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Side by Side Diff: Source/core/inspector/InspectorTimelineAgent.cpp

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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45 #include "core/inspector/InspectorInstrumentation.h" 45 #include "core/inspector/InspectorInstrumentation.h"
46 #include "core/inspector/InspectorLayerTreeAgent.h" 46 #include "core/inspector/InspectorLayerTreeAgent.h"
47 #include "core/inspector/InspectorNodeIds.h" 47 #include "core/inspector/InspectorNodeIds.h"
48 #include "core/inspector/InspectorOverlay.h" 48 #include "core/inspector/InspectorOverlay.h"
49 #include "core/inspector/InspectorPageAgent.h" 49 #include "core/inspector/InspectorPageAgent.h"
50 #include "core/inspector/InspectorState.h" 50 #include "core/inspector/InspectorState.h"
51 #include "core/inspector/InstrumentingAgents.h" 51 #include "core/inspector/InstrumentingAgents.h"
52 #include "core/inspector/ScriptCallStack.h" 52 #include "core/inspector/ScriptCallStack.h"
53 #include "core/inspector/TimelineRecordFactory.h" 53 #include "core/inspector/TimelineRecordFactory.h"
54 #include "core/inspector/TraceEventDispatcher.h" 54 #include "core/inspector/TraceEventDispatcher.h"
55 #include "core/layout/LayoutObject.h"
55 #include "core/loader/DocumentLoader.h" 56 #include "core/loader/DocumentLoader.h"
56 #include "core/page/Page.h" 57 #include "core/page/Page.h"
57 #include "core/rendering/RenderObject.h"
58 #include "core/rendering/RenderView.h" 58 #include "core/rendering/RenderView.h"
59 #include "core/xmlhttprequest/XMLHttpRequest.h" 59 #include "core/xmlhttprequest/XMLHttpRequest.h"
60 #include "platform/TraceEvent.h" 60 #include "platform/TraceEvent.h"
61 #include "platform/graphics/DeferredImageDecoder.h" 61 #include "platform/graphics/DeferredImageDecoder.h"
62 #include "platform/graphics/GraphicsLayer.h" 62 #include "platform/graphics/GraphicsLayer.h"
63 #include "platform/network/ResourceRequest.h" 63 #include "platform/network/ResourceRequest.h"
64 #include "wtf/CurrentTime.h" 64 #include "wtf/CurrentTime.h"
65 #include "wtf/DateMath.h" 65 #include "wtf/DateMath.h"
66 66
67 namespace blink { 67 namespace blink {
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531 { 531 {
532 bool isPartial; 532 bool isPartial;
533 unsigned needsLayoutObjects; 533 unsigned needsLayoutObjects;
534 unsigned totalObjects; 534 unsigned totalObjects;
535 frame->countObjectsNeedingLayout(needsLayoutObjects, totalObjects, isPartial ); 535 frame->countObjectsNeedingLayout(needsLayoutObjects, totalObjects, isPartial );
536 536
537 pushCurrentRecord(TimelineRecordFactory::createLayoutData(needsLayoutObjects , totalObjects, isPartial), TimelineRecordType::Layout, true, frame); 537 pushCurrentRecord(TimelineRecordFactory::createLayoutData(needsLayoutObjects , totalObjects, isPartial), TimelineRecordType::Layout, true, frame);
538 return true; 538 return true;
539 } 539 }
540 540
541 void InspectorTimelineAgent::didLayout(RenderObject* root) 541 void InspectorTimelineAgent::didLayout(LayoutObject* root)
542 { 542 {
543 if (m_recordStack.isEmpty()) 543 if (m_recordStack.isEmpty())
544 return; 544 return;
