Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(216)

Side by Side Diff: Source/core/paint/TextPainter.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « Source/core/paint/TablePainter.cpp ('k') | Source/core/paint/TextPainter.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef TextPainter_h 5 #ifndef TextPainter_h
6 #define TextPainter_h 6 #define TextPainter_h
7 7
8 #include "core/layout/line/FloatToLayoutUnit.h" 8 #include "core/layout/line/FloatToLayoutUnit.h"
9 #include "core/rendering/style/RenderStyleConstants.h" 9 #include "core/rendering/style/RenderStyleConstants.h"
10 #include "platform/fonts/TextBlob.h" 10 #include "platform/fonts/TextBlob.h"
11 #include "platform/geometry/FloatPoint.h" 11 #include "platform/geometry/FloatPoint.h"
12 #include "platform/geometry/FloatRect.h" 12 #include "platform/geometry/FloatRect.h"
13 #include "platform/graphics/Color.h" 13 #include "platform/graphics/Color.h"
14 #include "platform/transforms/AffineTransform.h" 14 #include "platform/transforms/AffineTransform.h"
15 #include "wtf/text/AtomicString.h" 15 #include "wtf/text/AtomicString.h"
16 16
17 namespace blink { 17 namespace blink {
18 18
19 class Font; 19 class Font;
20 class GraphicsContext; 20 class GraphicsContext;
21 class GraphicsContextStateSaver; 21 class GraphicsContextStateSaver;
22 class RenderCombineText; 22 class RenderCombineText;
23 class RenderObject; 23 class LayoutObject;
24 class RenderStyle; 24 class RenderStyle;
25 class ShadowList; 25 class ShadowList;
26 class TextRun; 26 class TextRun;
27 struct TextRunPaintInfo; 27 struct TextRunPaintInfo;
28 28
29 class TextPainter { 29 class TextPainter {
30 public: 30 public:
31 struct Style; 31 struct Style;
32 32
33 TextPainter(GraphicsContext*, const Font&, const TextRun&, const FloatPoint& textOrigin, const FloatRect& textBounds, bool horizontal); 33 TextPainter(GraphicsContext*, const Font&, const TextRun&, const FloatPoint& textOrigin, const FloatRect& textBounds, bool horizontal);
(...skipping 16 matching lines...) Expand all
50 bool operator==(const Style& other) 50 bool operator==(const Style& other)
51 { 51 {
52 return fillColor == other.fillColor 52 return fillColor == other.fillColor
53 && strokeColor == other.strokeColor 53 && strokeColor == other.strokeColor
54 && emphasisMarkColor == other.emphasisMarkColor 54 && emphasisMarkColor == other.emphasisMarkColor
55 && strokeWidth == other.strokeWidth 55 && strokeWidth == other.strokeWidth
56 && shadow == other.shadow; 56 && shadow == other.shadow;
57 } 57 }
58 bool operator!=(const Style& other) { return !(*this == other); } 58 bool operator!=(const Style& other) { return !(*this == other); }
59 }; 59 };
60 static Style textPaintingStyle(RenderObject&, const RenderStyle&, bool force BlackText, bool isPrinting); 60 static Style textPaintingStyle(LayoutObject&, const RenderStyle&, bool force BlackText, bool isPrinting);
61 static Style selectionPaintingStyle(RenderObject&, bool haveSelection, bool forceBlackText, bool isPrinting, const Style& textStyle); 61 static Style selectionPaintingStyle(LayoutObject&, bool haveSelection, bool forceBlackText, bool isPrinting, const Style& textStyle);
62 62
63 enum RotationDirection { Counterclockwise, Clockwise }; 63 enum RotationDirection { Counterclockwise, Clockwise };
64 static AffineTransform rotation(const FloatRectWillBeLayoutRect& boxRect, Ro tationDirection); 64 static AffineTransform rotation(const FloatRectWillBeLayoutRect& boxRect, Ro tationDirection);
65 65
66 private: 66 private:
67 void updateGraphicsContext(const Style& style, GraphicsContextStateSaver& sa ver) 67 void updateGraphicsContext(const Style& style, GraphicsContextStateSaver& sa ver)
68 { 68 {
69 updateGraphicsContext(m_graphicsContext, style, m_horizontal, saver); 69 updateGraphicsContext(m_graphicsContext, style, m_horizontal, saver);
70 } 70 }
71 71
(...skipping 20 matching lines...) Expand all
92 92
93 inline AffineTransform TextPainter::rotation(const FloatRectWillBeLayoutRect& bo xRect, RotationDirection rotationDirection) 93 inline AffineTransform TextPainter::rotation(const FloatRectWillBeLayoutRect& bo xRect, RotationDirection rotationDirection)
94 { 94 {
95 return rotationDirection == Clockwise ? AffineTransform(0, 1, -1, 0, boxRect .x() + boxRect.maxY(), boxRect.maxY() - boxRect.x()) 95 return rotationDirection == Clockwise ? AffineTransform(0, 1, -1, 0, boxRect .x() + boxRect.maxY(), boxRect.maxY() - boxRect.x())
96 : AffineTransform(0, -1, 1, 0, boxRect.x() - boxRect.maxY(), boxRect.x() + boxRect.maxY()); 96 : AffineTransform(0, -1, 1, 0, boxRect.x() - boxRect.maxY(), boxRect.x() + boxRect.maxY());
97 } 97 }
98 98
99 } // namespace blink 99 } // namespace blink
100 100
101 #endif // TextPainter_h 101 #endif // TextPainter_h
OLDNEW
« no previous file with comments | « Source/core/paint/TablePainter.cpp ('k') | Source/core/paint/TextPainter.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698