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Side by Side Diff: Source/core/layout/LayoutTreeAsText.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2006, 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2006, 2008 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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30 #include "wtf/Forward.h" 30 #include "wtf/Forward.h"
31 31
32 namespace blink { 32 namespace blink {
33 33
34 class Color; 34 class Color;
35 class Element; 35 class Element;
36 class LayoutRect; 36 class LayoutRect;
37 class LocalFrame; 37 class LocalFrame;
38 class Node; 38 class Node;
39 class Layer; 39 class Layer;
40 class RenderObject; 40 class LayoutObject;
41 class TextStream; 41 class TextStream;
42 42
43 enum LayoutAsTextBehaviorFlags { 43 enum LayoutAsTextBehaviorFlags {
44 LayoutAsTextBehaviorNormal = 0, 44 LayoutAsTextBehaviorNormal = 0,
45 LayoutAsTextShowAllLayers = 1 << 0, // Dump all layers, not just those that would paint. 45 LayoutAsTextShowAllLayers = 1 << 0, // Dump all layers, not just those that would paint.
46 LayoutAsTextShowLayerNesting = 1 << 1, // Annotate the layer lists. 46 LayoutAsTextShowLayerNesting = 1 << 1, // Annotate the layer lists.
47 LayoutAsTextShowCompositedLayers = 1 << 2, // Show which layers are composit ed. 47 LayoutAsTextShowCompositedLayers = 1 << 2, // Show which layers are composit ed.
48 LayoutAsTextShowAddresses = 1 << 3, // Show layer and renderer addresses. 48 LayoutAsTextShowAddresses = 1 << 3, // Show layer and renderer addresses.
49 LayoutAsTextShowIDAndClass = 1 << 4, // Show id and class attributes 49 LayoutAsTextShowIDAndClass = 1 << 4, // Show id and class attributes
50 LayoutAsTextPrintingMode = 1 << 5, // Dump the tree in printing mode. 50 LayoutAsTextPrintingMode = 1 << 5, // Dump the tree in printing mode.
51 LayoutAsTextDontUpdateLayout = 1 << 6, // Don't update layout, to make it sa fe to call showLayerTree() from the debugger inside layout or painting code. 51 LayoutAsTextDontUpdateLayout = 1 << 6, // Don't update layout, to make it sa fe to call showLayerTree() from the debugger inside layout or painting code.
52 LayoutAsTextShowLayoutState = 1 << 7 // Print the various 'needs layout' bit s on renderers. 52 LayoutAsTextShowLayoutState = 1 << 7 // Print the various 'needs layout' bit s on renderers.
53 }; 53 };
54 typedef unsigned LayoutAsTextBehavior; 54 typedef unsigned LayoutAsTextBehavior;
55 55
56 // You don't need pageWidthInPixels if you don't specify LayoutAsTextInPrintingM ode. 56 // You don't need pageWidthInPixels if you don't specify LayoutAsTextInPrintingM ode.
57 String externalRepresentation(LocalFrame*, LayoutAsTextBehavior = LayoutAsTextBe haviorNormal); 57 String externalRepresentation(LocalFrame*, LayoutAsTextBehavior = LayoutAsTextBe haviorNormal);
58 String externalRepresentation(Element*, LayoutAsTextBehavior = LayoutAsTextBehav iorNormal); 58 String externalRepresentation(Element*, LayoutAsTextBehavior = LayoutAsTextBehav iorNormal);
59 void write(TextStream&, const RenderObject&, int indent = 0, LayoutAsTextBehavio r = LayoutAsTextBehaviorNormal); 59 void write(TextStream&, const LayoutObject&, int indent = 0, LayoutAsTextBehavio r = LayoutAsTextBehaviorNormal);
60 60
61 class LayoutTreeAsText { 61 class LayoutTreeAsText {
62 // FIXME: This is a cheesy hack to allow easy access to RenderStyle colors. It won't be needed if we convert 62 // FIXME: This is a cheesy hack to allow easy access to RenderStyle colors. It won't be needed if we convert
63 // it to use visitedDependentColor instead. (This just involves rebaselining man y results though, so for now it's 63 // it to use visitedDependentColor instead. (This just involves rebaselining man y results though, so for now it's
64 // not being done). 64 // not being done).
65 public: 65 public:
66 static void writeRenderObject(TextStream&, const RenderObject&, LayoutAsTextBeha vior); 66 static void writeLayoutObject(TextStream&, const LayoutObject&, LayoutAsTextBeha vior);
67 static void writeLayers(TextStream&, const Layer* rootLayer, Layer*, const Layou tRect& paintDirtyRect, int indent = 0, LayoutAsTextBehavior = LayoutAsTextBehavi orNormal); 67 static void writeLayers(TextStream&, const Layer* rootLayer, Layer*, const Layou tRect& paintDirtyRect, int indent = 0, LayoutAsTextBehavior = LayoutAsTextBehavi orNormal);
68 }; 68 };
69 69
70 // Helper function shared with SVGRenderTreeAsText 70 // Helper function shared with SVGRenderTreeAsText
71 String quoteAndEscapeNonPrintables(const String&); 71 String quoteAndEscapeNonPrintables(const String&);
72 72
73 String counterValueForElement(Element*); 73 String counterValueForElement(Element*);
74 74
75 String markerTextForListItem(Element*); 75 String markerTextForListItem(Element*);
76 76
77 String nodePositionAsStringForTesting(Node*); 77 String nodePositionAsStringForTesting(Node*);
78 78
79 TextStream& operator<<(TextStream&, const Color&); 79 TextStream& operator<<(TextStream&, const Color&);
80 80
81 } // namespace blink 81 } // namespace blink
82 82
83 #endif // LayoutTreeAsText_h 83 #endif // LayoutTreeAsText_h
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