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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. |
6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) |
7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
(...skipping 16 matching lines...) Expand all Loading... |
27 #include "core/dom/RenderTreeBuilder.h" | 27 #include "core/dom/RenderTreeBuilder.h" |
28 | 28 |
29 #include "core/HTMLNames.h" | 29 #include "core/HTMLNames.h" |
30 #include "core/SVGNames.h" | 30 #include "core/SVGNames.h" |
31 #include "core/css/resolver/StyleResolver.h" | 31 #include "core/css/resolver/StyleResolver.h" |
32 #include "core/dom/FirstLetterPseudoElement.h" | 32 #include "core/dom/FirstLetterPseudoElement.h" |
33 #include "core/dom/Fullscreen.h" | 33 #include "core/dom/Fullscreen.h" |
34 #include "core/dom/Node.h" | 34 #include "core/dom/Node.h" |
35 #include "core/dom/PseudoElement.h" | 35 #include "core/dom/PseudoElement.h" |
36 #include "core/dom/Text.h" | 36 #include "core/dom/Text.h" |
| 37 #include "core/layout/LayoutObject.h" |
37 #include "core/rendering/RenderFullScreen.h" | 38 #include "core/rendering/RenderFullScreen.h" |
38 #include "core/rendering/RenderObject.h" | |
39 #include "core/rendering/RenderText.h" | 39 #include "core/rendering/RenderText.h" |
40 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
41 #include "core/svg/SVGElement.h" | 41 #include "core/svg/SVGElement.h" |
42 #include "platform/RuntimeEnabledFeatures.h" | 42 #include "platform/RuntimeEnabledFeatures.h" |
43 | 43 |
44 namespace blink { | 44 namespace blink { |
45 | 45 |
46 RenderTreeBuilderForElement::RenderTreeBuilderForElement(Element& element, Rende
rStyle* style) | 46 RenderTreeBuilderForElement::RenderTreeBuilderForElement(Element& element, Rende
rStyle* style) |
47 : RenderTreeBuilder(element, nullptr) | 47 : RenderTreeBuilder(element, nullptr) |
48 , m_style(style) | 48 , m_style(style) |
49 { | 49 { |
50 if (element.isFirstLetterPseudoElement()) { | 50 if (element.isFirstLetterPseudoElement()) { |
51 if (RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTe
xtRenderer(element)) | 51 if (LayoutObject* nextRenderer = FirstLetterPseudoElement::firstLetterTe
xtRenderer(element)) |
52 m_renderingParent = nextRenderer->parent(); | 52 m_renderingParent = nextRenderer->parent(); |
53 } else if (ContainerNode* containerNode = NodeRenderingTraversal::parent(ele
ment)) { | 53 } else if (ContainerNode* containerNode = NodeRenderingTraversal::parent(ele
ment)) { |
54 m_renderingParent = containerNode->renderer(); | 54 m_renderingParent = containerNode->renderer(); |
55 } | 55 } |
56 } | 56 } |
57 | 57 |
58 RenderObject* RenderTreeBuilderForElement::nextRenderer() const | 58 LayoutObject* RenderTreeBuilderForElement::nextRenderer() const |
59 { | 59 { |
60 ASSERT(m_renderingParent); | 60 ASSERT(m_renderingParent); |
61 | 61 |
62 if (m_node->isInTopLayer()) | 62 if (m_node->isInTopLayer()) |
63 return NodeRenderingTraversal::nextInTopLayer(*m_node); | 63 return NodeRenderingTraversal::nextInTopLayer(*m_node); |
64 | 64 |
65 if (m_node->isFirstLetterPseudoElement()) | 65 if (m_node->isFirstLetterPseudoElement()) |
66 return FirstLetterPseudoElement::firstLetterTextRenderer(*m_node); | 66 return FirstLetterPseudoElement::firstLetterTextRenderer(*m_node); |
67 | 67 |
68 return RenderTreeBuilder::nextRenderer(); | 68 return RenderTreeBuilder::nextRenderer(); |
69 } | 69 } |
70 | 70 |
71 RenderObject* RenderTreeBuilderForElement::parentRenderer() const | 71 LayoutObject* RenderTreeBuilderForElement::parentRenderer() const |