545 TimelineRecordEntry& entry = m_recordStack.last(); 545 TimelineRecordEntry& entry = m_recordStack.last();
546 ASSERT(entry.type == TimelineRecordType::Layout); 546 ASSERT(entry.type == TimelineRecordType::Layout);
547 Vector<FloatQuad> quads; 547 Vector<FloatQuad> quads;
548 root->absoluteQuads(quads); 548 root->absoluteQuads(quads);
549 if (quads.size() >= 1) 549 if (quads.size() >= 1)
550 TimelineRecordFactory::setLayoutRoot(entry.data.get(), quads[0], nodeId( root)); 550 TimelineRecordFactory::setLayoutRoot(entry.data.get(), quads[0], nodeId( root));
551 else 551 else
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589 void InspectorTimelineAgent::didRecalculateStyle(int elementCount) 589 void InspectorTimelineAgent::didRecalculateStyle(int elementCount)
590 { 590 {
591 if (m_recordStack.isEmpty()) 591 if (m_recordStack.isEmpty())
592 return; 592 return;
593 TimelineRecordEntry& entry = m_recordStack.last(); 593 TimelineRecordEntry& entry = m_recordStack.last();
594 ASSERT(entry.type == TimelineRecordType::RecalculateStyles); 594 ASSERT(entry.type == TimelineRecordType::RecalculateStyles);
595 TimelineRecordFactory::setStyleRecalcDetails(entry.data.get(), elementCount) ; 595 TimelineRecordFactory::setStyleRecalcDetails(entry.data.get(), elementCount) ;
596 didCompleteCurrentRecord(TimelineRecordType::RecalculateStyles); 596 didCompleteCurrentRecord(TimelineRecordType::RecalculateStyles);
597 } 597 }
598 598
599 void InspectorTimelineAgent::willPaint(RenderObject* renderer, const GraphicsLay er* graphicsLayer) 599 void InspectorTimelineAgent::willPaint(LayoutObject* renderer, const GraphicsLay er* graphicsLayer)
600 { 600 {
601 LocalFrame* frame = renderer->frame(); 601 LocalFrame* frame = renderer->frame();
602 602
603 TraceEventDispatcher::instance()->processBackgroundEvents(); 603 TraceEventDispatcher::instance()->processBackgroundEvents();
604 double paintSetupStart = m_paintSetupStart; 604 double paintSetupStart = m_paintSetupStart;
605 m_paintSetupStart = 0; 605 m_paintSetupStart = 0;
606 if (graphicsLayer) { 606 if (graphicsLayer) {
607 int layerIdentifier = graphicsLayer->platformLayer()->id(); 607 int layerIdentifier = graphicsLayer->platformLayer()->id();
608 int nodeIdentifier = nodeId(renderer); 608 int nodeIdentifier = nodeId(renderer);
609 ASSERT(layerIdentifier && nodeIdentifier); 609 ASSERT(layerIdentifier && nodeIdentifier);
610 m_layerToNodeMap.set(layerIdentifier, nodeIdentifier); 610 m_layerToNodeMap.set(layerIdentifier, nodeIdentifier);
611 if (paintSetupStart) { 611 if (paintSetupStart) {
612 RefPtr<TimelineEvent> paintSetupRecord = TimelineRecordFactory::crea teGenericRecord(paintSetupStart, 0, TimelineRecordType::PaintSetup, TimelineReco rdFactory::createLayerData(nodeIdentifier)); 612 RefPtr<TimelineEvent> paintSetupRecord = TimelineRecordFactory::crea teGenericRecord(paintSetupStart, 0, TimelineRecordType::PaintSetup, TimelineReco rdFactory::createLayerData(nodeIdentifier));
613 paintSetupRecord->setEndTime(m_paintSetupEnd); 613 paintSetupRecord->setEndTime(m_paintSetupEnd);
614 addRecordToTimeline(paintSetupRecord, paintSetupStart); 614 addRecordToTimeline(paintSetupRecord, paintSetupStart);
