| Index: Source/core/rendering/RenderLayerStackingNode.h
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| diff --git a/Source/core/rendering/RenderLayerStackingNode.h b/Source/core/rendering/RenderLayerStackingNode.h
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| deleted file mode 100644
|
| index ce3ee4464090e1a9a03785aad2e00d318f737f7d..0000000000000000000000000000000000000000
|
| --- a/Source/core/rendering/RenderLayerStackingNode.h
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| +++ /dev/null
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| @@ -1,216 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
|
| - * Copyright (C) 2013 Intel Corporation. All rights reserved.
|
| - *
|
| - * Portions are Copyright (C) 1998 Netscape Communications Corporation.
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| - *
|
| - * Other contributors:
|
| - * Robert O'Callahan <roc+@cs.cmu.edu>
|
| - * David Baron <dbaron@fas.harvard.edu>
|
| - * Christian Biesinger <cbiesinger@web.de>
|
| - * Randall Jesup <rjesup@wgate.com>
|
| - * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
|
| - * Josh Soref <timeless@mac.com>
|
| - * Boris Zbarsky <bzbarsky@mit.edu>
|
| - *
|
| - * This library is free software; you can redistribute it and/or
|
| - * modify it under the terms of the GNU Lesser General Public
|
| - * License as published by the Free Software Foundation; either
|
| - * version 2.1 of the License, or (at your option) any later version.
|
| - *
|
| - * This library is distributed in the hope that it will be useful,
|
| - * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| - * Lesser General Public License for more details.
|
| - *
|
| - * You should have received a copy of the GNU Lesser General Public
|
| - * License along with this library; if not, write to the Free Software
|
| - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
| - *
|
| - * Alternatively, the contents of this file may be used under the terms
|
| - * of either the Mozilla Public License Version 1.1, found at
|
| - * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
|
| - * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
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| - * (the "GPL"), in which case the provisions of the MPL or the GPL are
|
| - * applicable instead of those above. If you wish to allow use of your
|
| - * version of this file only under the terms of one of those two
|
| - * licenses (the MPL or the GPL) and not to allow others to use your
|
| - * version of this file under the LGPL, indicate your decision by
|
| - * deletingthe provisions above and replace them with the notice and
|
| - * other provisions required by the MPL or the GPL, as the case may be.
|
| - * If you do not delete the provisions above, a recipient may use your
|
| - * version of this file under any of the LGPL, the MPL or the GPL.
|
| - */
|
| -
|
| -#ifndef RenderLayerStackingNode_h
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| -#define RenderLayerStackingNode_h
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| -
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| -#include "core/rendering/RenderLayerModelObject.h"
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| -#include "wtf/Noncopyable.h"
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| -#include "wtf/OwnPtr.h"
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| -#include "wtf/Vector.h"
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| -
|
| -namespace blink {
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| -
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| -class RenderLayer;
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| -class RenderLayerCompositor;
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| -class RenderStyle;
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| -
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| -class RenderLayerStackingNode {
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| - WTF_MAKE_NONCOPYABLE(RenderLayerStackingNode);
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| -public:
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| - explicit RenderLayerStackingNode(RenderLayer*);
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| - ~RenderLayerStackingNode();
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| -
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| - int zIndex() const { return renderer()->style()->zIndex(); }
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| -
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| - // A stacking context is a layer that has a non-auto z-index.
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| - bool isStackingContext() const { return !renderer()->style()->hasAutoZIndex(); }
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| -
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| - // Update our normal and z-index lists.
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| - void updateLayerListsIfNeeded();
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| -
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| - bool zOrderListsDirty() const { return m_zOrderListsDirty; }
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| - void dirtyZOrderLists();
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| - void updateZOrderLists();
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| - void clearZOrderLists();
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| - void dirtyStackingContextZOrderLists();
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| -
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| - bool hasPositiveZOrderList() const { return posZOrderList() && posZOrderList()->size(); }
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| - bool hasNegativeZOrderList() const { return negZOrderList() && negZOrderList()->size(); }
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| -
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| - // FIXME: should check for dirtiness here?
