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Side by Side Diff: Source/core/rendering/RenderGeometryMap.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef RenderGeometryMap_h 26 #ifndef RenderGeometryMap_h
27 #define RenderGeometryMap_h 27 #define RenderGeometryMap_h
28 28
29 #include "core/layout/LayoutObject.h"
29 #include "core/rendering/RenderGeometryMapStep.h" 30 #include "core/rendering/RenderGeometryMapStep.h"
30 #include "core/rendering/RenderObject.h"
31 #include "platform/geometry/FloatPoint.h" 31 #include "platform/geometry/FloatPoint.h"
32 #include "platform/geometry/FloatQuad.h" 32 #include "platform/geometry/FloatQuad.h"
33 #include "platform/geometry/IntSize.h" 33 #include "platform/geometry/IntSize.h"
34 #include "platform/geometry/LayoutSize.h" 34 #include "platform/geometry/LayoutSize.h"
35 #include "wtf/OwnPtr.h" 35 #include "wtf/OwnPtr.h"
36 36
37 namespace blink { 37 namespace blink {
38 38
39 class Layer; 39 class Layer;
40 class LayoutLayerModelObject; 40 class LayoutLayerModelObject;
(...skipping 16 matching lines...) Expand all
57 57
58 // Map to a container. Will assert that the container has been pushed onto t his map. 58 // Map to a container. Will assert that the container has been pushed onto t his map.
59 // A null container maps through the RenderView (including its scale transfo rm, if any). 59 // A null container maps through the RenderView (including its scale transfo rm, if any).
60 // If the container is the RenderView, the scroll offset is applied, but not the scale. 60 // If the container is the RenderView, the scroll offset is applied, but not the scale.
61 FloatPoint mapToContainer(const FloatPoint&, const LayoutLayerModelObject*) const; 61 FloatPoint mapToContainer(const FloatPoint&, const LayoutLayerModelObject*) const;
62 FloatQuad mapToContainer(const FloatRect&, const LayoutLayerModelObject*) co nst; 62 FloatQuad mapToContainer(const FloatRect&, const LayoutLayerModelObject*) co nst;
63 63
64 // Called by code walking the renderer or layer trees. 64 // Called by code walking the renderer or layer trees.
65 void pushMappingsToAncestor(const Layer*, const Layer* ancestorLayer); 65 void pushMappingsToAncestor(const Layer*, const Layer* ancestorLayer);
66 void popMappingsToAncestor(const Layer*); 66 void popMappingsToAncestor(const Layer*);
67 void pushMappingsToAncestor(const RenderObject*, const LayoutLayerModelObjec t* ancestorRenderer); 67 void pushMappingsToAncestor(const LayoutObject*, const LayoutLayerModelObjec t* ancestorRenderer);
68 void popMappingsToAncestor(const LayoutLayerModelObject*); 68 void popMappingsToAncestor(const LayoutLayerModelObject*);
69 69
70 // The following methods should only be called by renderers inside a call to pushMappingsToAncestor(). 70 // The following methods should only be called by renderers inside a call to pushMappingsToAncestor().
71 71
72 // Push geometry info between this renderer and some ancestor. The ancestor must be its container() or some 72 // Push geometry info between this renderer and some ancestor. The ancestor must be its container() or some
73 // stacking context between the renderer and its container. 73 // stacking context between the renderer and its container.
74 void push(const RenderObject*, const LayoutSize&, bool accumulatingTransform = false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTrans form = false, LayoutSize offsetForFixedPosition = LayoutSize()); 74 void push(const LayoutObject*, const LayoutSize&, bool accumulatingTransform = false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTrans form = false, LayoutSize offsetForFixedPosition = LayoutSize());
75 void push(const RenderObject*, const TransformationMatrix&, bool accumulatin gTransform = false, bool isNonUniform = false, bool isFixedPosition = false, boo l hasTransform = false, LayoutSize offsetForFixedPosition = LayoutSize()); 75 void push(const LayoutObject*, const TransformationMatrix&, bool accumulatin gTransform = false, bool isNonUniform = false, bool isFixedPosition = false, boo l hasTransform = false, LayoutSize offsetForFixedPosition = LayoutSize());
76 76
77 private: 77 private:
78 void mapToContainer(TransformState&, const LayoutLayerModelObject* container = 0) const; 78 void mapToContainer(TransformState&, const LayoutLayerModelObject* container = 0) const;
79 79
80 void stepInserted(const RenderGeometryMapStep&); 80 void stepInserted(const RenderGeometryMapStep&);
81 void stepRemoved(const RenderGeometryMapStep&); 81 void stepRemoved(const RenderGeometryMapStep&);
82 82
83 bool hasNonUniformStep() const { return m_nonUniformStepsCount; } 83 bool hasNonUniformStep() const { return m_nonUniformStepsCount; }
84 bool hasTransformStep() const { return m_transformedStepsCount; } 84 bool hasTransformStep() const { return m_transformedStepsCount; }
85 bool hasFixedPositionStep() const { return m_fixedStepsCount; } 85 bool hasFixedPositionStep() const { return m_fixedStepsCount; }
86 86
87 #ifndef NDEBUG 87 #ifndef NDEBUG
88 void dumpSteps() const; 88 void dumpSteps() const;
89 #endif 89 #endif
90 90
91 #if ENABLE(ASSERT) 91 #if ENABLE(ASSERT)
92 bool isTopmostRenderView(const RenderObject* renderer) const; 92 bool isTopmostRenderView(const LayoutObject* renderer) const;
93 #endif 93 #endif
94 94
95 typedef Vector<RenderGeometryMapStep, 32> RenderGeometryMapSteps; 95 typedef Vector<RenderGeometryMapStep, 32> RenderGeometryMapSteps;
96 96
97 size_t m_insertionPosition; 97 size_t m_insertionPosition;
98 int m_nonUniformStepsCount; 98 int m_nonUniformStepsCount;
99 int m_transformedStepsCount; 99 int m_transformedStepsCount;
100 int m_fixedStepsCount; 100 int m_fixedStepsCount;
101 RenderGeometryMapSteps m_mapping; 101 RenderGeometryMapSteps m_mapping;
102 LayoutSize m_accumulatedOffset; 102 LayoutSize m_accumulatedOffset;
103 MapCoordinatesFlags m_mapCoordinatesFlags; 103 MapCoordinatesFlags m_mapCoordinatesFlags;
104 }; 104 };
105 105
106 } // namespace blink 106 } // namespace blink
107 107
108 #endif // RenderGeometryMap_h 108 #endif // RenderGeometryMap_h
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