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Unified Diff: Source/core/paint/LayerClipRecorder.h

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/paint/LayerClipRecorder.h
diff --git a/Source/core/paint/LayerClipRecorder.h b/Source/core/paint/LayerClipRecorder.h
index 4faef2f31525e89f4043ede4a09fd2ba4cf84528..1f61242733f50cd1d88a7c01fcea266131fcd682 100644
--- a/Source/core/paint/LayerClipRecorder.h
+++ b/Source/core/paint/LayerClipRecorder.h
@@ -5,7 +5,7 @@
#ifndef LayerClipRecorder_h
#define LayerClipRecorder_h
-#include "core/rendering/LayerPaintingInfo.h"
+#include "core/layout/LayerPaintingInfo.h"
#include "core/rendering/PaintPhase.h"
#include "platform/graphics/paint/ClipDisplayItem.h"
#include "platform/graphics/paint/DisplayItem.h"
@@ -15,7 +15,7 @@ namespace blink {
class ClipRect;
class GraphicsContext;
-class RenderLayerModelObject;
+class LayoutLayerModelObject;
class LayerClipRecorder {
public:
@@ -33,17 +33,17 @@ public:
// same time we pass a fragmentOffset, so that we can translate from flow thread coordinates to
// visual coordinates. This may look rather confusing/redundant, but it is needed for rounded
// border clipping. Would be nice to clean up this.
- explicit LayerClipRecorder(const RenderLayerModelObject*, GraphicsContext*, DisplayItem::Type, const ClipRect&, const LayerPaintingInfo* localPaintingInfo, const LayoutPoint& fragmentOffset, PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
+ explicit LayerClipRecorder(const LayoutLayerModelObject*, GraphicsContext*, DisplayItem::Type, const ClipRect&, const LayerPaintingInfo* localPaintingInfo, const LayoutPoint& fragmentOffset, PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
~LayerClipRecorder();
private:
- void collectRoundedRectClips(RenderLayer&, const LayerPaintingInfo& localPaintingInfo, GraphicsContext*, const LayoutPoint& fragmentOffset, PaintLayerFlags,
+ void collectRoundedRectClips(Layer&, const LayerPaintingInfo& localPaintingInfo, GraphicsContext*, const LayoutPoint& fragmentOffset, PaintLayerFlags,
BorderRadiusClippingRule, Vector<FloatRoundedRect>& roundedRectClips);
GraphicsContext* m_graphicsContext;
- const RenderLayerModelObject* m_renderer;
+ const LayoutLayerModelObject* m_renderer;
DisplayItem::Type m_clipType;
};
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