615 } 615 }
616 } 616 }
617 pushCurrentRecord(JSONObject::create(), TimelineRecordType::Paint, true, fra me, true); 617 pushCurrentRecord(JSONObject::create(), TimelineRecordType::Paint, true, fra me, true);
618 } 618 }
619 619
620 void InspectorTimelineAgent::didPaint(RenderObject* renderer, const GraphicsLaye r* graphicsLayer, GraphicsContext*, const LayoutRect& clipRect) 620 void InspectorTimelineAgent::didPaint(LayoutObject* renderer, const GraphicsLaye r* graphicsLayer, GraphicsContext*, const LayoutRect& clipRect)
621 { 621 {
622 TimelineRecordEntry& entry = m_recordStack.last(); 622 TimelineRecordEntry& entry = m_recordStack.last();
623 ASSERT(entry.type == TimelineRecordType::Paint); 623 ASSERT(entry.type == TimelineRecordType::Paint);
624 FloatQuad quad; 624 FloatQuad quad;
625 localToPageQuad(*renderer, clipRect, &quad); 625 localToPageQuad(*renderer, clipRect, &quad);
626 int graphicsLayerId = graphicsLayer ? graphicsLayer->platformLayer()->id() : 0; 626 int graphicsLayerId = graphicsLayer ? graphicsLayer->platformLayer()->id() : 0;
627 TimelineRecordFactory::setPaintData(entry.data.get(), quad, nodeId(renderer) , graphicsLayerId); 627 TimelineRecordFactory::setPaintData(entry.data.get(), quad, nodeId(renderer) , graphicsLayerId);
628 didCompleteCurrentRecord(TimelineRecordType::Paint); 628 didCompleteCurrentRecord(TimelineRecordType::Paint);
629 if (m_mayEmitFirstPaint && !graphicsLayer) { 629 if (m_mayEmitFirstPaint && !graphicsLayer) {
630 m_mayEmitFirstPaint = false; 630 m_mayEmitFirstPaint = false;
631 appendRecord(JSONObject::create(), TimelineRecordType::MarkFirstPaint, f alse, 0); 631 appendRecord(JSONObject::create(), TimelineRecordType::MarkFirstPaint, f alse, 0);
632 } 632 }
633 } 633 }
634 634
635 void InspectorTimelineAgent::willPaintImage(RenderImage* renderImage) 635 void InspectorTimelineAgent::willPaintImage(RenderImage* renderImage)
636 { 636 {
637 ASSERT(!m_imageBeingPainted); 637 ASSERT(!m_imageBeingPainted);
638 m_imageBeingPainted = renderImage; 638 m_imageBeingPainted = renderImage;
639 } 639 }
640 640
641 void InspectorTimelineAgent::didPaintImage() 641 void InspectorTimelineAgent::didPaintImage()
642 { 642 {
643 m_imageBeingPainted = 0; 643 m_imageBeingPainted = 0;
644 } 644 }
645 645
646 void InspectorTimelineAgent::willScrollLayer(RenderObject* renderer) 646 void InspectorTimelineAgent::willScrollLayer(LayoutObject* renderer)
647 { 647 {
648 pushCurrentRecord(TimelineRecordFactory::createLayerData(nodeId(renderer)), TimelineRecordType::ScrollLayer, false, renderer->frame()); 648 pushCurrentRecord(TimelineRecordFactory::createLayerData(nodeId(renderer)), TimelineRecordType::ScrollLayer, false, renderer->frame());
649 } 649 }
650 650
651 void InspectorTimelineAgent::didScrollLayer() 651 void InspectorTimelineAgent::didScrollLayer()
652 { 652 {
653 didCompleteCurrentRecord(TimelineRecordType::ScrollLayer); 653 didCompleteCurrentRecord(TimelineRecordType::ScrollLayer);
654 } 654 }
655 655
656 void InspectorTimelineAgent::willDecodeImage(const String& imageType) 656 void InspectorTimelineAgent::willDecodeImage(const String& imageType)
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1251 { 1251 {