72 { | 72 { |
73 RenderObject* parentRenderer = RenderTreeBuilder::parentRenderer(); | 73 LayoutObject* parentRenderer = RenderTreeBuilder::parentRenderer(); |
74 | 74 |
75 if (parentRenderer) { | 75 if (parentRenderer) { |
76 // FIXME: Guarding this by parentRenderer isn't quite right as the spec
for | 76 // FIXME: Guarding this by parentRenderer isn't quite right as the spec
for |
77 // top layer only talks about display: none ancestors so putting a <dial
og> inside an | 77 // top layer only talks about display: none ancestors so putting a <dial
og> inside an |
78 // <optgroup> seems like it should still work even though this check wil
l prevent it. | 78 // <optgroup> seems like it should still work even though this check wil
l prevent it. |
79 if (m_node->isInTopLayer()) | 79 if (m_node->isInTopLayer()) |
80 return m_node->document().renderView(); | 80 return m_node->document().renderView(); |
81 } | 81 } |
82 | 82 |
83 return parentRenderer; | 83 return parentRenderer; |
84 } | 84 } |
85 | 85 |
86 bool RenderTreeBuilderForElement::shouldCreateRenderer() const | 86 bool RenderTreeBuilderForElement::shouldCreateRenderer() const |
87 { | 87 { |
88 if (!m_renderingParent) | 88 if (!m_renderingParent) |
89 return false; | 89 return false; |
90 | 90 |
91 // FIXME: Should the following be in SVGElement::rendererIsNeeded()? | 91 // FIXME: Should the following be in SVGElement::rendererIsNeeded()? |
92 if (m_node->isSVGElement()) { | 92 if (m_node->isSVGElement()) { |
93 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. | 93 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. |
94 if (!isSVGSVGElement(*m_node) && (!m_renderingParent->node() || !m_rende
ringParent->node()->isSVGElement())) | 94 if (!isSVGSVGElement(*m_node) && (!m_renderingParent->node() || !m_rende
ringParent->node()->isSVGElement())) |
95 return false; | 95 return false; |
96 if (!toSVGElement(m_node)->isValid()) | 96 if (!toSVGElement(m_node)->isValid()) |
97 return false; | 97 return false; |
98 } | 98 } |
99 | 99 |
100 RenderObject* parentRenderer = this->parentRenderer(); | 100 LayoutObject* parentRenderer = this->parentRenderer(); |
101 if (!parentRenderer) | 101 if (!parentRenderer) |
102 return false; | 102 return false; |
103 if (!parentRenderer->canHaveChildren()) | 103 if (!parentRenderer->canHaveChildren()) |
104 return false; | 104 return false; |
105 | 105 |
106 return m_node->rendererIsNeeded(style()); | 106 return m_node->rendererIsNeeded(style()); |
107 } | 107 } |
108 | 108 |
109 RenderStyle& RenderTreeBuilderForElement::style() const | 109 RenderStyle& RenderTreeBuilderForElement::style() const |
110 { | 110 { |
111 if (!m_style) | 111 if (!m_style) |
112 m_style = m_node->styleForRenderer(); | 112 m_style = m_node->styleForRenderer(); |
113 return *m_style; | 113 return *m_style; |
114 } | 114 } |
115 | 115 |
116 void RenderTreeBuilderForElement::createRenderer() | 116 void RenderTreeBuilderForElement::createRenderer() |
117 { | 117 { |
118 RenderStyle& style = this->style(); | 118 RenderStyle& style = this->style(); |
119 | 119 |
120 RenderObject* newRenderer = m_node->createRenderer(style); | 120 LayoutObject* newRenderer = m_node->createRenderer(style); |
121 if (!newRenderer) | 121 if (!newRenderer) |
122 return; | 122 return; |
123 | 123 |
124 RenderObject* parentRenderer = this->parentRenderer(); | 124 LayoutObject* parentRenderer = this->parentRenderer(); |
125 | 125 |
126 if (!parentRenderer->isChildAllowed(newRenderer, style)) { | 126 if (!parentRenderer->isChildAllowed(newRenderer, style)) { |
