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Side by Side Diff: Source/core/events/MouseRelatedEvent.cpp

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2001 Peter Kelly (pmk@post.com) 2 * Copyright (C) 2001 Peter Kelly (pmk@post.com)
3 * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de) 3 * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de)
4 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) 4 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
5 * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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21 */ 21 */
22 22
23 #include "config.h" 23 #include "config.h"
24 #include "core/events/MouseRelatedEvent.h" 24 #include "core/events/MouseRelatedEvent.h"
25 25
26 #include "core/dom/Document.h" 26 #include "core/dom/Document.h"
27 #include "core/frame/LocalDOMWindow.h" 27 #include "core/frame/LocalDOMWindow.h"
28 #include "core/frame/FrameView.h" 28 #include "core/frame/FrameView.h"
29 #include "core/frame/LocalFrame.h" 29 #include "core/frame/LocalFrame.h"
30 #include "core/layout/Layer.h" 30 #include "core/layout/Layer.h"
31 #include "core/rendering/RenderObject.h" 31 #include "core/layout/LayoutObject.h"
32 32
33 namespace blink { 33 namespace blink {
34 34
35 MouseRelatedEvent::MouseRelatedEvent() 35 MouseRelatedEvent::MouseRelatedEvent()
36 : m_isSimulated(false) 36 : m_isSimulated(false)
37 , m_hasCachedRelativePosition(false) 37 , m_hasCachedRelativePosition(false)
38 { 38 {
39 } 39 }
40 40
41 static LayoutSize contentsScrollOffset(AbstractView* abstractView) 41 static LayoutSize contentsScrollOffset(AbstractView* abstractView)
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136 return; 136 return;
137 137
138 // Compute coordinates that are based on the target. 138 // Compute coordinates that are based on the target.
139 m_layerLocation = m_pageLocation; 139 m_layerLocation = m_pageLocation;
140 m_offsetLocation = m_pageLocation; 140 m_offsetLocation = m_pageLocation;
141 141
142 // Must have an updated render tree for this math to work correctly. 142 // Must have an updated render tree for this math to work correctly.
143 targetNode->document().updateLayoutIgnorePendingStylesheets(); 143 targetNode->document().updateLayoutIgnorePendingStylesheets();
144 144
145 // Adjust offsetLocation to be relative to the target's position. 145 // Adjust offsetLocation to be relative to the target's position.
146 if (RenderObject* r = targetNode->renderer()) { 146 if (LayoutObject* r = targetNode->renderer()) {
147 FloatPoint localPos = r->absoluteToLocal(FloatPoint(absoluteLocation()), UseTransforms); 147 FloatPoint localPos = r->absoluteToLocal(FloatPoint(absoluteLocation()), UseTransforms);
148 m_offsetLocation = roundedLayoutPoint(localPos); 148 m_offsetLocation = roundedLayoutPoint(localPos);
149 float scaleFactor = 1 / pageZoomFactor(this); 149 float scaleFactor = 1 / pageZoomFactor(this);
150 if (scaleFactor != 1.0f) 150 if (scaleFactor != 1.0f)
151 m_offsetLocation.scale(scaleFactor, scaleFactor); 151 m_offsetLocation.scale(scaleFactor, scaleFactor);
152 } 152 }
153 153
154 // Adjust layerLocation to be relative to the layer. 154 // Adjust layerLocation to be relative to the layer.
155 // FIXME: event.layerX and event.layerY are poorly defined, 155 // FIXME: event.layerX and event.layerY are poorly defined,
156 // and probably don't always correspond to Layer offsets. 156 // and probably don't always correspond to Layer offsets.
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223 // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events .html>. 223 // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events .html>.
224 return m_clientLocation.y(); 224 return m_clientLocation.y();
225 } 225 }
226 226
227 void MouseRelatedEvent::trace(Visitor* visitor) 227 void MouseRelatedEvent::trace(Visitor* visitor)
228 { 228 {
229 UIEventWithKeyState::trace(visitor); 229 UIEventWithKeyState::trace(visitor);
230 } 230 }
231 231
232 } // namespace blink 232 } // namespace blink
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