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Unified Diff: Source/core/rendering/RenderLayerClipper.cpp

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/RenderLayerClipper.cpp
diff --git a/Source/core/rendering/RenderLayerClipper.cpp b/Source/core/rendering/RenderLayerClipper.cpp
deleted file mode 100644
index 3a364ebf3c2ab6f25fc4f58bd9974cb9debb6532..0000000000000000000000000000000000000000
--- a/Source/core/rendering/RenderLayerClipper.cpp
+++ /dev/null
@@ -1,374 +0,0 @@
-/*
- * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
- *
- * Portions are Copyright (C) 1998 Netscape Communications Corporation.
- *
- * Other contributors:
- * Robert O'Callahan <roc+@cs.cmu.edu>
- * David Baron <dbaron@fas.harvard.edu>
- * Christian Biesinger <cbiesinger@web.de>
- * Randall Jesup <rjesup@wgate.com>
- * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
- * Josh Soref <timeless@mac.com>
- * Boris Zbarsky <bzbarsky@mit.edu>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Alternatively, the contents of this file may be used under the terms
- * of either the Mozilla Public License Version 1.1, found at
- * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
- * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
- * (the "GPL"), in which case the provisions of the MPL or the GPL are
- * applicable instead of those above. If you wish to allow use of your
- * version of this file only under the terms of one of those two
- * licenses (the MPL or the GPL) and not to allow others to use your
- * version of this file under the LGPL, indicate your decision by
- * deletingthe provisions above and replace them with the notice and
- * other provisions required by the MPL or the GPL, as the case may be.
- * If you do not delete the provisions above, a recipient may use your
- * version of this file under any of the LGPL, the MPL or the GPL.
- */
-
-#include "config.h"
-#include "core/rendering/RenderLayerClipper.h"
-
-#include "core/frame/Settings.h"
-#include "core/rendering/RenderLayer.h"
-#include "core/rendering/RenderView.h"
-
-namespace blink {
-
-static void adjustClipRectsForChildren(const RenderObject& renderer, ClipRects& clipRects)
-{
- EPosition position = renderer.style()->position();
- // A fixed object is essentially the root of its containing block hierarchy, so when
- // we encounter such an object, we reset our clip rects to the fixedClipRect.
- if (position == FixedPosition) {
- clipRects.setPosClipRect(clipRects.fixedClipRect());
- clipRects.setOverflowClipRect(clipRects.fixedClipRect());
- clipRects.setFixed(true);
- } else if (position == RelativePosition) {
- clipRects.setPosClipRect(clipRects.overflowClipRect());
- } else if (position == AbsolutePosition) {
- clipRects.setOverflowClipRect(clipRects.posClipRect());
- }
-}
-
-static void applyClipRects(const ClipRectsContext& context, RenderObject& renderer, LayoutPoint offset, ClipRects& clipRects)
-{
- ASSERT(renderer.hasOverflowClip() || renderer.hasClip());
-
- RenderView* view = renderer.view();
- ASSERT(view);
- if (clipRects.fixed() && context.rootLayer->renderer() == view)
- offset -= view->frameView()->scrollOffsetForViewportConstrainedObjects();
-
- if (renderer.hasOverflowClip()) {
- ClipRect newOverflowClip = toRenderBox(renderer).overflowClipRect(offset, context.scrollbarRelevancy);
- newOverflowClip.setHasRadius(renderer.style()->hasBorderRadius());
- clipRects.setOverflowClipRect(intersection(newOverflowClip, clipRects.overflowClipRect()));
- if (renderer.isPositioned())
- clipRects.setPosClipRect(intersection(newOverflowClip, clipRects.posClipRect()));
- }
-
- if (renderer.hasClip()) {
- LayoutRect newClip = toRenderBox(renderer).clipRect(offset);
- clipRects.setPosClipRect(intersection(newClip, clipRects.posClipRect()));
- clipRects.setOverflowClipRect(intersection(newClip, clipRects.overflowClipRect()));
- clipRects.setFixedClipRect(intersection(newClip, clipRects.fixedClipRect()));
- }
-}
-
-RenderLayerClipper::RenderLayerClipper(RenderLayerModelObject& renderer)
- : m_renderer(renderer)
-{
-}
-
-ClipRects* RenderLayerClipper::clipRectsIfCached(const ClipRectsContext& context) const
-{
- ASSERT(context.usesCache());
- if (!m_cache)
- return 0;
- ClipRectsCache::Entry& entry = m_cache->get(context.cacheSlot);
- // FIXME: We used to ASSERT that we always got a consistent root layer.