1252 if (m_platformInstrumentationClientInstalledAtStackDepth) { 1252 if (m_platformInstrumentationClientInstalledAtStackDepth) {
1253 m_platformInstrumentationClientInstalledAtStackDepth = 0; 1253 m_platformInstrumentationClientInstalledAtStackDepth = 0;
1254 PlatformInstrumentation::setClient(0); 1254 PlatformInstrumentation::setClient(0);
1255 } 1255 }
1256 m_pendingFrameRecord.clear(); 1256 m_pendingFrameRecord.clear();
1257 m_recordStack.clear(); 1257 m_recordStack.clear();
1258 m_id++; 1258 m_id++;
1259 } 1259 }
1260 1260
1261 void InspectorTimelineAgent::localToPageQuad(const RenderObject& renderer, const LayoutRect& rect, FloatQuad* quad) 1261 void InspectorTimelineAgent::localToPageQuad(const LayoutObject& renderer, const LayoutRect& rect, FloatQuad* quad)
1262 { 1262 {
1263 LocalFrame* frame = renderer.frame(); 1263 LocalFrame* frame = renderer.frame();
1264 FrameView* view = frame->view(); 1264 FrameView* view = frame->view();
1265 FloatQuad absolute = renderer.localToAbsoluteQuad(FloatQuad(rect)); 1265 FloatQuad absolute = renderer.localToAbsoluteQuad(FloatQuad(rect));
1266 quad->setP1(view->contentsToRootView(roundedIntPoint(absolute.p1()))); 1266 quad->setP1(view->contentsToRootView(roundedIntPoint(absolute.p1())));
1267 quad->setP2(view->contentsToRootView(roundedIntPoint(absolute.p2()))); 1267 quad->setP2(view->contentsToRootView(roundedIntPoint(absolute.p2())));
1268 quad->setP3(view->contentsToRootView(roundedIntPoint(absolute.p3()))); 1268 quad->setP3(view->contentsToRootView(roundedIntPoint(absolute.p3())));
1269 quad->setP4(view->contentsToRootView(roundedIntPoint(absolute.p4()))); 1269 quad->setP4(view->contentsToRootView(roundedIntPoint(absolute.p4())));
1270 } 1270 }
1271 1271
1272 long long InspectorTimelineAgent::nodeId(Node* node) 1272 long long InspectorTimelineAgent::nodeId(Node* node)
1273 { 1273 {
1274 return node ? InspectorNodeIds::idForNode(node) : 0; 1274 return node ? InspectorNodeIds::idForNode(node) : 0;
1275 } 1275 }
1276 1276
1277 long long InspectorTimelineAgent::nodeId(RenderObject* renderer) 1277 long long InspectorTimelineAgent::nodeId(LayoutObject* renderer)
1278 { 1278 {
1279 return InspectorNodeIds::idForNode(renderer->generatingNode()); 1279 return InspectorNodeIds::idForNode(renderer->generatingNode());
1280 } 1280 }
1281 1281
1282 double InspectorTimelineAgent::timestamp() 1282 double InspectorTimelineAgent::timestamp()
1283 { 1283 {
1284 return WTF::monotonicallyIncreasingTime() * msPerSecond; 1284 return WTF::monotonicallyIncreasingTime() * msPerSecond;
1285 } 1285 }
1286 1286
1287 LocalFrame* InspectorTimelineAgent::inspectedFrame() const 1287 LocalFrame* InspectorTimelineAgent::inspectedFrame() const
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1349 { 1349 {
1350 visitor->trace(m_timelineAgent); 1350 visitor->trace(m_timelineAgent);
1351 } 1351 }
1352 1352
1353 void TimelineThreadState::trace(Visitor* visitor) 1353 void TimelineThreadState::trace(Visitor* visitor)
1354 { 1354 {
1355 visitor->trace(recordStack); 1355 visitor->trace(recordStack);
1356 } 1356 }
1357 1357
1358 } // namespace blink 1358 } // namespace blink
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