Index: Source/core/rendering/RenderReplaced.cpp |
diff --git a/Source/core/rendering/RenderReplaced.cpp b/Source/core/rendering/RenderReplaced.cpp |
index 77ed4a4ef57f8f80b8d4474da3917c53b64d0af6..e850413ca17d158737f9949751c8f4b97e75b1c4 100644 |
--- a/Source/core/rendering/RenderReplaced.cpp |
+++ b/Source/core/rendering/RenderReplaced.cpp |
@@ -25,10 +25,10 @@ |
#include "core/rendering/RenderReplaced.h" |
#include "core/editing/PositionWithAffinity.h" |
+#include "core/layout/Layer.h" |
#include "core/paint/ReplacedPainter.h" |
#include "core/rendering/RenderBlock.h" |
#include "core/rendering/RenderImage.h" |
-#include "core/rendering/RenderLayer.h" |
#include "core/rendering/RenderView.h" |
#include "platform/LengthFunctions.h" |
@@ -426,7 +426,7 @@ PositionWithAffinity RenderReplaced::positionForPoint(const LayoutPoint& point) |
return RenderBox::positionForPoint(point); |
} |
-LayoutRect RenderReplaced::selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const |
+LayoutRect RenderReplaced::selectionRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer) const |
{ |
ASSERT(!needsLayout()); |
@@ -437,7 +437,7 @@ LayoutRect RenderReplaced::selectionRectForPaintInvalidation(const RenderLayerMo |
mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, 0); |
// FIXME: groupedMapping() leaks the squashing abstraction. |
if (paintInvalidationContainer->layer()->groupedMapping()) |
- RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, rect); |
+ Layer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, rect); |
return rect; |
} |
@@ -496,7 +496,7 @@ bool RenderReplaced::isSelected() const |
ASSERT(0); |
return false; |
} |
-LayoutRect RenderReplaced::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const |
+LayoutRect RenderReplaced::clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const |
{ |
if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent()) |
return LayoutRect(); |