- // We should add a test that has an inconsistent root. See
- // http://crbug.com/366118 for an example.
- if (context.rootLayer != entry.root)
- return 0;
- ASSERT(entry.scrollbarRelevancy == context.scrollbarRelevancy);
-
-#ifdef CHECK_CACHED_CLIP_RECTS
- // This code is useful to check cached clip rects, but is too expensive to leave enabled in debug builds by default.
- ClipRectsContext tempContext(context);
- tempContext.cacheSlot = UncachedClipRects;
- RefPtr<ClipRects> clipRects = ClipRects::create();
- calculateClipRects(tempContext, *clipRects);
- ASSERT(clipRects == *entry.clipRects);
-#endif
-
- return entry.clipRects.get();
-}
-
-ClipRects* RenderLayerClipper::storeClipRectsInCache(const ClipRectsContext& context, ClipRects* parentClipRects, const ClipRects& clipRects) const
-{
- ClipRectsCache::Entry& entry = cache().get(context.cacheSlot);
- entry.root = context.rootLayer;
-#if ENABLE(ASSERT)
- entry.scrollbarRelevancy = context.scrollbarRelevancy;
-#endif
-
- if (parentClipRects) {
- // If our clip rects match the clip rects of our parent, we share storage.
- if (clipRects == *parentClipRects) {
- entry.clipRects = parentClipRects;
- return parentClipRects;
- }
- }
-
- entry.clipRects = ClipRects::create(clipRects);
- return entry.clipRects.get();
-}
-
-ClipRects* RenderLayerClipper::getClipRects(const ClipRectsContext& context) const
-{
- if (ClipRects* result = clipRectsIfCached(context))
- return result;
-
- // Note that it's important that we call getClipRects on our parent
- // before we call calculateClipRects so that calculateClipRects will hit
- // the cache.
- ClipRects* parentClipRects = 0;
- if (context.rootLayer != m_renderer.layer() && m_renderer.layer()->parent())
- parentClipRects = m_renderer.layer()->parent()->clipper().getClipRects(context);
-
- RefPtr<ClipRects> clipRects = ClipRects::create();
- calculateClipRects(context, *clipRects);
- return storeClipRectsInCache(context, parentClipRects, *clipRects);
-}
-
-void RenderLayerClipper::clearClipRectsIncludingDescendants()
-{
- m_cache = nullptr;
-
- for (RenderLayer* layer = m_renderer.layer()->firstChild(); layer; layer = layer->nextSibling())
- layer->clipper().clearClipRectsIncludingDescendants();
-}
-
-void RenderLayerClipper::clearClipRectsIncludingDescendants(ClipRectsCacheSlot cacheSlot)
-{
- if (m_cache)
- m_cache->clear(cacheSlot);
-
- for (RenderLayer* layer = m_renderer.layer()->firstChild(); layer; layer = layer->nextSibling())
- layer->clipper().clearClipRectsIncludingDescendants(cacheSlot);
-}
-
-LayoutRect RenderLayerClipper::childrenClipRect() const
-{
- // FIXME: border-radius not accounted for.
- // FIXME: Regions not accounted for.
- RenderLayer* clippingRootLayer = clippingRootForPainting();
- LayoutRect layerBounds;
- ClipRect backgroundRect, foregroundRect, outlineRect;
- // Need to use uncached clip rects, because the value of 'dontClipToOverflow' may be different from the painting path (<rdar://problem/11844909>).
- ClipRectsContext context(clippingRootLayer, UncachedClipRects);
- calculateRects(context, m_renderer.view()->unscaledDocumentRect(), layerBounds, backgroundRect, foregroundRect, outlineRect);
- return clippingRootLayer->renderer()->localToAbsoluteQuad(FloatQuad(foregroundRect.rect())).enclosingBoundingBox();
-}
-
-LayoutRect RenderLayerClipper::localClipRect() const
-{
- // FIXME: border-radius not accounted for.