127 newRenderer->destroy(); | 127 newRenderer->destroy(); |
128 return; | 128 return; |
129 } | 129 } |
130 | 130 |
131 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 131 // Make sure the LayoutObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
132 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 132 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
133 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 133 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
134 | 134 |
135 RenderObject* nextRenderer = this->nextRenderer(); | 135 LayoutObject* nextRenderer = this->nextRenderer(); |
136 m_node->setRenderer(newRenderer); | 136 m_node->setRenderer(newRenderer); |
137 newRenderer->setStyle(&style); // setStyle() can depend on renderer() alread
y being set. | 137 newRenderer->setStyle(&style); // setStyle() can depend on renderer() alread
y being set. |
138 | 138 |
139 if (Fullscreen::isActiveFullScreenElement(*m_node)) { | 139 if (Fullscreen::isActiveFullScreenElement(*m_node)) { |
140 newRenderer = RenderFullScreen::wrapRenderer(newRenderer, parentRenderer
, &m_node->document()); | 140 newRenderer = RenderFullScreen::wrapRenderer(newRenderer, parentRenderer
, &m_node->document()); |
141 if (!newRenderer) | 141 if (!newRenderer) |
142 return; | 142 return; |
143 } | 143 } |
144 | 144 |
145 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. | 145 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. |
146 parentRenderer->addChild(newRenderer, nextRenderer); | 146 parentRenderer->addChild(newRenderer, nextRenderer); |
147 } | 147 } |
148 | 148 |
149 void RenderTreeBuilderForText::createRenderer() | 149 void RenderTreeBuilderForText::createRenderer() |
150 { | 150 { |
151 RenderObject* parentRenderer = this->parentRenderer(); | 151 LayoutObject* parentRenderer = this->parentRenderer(); |
152 RenderStyle* style = parentRenderer->style(); | 152 RenderStyle* style = parentRenderer->style(); |
153 | 153 |
154 ASSERT(m_node->textRendererIsNeeded(*style, *parentRenderer)); | 154 ASSERT(m_node->textRendererIsNeeded(*style, *parentRenderer)); |
155 | 155 |
156 RenderText* newRenderer = m_node->createTextRenderer(style); | 156 RenderText* newRenderer = m_node->createTextRenderer(style); |
157 if (!parentRenderer->isChildAllowed(newRenderer, *style)) { | 157 if (!parentRenderer->isChildAllowed(newRenderer, *style)) { |
158 newRenderer->destroy(); | 158 newRenderer->destroy(); |
159 return; | 159 return; |
160 } | 160 } |
161 | 161 |
162 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 162 // Make sure the LayoutObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
163 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 163 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
164 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 164 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
165 | 165 |
166 RenderObject* nextRenderer = this->nextRenderer(); | 166 LayoutObject* nextRenderer = this->nextRenderer(); |
167 m_node->setRenderer(newRenderer); | 167 m_node->setRenderer(newRenderer); |
168 // Parent takes care of the animations, no need to call setAnimatableStyle. | 168 // Parent takes care of the animations, no need to call setAnimatableStyle. |
169 newRenderer->setStyle(style); | 169 newRenderer->setStyle(style); |
170 parentRenderer->addChild(newRenderer, nextRenderer); | 170 parentRenderer->addChild(newRenderer, nextRenderer); |
171 } | 171 } |
172 | 172 |
173 } | 173 } |
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