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| - bool isNormalFlowOnly() const { return m_isNormalFlowOnly; }
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| - void updateIsNormalFlowOnly();
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| - bool normalFlowListDirty() const { return m_normalFlowListDirty; }
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| - void dirtyNormalFlowList();
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| -
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| - void updateStackingNodesAfterStyleChange(const RenderStyle* oldStyle);
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| -
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| - RenderLayerStackingNode* ancestorStackingContextNode() const;
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| -
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| - RenderLayer* layer() const { return m_layer; }
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| -
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| -#if ENABLE(ASSERT)
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| - bool layerListMutationAllowed() const { return m_layerListMutationAllowed; }
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| - void setLayerListMutationAllowed(bool flag) { m_layerListMutationAllowed = flag; }
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| -#endif
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| -
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| -private:
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| - friend class RenderLayerStackingNodeIterator;
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| - friend class RenderLayerStackingNodeReverseIterator;
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| - friend class LayoutTreeAsText;
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| -
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| - Vector<RenderLayerStackingNode*>* posZOrderList() const
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| - {
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| - ASSERT(!m_zOrderListsDirty);
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| - ASSERT(isStackingContext() || !m_posZOrderList);
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| - return m_posZOrderList.get();
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| - }
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| -
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| - Vector<RenderLayerStackingNode*>* normalFlowList() const
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| - {
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| - ASSERT(!m_normalFlowListDirty);
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| - return m_normalFlowList.get();
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| - }
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| -
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| - Vector<RenderLayerStackingNode*>* negZOrderList() const
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| - {
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| - ASSERT(!m_zOrderListsDirty);
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| - ASSERT(isStackingContext() || !m_negZOrderList);
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| - return m_negZOrderList.get();
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| - }
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| -
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| - void rebuildZOrderLists();
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| - void collectLayers(OwnPtr<Vector<RenderLayerStackingNode*> >& posZOrderList, OwnPtr<Vector<RenderLayerStackingNode*> >& negZOrderList);
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| -
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| -#if ENABLE(ASSERT)
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| - bool isInStackingParentZOrderLists() const;
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| - bool isInStackingParentNormalFlowList() const;
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| - void updateStackingParentForZOrderLists(RenderLayerStackingNode* stackingParent);
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| - void updateStackingParentForNormalFlowList(RenderLayerStackingNode* stackingParent);
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| - void setStackingParent(RenderLayerStackingNode* stackingParent) { m_stackingParent = stackingParent; }
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| -#endif
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| -
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| - bool shouldBeNormalFlowOnly() const;
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| -
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| - void updateNormalFlowList();
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| -
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| - bool isDirtyStackingContext() const { return m_zOrderListsDirty && isStackingContext(); }
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| -
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| - RenderLayerCompositor* compositor() const;
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| - // FIXME: Investigate changing this to Renderbox.
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| - RenderLayerModelObject* renderer() const;
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| -
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| - RenderLayer* m_layer;
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| -
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| - // m_posZOrderList holds a sorted list of all the descendant nodes within
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| - // that have z-indices of 0 or greater (auto will count as 0).
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| - // m_negZOrderList holds descendants within our stacking context with
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| - // negative z-indices.
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| - OwnPtr<Vector<RenderLayerStackingNode*> > m_posZOrderList;
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| - OwnPtr<Vector<RenderLayerStackingNode*> > m_negZOrderList;
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| -
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| - // This list contains child nodes that cannot create stacking contexts.
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| - OwnPtr<Vector<RenderLayerStackingNode*> > m_normalFlowList;
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| -
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| - unsigned m_zOrderListsDirty : 1;
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| - unsigned m_normalFlowListDirty: 1;
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| - unsigned m_isNormalFlowOnly : 1;
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| -
|
| -#if ENABLE(ASSERT)
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| - unsigned m_layerListMutationAllowed : 1;
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| - RenderLayerStackingNode* m_stackingParent;
|
| -#endif
|
| -};
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| -
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| -inline void RenderLayerStackingNode::clearZOrderLists()
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| -{
|
| - ASSERT(!isStackingContext());
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| -
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| -#if ENABLE(ASSERT)
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| - updateStackingParentForZOrderLists(0);
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| -#endif
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| -
|
| - m_posZOrderList.clear();
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| - m_negZOrderList.clear();
|
| -}
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| -
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| -inline void RenderLayerStackingNode::updateZOrderLists()
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| -{
|
| - if (!m_zOrderListsDirty)
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| - return;
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| -
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| - if (!isStackingContext()) {
|
| - clearZOrderLists();
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| - m_zOrderListsDirty = false;
|
| - return;
|
| - }
|
| -
|
| - rebuildZOrderLists();
|
| -}
|
| -
|
| -#if ENABLE(ASSERT)
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| -class LayerListMutationDetector {
|
| -public:
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| - explicit LayerListMutationDetector(RenderLayerStackingNode* stackingNode)
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| - : m_stackingNode(stackingNode)
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| - , m_previousMutationAllowedState(stackingNode->layerListMutationAllowed())
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| - {
|
| - m_stackingNode->setLayerListMutationAllowed(false);
|
| - }
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| -
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| - ~LayerListMutationDetector()
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| - {
|
| - m_stackingNode->setLayerListMutationAllowed(m_previousMutationAllowedState);
|
| - }
|
| -
|
| -private:
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| - RenderLayerStackingNode* m_stackingNode;
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| - bool m_previousMutationAllowedState;
|
| -};
|
| -#endif
|
| -
|
| -} // namespace blink
|
| -
|
| -#endif // RenderLayerStackingNode_h
|
|
|