- RenderLayer* clippingRootLayer = clippingRootForPainting();
- LayoutRect layerBounds;
- ClipRect backgroundRect, foregroundRect, outlineRect;
- ClipRectsContext context(clippingRootLayer, PaintingClipRects);
- calculateRects(context, LayoutRect::infiniteIntRect(), layerBounds, backgroundRect, foregroundRect, outlineRect);
-
- LayoutRect clipRect = backgroundRect.rect();
- if (clipRect == LayoutRect::infiniteIntRect())
- return clipRect;
-
- LayoutPoint clippingRootOffset;
- m_renderer.layer()->convertToLayerCoords(clippingRootLayer, clippingRootOffset);
- clipRect.moveBy(-clippingRootOffset);
-
- return clipRect;
-}
-
-void RenderLayerClipper::calculateRects(const ClipRectsContext& context, const LayoutRect& paintDirtyRect, LayoutRect& layerBounds,
- ClipRect& backgroundRect, ClipRect& foregroundRect, ClipRect& outlineRect, const LayoutPoint* offsetFromRoot) const
-{
- bool isClippingRoot = m_renderer.layer() == context.rootLayer;
-
- if (!isClippingRoot && m_renderer.layer()->parent()) {
- backgroundRect = backgroundClipRect(context);
- backgroundRect.move(roundedIntSize(context.subPixelAccumulation));
- backgroundRect.intersect(paintDirtyRect);
- } else {
- backgroundRect = paintDirtyRect;
- }
-
- foregroundRect = backgroundRect;
- outlineRect = backgroundRect;
-
- LayoutPoint offset;
- if (offsetFromRoot)
- offset = *offsetFromRoot;
- else
- m_renderer.layer()->convertToLayerCoords(context.rootLayer, offset);
- layerBounds = LayoutRect(offset, LayoutSize(m_renderer.layer()->size()));
-
- // Update the clip rects that will be passed to child layers.
- if (m_renderer.hasOverflowClip()) {
- // This layer establishes a clip of some kind.
- if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip) {
- foregroundRect.intersect(toRenderBox(m_renderer).overflowClipRect(offset, context.scrollbarRelevancy));
- if (m_renderer.style()->hasBorderRadius())
- foregroundRect.setHasRadius(true);
- }
-
- // If we establish an overflow clip at all, then go ahead and make sure our background
- // rect is intersected with our layer's bounds including our visual overflow,
- // since any visual overflow like box-shadow or border-outset is not clipped by overflow:auto/hidden.
- if (toRenderBox(m_renderer).hasVisualOverflow()) {
- // FIXME: Perhaps we should be propagating the borderbox as the clip rect for children, even though
- // we may need to inflate our clip specifically for shadows or outsets.
- // FIXME: Does not do the right thing with CSS regions yet, since we don't yet factor in the
- // individual region boxes as overflow.
- LayoutRect layerBoundsWithVisualOverflow = toRenderBox(m_renderer).visualOverflowRect();
- toRenderBox(m_renderer).flipForWritingMode(layerBoundsWithVisualOverflow); // Layers are in physical coordinates, so the overflow has to be flipped.
- layerBoundsWithVisualOverflow.moveBy(offset);
- if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip)
- backgroundRect.intersect(layerBoundsWithVisualOverflow);
- } else {
- LayoutRect bounds = toRenderBox(m_renderer).borderBoxRect();
- bounds.moveBy(offset);
- if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip)
- backgroundRect.intersect(bounds);
- }
- }
-
- // CSS clip (different than clipping due to overflow) can clip to any box, even if it falls outside of the border box.
- if (m_renderer.hasClip()) {
- // Clip applies to *us* as well, so go ahead and update the damageRect.
- LayoutRect newPosClip = toRenderBox(m_renderer).clipRect(offset);
- backgroundRect.intersect(newPosClip);
- foregroundRect.intersect(newPosClip);
- outlineRect.intersect(newPosClip);
- }
-}
-
-void RenderLayerClipper::calculateClipRects(const ClipRectsContext& context, ClipRects& clipRects) const
-{
- bool rootLayerScrolls = m_renderer.document().settings() && m_renderer.document().settings()->rootLayerScrolls();
- if (!m_renderer.layer()->parent() && !rootLayerScrolls) {
- // The root layer's clip rect is always infinite.
