | |
| 161 | |
| 162 newChild->setNeedsLayoutAndPrefWidthsRecalc(); | |
| 163 newChild->setShouldDoFullPaintInvalidation(PaintInvalidationRendererInsertio
n); | |
| 164 if (!owner->normalChildNeedsLayout()) | |
| 165 owner->setChildNeedsLayout(); // We may supply the static position for a
n absolute positioned child. | |
| 166 | |
| 167 if (AXObjectCache* cache = owner->document().axObjectCache()) | |
| 168 cache->childrenChanged(owner); | |
| 169 } | |
| 170 | |
| 171 void RenderObjectChildList::invalidatePaintOnRemoval(const RenderObject& oldChil
d) | |
| 172 { | |
| 173 if (!oldChild.isRooted()) | |
| 174 return; | |
| 175 if (oldChild.isBody()) { | |
| 176 oldChild.view()->setShouldDoFullPaintInvalidation(); | |
| 177 return; | |
| 178 } | |
| 179 DisableCompositingQueryAsserts disabler; | |
| 180 oldChild.invalidatePaintUsingContainer(oldChild.containerForPaintInvalidatio
n(), oldChild.previousPaintInvalidationRect(), PaintInvalidationRendererRemoval)
; | |
| 181 } | |
| 182 | |
| 183 } // namespace blink | |
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