- clipRects.reset(LayoutRect::infiniteIntRect());
- return;
- }
-
- bool isClippingRoot = m_renderer.layer() == context.rootLayer;
-
- // For transformed layers, the root layer was shifted to be us, so there is no need to
- // examine the parent. We want to cache clip rects with us as the root.
- RenderLayer* parentLayer = !isClippingRoot ? m_renderer.layer()->parent() : 0;
-
- // Ensure that our parent's clip has been calculated so that we can examine the values.
- if (parentLayer) {
- // FIXME: Why don't we just call getClipRects here?
- if (context.usesCache() && parentLayer->clipper().cachedClipRects(context)) {
- clipRects = *parentLayer->clipper().cachedClipRects(context);
- } else {
- parentLayer->clipper().calculateClipRects(context, clipRects);
- }
- } else {
- clipRects.reset(LayoutRect::infiniteIntRect());
- }
-
- adjustClipRectsForChildren(m_renderer, clipRects);
-
- if ((m_renderer.hasOverflowClip() && (context.respectOverflowClip == RespectOverflowClip || !isClippingRoot)) || m_renderer.hasClip()) {
- // This offset cannot use convertToLayerCoords, because sometimes our rootLayer may be across
- // some transformed layer boundary, for example, in the RenderLayerCompositor overlapMap, where
- // clipRects are needed in view space.
- applyClipRects(context, m_renderer, roundedLayoutPoint(m_renderer.localToContainerPoint(FloatPoint(), context.rootLayer->renderer())), clipRects);
- }
-}
-
-static ClipRect backgroundClipRectForPosition(const ClipRects& parentRects, EPosition position)
-{
- if (position == FixedPosition)
- return parentRects.fixedClipRect();
-
- if (position == AbsolutePosition)
- return parentRects.posClipRect();
-
- return parentRects.overflowClipRect();
-}
-
-ClipRect RenderLayerClipper::backgroundClipRect(const ClipRectsContext& context) const
-{
- ASSERT(m_renderer.layer()->parent());
- ASSERT(m_renderer.view());
-
- RefPtr<ClipRects> parentClipRects = ClipRects::create();
- if (m_renderer.layer() == context.rootLayer)
- parentClipRects->reset(LayoutRect::infiniteIntRect());
- else
- m_renderer.layer()->parent()->clipper().getOrCalculateClipRects(context, *parentClipRects);
-
- ClipRect result = backgroundClipRectForPosition(*parentClipRects, m_renderer.style()->position());
-
- // Note: infinite clipRects should not be scrolled here, otherwise they will accidentally no longer be considered infinite.
- if (parentClipRects->fixed() && context.rootLayer->renderer() == m_renderer.view() && result != LayoutRect::infiniteIntRect())
- result.move(m_renderer.view()->frameView()->scrollOffsetForViewportConstrainedObjects());
-
- return result;
-}
-
-void RenderLayerClipper::getOrCalculateClipRects(const ClipRectsContext& context, ClipRects& clipRects) const
-{
- if (context.usesCache())
- clipRects = *getClipRects(context);
- else
- calculateClipRects(context, clipRects);
-}
-
-RenderLayer* RenderLayerClipper::clippingRootForPainting() const
-{
- const RenderLayer* current = m_renderer.layer();
- // FIXME: getting rid of current->hasCompositedLayerMapping() here breaks the
- // compositing/backing/no-backing-for-clip.html layout test, because there is a
- // "composited but paints into ancestor" layer involved. However, it doesn't make sense that
- // that check would be appropriate here but not inside the while loop below.
- if (current->isPaintInvalidationContainer() || current->hasCompositedLayerMapping())
- return const_cast<RenderLayer*>(current);
-
- while (current) {
- if (current->isRootLayer())
- return const_cast<RenderLayer*>(current);
-
- current = current->compositingContainer();
- ASSERT(current);
- if (current->transform() || current->isPaintInvalidationContainer())
- return const_cast<RenderLayer*>(current);
- }
-
- ASSERT_NOT_REACHED();
- return 0;
-}
-
-} // namespace blink
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